A $2.5B Crypto Lesson We Refuse To Fix

Recorded: April 29, 2025 Duration: 1:04:24
Space Recording

Short Summary

In a lively discussion, panelists explored the launch of Antarctic Exchange's decentralized platform, the growing trend of crypto adoption in luxury markets, and the alarming $2.5 billion lost to bridging hacks. They emphasized the importance of security in DeFi, highlighted strategic partnerships in gaming, and announced Warp's upcoming acquisition aimed at boosting their technological capabilities.

Full Transcription

Thank you. Thank you. Good morning, good afternoon, good evening, wherever you're at in this crypto world.
My name is Cody and I'll be your host for today's episode of Xtalks.
Bear with us as we're trying to get a few of our panelists up on stage here so that
we can get this thing kicked off.
If you are a panelist that is supposed to be here and are having trouble accepting or
requesting just drop out and come back in,
that usually fix problem.
Bear with us and we'll be right back. Thank you. All right, if you're just tuning in, my name is Cody and I will be your host for today.
If you haven't done so, please go ahead and give this space a share so that we can beat
a share so that we can beat the algorithms and get this out to the masses. Likewise, if you happen
the algorithms and get this out to the masses.
to have any questions on this particular topic, or if you happen to have any questions for any of
our panelists, definitely give those a drop in the comments below and we will get those up to
our panelists here a little bit later in this episode.
Still trying to get a few of our remaining people
up on stage here.
Bear with us and we will get this thing kicked off
here shortly.
Thanks. All right, while we wait for those remaining people to get up here on stage with us, let's
go ahead and kick this off.
Joining us today is Warp.
How are you, my friend?
Cody, Cody, it's Tuesday and it's lovely to be in your presence again.
And the weird thing is I signed up for this the next co-host and i was
thinking what is this two and a half billion crypto lesson that we refuse to fix and i thought
the only way to find out is to tune in and ask her and then i can spout my nonsense on it as well
when it comes so yes it's paul here from from the warp team uh we are a publisher and uh for gaming in fact you know we're here to shake
things up fix things and do some very cool things in the space and yes and we're very fond of uh
cody and the the layer one team and we're here just to shoot the breeze for an hour so let's let's do it. Much love, much love to the legend behind the handle.
So, yeah, I'm glad you definitely got caught into my clickbait of a title.
And, yeah, we're going to have some good discussion around it.
So next up we've got Snooch.
Go for it.
Yo, GM, GM, my man.
I'm out here in Vegas flying home today,
but I'm still out here in Vegas from the Level Up Conference.
And I got to tell you, Cody, you would have loved it out here.
So, so much activity in gaming right now.
It's insane.
As always, love being on any space that you're hosting.
You're an absolute legend.
Love my guys over at Warp as well for jumping in here
and looking forward to it for sure. Let's go. hosting you're an absolute legend love my guys over at warp as well for jumping in here and uh
looking forward to it for sure let's go definitely let's go man if i would have if i would have known
you were in vegas i might have made the little trip down there i'm only a few hours away from
there so uh yeah i should connect with you and tell you the schedule. I think we got, what is it, PAX East, then we've got
Token, we've got DreamHack
Dallas, then we've got Rare
Evo, and then PAX West.
So if any of those are
triggering it for you, let's connect and
meet up. Yeah, I'll definitely DM you.
I'll see what we can do.
But yeah, make sure
that you throw a
couple of bucks down on black for me
so let's go yeah exactly uh next up we have uh antarctic go for it
sure sure uh hello guys i'm a new face here i think it is my first time to have this panel with you,
and I'm so excited about it.
My name is Sarah,
at first, and I'm presenting Antarctic Exchange,
and we are in the building
a decentralized exchange platform for users.
We can give more benefits as we could.
So I'm happy to see you guys here
and hope we can have a nice discussion together.
Thank you, host.
Love it, love it.
Well, welcome, welcome.
Snooch, is that you behind uh snooch is that behind you behind game
talkers at defi yes sir that's me all right cool cool all right so uh looks like we got
matt you requesting let's bring him up oh you gotta bring matt up matt's always good for the
banter i was just thinking the same thing
Why are we bringing Matt up here come on
Alright Matt
I was connecting in the middle of you saying that
I got it i got it
i was literally just posting something at the same time now um trump tower in dubai is now
accepting crypto payments and also the trump administration has just banned further attacks
on tornado cash so um bullish for crime seasons like part two two. I'm trying to work out what massive crime is going to happen.
Tornado cash has now been exempted for more further prosecution.
I'm looking at you, Melania coin.
Yeah, thank you.
Happy to be here.
Happy to be part of this.
And very excited.
Very excited.
$2.5 billion crypto lesson we refuse to fix. Tell us, tell us more.
