Two or three months already.
Gabi here, co-founder of YDG, still on a high from the Game Awards.
Aren't we all, aren't we?
It's been quite a journey.
It's been quite a journey.
God, I feel like I feel like I haven't spoken to you.
I'm going to talk to you next year.
I'm going to talk to you.
I'm going to talk to you.
I'm going to talk to you.
I'm going to talk to you.
Dean from Hany Foreman,�...
And I'm going to talk to you, gee, how are you, going to talk to you...
Do you guys feel like 90% of the games that we've been talking about
the last two years have been dead?
I'll start with you, Gabby, because obviously you've been here
probably, between all of us, the longest
in terms of actually being a champion in Web3Gamer from the beginning.
Wow, you just called me a boomer.
I didn't call you a boomer, I just called you experience.
Well, I haven't really counted how many games there are
and how many games are remaining.
It's true that gaming, in general, has not really popped off,
not in the same way memes have
and not in the same way that AI events have.
Personally, my conviction remains as strong as it has been since 2018.
If you're here last cycle, you know that there's always a narrative rotation
and gaming will get its turn.
We're waiting for a kind of catalyst whether, you know,
which game it'll be that people will look up to as leading the space
And I have no doubt it will happen.
We'll see which one it'll be.
Yeah, just to give it a bit more context as well
in terms of the report and where that number is coming from.
So, apparently, Chainplay analyzed more than 3,200 gaming projects
to assess their current status.
And a project was classified as dead
if it had fewer than 100 users engage with it daily
or if it only saw a decline of over 90%.
I guess if you say decline of over 90% from all-time highs,
then a lot of projects are dead.
But, Coop, I see your hand is already up.
I wanted to kind of hear from you as well.
Obviously, you guys on the L1 side and what you guys see as well.
Curious, do you buy into this?
Do you think it's normal because gaming in general
tends to see numbers like this as well?
And, yeah, games are hard.
Like 80% or 90% of every game in the world just doesn't make it.
So, that feels probably true.
And, you know, we're in this niche
where everyone's still experimenting
and trying to figure things out.
It doesn't worry me a whole lot.
But, yeah, I could see that being true.
Yeah, I think it is a reflection of the kind of the wider space.
And we need to kind of, I think if you zoom out
and you look at gaming and the number of layoffs
and everything that's been happening
just in the kind of wider gaming scope,
I guess, especially in a sector that's this new.
But, Luke, here's an interesting one for you as well.
So, in terms of, I guess, being a project,
funding has decreased apparently 13% from last year, 2023.
And it is apparently a decline of 84% compared to 2022.
Do you think money is drying up?
Do you think investors are getting more strict?
Do you think it's a combination of the two?
What do you think on the medieval empire side?
So, I mean, we still have a couple of days left in December.
And now, since the Bitcoin dominance goes down,
it goes into altcoins again.
And I think a lot of people would shift their focus
to micro caps or low market cap again.
And they will also invest in games again.
Because now is the time for us that have waited for three years,
two years, or how long we've been here for it to go up.
Because we also launched in the beginning of the bear market, basically.
So, I think, especially January to March 2021,
the numbers will go up again.
Because in the bear market, no one wanted to invest in the game.
I think now you can just, like, post on Twitter,
hey, I'm raising money for a game, and show some gameplay.
And then people directly jump into it again.
I see lots of TGEs happening again.
So, I think we will get back to it.
So, right now, I think a lot of money just flows into the bigger ones,
like IMAX, for example, or AVAX.
But soon after that, that will go to new games again,
or to projects that want to take the bull market.
So, I think it will increase again.
And 90% of those guys we will never see again in three years,
Because the problem is some of them didn't even reach 100 players.
So, I'm not sure if they're also in the statistics,
but some of them never even made a game, right?
A lot of people raised a lot of money,
but I never saw a game from them.
So, I'm not sure if they're on your list as well,
but that will happen this year again.
