3XP and Web3 Gaming Events

Recorded: March 29, 2023 Duration: 0:49:18

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Hello, Chris.
Hey, hey everyone. I see David as well. David, I invited you to speak. I don't know if you're familiar with spaces, but it does require a mobile device. So if you're not on your phone, that might be a problem. Chris, how's it going? Are you recovered from CDC?
Yeah, yeah, it took a few days, but we recovered him here didn't didn't catch COVID My my CFO did which sucks, but He'll be all right. Yeah, that does that does like I'm surprised like for how many hands I show
and how much time I spent in that booth just rapid fire talking to strangers. Yeah, I'm a got lucky I guess. Yeah, I had a pretty strict regimen of going to the bathroom after a bunch of handshakes, you know, making sure I'm taking vitamin D and zinc at the hotel.
Well, I'm glad it worked. I also see you have trading low-hide. I just invited him to speak if he can. He's the newest member of the gaming marketing team at Able Labs. I'm excited to have
him. David, I just invited you again and then we can probably just kick it off. This is recorded so we will likely split it up, make some clips, turn it into a little video, show this off at a later date for anyone who can't make it. Aloha, what's up?
Hey, what's up, thanks for the invite glad to be here and I got the fortunate to catch COVID without going to GDC. So I feel like I did not dodge that bullet for the first time ever. That sucks. Cool.
Chris, why don't we start off with introductions? I think, you know, personally, I'm really getting to know 3XP and you over the last month or so, but I think it's still pretty new in our ecosystem. So who are you and what is 3XP?
Yeah, so I am the CEO of Community Gaming, which is a Web3-enabled eSports tournament platform. We're building all types of infrastructure tools to enable players to earn and achieve. And today that's through automated tournaments and different types of quests that help them discuss
discover new Web 3 games. And through that journey over the past two years, we've been working with dozens of Web 3 game studios that have all been building games for the last couple of years. And it was clear that they needed a marketing destination. And so we decided myself.
Ethan David who's on the call Michelle who I see in the audience to create 3xp and to bring them together so they can show off demo and Network with all the people in the web 3 gaming industry and I can go into why I think that's really needed but that's that's how it got started That's awesome that reminds me a lot of
just my career as a cooop. I came into the web 3 space and was like, "Man, nobody has any marketing. We can't even pay for marketing." How do we grow this thing? I've got to step up and become the marketing. I love that. You guys took it through a whole new level of creating an entire event. David, why don't you give
a little introduction of yourself to your background. Yeah, thanks. It's great being here and it's the wonderful two connectors with Avlonci and people connecting in Twitter space. So, really nice. I have a long experience in the gaming industry and being in what is in this circles, it's called the Web2, so I've really
been working with esports and creating gaming events for God knows how long, way too long, but it's been quite of a journey. And working with events, creating and building event like DreamHack, which is of course within esports and gaming circles quite well known as
of a lifestyle event etc. pushing for the whole gaming culture basically. Done a lot of game development over the years. I was part of co-founding a company where we worked with the Battlefield 2 and 3. I'm sorry 3 and 4 where we built the lobby and we created a technology
around what's called the battle log, etc. and the gaming centers and so on. So there's been a lot of work in with communities and esports tournaments organizing tournaments both online and offline of course since that's basically what the gaming culture is. It's important on
online culture and I think we will come back to that kind of interesting synergies with the physicality. So that would be kind of in a nutshell of what I've done. Tons of other things, things so so that people never heard of because we can't succeed with everything but even through failure you learn a lot. Totally. Well,
Having been in the event space for so long, what makes it so important for gaming in your mind? Why are these events? We were all just at GDC and felt the power of being there, but maybe in your mind, what is it about events for gaming that are so important?