Yeah, exactly. So thanks for our panelists joining. As you can tell, we've got a pretty
lively crew up here that is definitely raring to go. Curious to see what this $2.5 billion is all
about. So if you haven't done so, please give this space a share so that we can get
it out and beat the algorithms of X. Likewise, you're going to definitely want to follow each
of these panelists. They are some of the legends in the group, that's for sure. And we'll let them
prove it to you here in just a second. So yeah. So with that being said, my name is Cody and I will be your host for today's episode.
Or should I say guide for today's episode?
Today's topic is going to definitely be a good one.
You know, the 2.5 billion crypto lesson that we refuse to fix is referring to the bridging hacks that we see
across the board in terms of what we lose every year and are okay in losing every year by using
risky bridge solutions to go cross chain. So one of the things that I wanted to talk about is,
you know, not only that, but there's a lot of things broken, specifically in Web3,
around a lot of different industries, around gaming, around DeFi, around a lot of things
like that, that we just refuse to keep to fix.
And as a result, we just kind of keep going in the chaotic circle that we keep going in.
And so those are some of the things that I wanted to talk about.
So I know that we've got a lot of gaming people up on stage.
So let's go ahead and just kind of kick it over to a gaming topic.
You know, what what is that number one thing in gaming that we refuse
to fix that keeps costing us countless amounts of money every single year that could be an easy fix?
Matthew, go for it. Don't make shit games. Sorry. I just don't make bad games. Stop making terrible
games. Stop making top-down 2D Pixar games that are
Ponzi schemes. Just please stop. Because they're shit, and no one will ever play them. And yes,
you will run your token up to whatever. And yes, people will say, oh, this is the future of Web3
games, and all Web3 games should be like this. But you're never, ever, ever going to have real
people playing them. You're never, ever, ever going to make any real money with this. You're,
in fact, probably going to wear Balenciaga and be in some party in Dubai and pretend
your Gen Z ass can actually relate to any of the shit going on around you. Stop. Please
stop making bad games. Good games. Make good games that people play. And make really good
games that involve throwing ashes in glorious 3D. people making crazy sounds and orchestras and all of
that shit that's what we're going to see we're going to see that plus web 3s we don't want to
see more pixel ponzies i'm part of it i'm part of it make good games i gotta throw this back at you
though matt because what is it that actually makes a game good because i've seen games like repo
with had i looked at repo ahead of time
i would have said dude this game looks like ass it's garbage it's trash but then i played it and
i'm like oh fuck this is actually a lot of fun but the graphics and stuff suck like there's not
great graphics in it i mean dude minecraft sucks minecraft's graphics are apps but it is fun like
roblox looks like absolutely worse than minecraft but it's fun
we make things with shit graphics and they're also not fun and we tell people it's fun because
they can use a boring banking system like staking or you could do this and you can stake in a really
bad game with nothing to do fuck off just make it doesn't matter about the graphics it's got to be
fun it's got to be entertaining. I mean, some of them.
That's what I'm getting at.
That's what I'm getting at.
Dark Souls.
Dark Souls is not fun.
It's actually a chore.
Like Bloodborne.
I wouldn't call it fun.
It's like torture.
But it's kind of, you keep going back to it.
It has to be entertaining.
Make something interesting.
Make something entertaining.
And stop just making things that like just like i hate the
amount of bullshit that we say about these things we say i'll make a fun game and all it turns into
is just some founder rugging and then going back to web 3 uh going back to web 2 from web 3 because
they couldn't make it the standard of games in web 2 is phenomenally high, not graphically, fun-wise.
That's what I was getting at, Matt, is to clarify that it's not necessarily making a good game, it's making a fun game.
You've got to make a game that people want to play.
To me, that means it's good. That's my definition of good.
When a dev hears make a good game, what they're thinking probably
is, oh, the graphics need to be great,
like the studio needs to be massive.
No, that's not what makes a good game.
What makes a good game is a game that people
want to talk about, that's entertaining as
fuck, and keeps them wanting to play
When you say dev,
you mean cloth-wearing crypto Gen Z
basically made
a shit ton of money in 21
because they just accidentally got a
white list for a bunch of NFTs that they sold
at the right time. That's not a fucking dev.
I want people who look
like fucking Gerald Rivera
to make fucking games that people
want to play. I don't care if they look like
Scratch. They're going to be interesting
and they're going to be fun. People shouldn't get into games if they don't care if they look like Scratch. They're going to be interesting. They're going to be fun.
People shouldn't get into games
if they don't know what the fuck they're doing.
That's the end of the story.
So Matt, are you saying that
my ChatGTP game that I
created for them to
provide me the code is not a very fun
and engaging game?
No. I mean, it could be really fun.
Is it actually something you would play though
like is it something you would show your friends and be like dude i made this in chat gpt in 15
minutes and it's fucking dope because i have played pixel games i played really like simple
games tetris like you can still play tetris and have fun it's really basic but it provides a challenge they provide something
that tickles like millions of people download and play word games man they used to work for
four years in a company that made word games like this to me is like meant to torture
but in a way it's fun like there's different games of different people. People enjoy different stuff.
The graphics don't have to be amazing,
but you have to at least have the quality of,
I want to do this repeatedly.