So, this year, we have more competition, I think.
Or next year, we will have more competition,
because there are actually games that are out.
And I think a lot of money will flow into those,
instead of, like, investing in something new.
And with more competition, I guess there's an inclination
to want to be different and to do things in your way.
So, who better to speak to about this than you, Syngin?
How has the experiment gone with Meiji,
in terms of what you guys did as a meme coin,
and the fair launch, and all that stuff?
Because I think you're probably one of the first
to actually be a game or a studio building a game
and then want to go this route
because you're building something that's a bit more unique.
So, I'm curious, like, what your learnings have been,
what the experience is like,
and if you think you'll see more projects doing similar stuff.
I think everyone is still, like, experimenting.
I think the biggest experiments are on that kind of speculation side.
And so, we launched our, you know, gaming meme coin
from a studio side, I think, really at the right time.
I think there are things that are kind of working against us,
being on Zy, and we didn't have a solution
that got funds directly to the Zy.
It's, I guess, technically, it's a layer three.
So, people are coming in from, like, ETH bridging to ARB,
So, there are some learnings there.
We have some solutions now on the Zy blockchain
for, you know, directly getting into,
onto that layer from, like, whatever chain
they're in the works or at least from ETH side.
But, you know, we kept our expectations pretty reasonable.
And I think the biggest thing with all the meme coins
is that, you know, you want to create this illusion
that it's a fair launch when the reality is it's really not.
And so, we didn't do a particularly complete, fair launch.
I mean, we held some for promotion.
On the side of that was that, you know, as a gaming studio,
us being around so long for us, you know, not just being docs,
but having a real reputation that's online that, you know,
are the people that got involved early, you know,
they knew we were not going to rug.
So, they gave us some leeway in terms of the structure for it.
We did have technical difficulties.
We kind of dropped the ball on how much marketing
I actually had a kind of dispute with my marketing team
because they wanted something more unique.
And I was like, listen, fuckers, like,
we've already launched this meme coin.
Do you guys understand that we just got to post
And this is, like, probably about two weeks,
three weeks before the AI agents start going fucking bonkers, right?
And now, like, how can you really compete against an AI agent
who's, like, trading on your behalf and posting and replying
So, you know, it kind of, like, made us reset and regroup,
but also, again, that, like, is an actual Web3 game suitable
for the hyper-speculative narrative?
And if you're going to compete in that arena,
how much of expectations, you know, can you actually match
or even, say, to be competitive towards what's out there?
And, you know, I'm really close to Michael O'Connor,
and that guy, he just got fucking wrecked with, you know,
his Limbo agent and the coin and stuff like that.
You know, again, they're another gaming studio.
They have a lot of tech behind it.
They're building their AI agent, you know, with Unreal Engine.
There's a long way to go.
But I think going back to the 90% thing, you know,
in terms of, you know, playing the speculation game,
we're, like, the most, like, risk-on asset in the crypto space, right?
Whether it's Layer 1s or DeFi plays or altcoins that have a very simple narrative.
And I think, you know, for moving towards 2025,
I just want to say I think that the games that are not necessarily
speculative first, but ROI first in terms of gaming assets and the NFTs
and really, you know, creating this open economy that actually works,
that's where we're going to see the real breakout.
You know, a lot of people that don't want to hear that
because it seems so far away.
But again, you know, Sparkball or Wildcard or us
who have been building for four, five, six, seven years,
you know, this is probably the year that we're all going to start to release.
So, you know, I think 2025 will be very, very interesting
interesting in the sense that maybe we don't have to play
the speculative game as hard and compete in that arena.
Great insights from the great Sinjin, as always.
Yeah, I think it was definitely a bold move.
I don't think there's a right or wrong way,
especially when there's no, like, playbook.
So playing it by ear kind of makes sense in a position
that you guys obviously were in.
But my favorite topic to see on the timeline, Mr. Connor,
DEX only launch, no central exchange.
