Artz Friday

Recorded: April 25, 2025 Duration: 1:15:39
Space Recording

Short Summary

The latest community call highlighted exciting project launches, partnerships, and fundraising initiatives within the Tezos ecosystem, showcasing a vibrant growth trend as artists and developers collaborate on innovative projects.

Full Transcription

Thank you. Thank you. Okay. Okay. Okay. Okay. Okay.
Okay. Okay. Okay. Okay. I'm here already having a couple of, you know, your typical X spaces glitches, but we are
going to make it work.
And thank you so much for being here.
Make sure to retweet the space so that everybody knows we are here doing a community call today.
Without further ado, I am really excited to play you guys the song that was discovered
throughout the week during writing the article.
I had no idea personally that Mech had anything to do with music.
But apparently, I uncovered an early song that is a collaboration between Mech and Tito.png.
It's called Ode to Adolescence, and I heavily recommend that you guys follow the link once
It is called Ode to Adolescence.
Kryptonio shares it to go look at the very nostalgic, incredible visual artwork and listen
to it on headphones.
But for now, let's enjoy, and then we'll get to the show. I feel happy when we're starting again Friends and love again, you just one more time again
Just come Friday we go out When you see the show we'll forget who is looking at you
How's your afternoon when your friends talk to you
Drink the coffee you don't even like
See how things will go around
And baby, I want you to feel y One, two, three, and have a good night
Baby stay is led away
My hands are cold, it must be today. I really, really got to pick Mech and Tito's brain on that song.
I want to know who's singing, who made the music,
how it all got put together.
Because once again, it's not told in the description.
Come on, guys.
Use the descriptions.
Anyway, it's an absolutely amazing song.
I hope you guys will enjoy it.
It was super exciting to discover music by Mech and Tito. And thank you guys so much for coming to another Artsy Friday. This is our community call last Friday of every month. So now is a good time. If you want to come up and chat with us, just request. We'll get you up here on the stage. Let's hear about what you've been working on within the Tezos ecosystem.
let's hear about what you've been working on within the Tezos ecosystem.
I know I see a couple people out here.
I know Blangs and Ryan, you guys are actively,
and even Fendel down there,
y'all are actively discussing the plans for TezCon 2025.
Would love to chat about that.
Max Z, if you want to hop up,
we can talk about the Garter game that we play over at TTC,
plus anything else you got going on.
We'd love to hear from you.
Personally, LostFloorBoy,
thank you so much for collecting one of my artworks this past week.
It meant a lot to me,
and I am continuing to enjoy discovering your music and listening to it,
and we'll feature more of it soon.
Bill Knight, really, really loved your release that you just dropped.
If you want to hop up and talk about it,
we'd love to hear more about it.
And Tara, thank you for being here as always.
Randall, you two, Scooney, you as well.
Para, Sahar, Stefano, you guys are awesome.
Thank you for being here.
There we go. I think we have a request.
All right.
Stefano, I don't believe we've actually talked.
How are you today?
I'm pretty fine.
Today is an important day for Italy.
I don't know if you know for Italy please tell us why it's April 25
so it's our liberation national day liberation against fascism so I'm pretty
happy yeah it should be a reminder for all the worst, but, you know, sometimes people forget.
Well, so I was going to space.
I'm a body painter and photographer and a painter.
I do a lot of stuff.
I'm an actor, a singer.
I basically live on art during my life.
That's really cool.
I love to hear that.
As far as being a singer, that's what I grew up on,
and that's my main craft.
What kind of music do you like to sing?
Basically rock, pop music,
funky soul,
hard rock,
and something
very weird like Mongolian throat
singing, for example.
I love it. Very diverse,
willing to sing all sorts of different genres.
That's great.
It's useful
when you do voice acting. you can switch from a voice to
another in a while it's very easy and it's funny that's really cool have you ever heard um malicious
sheep do some of her voice voices no i don't Maybe, but I don't know the name.
Mal's Sheep
has regular spaces
every week, and one of them is like a poetry.