If you can only manufacture that by giving people free money,
then you're fucking retarded.
If you guys are just tuning in, you're definitely missing out on a great conversation matthew you have to know when matt ron was going to do this though oh for sure oh man sorry i'm
just i'm just i'm just fucking angry man because it's so exciting we have so many good things
happening um just let's not throw away man yeah so that kind of leads me to the next part of the question
for you guys is since you guys are talking about gaming making it great again why why do we keep
repeating the same stuff over and over and over is it laziness is it lack of creativity
is it greed is it a combination of everything?
Oh, it's definitely a combination.
Yeah, yeah.
King's right, Mark's right.
It is a combination.
I think it's because...
Okay, how do I say this without being too much of a dick?
There's a way to say... I think we've moved past that point.
Yeah, no, I drew the line in a different place.
Like, I rubbed out the previous line,
and you can feel free to cross it, man.
It's like a three-year-old with a crayon.
That's the line.
It's all over the place.
Yeah, but I do appreciate the fact that
Uncle Funk once complimented me
and the fact that I don't swear too often
when I'm on the official warp account.
So I try to keep that persona uh active you know but listen when it all comes down to it it's because you know web3 follows the same patterns over and over again
because it's it's worked for a certain few and there are people out there who have vested interest
they literally have a vested interest in web3 not working because that's how they make their money.
And it's like they, you know, they're not necessarily out there trying to say they're out there promoting Web3 gaming, but they don't promote the practices that will help make it work.
They tell you, oh, you got to do this and you got to do this and you got to do this and you got this and it's all this web tree dance tokenomics airdroppy do this give this care well that and it's it's it's not focused on
the very core premise which is matt started out this entire conversation with is make fun games
and until these people can be made sort of irrelevant in the fact that this is not this is
not working you know and this is why we're still stuck in the same old cycle of stuff you know
whatever it's going to take people coming into the space who are determined to drain them out
by through basically just delivering an actual good product and and that's what's needed
well said well said so i think we've definitely covered the gaming space.
Not to alienate Antarctic.
I want to get her take on this as well,
coming from more or less the DeFi side of things.
What's your take?
Sure, sure.
And thanks, sure. Thanks, Cody. That's what we really care about when we were launching our projects.
So we also think this might be a speed trap.
So people will be rushing to launch to get more like a trading well,
to get more like traders, but it's a good start.
But they're just to rush out to the something like trading well
and raise the next round or something like that.
And the security may be left behind.
So everyone knows security is the very important things
to hold their assets,
to hold, you can self-custody your assets,
but many projects just sprung up.
So they are like compete with each other.
So they will rush to the trading vans
so they can stand in the industry or in this market.
But that's what we have in concerns
since our first launch.
And we thought it maybe works in the Web 2 world.
Like you need to get more fast and break things
like you can compete with other projects.
But the really important things and the really valuable things will stand last,
which is you can have your own venue inside,
which is you can help people, you can help users to make them like earn more profits or just keep
their assets safe if you really if you really like achieve that you you have your own value in that
instead of just competing with each other so uh we think we just need more uh like
We just need more like, how do we say that?
Need more like snow down motion,
or we really want people to focus on their SaaS security,
and instead of just like chasing the hard projects,
or the very, like they can provide you more profits or provide you something that you
really can earn more money.
As we know in Web3, chasing profits is always right, but you need to slow down and consider which projects is doing the right thing to keep
your assets safe or just doing things like when we first launched, we have made our audits
from Certiq. So you can see from the Certiq website that we have our own, like we built
the settlement for the whole friend. So we like to like want to provide users with more like efficiency when they are trading and more security about when they hold their assets
at the same time.
So we really want people to slow down and think about which project is doing the right
thing or they just compete with each other and provide you like like more profits or more you can earn more money from it
but at last uh it is not always the good result for you
no great takes great takes thank you i appreciate it yeah i mean being in in crypto space now for
oh gosh since 2017 i've seen a lot of different things. And definitely one of those is the rinse and repeat method of DeFi, slap a new skin on it and call it a new project.
It is not a new project for sure.
So it's the same old pig.
If you throw lipstick on it, it's definitely the same old pig.
But yeah, so I mean, we've talked about making things better, security.
I've got to pick on Snooch here.
He had a great example.
For us here at Layer 1X, we're all about uniting chains, breaking down the whole cross-chain interoperability without the use of bridges because we believe in speed, security, and decentralization.
And Snooch, do you mind sharing your loot box experience that you shared with a different group a few weeks ago?
I don't mind throwing shade.
I don't work for the team, so I'm not affiliated or anything like that.
So I don't have any NDA or anything like that.
So I'll blast them.
It was Forgotten Playlands.
Now, I love some of the team that was working on it.