I know you guys are happy whenever you see projects
do the same thing as well.
I do get a little bit critical sometimes
when projects try to kind of just blindly follow that.
I think we talked about this back in, I think, September
when we were saying not everyone has the full capability
of doing a DEX only launch,
especially if they don't understand everything around that.
But coming to you guys, your experience,
the things you've been seeing over the past couple of,
I guess, months, especially since you're TGE,
what do you think the space is headed towards?
Is it more DEX only stuff?
Will the exchanges start getting a bit more friendly
as the bull market kind of goes into full swing
and all of a sudden gaming tokens are getting picked up?
So going central exchange is no longer a bad idea.
What do you think the next couple of months
well, we've seen retail come back,
you know, as Bitcoin has been pushing the all-time high
and pushed through it, obviously, now 100K.
And so now when, you know, tokens are getting launched on,
they're, you know, securing big exchange listings,
you're seeing a lot of good price action
and that's great to see, honestly.
So I think there is marginal buyers on exchanges now,
whereas in the middle of the year,
if you launched on an exchange, it was pretty dark
and no one was really buying your tokens.
And which, so that's great.
I do think that exchanges follow the narratives quite heavily.
So meme coins were really hot about, you know,
And so all the meme coins were getting listed.
and I think we'll see AI coins getting listed.
And perhaps next year, if gaming gets a run,
then we'll see gaming coins get listed.
So yeah, that's my take on the topic.
Wasn't everyone all about Telegram just two months ago, right?
And now no one talks about it.
because literally my next point was going to be,
it's been such a crazy year
that we completely forgot about this whole Telegram phase
because apparently Telegram now currently hosts
21% of Web3 gaming launches in 2024.
So out of all the currently, you know, live games in Web3,
21% of them live on Telegram.
But yeah, it feels like this was years ago,
but it's literally only been, what,
like three, four, maybe even five months maximum
when Hamster Combat first came out,
did their thing and everyone started copying them.
Gaspar, I see your hand is up.
So I'll actually hand it over to you.
Do you feel like it was yesterday?
Does it feel like a lifetime ago?
So Telegram games feel like an absolute yonks ago
and we just don't see it on the timeline anymore.
And I thought the same as everyone else chuckling on stage,
that Telegram games must be dead.
But out of the, I think it was about 80 people
I did a poll of, are Telegrams dead?
Because I don't see them on the timeline.
And no, I never played them.
And 40% of people said they're not dead.
They're still playing them.
And the majority seem to think that Twitter timelines
kind of forgotten about them
because Twitter has the worst ADHD ever.
But there is still quite a lot of people going out
So I don't think they're as dead as the timeline lets on.
I think what we're having is that we're very ruled
by what's on the Twitter timeline.
And I think there is kind of a different gaming narrative
happening kind of outside of Twitter
with the games themselves.
But that's all I wanted to jump in on the Telegram.
I know you're doing your round robin of the guests,
so I'll let you get back to that
before I jump in with my question for the year.
Yeah, but do you know anybody actually playing them?
So I still play a couple,
but they're not the clicker ones.
They're ones that actually have to have more of a game to them.
We're seeing more games coming into them.
I know one of the games I'm a big fan of for mobile,
they were able to port their games straight into a Telegram game.
And that's got a lot more depth
and a lot more actual playability to it than just a clicker.
It's like a full game kind of thing.
And we're seeing there's a lot more of those come out.
there's still some terrible clicker ones coming through,
but there's definitely a lot more that are trying to do a game
within the Telegram app looking to try and recreate
what Asia has on their kind of one-for-all app,
which has their games on it.
We're trying to see more games, trying to pivot into it.
I don't know if it'll ever happen
because Telegram is just not the same kind of app,
but there's definitely ones that are games now
rather than just clickers.
Yeah, I mean, not everything is a clicker, right?