I mean, okay, you're referencing GDC, which is of course, I mean events are different. They have different purposes, right? I mean, GDC is basically a business event, etc. And I mean, let's start from the perspective that a lot of people has always of course because they didn't understand
understand the culture etc. But we're saying, "Hey, why wouldn't people traveling for hours to go to Dreamac and stay there for four days and playing when you can do it online?" And I think they missed the whole thing about getting together because not only that research shows, but also I mean, anyone that plays significantly amount of games
and do it online. No, that is the social aspect, right? And that's where it started. I mean, we were a number of people that were really passionate about gaming. And of course, it's always more fun to get together. And back in the days, it was also that you brought to computer, you know, BIOC and LAN party, etc., etc. So I do believe that
Just because this is a digital culture but also the fact of getting together makes it even more interesting and more fun to do that and at the end of the day we're still biological creatures etc. I mean can't upload ourselves to SkyNet at least not yet so
It plays a big part and I still believe even more so after post-COVID that people have missed that aspect also getting together. So there's a lot of aspects going on and things that happen at the event. So we can talk a lot about that. Yeah. The way community gaming actually got started.
started was running small grassroots in person events in the New York City area we're on base and so this would be 50 to 100 people we would get together at a we workspace a land center barna restaurant and it was really just about bringing people together that share a passion for whichever game we were running that weekend could be
of legends or hearstone, call of duty, and it's a whole different environment, right? When you're there, right next to them, playing alongside them in a row of five, and then you go get drinks afterwards, you become friends, then you start playing with each other on the weekends at home, right? And I'm just honing in on what David said. It's
especially important post-COVID where more people are just working from home constantly. AI is starting to automate more and more things. That's probably only going to increase with that trend. So you need to have in-person social experiences
and you can't always have it just be a few people in a bar, it's really special when it's a huge industry event. I think just to kind of complement a little bit further, I mean you see aspects like this also within traditional sports, I mean it is something
I mean, you have the participatory aspect of going to a ent where, let's say like DreamHack, you can either play and you can be part of it, etc. as an expression of the gaming culture, etc. But it's also the spectator part. It is exciting and exhilarating and to sit down with a
and other people and sharing and clapping and etc. I mean it's just such an electrifying experience and adrenaline rush and that's also something that you just don't get live. It's nice looking at Twitch and looking at streams but getting there together or boy.
kind of like a last thought on that too. I originally came out of the music industry. So there was a lot of things that I saw with the passion for music and the lifestyle element and I kind of very really early saw those aspects also in the gaming circuit.
Let's say back then and also what more and more started to become an expression of whole gaming culture. So that basically is what we wanted to have a Dream Act to express, you know, that whole experience of
Yeah, I think a lot of what you said resonates with me personally I've seen a lot of Digital communities pop up and it's crazy how fast they can also fall apart and I think it's in part because they lack that really personal experience that you get with an in-person event
And of course, in-person events can fall apart too, but there's something really, really powerful about that experience in person. And last week, I think some of the most memorable events for me were people coming up to me who we've been friends digitally for a long time and could finally have
a face-to-face connection. And I'd say if there's anything about the week that is going to stick with me, it's those chances. And so giving people a chance to do that in this specific industry and environment seems really powerful.
So with DreamHack, just drawing on your experience, what was it like starting that up? 3XP is going to be new, right? This is the first one, as I understand it. So what is it like in the first times?
It kind of started up, there is always challenges, so to speak. But I think that there's something else to it that I think kind of the seed that Chris was alluding to when he was talking about the start of 3XP, etc. that we felt that there was need in the market is that we are at the crossroads right now.
where there's like a dividing line between what what people talk about that on one hand is Web 2 and then is Web 3 and Web 2 gamers they kind of hate Web 3 or whatever it is we Imports want to change that narrative but my point is this that is a little bit like deja vu feel
and that's the way we started getting serious for DreamHack. The traditional gaming industry, they didn't really understand esports. Not at all. We couldn't get any of those traditional gaming companies at that time too.
be part of Dream Act or even let's say officially support that one which is kind of funny. The other aspect not only with these sports but also the fact that the social aspect and the community aspect etc of gaming that is so
integrated in large triple-aid title, which is a standard game in the industry. It was the same thing too. Back then, they just didn't get the social aspect of it. On the contrary, I was told by some of the gaming companies, "Look, David, this doesn't fall along with our
business model, we want to ship a game and we want people to play it for three weeks and then we want to sell them another game. This is like a game publisher back in the millennium. And it's so interesting to see how we felt that that was such a wrong approach to it.