And during the poetry
space, a lot
of times we'll hear some of their unique
voices, including
one that sounds like
straight up something ChatGPT
should have adopted.
It's really cool.
So if you ever see mouse sheep space and hop in there,
I bet you'd be more than welcome to share some of your voice acting.
Thanks for the suggestion.
Absolutely.
Do you have anything currently minted on Tezos?
I have a lot of things and i also meant to them
i also minted on scurpee yesterday for the first time
this is oh these are yeah these are my collections on object and this is my first edition on
on object and this is my first edition on scurpee which is actually my first oil painting ever
well it's not the first but it's the it's the first that i ever completed i started the dragon
30 years ago but i've never finished it maybe sometimes i will finish and this is my second oil painting and it's the one I finished
congrats on finishing it and getting it released and like Scurpee for your first
impression well actually I used to be on Scurpee like one one year and a half ago, maybe a few times more. I liked it.
I saw the potential, but then I just didn't use it
because X was more powerful at the time.
Now, with the implementation of minting
and the real connection between the users and a great contact between the artists.
I think it's a powerful instrument.
So I got back.
I asked the ScorpiSocial to come back, and they agreed.
So I'm very happy for this.
That's great to hear from somebody that got to experience the initial iteration before and now.
Can you share a little bit more about the experience and the difference from what it initially was?
For example, the first time that I used it, I saw a great social network in developing.
It was nice for self-publishing,
self-publishing, sorry, self-promotion.
But the lack of users, the lack of implementations in that time maybe led someone not to use it so frequently,
except the restricted circle of common friends and artists that were around the Skirpy.
artists that were around the Skirpy but I think that yeah and the time for
example if you had a few time a few hours to dedicate to self-promotion maybe
it was a double job you know promoting on Facebook on Instagram on that on the Twitter on on telegram even adding another social network it
sounded like not a waste of time but something very hard to add to the Q
list even if you have to be just a regular artist and It's very hard if you want to make art
If you have a I don't know three hours a day for making art maybe
You can get two hours is pending in
Promotion and one hour just to make art you get frustrated. So you try to limit that your
hour just to make art you get frustrated so you try to limit that your your
resources of time in matter of time and an effort so but now I saw that the
potential has been very very very raised up and I thought I found that the the specific things that i liked in the the previous use was uh maintained so
it's been just an upgrade of the system that uh already was nice so that's why i'm here
that's good to hear and then thank you for pinning yourself to the top. Everybody make sure to check out Stefano's art and Skirpy Genesis. Appreciate you coming up.
Thanks a lot.
Absolutely. I do see that we have Paria up here as a speaker now. How are you today, Paria?
Hi, Tezuz, Crypto, Neo. Sorry, this is my first time in this space, so I have to learn Yoshi. I'm fine, thank you. How are you guys?
Doing great, and you said that right, and appreciate you coming up today.
Thank you so much. I appreciate the space. So since I'm new to that space, I'm not family with the rules. Should I pin up my work?
Yes, please do. We'd love to see it.
Okay, sure.
And honestly, Kryptonio, I think we should start calling you Kryptonio. I think that's what it should have been all along.
I think we should start calling you Crypto Neo.
I think that's what it should have been all along.
Go for it, go for it.
By all means.
That sounds so cool.
He definitely blue-pilled Crypto Neo.
But Paria, yes, please pin your work to the top
and talk to us a little bit about it.
Yeah, thank you.
I have already pinned it up but i cannot
see it can you guys see it let me try again ah yes it's visible for me yeah yeah i can say i'm glad
it's going for you thank you thank you guys actually uh you were talking to ste Stefano about his artwork on a scarpe. So I've just pinned up mine on a scarpe as well.
Sorry, just this is.
Yeah, this is my second drop on a scarpe piece.
So I'm active on object, a scarpe piece,
and a little bit on a silver.
So let me tell you about myself a little bit on Salver. So let me tell you about myself a little bit.
I'm a physical artist and I'm a sketcher.
I like sketching people.
So I go to public places, mostly cafes and food courts,
and I observe people and I sketch them.