I think that is probably what died out, if anything,
which is, I guess, good for the space
I think a couple of other quote-unquote games
And then when everyone got, like, airdrop $2,
they kind of just gave up on that meta.
But I think the space is now kind of there
in terms of, like, teams that want to build mobile experiences,
that maybe struggle with distribution,
that want to kind of get into Telegram as an app
to then just be in front of millions of users.
I think there's definitely an argument there.
I know a couple of games, like, Elder Glade
is essentially kind of like a Candy Crush Match 3 style game
that I know Mustafa plays all the time on the toilet
or, you know, waiting for something in a car or whatever.
So there's definitely games that are there.
But as, I don't want to call it a genre,
but as a subsection, as a subsector of Web3 gaming,
it definitely feels like it has died out
in terms of hype and noise,
but it doesn't seem like it has died out
I recall actually in Dubai a couple of months ago
when Binance Blockchain Week was happening,
right after that, I think there was, like,
a ton event with, like, hackathons
and, you know, seminars on how to build
Gabby, I see your hand is up.
Yeah, I do think there are some people
that are innovating in Telegram.
I do think that the kind of earlier rush
of clickers is probably gone.
Katizen made an absolute killing revenue-wise
that nobody was really able to replicate.
So hats off to GZ and his team
for really being able to capitalize on that.
There are some teams that are doing interesting stuff.
The Goat Gaming guys are doing some interesting things.
Sonza is a new game studio
that's doing something interesting as well.
The D-Labs guys have basically pivoted
to what they call mid-core Telegram games,
which I think is very interesting.
So there's definitely still innovation there,
but I think a lot of the easy pickings are gone
and people have to really find, like,
I mean, I think it's like anything, right?
In the beginning, there's the first movers,
the ones that kind of benefit the most
from being new and innovative,
and then things kind of tend to correct themselves.
And, you know, if you've built the tools
and if the attention and interest is there,
then others might kind of come in
and build on top of that.
It's definitely, it's very,
it emulates what happened with Goat Gaming, right?
Because in the beginning, it was just Axie
and everyone was trying to copy Axie,
but then Axie kind of paved the way
for other studios to build other experiences
that were unlike Axie in terms of the play style.
But if Axie doesn't happen,
then the question becomes,
do any of these other games follow suit
or do they even come to life?
Coop, from, I guess, L1 Avalanche perspective,
you guys obviously focus a little bit more
on the, I'd say, more quality,
like AAA style, you know, games,
MapleStory and maybe less of a AAA,
actually maybe more of a AAA
in terms of marketing spend.
looking at kind of the end of the year
Obviously off the grid happened not too long ago,
but, you know, there were 12 months in the year.
And then there's like 12 months coming up
So are you seeing similar trends?
Is it more of the same stuff?
Is everyone trying to make a shooter
Did everyone give up on shooters
because they can't beat it?
Like what does it look like for you right now?
that shooters are just very difficult.
I mean, Fortnite coming out
with a first-person shooter
is also just worrying anyone
working on a shooter right now.
Like, how are you going to beat Fortnite?
And yeah, so there's a fair amount
of conversation around that.
I think when I was thinking about this call,
that was honestly just like frustrated
with how slow our progress can be.
And even when I think the industry
has made a lot of strides,
especially around like quality of gameplay,
there's still just a lot of headwinds
and more than there are, you know,
because the games themselves
have gotten a lot better.
It doesn't seem like we've really cracked
any sort of code around player base,
at least outside of Southeast Asia.
And, you know, that's really what I want to see.
Like in 2025, we have some,
we have more great games coming
and they really need to focus
on actually achieving a player base.
And I'm just a little bit wary
of how much focus there is
on just the token being a success.
I love the token aspects of these games.
It's obviously a crucial part
of like why we're doing this.
But if we aren't getting larger player bases,
I don't think that the normal world
is ever going to really like
look at this as a place to build.
And that's what I care about.
It's like I care about two,
that we have 10x more builders,
And I just don't see them caring
if it's largely about the token.