And some of these gaming companies are not around anymore or they have shifted and of course eventually started to adjust and then coming back to three speeds. It's kind of the same shift, that's why I was saying, "Desh, wow, because we also see that there are a lot of interesting things.
discuss more about that also that there are also which we believe verified criticism towards certain aspects of Web 3 etc. But come on, we're you know we're losing the perspective of a more broader story there's something else happening there's a lot of experienced game developers and other things and good things that are happening in the space and we want to
to tell that narrative was say, hey, come on, you know, it's time to move on. And probably five years from now, maybe people will not even make this distinction because I think that in during 2023 and 2024, there will be some games coming out that can set a new standard and also be a part of really being a successful game.
and also push into the next level of esports and other things that you have within the gaming culture. So we're really excited about this. Yeah, that's great. What about 3XP as an event is really
going to be different from maybe the events that are a little like web 2 plus web 3 focused. Yeah, I mean, Chris can definitely chime in on that, but let me quickly say that I think what we wanted to do, given the fact that if you look at wallets and how often people are actually
engaged in Web 3 gaming etc. We saw that was an underrepresentation. A lot of NFT events and events in the crypto space etc. They don't have much of a gaming DNA, right? So we really wanted to bring some people with knowledge and experience and passion for gaming to really do something that only wasn't
necessarily for the business even that I think we kind of start in parts as a business event. We have a long-term vision and an idea of really making 3xp into more experiential, more hands-on, more telling the different stories within the space etc.
Yeah, there's a lot of potential in it. This can continue. This segmentation between NFTs and gaming seems to be getting really clearly too. It's talking to people at the event last week where I'll are you going to NFT NYC and I think in years past for people interested in web 3 gaming it would have been a
Yes, we don't have our own events, so of course, let's go to that. But I see that really changing. Chris. Yeah, I mean, Web 3 Gaming is so much more than just pictures of Animal Art and just kind of trading pure NFTs that are not
to a game. And going back to what David said, I don't want to call out specific other conferences, but I would walk through these Expo floors and it would be like wallet, defy, infrastructure, another wallet, another defy, another infrastructure. And I'd be like, okay, well, where's all the games that are making
up roughly 50% of data transactions. There was this disconnect where you would think roughly 50% of the booths would reflect what the on-chain activity is, but that's definitely not the case. The next, whether you want to call it 10 million, 100 million Web3 users, I think we're going to largely come.
from a game, right? Maybe a handful of hit games can be more than polygon, right? Like one hit game could probably have more daily transactions than all of polygon, right? If something was 50% as good as World of Warcraft, that would be like five polygons right there, right? So,
We're not going to need David, do you want to chime in? I just wanted to once again, senior oratee here, this sense of Dechevou and also that something is happening in the industry. If you draw parallel to, let's say when the
Gaming industry really started to boom during the 80s and came into the 90s and you know, you have blessed and you had other companies starting to really establish themselves There wasn't really any gaming related shows and that sense right so they were participating as CS And that of course came to clash in the mid 90s where it
weren't really a good fit. So the gaming industry decided we need to have our own platform. You know, we need to do it the way that we want to do it, which is good for our industry so to speak and not just be part of a bigger tech show so to speak. And I think that's also partly what's happening within the crypto space
etc. that now it's the time for having advanced at our more centered towards and focused around the gaming and the passion about that. So that's kind of also resonating again once again, history is repeating itself. It feels weird to say it, but I can't wait to be in David's shoes.
at some point and look back and be like drawing parallels to this event with 3XP and think about how we were some of the first to help support an event specifically for what they're gaming and what that leads to. I'm really excited about it. Yeah, you guys came in really early and saw the vision.