My sketches are live and I do not take photos. I draw live
and I like to add so many details to my artworks. I like colors and my main
characters are mostly women. I sketch men as well but I mostly like the main
characters to be women because they are more interesting to me visually.
I mean, so this artwork is titled Hair World and it's actually limited edition.
So when I actually, you know, whenever I go to a place, i try to look around and find inspiration so i was inspired by
this curly haired girl and you know her world if you take a close look you see her pencil cases
she has two pencil cases one of them is in a in the shape of a dog the other one has a cat design on it and
so I believe that no matter how how old women are they're both they want their world to be
colorful and full of stuff and interesting stuff like this girl's world so I decided to actually bring her into
life through my lines and colors and actually there have been 15 editions and currently
13 editions are available it's pen and markers on. Thank you so much for listening to me.
Feel free to ask me any questions if you have. I love the work and I always find it fascinating
when people do like in on location style painting. One of my favorite memories for going to like
music festivals when I was younger was watching live paintings on the stage.
But this takes it to a whole other level where a lot of times...
Oh, that's really cool.
Yeah, a lot of times you see photographers doing stuff like this, but they have somebody on the spot.
Sorry, I cannot hear you. I don't know. Am I right?
Can you guys hear me?
Yeah, I can hear you just fine. Okay, now I can hear you. I don't know. Am I working? Can you guys hear me? Yeah, I can hear you just fine.
It's probably just for you.
OK, now I can hear you.
I can hear you now.
I was just complimenting the idea of drawing on the spot
location style artworks of things happening in real life.
That's very cool.
And it is fun to see those moments
reinterpreted with so much color. Thank you so much. It means a lot. Actually,
you know, some people tell me why I don't take photos and sketch people, because it's easier.
But the thing is, I think I believe that when I uh draw live uh my artworks are also
live live you know alive when I draw live my artworks are alive but if I take a photo
thank you thank you so much didn't mean to interrupt your sentence, though. Go ahead and finish what you were saying.
I just said that, you know, it might seem easier to take photo because people move a lot.
Sometimes they even go and I have to figure out a way to finish my sketches.
But the thing is, I believe that when I sketch from from um actually uh without taking a photo when i sketch live uh the artworks seem more alive that is how i feel and that's why even for adding
colors sometimes i have to go to a place again and i i prefer to go to go to the place because I can definitely feel the vibe and I
believe it has a great deal of effect on what I'm doing. I can imagine that being very true.
When you're looking at a static image to reproduce it, that's got to be different than an entire living scene from everything down to
the lighting you know over time as you're sitting there drawing it's got to change and create some
sort of influence over what you're drawing that's exactly true like you know impressionist paintings also did that painters also did that they uh actually
painted on location of course they usually painted landscapes but uh they kind of uh
did outdoor paintings because as you said they wanted to also change uh show the changes in the
lighting and everything.
Well, I definitely appreciate you coming up to share with us.
Retweeted this piece.
I really like it.
And definitely appreciate people trying Skirpy,
supporting the new dApps on Tezos.
And I hope you guys will enjoy Paria's work.
I don't want to leave Papa Bearded hanging for too long, but thank you so much for coming up and speaking with us. You're welcome to stay up on the stage.
Thank you very much for giving me the mic. I'm going to switch to listeners so that others can
also talk. Thank you. Yeah, me too. Thank you, Stefano. Thank you, Paria.
Papa Bearded, how are you doing today?
Man, I'm great. Both kids are doing a good nap.
You know, knock on wood, get to hang out with you on a Friday.
Mama Bearded started in a new role.
She's singing in musical theater for the first time.
You know, she's an opera singer, classically trained opera singer.
I got a Baltimore Oriole just came to my bird feeder like if it's good life is good so for all of us that don't know what bird that is will you
describe the bird that just showed up yeah so baltimore orioles are these bright vibrant
orange birds with like a black head and a black chest so they're they're quite striking
so it's a treat anytime you get a pop of color like that
definitely sounds like a beautiful scene thank you thank you for taking us into your moment with
with you um as far as the opera singing turned into musical theater, I'm curious.