I had a lot of friends there, but I got a free toy box, right? Like that's that's their NFT is, you know, you open this toy box, you get a skin. I got a free gift. I'm like, Oh, cool. Let me go open it. Oh, well, in order to open it, it's on beam and you've got to have you got to have their token. So then I had to bridge over to beam and then I had to swap from beam to whatever the token was right the and it ended up
costing me like 20 to move all this stuff around to the chain in order to open a five dollar gift
and to me i never went back to it because i was just like this is this is absolutely asinine and
ridiculous to spend 20 to open something that's worth $5.
Like the bridging and the swapping and everything, it just,
the average person is not going to do that. Right?
Like I understand a bit about crypto.
I'm not like any pro or anything like that.
I understand a bit and I was frustrated.
So imagine what somebody who doesn't know anything about crypto sees this.
And then they're like, why are there so many steps to just open up a chest?
Like to me, that was just asinine and ridiculous where if I could have just taken my credit card, I would have easily given them my money and said, here, open this box.
Put all that stuff on the back end and make it so that I don't see it.
And it does it automatically.
I'm all for it. would i would have loved it
you nailed it my friend uh go for it matt yeah no i like you're like ah shit government
i really agree with what snooze is saying like no one gives a shit about your bridge
no one gives a shit about your ai power bridge. We just want Metamask to not
ask us to buy the currency that we already have on the same chain to switch into something.
For fuck's sake, if I am trying to bridge something or swap something from one thing to
another, use the balance I already have and don't require me to literally have to do an
incredibly complicated KYC check to go through Stripe to pay fiat money to buy $2 worth of
something to swap it. My God, are you fucking kidding me? Sorry, sorry. I'm going to level out.
I'm going to calm down. Why do we not understand UX in this space?
Because it's all about not your wallet, not your coins. We just need to get better at UX.
We really do, because what Snooch is encountering is just the norm in this space. We expect people
to bridge things to stuff. And none of us us even the people who build the bridges know what
that actually means like do i still have it have i wrapped it am i on the other chain but it's still
the same thing why do i have like 55 different balances and i'm still only got three dollars
and they're all called usd and they're all on some different chain, none of it makes sense, man.
No one cares. At the end of the day, no one cares. No one cares about tech. No one cares
about the USD. No one cares about the name of your chain. No one gives a flying F. They just
want to open the damn box. If you do not let them do that, and you do not go through all of the
steps for them, then you're intentionally crippling
yourselves.
And I think this is one of the things we do in Web3, because Web3 is basically like ADHD
people meet autists.
And that's why it kind of works, but it also kind of messes up.
And when it messes up, it messes up badly.
We need the ADHD people who are very excited about things to actually tell the autists that you
cannot have everything individualized and just because it's super secure, no one wants to do
89 things to get one thing from another place. Like this has to change. In MetaMask, everyone
uses it, but it's not even close to what you would expect. You want to be able to just trade
instantly from one thing to another and someone else work it out. It's not even about the cost.
It's not even about the cost of doing these things. It's about the fact that you actually
have to find a place to do it. You have to not only that, but you have to verify that that's
the legitimate version of the place because if you don't, you'll lose all your money.
And that's why I say, like, we just have to get way better
at all of the UX that allows us to function.
You had me at UX.
Being a UI UX designer myself, I mean, I am totally with you on that one.
And, I mean, for me, the UI UX user experience of the whole freaking thing rolls up to what you just said.
So if I could give you a mic drop, my friend, I totally would.
I wish there was emoji for that.
And you would definitely get it.
So amen, amen, 100%.
Nobody cares.
Nobody cares what chain you're playing your game on, 100%. Nobody cares. Nobody cares what chain you're playing your game on 100%. They just want to know
that they're going to be able to jump on and go from point A to point B. They don't care how they
get there, what the cost is per se. They just want to know it works, right? Seamless, seamless,
seamless. We always have a saying here, keep it all under the hood, right? Keep the
complexity under the hood. And that's definitely one thing that we're trying to do with a lot of
our advancing tech that we do. One of the biggest things that you brought up while you were talking
that kind of popped out in my mind, and we've all done this, right? Especially us getting into the
space for the very first time is just that
we go to swap from one coin to another because we think we need it. And we end up swapping to the
wrong coin on the wrong chain. And then we've got to swap it back. So like if we swapped $100 for
ETH and we ended up getting instead of ETH on ETH, we get it BSC ETH, right? And so then we got
to swap it back into ETH again. And because of the fees, we end up getting like $60 in ETH out
of that hundred bucks, which sucks all the way around. But it is what it is. We've all experienced
it and it's all part of it. But so that kind of leads me to the next question.
You know, when it comes to this different technology of things again, like why aren't we fixing this?
Why are we settling as Web3 users?
Why are we not demanding a higher kind of expectation or demand for projects
to basically step up their game.
All right, if I know lost sound or something.
Oh, can you hear me?
No, I heard you there.
I just wasn't sure whether I lost sound.
That's a good question.
I don't know if we kind of covered it earlier, but when it comes to, okay.
Innovation is good, right?
And it's good to see so many innovators, people trying new things and all of this.