And so, so thank you and Ed and Garrison. That was big for us many months ago when we were just trying to find some large ecosystem partners. And you guys of course have a pretty incredible pipeline of games coming out this year. I see one big one here in the audience that
But we may or may not be talking to about exhibiting. And it's games like I see Shrapnel here, we want to get hands on controllers, we want to get hands on keyboards. And we want the average gamer to experience this right right now what they're experiencing is this really
sort of ironic and disheartening perception issue, right? Where they saw the last cycle of games and just the last cycle of crypto. They saw a lot of scams, right? Not just gaming scams, but like FTX, BlockFi, like they just saw a bunch of things implode and they're like, what is this industry? Like if you just got into crypto,
in 2022 you'd be like what is this? So they saw games that had poor tokenomics, had all these crazy big promises that they couldn't keep, they saw a bunch of axi clones, right, and they weren't fun, right. Most of these games were just bad, definitely not AAA, not even AA. And so
And then they saw the the profile pick craze right I have nothing against you know board apes and crypto punks It's awesome, but I don't want that to be all that gamers think about when they think about NFT technology You know, I want them to think about open game economies and ownership features inside of a game right so it's it's sort of pulling away from that
that really rough year two we had and showing off these really incredible games that I think will wow people as just purely fun games and then these extra features are just purely additive on top of that. Yeah, totally. And I think when I reflect on the event we just attended,
I think the best thing we did was to include the games and focus on the games. Like our booth was hardly about the tech underlying these games on Avalanche. It was mostly about games. And that's exactly what I want to do for 3XP with our booth there is to
invite the games that are showing a lot of promise to show off. So we're like, you know, a network within your event to really align with that same vision of real games, not so much about Adel Anson, just pure tech stuff, it's gaming.
Yeah, exactly. And David, I don't know if you want to talk about the esports arena, which is going to be a really big component. Yeah, I mean, as we said, well, we believe also if you contrast to some of the other events, etc., is that kind of the spearhead and has been for a long time also within, but say the
more traditional circles of gaming is the esport thing, the thing that you compete in games and that is the competitive side of things. So we kind of very early on started to discuss with various parties and had the idea of also offering that kind of aspect of not only see competitive gaming
but also having an audience and all these other things that we talked about that are the benefits of watching the games together live with an audience. But also to have partnerships and to stream it online and we want to try to, as we said, change this narrative and
and showcase these things. So the esport arena is a kind of a ecosystem by itself. We're aiming for around about 11,000 square feet and building a stage, having booths also within that esport arena, et cetera, having a
community part as well with you know 20-25 different computers where on and off you can get to challenge some influencers or or other from you know established discussions with some of different teams that are also playing some of these games
going forward, etc. And giving people this once again's hands on a more experiential part of the gaming thing, etc. So what else could we say about that part? Yeah, and I was going to say matches that
during two days, etc. and try to really do a celebration for the sport culture and the game culture overall. And showcase within Web 3 also that here is something that's coming that this could also be some of the bigger titles also within Web 3 in esports overall.
And it's not just the attendees that will be able to kind of walk up and do free play. We're going to invite a lot of large influencers, both from the traditional Twitch and eSports space and the Web 3 space, right? So for instance, Bryson's going to be there and imagine Bryson playing Trap Null and
against tens or something, a big valiant player. That would be awesome to have this web 2 versus web 3 content and narrative and have that streamed on Twitch. And I think that's going to be really awesome. This is a huge, huge area. We're talking about 11,000 square feet. So I think right
you walk in right David right when you walk in it's going to be right in your face. That's how I like it. That sounds awesome. Yeah I thought making content at last week's event was well first off a lot of fun but also very effective like the requirements to make live stream
or even just videos for social media that perform well has gotten so much lower. Like you don't need a camera crew. I'm literally just using my iPhone making content that people loved. So kind of combining the in-person event experience that personal touch with turning all of that into
into a digital experience for the people who couldn't make it seems like a great draw. I know I'm excited to meet with these people too. That's exactly what we're trying to achieve is that we believe that we started a very small circle and started getting bigger and bigger and more and more people are joining us and we were also thinking about this.