How did this happen?
How's it going?
Yeah, I mean, we're in the Boston area, so, you know, there's options for things.
We got into my solo theater district.
And she, you know, she got a role basically covering most of the female roles in this musical theater production.
basically covering most of the female roles in this musical theater production.
And with opera, you're doing like, you know,
a couple of weeks of rehearsal for maybe two performances.
And with musical theater, it's like three weeks of rehearsal.
They're going to be doing like six weeks of shows,
six nights a week, twice on the weekends.
It's just wild.
So it's a whole different ballgame.
And being able to cover these roles is going to be a good foot in the door for her, I think. That's really exciting. Are these like
volunteer or paid roles? Oh yeah, that's the other thing. They actually pay money.
That's awesome. Well, congrats to her. Congratulations, Mama Bearded.
What do you got going on? Oh'm trying to find i was trying to
find a pin of a uh i posted an oriole somewhere just to connect it to the moment but um we'll
find it eventually the main things are you know on 330 consecutive days into daily mints with my lifeless project lifeless being a list of birds
that I've I've seen in the real world you know in my half dozen ten years now of avid bird watching
and only a handful of which I've actually been into photography. But yeah, whenever possible, I'm using my photography to work up an AI blend of a species
one a day for the type of bird I've ever seen.
That keeps me out of trouble.
You know, I'm trying to keep out of trouble with the game show, give me a little distraction.
It's been a little quiet there lately if you're
not doing more horses i don't know what you're doing but um yeah i actually think i just realized
today that i'm allowed to do more horses uh yeah for some reason i thought i read that you're
supposed to only do one of the zero%, 1-1-1.
That's okay. A lot of collabs.
I think Saints has a goal of collabing with anybody who breathes
in there. It's pretty great.
You might have to pick up another collab
just because it sounds fun.
It's good. Yeah, so that's a shout-out
to anybody listening for the WTF
Game Show, hosted by the one
and only Paul Ghost, with support by the aforementioned Mal Sheep and Skills Army, it's been a blast.
We've made it a couple rounds. I can't say it's been challenging yet, but it's going to get there, right?
in the article it's not actually that confusing if you just like follow the like uh the posts
done by the official wtf account and just try not to get too wrapped up in the chaos and noise
of the uh of the green room yeah i mean that's that's the real thing for me when i'm full out
dad mode it's nice to be able to escape there a little bit.
So I have enjoyed the chaos of the green room.
I have, yeah.
It's a place to really unleash extra nuances of our online personas that sometimes we just don't feel are appropriate for the timeline.
Yeah, I mean, it did make you dm me to say are we good
the the papa bearded maybe a little bit more bear mode in the room perhaps yeah but anybody
should there's a there's a lesson to be learned there when it comes to like group chats people
put on personas don't assume offense to things.
If you feel like somebody's talking crap or like being mean, DM them.
Just check the vibe because oftentimes you're just going to make an ass out of you and them.
Yeah, I mean, there's no saying I wasn't being mean.
You got that on your side too.
I just want to say welcome everybody to the room.
It's filled up a lot.
This is our monthly community call with Tesla's Commons Artsy Friday.
And we really appreciate every single one of you for tuning in.
Make sure to retweet the space so more people know that we are here.
And if you want to come up and chat with us,
you're welcome to tell us what you've been building in the Tesla's ecosystem.
Looks like we have TTC coming up. And Juniper Paisley. How are you today, Juniper? Or hello, Camaro,
whichever one's behind the mic.
It might still be mugging.
Can anyone hear me? Hello. Can people hear me?
Hey, Juniper, you want to say hi?
We're doing good.
Juniper's working on some art, and we're having a nice Friday.