But the issue kind of is, is that when, you know, it's it's it's that old it dies you know is there's too many
cooks in the kitchen you know there's too many sous chefs and not enough chefs you know it's like
there needs to be and i suppose this is where interoperability should should maybe solve a lot
of this but it's it's not necessarily there there's too many competing self-interests you know where you know this
chain wants to do this and this is this and there's kind of like no there's no collaboration
as such you know between all of these where they actually say guys we all have we all have these
chains we all have these whatever and it's just like you know we're all trying to poach users from this and
poach this with the help of transaction value and it's it's far too short-sighted an idea you know
and yes people want to make money and you know and they want to be the big dog and they want to be
all this but you know when yes if you're just going to stick with crypto game and outside with
crypto and trading and then yeah okay yeah of all these chains all these coins
and different chains you can learn that but it's not you know where we are particularly from a
game inside because that's where where we can speak from you know we want to appeal to to mass
markets and they don't care about as much as they don't care about the tech it's a bit like you buy a car
you don't want to know what this piston does and that carburettor does and you know well what does
this fuse connected the light is that the light for the front window or the back window or you
know yes you get to know the few basics but you don't you know this is why you have mechanics
you know people who you can do that shit but you know when it comes down to it yeah
get on stage without being rugged i'm gonna try and get on another
it's defy i love you man you come on you're up in the fire right over warp as he's speaking
more collaboration that's what we want exactly and also the reason
we haven't solved it is because no one no one needs to solve it like i just saw a16z posting
like just now that they've invested 25 million dollars in yet another blockchain that does
incredibly confusing stuff and i don't know why we should care i don't know why we should get
like really i just genuinely a lot of this stuff i don't know why we should care um and i think
this is the thing we try to make things we try to do cool stuff um we have to just be aware that
eventually people have to use it like real people. Look at the ticket machine in the station. You use that ticket machine in your hometown every single day.
Every single day.
But if you go to a new country and you use that ticket machine,
even if it's in your own language, you're going to stare at it
and you're not going to know what the hell you're going to do,
even if it's in your own language.
So we have to make things absolutely ridiculously simple.
And then you stand a chance
Yeah that definitely makes sense there
DeFi go for it
Can you guys hear me
I'm driving a car right now
I'm going to roll the window up
Bro you need to do something different
What do you mean
It sounds terrible And you're like the
the techie guy you gotta do better bro wait no no what's the issue tell me what the issue is
it sounds like you're talking in a freaking kid's juice box oh really that's weird okay thanks uh
stay tuned we'll come back with a good speaker see this is what i love about this space we're all good
friends we can rag on each other every once in a while and tell them that their mic freaky
i want people to tell me when it's messed up i it bothers me when uh i don't know so thank you
and it's all good man i love listening to you through juice box, Mike. It's scary.
It's great.
I just, I just love that you try so fucking hard.
Is that, is that a new, is that a new filter?
Is that a new filter?
It's like the filter of like when you're, when you're like slightly far away, you're
It sounds like you're busy doing something.
That's the filter.
I, I, I bet there's dirt in my headphones or something.
We just invented a new voiceover effect that you can apply on the X-Bases.
So stay tuned.
Elon's going to be rolling.
Yeah, when are you dropping that on ableton live the uh juice box filter yeah we got to do that man the juice box filter we call it
the defy juice box yeah we can make we can we can make millions on that snooch like let's do it let's
sell it to rappers yeah well it's going to be called the the 1990 share filter as in as in share c-h-e-r okay that
joke failed terribly yeah that was terrible dude that was that was pretty bad
uh the actual question was like we talked about you know what was wrong but the reverse question is this why
as consumers or web3 users are we accepting all of these different things that cost us
so much time so much money why are we accepting that as the standard not demanding more out of
our projects well i can tell you that that's easy because the people who are accepting
it are hoping for a big return and they don't give a fuck how they get it and if they don't
get it the way they want they just go to the next project it's it's a shotgun approach of all right
this one didn't this one didn't return me i'm gonna hope the next one will so they don't put
the effort in to you know tell the like to make the devs fix things right they just look at it as okay well it didn't go
well on to the next one because let's be honest with people in crypto twitter all they care about
is making profit and that's why web3 games right now are struggling is we're marketing to those
people not gamers and i i've been going to like a lot of these events that are not web3 gaming
events they're just gaming events.
And I'm seeing what people are getting interested in is the game.
They're not interested in making money.
People go to jobs for that.
And when they look to gaming, they're looking, excuse me, I mean, breakfast at the same time.
They're looking to play a game, escape and spend money on a game.
They're not looking to have a job where like they've got to grind something out to make a profit that's
not what gamers want gamers want to go entertain themselves and they're willing
to spend money on it and when web3 games start understanding that more and stop
trying to market to the web3 dgens on crypto Twitter who are gonna fund their
project and give them the
money they need to build their project when we get away from that idea right now i think all
web 3 not all the majority of web 3 games 19 are looking at crypto yeah are looking at crypto as
a way to fund their project and we need to get away from that because the gamers should not be funding the game investors should be funding the
game and that doesn't have to be like you go do you does anybody here know the investors for
let's say freaking halo right you don't know who the investors are because that was done on the
back end it wasn't the core like they didn't ask the gamers to go invest in it that, that's what I see struggling so much with a lot of these games is they're
trying to make the gamers, the investors, and it doesn't work that way.