were also missing this. I mean, we're trying to fill something that was very well-needed, so to speak. We were very excited to work with them, launch, and others as well, to realize this vision, et cetera. And also providing it more in, let's say, more traditional channels and streaming and reaching
other gamers that have this, what we believe skewed and a little bit outdated, let's say, take on what the offerings can be going forward. I think we'll come away with a very different experience if they just get a chance to kind of experience and say, "Hey, after all, it is gaming, right?"
I think we want to tear down barriers and build bridges. I also want to shout out game seven. So 3xp is actually powered by game seven and they came on as a key partner right from the beginning. And so they're this very credibly neutral ecosystem, Dow,
and they fund open source games and protocols and they're going to be helping with the educational initiatives here right this is one one aspect of this is just getting great gameplay in their hands but the other aspect is also educating them on hey you know what if you you know what if you could trade your assets in fortnight what could that mean right and explaining
what these features can do to actually put power back in the hands of the players, really this shift in power dynamics from the developer to the players hands. And so I just want to say, Game 7 has been an incredible partner as well, and you should expect them to be helping with a lot of the great curation of the panels and content that will be there.
Awesome. We've got strap-n-o with their hand up. What's up?
this year. I think it's going to be a lot of fun. I know that we're actively figuring out how we're going to participate with the the avalanche team, but I just wanted to say Chris it was great meeting you GDC and I'm really I'm really excited for the vision that you have for this. I think that
you know there's going to be a time where it's just gaming it's not web 3 versus went to gaming and we're all kind of talking the same language but I think in that universe 3xp and the way that you're envisioning it still has a pretty vibrant place Niko systems a place for people
who are pushing the boundaries on things like ownership and as a financial instrument that just won't really ever I don't think have a place like the E3s or the Paxes of the world and I'm excited to see you you know creating that here.
Thanks so much. Is that Tony? Indeed. I sound a little like sling blade right now because I've been at GDC for a week, but yeah, that's me.
Yeah, it was great meeting you as well. We're super excited to have you guys there. I appreciate it. I apologize. I do have to hop off. I want to come up and say, hey, and see how much I'm excited to do work with you all. But I will be I will chat with you all soon. And who if I can't wait to catch up with you on this and live in this week. Yeah, take care. See#
I feel like we've got a lot of good info about 3xp. I know Chris, you spent a lot of time at GDC last week. Just curious, what your takeaways were if any around how Web3 did at GDC? I think I've been to every GDC
DC since 2016. It's pretty much the only reason I have to go to San Francisco anymore these days. And this year I can definitely say was way better than last year and probably the best GDC in many years. Obviously they skipped the COVID years. It felt like last year that we're still that COVID hangover. A lot of the people
outside the US weren't there. And so this year I think you had probably 25,000 people or so. And then I think you had this sort of, let's say, 20% Web 3 boost where there was tons of large booths and activations, lots of Web 3 side events. Avalanche, you guys probably had the best
It was a huge game, you just walk up and play all the different games. I played MetaOps and Lords of Light. It was incredible to see. I think we're building a booth that's just that same size or even bigger at 3xp.
And then you had, you know, Polygon was there, Enforce, Gala Games was there. My Pet Hooligans was really awesome to see. So I think some of the best booths were the Web 3 gaming ones. And I actually will commend GDC for embracing it a little bit. I think E-Fu
is sort of the opposite, unfortunately, where they have been hearing that they've just really been pushing back. And I guess I haven't confirmed this yet, but like actually just denying people potentially when they find out their Web 3. So definitely want to at least commend GDC for welcoming it and allowing it to
to be a large aspect of the expo. Yeah, we felt welcome there for sure. And I thought, this is my first GDC. So I'm new here. But the audience, the people walking around were open to the idea. I think I had one person
kind of scoff at me when I mentioned, you know, NFTs and games. Everyone else was just curious and interested and it felt really good and from what I hear it has not been that way for a long time for Web 3. So we definitely want to do it.