We're going to see a cool local, or not local, a touring performance of Frog and toad musical tonight so that's super exciting
and uh wait wait wait there's a musical about frogs and toads frog and toad like the kid story
i don't know this one i guess oh man well if you guys haven't heard of frog and toad
google it or whatever it's a it's a pretty classic amazing uh kid story uh pretty pretty uh yeah i don't even
know it was written maybe i'm just not remembering it and i'd recognize it when you might recognize
the pictures it's a really really like cute nice really wonderful stories about a frog and a toad
and their adventures together but it's uh it's gonna be a live stage show with like full pit orchestra and yeah it's gonna be super fun that sounds awesome um anyway i just want to
jump in for a second um i were juniper's busy working on her final assets for her upcoming
pfp collection on etherlink and i wanted to share what that's all about real quick. I spent like an hour sharing my whole life story
and what led up to this in the Tezos community space yesterday.
So my voice is cracking a little.
I don't want to talk too much, but I will.
Yeah, I want to share real quick what we got going on.
Yeah, that's very exciting.
Please tell us more.
Okay, so Juniper, we jumped on etherlink right
when it started last year and we minted a few nfts and we got on organic growth and generated a meme
coin called little sushi maybe some of you guys know uh for juniper it's all just like you know
her brain going wild creating art and and stories around uh what she loves and so uh we had
oh yeah she just made an octopus named taco but anyway uh we are continuing the little sushi story
uh we we she created a bunch of customers that went into little sushi and those are our nfts for sale on both etherlink and object and now we're expanding and
creating a whole pfp collection and the story behind it goes like this uh the master chef
chef salamander has been working with juniper to create all these portraits of customers
and the customer base is growing and he's so grateful for Juniper's help and support that he's throwing a fundraiser.
And this PFP project is the fundraiser.
He's selling a few thousand, or we don't know exactly how many, maybe some hundreds or a few thousand sushi plates.
And all the money raised is going to go towards opening a bakery for Juniper.
And so we're really going to try and raise some money.
If we don't get all of it now, we're going to continue fundraising.
But our goal is to open a bakery, a Tezos Bakery for Juniper,
so she can continue to thrive in the decades coming with Tezos.
That's exciting.
I haven't looked at l sushi in a while
and just i just bought the dip all right nice um we will be offering airdrops to some different
nft communities as well as as well as uh holders of l sushi uh we're not going to focus on main
coin and trying to you know blow that up uh we are offering
it out there for dgens who want to have fun with it um especially on etherlink but uh yeah anyway
i just wanted to throw it out there that that is coming soon um we are really excited and we're
really excited to kind of like bring it full circle and show how if you support juniper on
etherlink she's gonna throw it right back to the l1 and open a tezos bakery and it's all full circle and show how if you support juniper on etherlink she's gonna throw it right back to
the l1 and open a tezos bakery and it's all full circle and we're all a big community helping each
other it's really cool to hear that y'all have come up with this full circle plan that's amazing
and definitely um appreciate you sharing and i'm curious if you have any posts already out that we could pen to the top.
You know, I don't, but I'll share a few of the assets that we're working on in the comments in just a second here, so you guys can get a taste of it.
But I appreciate that, and yeah, all y'all keep your eyes out on Juniper's page.
We will be sharing updates real soon,
and the project will be coming out like the first or second week of May.
Yay. And looking forward to having you guys come up here next month as well.
Yes, we look forward to it. That'll be right around the day of the drop. We don't know the exact date yet.
Oh, Yoshi's going to talk to us again. Do you have any jokes you want to share with everybody, June, before we head out?
Well, I made up one joke.
What is it?
What's a DJ's favorite snack?
Jam and bread.
All right.
I like it.
Like the jams.
Like music jams, I think.
Anyway, we're going to keep on working on our art and we will share some some pictures and keep on listening to y'all. I hope you all have a wonderful day.
You too. Thanks for coming up, guys. Thanks so much.
So next we have the Tezos community, followed by Sin. Appreciate you guys being patient. And just so you know, Sin, your mic is not muted at the moment. It hasn't been an issue yet, but I just wanted to make sure you know.
The Tezos community, how are you today?
Hi, everyone.
This is Rubisco here.
Rubis, what's up?
I'm just going straight with DTC account instead of mine.