And that's kind of where my head is at
even though we've seen a lot of,
you know, improvement around gameplay.
Yeah, definitely fair points there.
And to your point about Fortnite
Overwatch 2 hit its lowest player count
following the release of Marvel Rivals.
So something like a first-person shooter
on Fortnite definitely would make
even the Call of Duties of the world
worry about player count.
Mr. Sinjin, I see your hand is up.
Yeah, no, I agree with Koop's points
I think one part of it is like,
so you're a game designer
if you're building anything like a,
like let's just use that term,
you're not putting a 40 or 100
or 200 million dollar budget behind it,
but you're trying to get down
you get like the real terminology
and then you had all these clones
and they played it off like
that was just a game of Ponzi's,
Who's going to get in first
and who's going to strike the most
before the token runs down,
who's cracked a formula yet
had first presented their deal
investment for a lot of firms
it was going to go anywhere
because it was kind of like
like less than a million,
another big part of that was
of all these mega guilds,
what you're talking about
that were like token only
they're all fucking gone.
you have only developed games
very established ecosystem
and the monetization model
B test it in a certain market,
and then existed afterwards
who's not from the industry,
have raised the most money.
because at the end of the day,
if you ask any of these games,
what are you solving in Web 2?
it's not 93 that have failed
So until that really happens,
we really haven't started
with what Web 3 really can be
we raised like 40 million.
200 million in revenue this,
200K in revenue this month.
you should be looking for
I think is the ball still open
I did play Marvel Rivals.
I had such expectations for it
and it's so fucking unbalanced
all 33 characters at once
and it's total fucking mess.
because they had to release it
that is a fucking train wreck
that's the end of the rant.
was intended to be the game
So the competitive players
would get really pissed off
that's what they're trying
because it genuinely feels like
I see a new post every day
Captain America is broken.
It seems like every character
they're all fucking broken.
so it seems like it worked.
for quite some time there.
especially in free-to-play
said like just the amount
relatively is quite a bit
talking about decentralized
you know PC is definitely
think that's you know the
talk about like distribution
console or into mobile but
kind of really do that 10x
I think we kind of have to
without these restrictions
trade-off but I did I did
have a follow-up question
that could be interesting
Coop actually first in terms
gaming right not not web3
geographic distribution of
gamers that try new games
so this is you know around
the world gamers trying new
you I'll give you okay I'll
give you I'll give you five
chances can you give me any
of the top five countries
that you think are at the
top of that list just one
Philippines I hear that a lot
about them and being new to
well technology in general
but they're top um well I
think I had six with Asia
uh it's it's right in the
end of there five actually
for me top five I already
three interesting right the
stats are pretty I mean I
I couldn't have guessed uh
you asked me to be completely
honest Connor you want to go
for it one country in the
top five France yeah good
luck bro um not even close
like like maybe top 30 or
40 or something Luke you got
Nigeria um I think a lot of
mobile uh friendly games that
are coming out people don't
know there a lot I would have
would have also gone gone with
more Thailand or something like
yeah Nigeria is not on that
list it is I'm trying to look
nope not not even lower uh
Connor beat you France is
actually higher um but it might
be I mean yeah there's the
Nigerian gamers playing the
same games that they know and
love versus like trying out
new games right um give me
one uh I'm gonna throw one
out I just want to know where
it stands Sweden Sweden is
like in the low I'd say 30s
oh interesting yeah so I'll
right okay Gaspo actually
yeah Gaspo give me one UK
UK is um right above France so
it's UK Argentina and then
France that's still like low
20s Connor your hand is up
are you trying again what's
ah he googled it look at him
he went to go I just like
most people yeah yeah I mean
you'd be right because number
one is China number two is
India is it the amount of
people or pair like 10 people
out of 100 it is it is the
highest receptiveness to new
gaming projects by a demographic
so could be also attributed to
the fact that it's a lot of
people but if you hear the
following ones I don't think
it's only uh population it might
be a percentage because number
one is China number two is India