I think it's even more surprising, given what happened last year, right, that people were still open-minded and not just immediately apprehensive and hateful. Yeah, true, but I feel like people in this industry are so resolute in their
beliefs, you know, they're not going to give up and I think that goes a long way. Like nobody that's still here building and founding businesses around Web3Gaming is going to give up, it feels like. So I think we earn our way through that.
Cool, well is there any other topic that comes to mind for you guys?
We can talk a little bit more about what it's going to look like. We talked about the esports arena. The main stage is also going to be a very large component. This is where game studios and web3 gaming companies will be able to show off their gameplay, trailer reveals for the first time.
make their big announcements, do keynote presentations on stage. We want this to be a huge microphone that not only goes out to the up to 3,000 attendees that will be there in person, but we're also going to be streaming this on Twitch and we're going to be boosting that Twitch stream so this will go out to a very large
audience online of mostly traditional gamers, right? Really the people that we want to see this the most, to see the jam-packed content, all the great games. Like I hope that people just see this being like, wow, what is this? You know, what are these games, right? And they don't even realize that it's Web 3. These are awesome games. Let me look into them.
So, David, I don't know if you want to send more on that, but that main stage component is going to be quite large. Yeah, I know, I think Megafonus is a good thing. I was thinking of like a Megafon or a spotlight or whatever to put the extra focus on this. I mean, look, I mean,
This is a part of the industry also where there are and will be unsung heroes and good games coming and we want to highlight that and tell stories and I think we're also working more actively ourselves by curing different speakers and topics and things that we also think is relevant and not just want to try to put up
an event where you can buy a stage time and the quality is so we really want to shape an event that has a personality and has a sense of direction and you know recent for existence as they talk about a purpose. I can also add to it this with this experiential part and that we're
kind of drawing
Back to the old school vibe of events like Dreamac, which is much more immersive, etc. We want to kind of tear down different silos and bring the whole ecosystem, whether it is from ranging from investors or from development.
or students, or publishers, and players, and gamers, etc. to bring all of these people together to feel, I think you said the love, but the love and the passion for gaming, but also that it also takes place.
in one big homogenic gigantic space where everybody is together. It's not a court-off in different compartments or different areas, etc. I mean, you can just walk around and feel the
atmosphere and you can hear things from the esport arena. Oh, there's a hackathon. What are they doing? And there's a stage and you can drop in and there are the different booths and network lounge and you know start a pavilion etc. And also we're even working on a concept of
having also poker tournament, which is quite cool. A lot of different things that we think over time, but also coming through realization that this is the first event where humble, but we kind of have a vision of what we want to try to achieve over time as well.
Yeah, there will there will also be panels, but I definitely want to say this is not going to be a thousand speakers, you know 200 panels that some events In this space will do right we want this to be more curated right like every panel should be a must attend with great speakers
Yeah, that's so important. You kind of get drowned out and choice fatigue if there's when there are so many. Also, one of my favorite things from last week was a guy from Polygon come up and be like really excited to meet me. And I felt, in that moment I was like,
Man we gotta try to break down these walls like I don't think the walls are as big as some people think they are between networks, you know like I would say maybe you guys can challenge us to Actually those walls between networks don't exist at your event and find a way for avalanche to
do something interesting with Polygon, for example, when I think online people don't think about that. What do you think? No, it's really true. We definitely want to build an event that is chain-agnostic and also which is very open and embracing the whole
industry. That's why we also want to have both speakers and representatives of the web too community coming together with web 3. And there could be disagreements. It's okay to disagree about things, but we also want to carry forward this dialogue, etc. So I think it's very good to be very inviting it, etc.