Yeah, I just wanted to say hello to everyone. I heard Papa talk about What the
Fuck Game Show and I just wanted to share for those who might consider joining the craziness
next season, it's worth it. As you guys know, I'm not an artist, and I really, really enjoy it.
Not only the chat, but also it's something that's making me try new things.
I've minted more for the What the Fuck Game show than I ever did in three years in Tezos.
And it's been a pleasure.
I did my first collab with Web Saints.
It was an honor. And it's a lot of fun to be doing it.
Hey, Sten, your mic is not muted.
Yeah, maybe you can mute her.
Okay, so another thing I wanted to say, today is a very special day here in Portugal.
We are celebrating, it's called 25 of April.
It's the Freedom Day.
It's the day of our bloodless revolution and we ended the dictatorship and started the democracy
we have today.
And it's really important to remember that and so
it's a very happy day here and speaking of happy things i really enjoyed yesterday talking with
carmelo and also hearing from juniper and their new project and the way some artists are also embracing Etherlink
and all the Tezos ecosystem.
It's been a recurrent discussion, especially lately.
And I think it's important to hear these experiences.
Like also Para did.
She's an artist.
She means a lot, but she also tried Etherlink.
So I think those of you listening, it's something that we can try. It's
all Tezos. So in my opinion, it's a good thing. And it reminds me like we are starting Zilli. So
Carmelo, I want to talk to you because I want to create a quest for Juniper's PFP so people by doing the Zilli Rush they
will get at least their
quest to visit and
you can come up with any sort
of quest you might think
sweet sits because I think
Juniper deserves
the support and especially
since the goal is to create
a bakery I think it's something that
we should all support.
So I'm very excited about this.
And since this is an art space, probably there are a lot of artists here.
I also wanted to invite you all to participate in our art contest that will be starting next month during the anniversary of TTCs.
We are going into our fourth year here and we are very proud
of it and it's been an awesome journey and we are all invited to join the art space. So start
thinking about it. The theme will be related with three because it's the third anniversary. We are thinking about something like the power of three
or good things come in three, something related with that.
So, yeah, that's basically it.
And thank you also, Yoshi and Kryptonio and all the Tezos Commons
for everything you do for the ecosystem.
And it's a great pleasure to be here with all of you guys thank you
it's always a pleasure and it's kind of hard to believe that it's already been
three years that's insane yeah tell me about it i'm feeling old but yeah
reminds me of i have the meme in my head of the it's been 84 years.
Yeah, I used to complain I'm old because there are a lot of kids here. And I could be mom to
many of them. But like Ren said, you're not old, you're vintage. So I need to find a meme
about it. So I think it suits me better.
Just to say it, apologies, Sin.
If you want to come up and speak, you're welcome to.
But we were having issues where your mic wasn't muted.
Just wanted to say that we didn't kick you or anything.
Welcome, everybody.
If you're just joining us for another community call,
this is the last Friday of every month.
We do our artsy
friday to community call where anybody is welcome to come up and speak so now's your chance if you
want to request to come up here and share what you've been building on the tezos blockchain
and tezos community if you have anything else you want to share you're more than welcome to stay up
on the stage if you want to talk about the event calendar uh the weekly games anything like that
if you want to talk about the event calendar, the weekly games, anything like that.
Oh, yes, yes, I do.
I still haven't posted it.
Like I said, it's a special day, so we've been out celebrating.
And one of the things we had on the event's calendar, it's on our website, tesos.com.
And the major feature is the event calendar. It's a community-sourced event,
so anyone can publish their own events. You can publish events you see that are going on
on Tezos and there's not on the calendar. Also, your new drops, any event you are planning,
virtual event, community event, real life event, whatever.
If there's not a category that fits your event, you can reach out to us and we can add that
category also. It's not strict to Tezos. This also includes Etherlink events. And one thing that we
had was a news aggregator, but it got very expensive and tricky and whatever, so we gave it up.
But this week, Webident or OPEC, he custom-made one.
So at the moment, we have, again, a news aggregator there.
It's even better because it allows videos.