those are obvious but the number
three is Thailand number four is
Egypt interestingly enough
there's only 120 million of us
out there um Saudi Arabia and
number five so that's 30 million
people Vietnam is number six
actually um and then number seven
which is you know surprising to me
is the UAE which uh you're
currently in Luke so a lot of us in
Dubai apparently trying out new
games uh Philippines is right
after Brazil Singapore Indonesia
Taiwan Mexico South Africa and the
list goes on and on and on um the
reason I bring this up is 2025
games that are coming out
obviously all the games in web 3
are new games um should they do a
better job at targeting these
regions I feel like everyone and
anyone that builds a game tends to
I I still remember this I'll never
forget this I was in a Wolves
Dow space gamified um someone said
tier one countries tier one players
versus tier three players and I
think that's such a dead like you
know framework and structure to look
at gaming these days because tier
one which you might consider as like
let's say big spenders right let's
say the US's of the world or the
Japan's or whatever it is they
probably don't even care about your
game realistically speaking like
they're not even looking at it
they're at the bottom you know
percentile in terms of interest in
new games versus all these
countries that are actually like
fully receptive to new games like
you should be focusing on China I
can't I can't name any game in web
three besides the Chinese games
where the Chinese studios that
focus on China I can't name half of
the top games right now that have
any focus on India I think maybe
more recently something like a
pixels or whatever could be looking
at something like that but besides
that like I don't know any games
that focus on Egypt like I can
guarantee you I've never seen a
web 3 game look at Saudi or the
UAE oh we do that I'm interested to
hear your thoughts we do that
Saudi Arabia UAE Turkey Middle East
Luke here you're out here you're
enjoying our golden coffee yes but we
also have an actor that is famous in
especially those areas like Engin
out on Tuesday time is if he goes
here on the street like there will be
100 people directly around them so
that's why we said we focus on that
target group and they are big
Spaniards like if you look at I mean
UAE of course but also Turkey Middle
East they they spend a lot of money
preach I think there's there's a
number somewhere I can't think of
right now but something like 80 or 85
percent of the Saudi population
considers themselves gamers so that's
that's an interesting number to look
at I'm curious to hear in terms of I
guess next steps looking forward we
reflected on the bat on you know the
past I don't want to do too much
award stuff because I feel like we
did that before I don't want to drown
this and the nostalgia because we're
already talking about next year
Gabby but yeah looking forward in
terms of what should wet three games
be doing whether that's you know
demographic focus whether that's
experimenting with stuff like AI
whatever it is what do you guys think
I want maybe one key I guess takeaway
or lesson or you know I guess wish list
item from each of you guys I'll start
with use engine because your hand is
open yeah I just want to say that I
would focus on the Middle East but my
game's not harem or it's very harem so
yeah like I don't think they
appreciate the sweet figures of my
NFTs I don't want to get anyone in
trouble for playing my game from the
clerics and so yeah I just want to
throw that out there for us moving
forward we're just about to sign an
MOU with to do a national launch in
Thailand whole thing a full-on national
launch in Thailand and the basis of it
is absolutely web to gamers where we are
going to take the time to really educate
them into what the you know the nature
of web 3 is and what that is for our
game and I think you know Coop mentioned
this about it as well and I think where
the narrative really changed was that yes
building in the communities is fantastic
and you know we're able to you know
release a game that's fairly balanced
because we did a year and a half of you
know public testing on and stuff like
this but in terms of like really getting
the user base and really finding out
what the marketing channels should be
you know we need to kind of focus on
what kind of web to you know marketing
channels we can kind of co-op into you
know what we want to really do and I
think that's definitely going to be the
future for people who have the budget
for it you know keeping in mind that you
know how much you spend in your game dev
like outside mobile I mean you're going
to spend at least that much for you know
marketing and you know I think if you get
the players and they're getting a real
ROI on stuff and the economy works the