So it has power of that. Yeah, yeah, I'm open to any cool ideas that you may be thinking about how to do that. I mean, but a lot of games are going multi-chain, right? Like it should be a fun game first and you know what's going on under the hood. Yes, it's relevant. You need to know what you know what wallety is and et cetera, but it really shows
It's, we don't care how email and the internet works. We just want to go on and go on webpage. We just want to log on to a game and play. And so that stuff is, it's additive, it's secondary, but it shouldn't be the main focus. Totally, totally agree. I think every month we're making more progress towards
games that you hardly even know which chain it is. I think personally that's going to be huge. Cool. Alright, yeah, I think a little more info on what the in-person event is really going to feel like. That's really interesting. I like
the focus is. We also had Jordan come up. Jordan did, I don't know if you had a question for the guys. Hey, how's it going guys? I was actually open. So I'm trying to get my company. I spotted three XP pretty early up on Twitter and I know a few people were posting it.
and what not. I saw the sponsor and speaker lineup trying to get my company and some of our partners to come out. Obviously I don't have direct control over that, but that's legal. Actually, I think we've been talking with Chris. He kind of knows.
Anyway, I was actually at GDC and because our company that I'm with we partner with pretty much everyone And so we tried to be chaining Nostek in that aspect But it was actually really funny. I don't know if anyone here has run into any of like the Netflix gaming folks But they don't know
that they have a web 3 game on the Netflix gaming platform. And when you mention it to them, they actually get kind of shocked or like flabbergasted that it's actually on there. So it was actually kind of funny because I was like, you guys know you have a web 3 game on your platform, right? Like what do you guys think about that?
And they don't even know. But I think that's what the space is going to be moving forward. Or moving towards is a blockchain game that you don't know it's a blockchain game. It just leverages the technology.
It's just a bad-ass game that's fun to play. Yeah. Agreed. Yeah. I mean, here's how I'd like to see it, right? If you want to opt in, I think the optionality part is if you want to opt in to sell your rare asset that you spent time, you know, topping the leaderboards, playing KBP matches,
At that point you will need to know what exchanges you can sell it on, how it works. But at that point you want to do it. So the way I view it is a single player, some people really like single player, and they don't play multiplayer. For me, I'm a multiplayer guy. I just jump right in. I don't even play the campaign mode.
this new thing called open economy player and if you want to jump into that mode then you have to learn how it works. And if you don't then you can just enjoy the game collect cosmetics, get your achievements and so yeah I agree completely that it's on a need to know basis if those features appeal to you.
I think it's a good idea to play a game in culture and play a game on it. It's bound to evolve. I think that that's the value proposition that Web 3 is also
bringing some new potential and some capabilities for innovation and maybe technology kind of took its seat first and is still waiting for that killer app or that game to really bring it to a new height and then I definitely agree with you
and then that nobody's going to care after that. I mean, frankly speaking, I think people are spending, let's say, thousands of hours over the years playing Counter-Strike and if you're sufficiently interested in skins or something like that. I mean, of course, I mean,
I mean, I don't know, I can't recall a counter-strait player that I met that have not complained about the issues around that and how things are working. I mean, for me, it should be almost like a democratic natural law, so to say.
that you can have those ownerships and you can control it. And I think over time, these are the things that we addressed a little bit. We kind of fade into black and there will be some other kind of applications. So yeah, great point, Jordan. Thanks for that.
Any fellow turn?