We are still working on the videos because they take a little
longer to upload, but we will fix that. And if you have any other sources that we are not
including on the news aggregator yet, you can shoot us a DM or leave a note at the site or contact us at Discord
and we will add the other source.
So if you are looking for news around Tezos,
now you can find that all aggregated also
on TTC's hub page, thetezos.com.
I know that's something that a lot of people
have been asking for on and off for years. So definitely appreciate y'all putting that together and I hope people will utilize the resource.
need to ask Retro about what's been going on in the Zero contract and Arcadia collection
and so much going on.
How are you doing today, Retro?
I'm doing good, Yoshi.
Good to speak to you.
I haven't spoken to you in a while, but yeah, a lot of stuff going on.
So thanks for bringing it up.
Absolutely.
Share away.
Let us know what's been going on anything you want to update us on
um both personal and uh bigger picture
yeah well uh personally i've um i'm only recently completed i'm very grateful to have paul who was
a ghost select me for the uh artist commission acts um to create a one-on-one.
So I was really humbled to be part of that.
And yeah, that piece sold to Mr. Scooney, who's down there.
So much love to him for collecting that piece.
But also in the process,
I've been working for months and months now with Limbo
to create Arcadia, which we just did the final drop
for today we just came out of that space and um we we we wrapped up just before tesla's common
space and then sent everyone here so hopefully we timed it well um but yeah that's been a really
crazy uh journey and i'm really grateful that we got that opportunity to create that
whole collection.
Can you tell us more about the collection, how the curation went and how it's going?
Yeah, absolutely.
I'll try and give you the short story story but essentially when we me and limbo worked
together on doing the share for tes event last year if you remember um it's kind of an idea that
came about where we were just chatting publicly and then kika saw the conversation and she got
involved and then from there we decided to create like a little DM group and say, okay, how can we make something that fulfills this situation where we want people to try and price higher?
We want to get people to use the share button to generate revenue for collectors and for
people who want to help share work as well.
So that was a really big success and we were very proud of that.
And so off the back of that, me andbo realized oh we work. We work really well together
We had this idea that been sitting on which was something to do with video games big fan of video games
We've been noticing the rise with not only with our own work
But the rise of the influence of video games over the last few
years so we've been sitting on this kind of idea going back and forth but not really much happening
and I think it was towards don't quote me on the days but I think it was towards the end of last
year where Limbo just said actually I think we need to make it like a timeline uh we need to do an event where
it's like a timeline of um video games and then we just kept hashing out from there and eventually
we came up with the idea that let's do um a collaborative collection let's invite all of
the artists who whose work seems to be inspired by video games and let's create a collection of works that show
a timeline from the early days of video games to where they are now and beyond.
And then from there it was, you know, I remember Limbaugh sent me this actual timeline, I didn't
know how old video games were, but they actually go back in terms of the earliest conception of the idea was
in the 1940s to the 1950s which was really interesting and it made the concept become
so much more powerful and so we our only idea really was can we see if we can get this we were
going to do the collection anyway and talk to all our all these artists and see if we can create it
because that's what's possible
but we thought wouldn't it be great if object featured on the front page so um and maybe even
allow people to collect on the front page we weren't sure how that would work but we just
thought we'll ask Kika if that's possible we pitched her the idea and her almost immediate
comeback was this is perfect for object one.
And I think for us, uh, object one felt like it was almost out of reach and was
kind of, we're not expecting that answer, but we kind of thought, okay, well,
this, this must be, this must be right.
There's something Kika seeing that we, that we couldn't see.