I mean, just look at Kickstarter, like those people put in money with no expectation of
anything other than like a tiny non-exchangeable gift.
People just want to see games getting built and snooch it's on a massive massive point
we are literally giving money to people to make terrible games and we we somehow think that
continuing this and then making the games quicker making the economies faster that leads like the
quicker we get to the point where we dump and like five people make money
10 people make money no one no one cares no one cares it's a lot of effort a lot of wasted pixels
like we're just wasting pixels on stuff that could be fun and we gotta stop this and i'm i'm 100%
with snooch on this good thing we got 4k monitors now you know we got some extra pixels we can waste
can you guys hear me any better now am i still in a juice box i i can hear you it sounds a little
better but it's still not a 4k okay i tried to i tried to blow it out like it was a Nintendo cartridge.
I think you've moved on to the popcorn bowl now.
So it's a move up, at least.
Well, yeah, I think King Snooch was standing on his juice box earlier.
Nice take, King Snooch.
Let's shoot it over to Dev.
You want to jump in?
Go for it.
Yeah, I just want to share on that.
As we were discussing about investing...
Sorry, Kriptu, are you saying something?
No, somebody was asking me a question, sorry.
Yeah, I was just talking about that I have been building games and that like you know it's
not just about uh that investors should pay for it and then like someone is coming and making the
game it's it's also uh like game is something like emotions like i don't see games like you know
people just playing games uh like when you see it as a builder like you feel it feel the emotions like while
building it and you feel like you know in the emotions and actions which you are putting in the
game like um i i try to put perfection in the games uh so what i feel is like uh and no matter
like if the investor or like if the if the person is putting their own money like uh each game should
come up as like you know uh with the emotions and with the feel uh so so the other users and like
you know people can feel it and then when it goes actually in the market uh no matter like you know
uh maybe there's so many games out there but but like if you're if your game has the
actual potential to give the emotion uh to the audience and to the people who are playing um
then then that's the only way to make it worth yeah that's a really good point um those are some
really good points you know it's it's really interesting because, you know, our whole ethos here at Layer 1X is we're not here to compete against other chains.
We're here to unite, right?
We're here to help provide that seamless user experience.
And, you know, over the last probably six months, I have really gotten to know quite a few of the speakers up on this panel.
And shout out to the guys over at warp if you guys don't know who
warp is i totally recommend that you guys go check them out a bunch of founders and legends in the
gaming space coming together to make games great again uh i think that that speaks volumes for it. They are totally passionate about what they're doing over there.
And that's what it's all about, right?
And being able to meet guys like Snooch and DeFi and making new friends with Antarctic and Dev joining us today as well. You know, it is all about just making those things and trying to identify those people
who are really in this space
to improve the user experience,
improve a lot of the different mechanics
that we are currently facing
that have a lot of projects refuse to fix
and a lot of users, you know,
refuse or enjoy getting on and keep exploiting because
nobody wants to fix these various issues going on. But I can tell you that these guys are
definitely, definitely building and cooking up some good stuff over where they're at as well.
But there's a lot of other great projects out there. And we are truly blessed to have them as speakers with us
this week and to jump in on this conversation. So I do have one kind of last question for you guys
going out. But before I do, if you guys that are listening in happen to have any questions for our
panelists, please, please drop those in the threads below. I'll bring those up a little bit later.
And if you haven't done so, please give these guys a follow.
As you can tell, they are definitely legends in the space for sure.
So I wanted to kind of kick this last question off to,
we'll let the ladies go first before the gaming side dominates the conversation again.
Ladies go first before the gaming side dominates the conversation again.
But so Antarctic, you guys are an exchange.
What are some of those things that you look for in your projects that you try to get listed
onto your platform to make sure that you guys are providing a good quality experience, that you are providing
at least some sort of guardrails to help protect your investors that are on your crypto enthusiast
investors that are on your space.
Sure, sure.
Thank you, Cody.
Thank you for asking me first.
Thank you for asking me first.
And as we are kind of new to the DeFi this field,
because we were just built our projects since last year on August.
But we and our members basically from other decentralized exchange like Binance and OKS.
So we basically thought through the whole process that we what we really want to do and what we really want to build as a project. So we are built at a very early stage,
unified sentiment framework.
So I can tell you guys, just we combined the efficiency
of the centralized exchange platforms they used to do.
So they provide users with more efficiency and more seamless trading experience.
And we combine with decentralized the way to the security parts. So we choose to do the on-chain and off-chain
and combine the best feature of each other.
So we want to make our users first one,
they can use our platform very seamless and very smoothly
to trade and without like waiting to waiting in line for a long time or cost or just make
you know just unnecessary cost on the gas part so most of our most of the trading experience and the users will reduce their gas.