rest will pretty much fall into place at
okay so Meiji Thailand new focus I like
it I'll ask each of you in a quick
fire round as well name one game that
you're excited about for next year
that's not yours Sinjin just the game
yeah did you die got who you know I know
Gabe you know we're friends and so he's
been cooking like a motherfucker you know
like it's like a 150 fucking artists or
some shit like that working on his game
and it's fucking slick as shit and he
knows what he's doing so I'm looking
forward to you know Gabe shit posting
again and just fucking making everyone
feel bad it's it's my daily joy
yeah new Super Bowl ad Gabby you're up
next something for games to reflect on
and do next year and your favorite game
next year is going to be all about
publishing like what is the publishing
playbook that is going to first kind of
crack the user base in terms of
acquisition retention monetization
as for favorite game because DG was
already mentioned I'm gonna go with
what Azra games is cooking they've also
yeah it's a sleeper not many people know
about Azra and what they're doing but
could be interesting to see I think
they're building multiple games right
that's right yeah I got the thumbs up
okay Coop you're up next and you can't
stay off the grid that would be
cheating they already won four awards
and they were game of the year so you
got to be a bit more creative sir
wow he ran away just because he can't
Coop fell off the space I'll go to you
Luke and you can't see medieval
empire I think that was ragging on
purpose so game I look most forward to
next year's Avalon I think once it
launches because they have fucking
knights that have big swords and I'm a
big fan of that if you guys know or if
you haven't seen it on my timeline but
yeah looking forward to those guys and
what I wish for web 3 gaming especially
more features in the games that comes
with time I mean most of them focus on
their core game loop and now it's time
to ship all those features starts
already playing for example immortal
rising which is really nice and they
every week they have a new update which
I'm playing so there are lots of cool
games coming out and now it's time to
work on the retention I would say
beautifully said Connor had to jump off
because he has a call but I can pretty
much tell you that he would have said
I'm looking forward to more games doing
decks only launches and his favorite
game is rocket league because that's all
he wanted to say medieval empires he
told me that before he left yeah to be
fair he probably would have done that
for you Luke yeah I do I do agree
guess what what about you good sir I'm
just excited for more games to play and
keep trying them out I've got a couple
of a couple of new ones already on the
list and they just keep getting bigger
so I'm excited for that more than
anything the definition of just the
chill guy what about something that
games should be doing next year to get
more attention to success don't do
stupid stuff don't promise that you're
going to be the first this when that's
already happened don't promise that
you're triple a but you've only raised
ten pounds or ten dollars go for hype
but try and do hype that you're going to
be able to deliver on because there's
loads of games delivering at this point
that you'll just get outpaced really
quickly by people doing it with more
substance beautiful I just ripped this
last snippet off from everyone and use
it as a as a post stamp it on
everyone's forehead and say this is
what you need to keep an eye out for
next year and make sure you do before
2025 this is essentially four minutes
now going over time so thank you guys
so much for sticking around obviously
all the guests I know some of you had
to hop off but thank you also for
everyone listening in it's been a
pleasure as always I think we've got
what like two more weeks in the year
I don't know how many more press
plays maybe we'll do one right before
Christmas and then call it a day but
this is episode number 77 which is
crazy just thinking about when we
first started this if you just joined
in and you missed it don't worry it's
recorded you can listen back to it
also if you enjoy listening to these
things on your favorite podcast
platforms that's the word I was
looking for press plays on Spotify
Apple I think Amazon's got one and
then there's like Google there's a
bunch of random shit but anyways you
can listen to this back again thank
you guys so much this has been a
pleasure as always I don't do these
often but it's always fun when I do so
thank you for making my life a lot
easier and making George envious of the
energy in these spaces where he's not
around but yeah that's about it until
next time thank you everyone and
goodbye bye-bye have a great new
year's everyone thanks Omar thanks