I'm not much on that end, but I do, I really do agree with, like if you really think about, I forget who mentioned this because I really do want to credit them for what they were saying. It was someone I met at GEC, it might have been at the main event or one of the different mixers, but they were mentioning that
that right now, like Web 3 as an industry is so much smaller than just gaming in general, like the traditional gaming world. And so it's like just giving that we're just like a such a small teeny dot. It's like we should kind of like try to
break down those walls of tribalism and see how we can empower gamers and game developers to increase our presence in this space. So that's just, I don't know, I kind of really resonated with it because we're just so small in comparison to
like the grand gaming space. And there's a lot of different things that we can build up. >> Gaming's roughly $180 billion industry, right? And there's not that many companies that make up, right? It's Tencent. It's now Microsoft owning Activision Blizzard, right? There's a few giant monopolies that gate
keep these stores and these marketplaces. Even if you can trust them, we can trust Epic Games. They're not just going to do some giant skin scandal. But at what point when they're so gigantic, and I think Epic's probably the best of the bunch, but at what point that Microsoft is so gigantic, don't we want control?
over building the tools ourselves to trade the assets, right, to build all of the analytics tools to have this productive leisure time where you can opt in and earn once GBT takes your job, right? So it's really about the optionality. I mean, the thing is that I think a lot of people sometimes
I mean, there's this notion out there that the gaming industry, because it's so vibrant and everybody reads about it in the media and it's, you know, I mean, it even surpassed 200 billion and arguably even is touching 300 billion depending on how you define it and calculate it.
My take, I mean, I came into the gaming industry as what I would call as an outsider, right? And I always, to some extent, always felt like an outsider even I spent quite a long time in this industry, et cetera. But my experience over the years, and I still see it over and over again, that many game developers and gaming companies are
very conservative. They're not as innovative and they're really, and it doesn't not only apply to the developers by themselves, but also gamers. I mean, come on, there's certain gamers, and that's okay, but I mean, they're still advocating if it was up to them, they will still be playing Counter Strike 1.6 because that was the best one.
That's fine, but I think if Web 3 now is this tiny little daughter, let's call it the fringe activity. My gut feeling tells me that in over the span of five years, this is going to move from being a fringe activity to potentially becoming quite a large thing.
see the potential. We've seen what happened just a few years ago. This can be huge. So I do think that as the gaming industry, let's say, reinvading itself is a great opportunity for you guys and other developers and people that are here or people that may be considering and career in the gaming industry.
The future is probably so bright that you have to wear shades. Lots of opportunities and great things to happen. Definitely I see avalanches also and others. Of course it's kind of at the center of making this happen. So it's going to be one hell of a journey going forward.
Awesome. Guys, I feel like this is a great talk. Very educational. I'm really excited for what's to come with 3XP. And I'd like to go back and review this. And I think a lot of interesting things were said here that we can take to the rest of our followers and communities.
community and help educate them on what's going on here. The last question I have is, is it full? Should we still be sending you games to talk about how they can get involved? How is that looking? Yeah, it's not full yet.
We have a gigantic space. So reach out to myself, David, Michelle, who was in the audience. Reach out to us if you are a game developer, a game publisher, if you're building tools or services for the Web 3 space in general, while it's infrastructure. If you are a
I don't think we mentioned this, but we're putting together a little bit of a VC panel, judging panel, so we can give out some awards for the best games that are playable there. So you're an investor as well, reach out because you don't want to miss getting in front and playing these games hands on.
And yeah, I mean, to some extent, I think that the take is that we will never be full. Remember, right? I mean, we're inviting people to come and be part of the conversation. And since we're also really wanted to build a community spirit and
Bring people together, share the same interests, commonalities, passion, etc. You can participate in so many different ways. If this is what is your appetite, so to speak, then you can participate in many different ways. So, yeah. Just join the fun and be part of this journey.
Awesome. Thanks for taking the time to talk with us guys. This was great. Yeah, it was a pleasure. We'll be in touch soon. Looking forward to it. Thanks so much for having us. Yeah, thank you so much. Yeah, thank you everybody that participated. Thank you so much. Yeah, we'll have a bunch of announcements coming out over the next few
weeks of game studios, sponsors, partners, so just watch out on 3XPGG on Twitter. Awesome. Thanks everybody. OK. Thank you. Bye.