So that part is what we care about to make them more smoothly. And the second part is we care more about the security of how to protect our users.
It's kind of costly, so people and our users will be the owner,
the really owner of their assets.
We are, it's not our handle to deal with their assets or something else. We just let go of this part to them.
So we want to, if more people know us as we try really hard to combine the
I really try really hard to combine the efficiency and
the security at the same time just to provide more useful.
Or our plan for just me and the checkout website in my profile.
Thank you, Cody.
No problem.
I'm going to hold off Warp.
I'm going to ask your guys this question here last
because I know you're going to have some spicy takes on it,
especially you, Matthew.
So, Snooch, you're building out some pretty cool stuff
over there with Game Talk.
Do you want to kind of talk about your ethos of what you're doing to kind of bring the community together?
Yeah, I can give a quick TLDR on it.
Basically, we saw a problem in Web3 games where it was very cloudy as far as finding information about good games.
There wasn't really a place for people to go and see
stuff that wasn't just a paid shill, right? So we decided at GameTalk, we wanted to make a magazine
kind of inspired by Game Informer where we don't get paid by the games. They can't pay to be on
the show. They can't pay to put an advertisement in the magazine. They can't do any of that.
What it comes down to is, do they have a playable game and do we like them if we do we bring them on the show we talk to them for an hour we do an ama
then we put them in a magazine article and it goes out to gamers um
at the end of the day like the whole mantra behind it is you know rising tide lifts all ships so
we give the the games the good games, right? A place to get their information
in front of the gamers. We give the gamers a subscription where they get rewards. I'm
not going to go into the details about it, but the games are able to reward our subscribers
in a way. It's just an unbiased, unpaid shill of games.
Love it. Love it.
DeFi, Zoo, tell us about the Crypto Bros.
You guys are doing some fun stuff over there on an AMA to kind of unite the various people
within the projects and different projects itself.
Why don't you just chill a little bit about the crypto bro show euler can anybody hear me
yeah i think somebody i think somebody was put the juice box back in the fridge. We didn't hear you, but we can't hear D-Boy.
Did he still hear?
Did he work?
He might have tried to step on his juice pop to make the big bang noise.
Oh, I loved that noise.
That was like literally...
I mean, in America, it must be worse because you just think you're all going to get shot
and then you get your guns out and start shooting people.
In the UK?
That was hilarious.
it was honestly,
that's like a part of growing up is,
and my kids haven't experienced that yet. Cause we don't really give them juice boxes.
Cause now they're way worse than they were growing up.
the whole blowing up a juice box after you,
you drank it all and then just stomping on it.
it's so good.
The best was sticking it behind a car tire in the parking lot as you're walking around.
Hearing all these things go pow, pow, pow.
So anyways.
All right, I'll shoot it out of warp.
DeFi Zoo lost his chance.
So all right.
There are some serious legends.
You guys have some pretty big hitters in the space on your guys's team right there.
Love what you guys are building.
But why don't you guys kind of drop some alpha on what you guys are really doing over there?
So I tell you what, Matt, you go first.
And then I'll drop it off.
And then you'll clear up the mess that I'm going to create.
And then you'll clear up the mess.
You'll clear up the mess that I'm going to create.
Okay. When it comes to Alpha, we're just about to complete our first acquisition of a technology company for, let's just say, seven figures some.
And that's going to accelerate our tech by about five months.
We've also just kicking off a new phase of design
on one of our existing game projects.
And yeah, lots of really exciting things are coming soon.
And probably the next place you'll get to see us in person
is the Avalanche Summit.
If you are coming, please hit us up
because we have plenty of things to show you.
And that's me.
That was much briefer than I expected.
And yes, what Matt has said is all perfectly true.
I think one of the things, and people have listened to us speaking a lot over the last the last sort of uh three four months in particular since the start of the year is that you know and we've been sharing it from the rooftops like i'm seeing stuff
on linkedin today and on an x you know and people like coming out with all these hot takes you know
and this was stuff that we were we were talking about when we started out back at the end of September of last year.
You know, it's the exact same things, you know, and it's like, you know,
the penny's just dropping with a lot of people.
What we're saying is, you know, build good games, you know, make games fun.
Don't worry about all the tokenomics and all of that queer stuff until you have a working
bloody good product and focus on revenue before before your actual token you know exactly money
is just like sunlight it cuts through all of the bullshit like seriously the amount of tokenomics
experts have never launched a game never made a game, never made a game, and never launched a successful toping either, that people still listen to.
There are literally people who are selling their services as tokenomics experts,
and they're asking for a retainer.
All they do is run machinations and pretend it's 2021 when things go up.
We've got to stop giving these randos money.
They have no business being this.
It's because they did a year at McKinsey, and just because they're dead in the VC, doesn't mean they know what they're
talking about. And the proof is in the pudding. How many of these tokenomics experts have made
games go up? Basically none. How many of them have actually had a successful games economy?
Basically none. My art our requirements or if you think
yourself a game economist are do you have and have you worked on a game economy that have made a
million a day consistently if you haven't please please continue working will do i build like one a week so all good man you'll get there eventually like yeah if you're not making 250k a day we will
shut you down actually that's a bit too low 500k a day to stay in the play
nah that's that that that's the goal you know and it's like like and we've been brutally honest
here as well we're not saying that every game
is going to be a success because ultimately when it all comes down to it you know if you could you
could you could make a hundred good games but if people only want to play 50 of them
like like religiously religious religious i can't i can't talk but you know what i mean if people
want to play them 50 and then the other 50 games aren't going to do anything.
That's not to say it's a bad game,
but people will play what they want to play.
So it is, and if they're good games,
they have a much better chance of success
than what's currently being produced in Web3.
And as I said, this is why we have the people on the Warp team.
Not Matt and me here on x basis talking nonsense you know when when we could be you know doing some
technical stuff or whatever you know we have people from the actual traditional gaming industry
who know how to make good games and how to make them successful you know and that gives us you
know when we're pitching to people and saying
listen guys you know we have the people who know how they know how to do this and more importantly
that when a game does how to be a success they know how to sustain it because you know we're in
this we're in this web 3 market where you know a bull run could come and then everybody always
automatically thinks that every game out there is a great game because
token went up you know and then all of a sudden uh bear market comes back and it doesn't and it's not
making the games you know this is about you know as we touched on at five minutes ago it's about
revenues it's about you know about how to make a game that the people want you know are happy to
spend their money on you know and then if you know with the
web 3 stuff that we you know that can be added in maybe they might get a bit of that money back
maybe a bit more you know that's that's part of the whole sort of web 3 ethos but ultimately it's
about making making the the the quality products you know and one of the cool things that we've
said from the very beginning as well you know is, yes, we're talking from a high horse here and we're saying, yes, we can do this.
We're going to do this. But we're also here as well to bring people along for the ride with us.
You know, so when we're out there talking to various companies and bits and pieces, you know, we're talking to other founders, we're talking to game projects, we're talking to service providers and stuff.
projects we're talking to service providers and stuff and if people fit into that vision and
understand what what we are doing here then you know we're taking some of them along for the
journey with us because you know when we're not looking at this as a short-term dgen play this
is a plan to mill to build a multi-billion dollar publisher in the long term. You know, that will still be around in 10, 15 years,
pumping out new games, new games, new games,
because that's what it needs,
along with throwing the Web3 to us.
Because right now, there's nobody else out there,
apart from maybe one or two,
with a long-term vision for Web3 gaming like we have.
Was anybody else singing in their head,
Circle of Life, while Orb was talking?
It was going full circle for me, Fran.
Definitely well said.
Definitely well said.
I agree 100%.
Hey, Dev, what are you currently working on to try to solve in the Web3 space?
I think DeFi said nothing.
I think so too.
So we're at the top of the hour, so we'll just call it there.
But I just want to give a shout out.
You know, one of the things, the two things that I'm pretty bullish on that L1X is basically doing is, one, we are focused on taking our bridgeless interoperability technology to the next level
by introducing quantum resistance into it. It's going to be a huge undertaking over the next
couple of years, but we are definitely focused on that by providing that quantum security
across to not only our chain, but to everybody that we are connected with as well. So big moves there, but probably the
most bullish thing that I am pretty excited about is that one of the technologies that we have with
our utility coin is that we're actually able to use it as a universal uh, gas token, right? And so it doesn't matter if you're on ETH,
doesn't matter if you're on SOL, uh, doesn't matter if you're on ARB or, or any of the other
chains that you're connected to, you only need one token for gas fees. And I think that that's
going to be a huge, huge thing when we release it. So it'll make life so much easier for everybody because
now you don't have to have 36 different types of gas fees in your wallet. You'll never run out
because you only have to have one. So I think that's going to be a big one. So if you guys
want to buy some L1X while it's still pretty cheap at a very discounted price right now,
while it's still pretty cheap at a very discounted price.
Right now, you can go look it up for yourself,
but you can basically jump on it for only a buck right now.
We're doing a strategic raise.
So come join.
I put the link in the Jumbotron for that.
I would love to see you guys over there.
So with that being said,
thanks to all of our panelists for jumping in and participating in today's discussion. It was a great one. And definitely go check out each of these guys. Give them a follow. And likewise, thanks to all of you guys for participating. We. And if you get to become the
shark and be able to view projects from an unbiased approach and narrative. So you get to hear it right
from the horse's mouth in 10 minutes, and we rapid fire through all the different projects. So
definitely tune into that one. It's at 8 a.m. Eastern Standard Time every Wednesday. Likewise, join us every Tuesday at 10 a.m. Eastern for our weekly Xtalk Roundtable discussion. And until then, keep working to unite all the crypto. Best of luck to our panelists and what they're working on out there. We appreciate you guys. And with that being said, have a great rest of your week. We'll catch you later.