Um, and so long story short, we then started getting to work on it
and kika said are you sure you want to do this by the way because it's a lot of work we said yes we
do want to do we absolutely want to do it and we told her we want to get something like 50 40 or
50 artists involved she was like okay that's what you think is going to work and i think she already
trusted us from the share for tez event that we could if we were going to do it she could somewhat trust us to pull it off
and so yeah we got to work and we invited loads of artists over a period of
i think it was about a month over a month before april so maybe it was late February we were inviting people to be part of it and come to now which is this week was the launch of that event we slowly saw all the works come in
all come together and create this immense timeline so all of the works basically in some way document
or reference or give an ode to particular era in video game history from
like ed marola and gogolitis his piece which document the very early games and the concept
of games all the way to um oxen and salawaki and tantan who were talking about the future of
gaming and then this whole incredible section in the middle which is the golden era of
gaming um which is just a feast for the eyes so we did it in three separate drops so the pioneers
the early days the golden age and then the visions of tomorrow and we just wrapped up the last drop
just today we just came out of that space and right now the collection is sitting at over 9000
tes in total volume which is beyond our wildest dream it's insane how well it's done so really
really pleased with with how everything's gone i i think that's a perfect story for object one's
history as well because a lot of times when it comes to Object 1,
it feels unobtainable, not only for the artists,
but for the collectors.
And this is a really cool collection
that seems like a compromise,
where there is accessible art within it,
even though it's an Object 1,
where somebody like you and me as an artist
might have enough Tez laying around to collect something so uh big props on that as well that was a that was a big part of it actually that
we it wasn't just about trying to look for the biggest artists and put them in the collection
we wanted to also represent the grassroots as well and bring bring those together and it was really about the shared love of video games not
about the necessarily what level of ice you're at or how much you've been selling for it was
who creates artwork that is really inspired by the spirit of video games and that just spanned the
whole of tezos in a sense from all over the world and it was definitely um a good decision and kika had a big
a big influence on this to create a variety of pieces that were accessible to different people
so you know you could either buy some really expensive one-of-ones or you could maybe buy
more merchant like limbo says i think it's a great way of saying it more merchandisable pieces like for instance p1 created uh like a game boy which is like if you have to if you go there you have
to collect it and it sold out really quickly but it was just great that people were able to also
collect that as well but just a higher edition piece um so it's just yeah i've been really
pleased with it and we also i can see you shared at the top, we created a virtual gallery as well,
kind of bringing the metaverse back a little bit.
And we created a gallery that people can go around
and experience the work in a different way.
And it kind of gives the experience of a game as well,
because people are walking around.
I was going to say.
You can see Skuny double jumping around earlier today,
which is hilarious,
and a lot of other people running around the whole place and just having fun i think there is something i think that we will see a
revival of uh like on cyber and spatial pretty soon i think the market's ready for more uh more
of that and just the idea of being able to walk around and see it with your friends is there's
something really special about it some of my more powerful long-term memories in tezos happened in on cyber well it's actually we use
spatial and the reason for spatial if you remember was um totally down to the teztons days because i
saw how well that worked and how much Hashbrown did to create those spaces.
And I remember them working really well.
And for me, they did something different to UnCyber, which UnCyber works great.
But Spatial had this different edge to it, and it did feel more like a game.
And it was always in the back of my mind.
So props to Hashbrown for that one, for sure.
100% agree that Spatial feels more gamified.
And I guess I'm curious, I haven't played with it since TezTone's days, that first season.
Have they done any sort of integration for Tezos?
Or is it still kind of all workarounds?
Well, there's no integration for Tezos that I could see.
There's still some NFT integration.
But we didn't, to be honest, I don't think we really needed any of that it was just about getting the work in there and making it nice and you could bring in 3D objects and design the space and
make and and the gallery that we chose the default there's a selection of free galleries
and the one we chose we me and Limbo fell in love with straight away it's it's so beautiful to walk around you actually want to hang out there um and it's
perfectly it always feels perfectly built for what we put on so there was for instance
there was three interactive pieces uh one from tan tan one from uh not a number of manito
and one from x pixels and they were they had perfect spaces for those interactive
pieces to go and we could promote them as as that so they can link and go and play them on object
um so everything just felt like it was just really well designed and and enabled us to put on i think
a really good show that's awesome i think i'll have to go play with specials some more it sounds
like you're just talking about it makes me kind of miss those memories.
And yeah, I've had a couple of gallery ideas on my mind lately.
Anyway, I would like to kind of shift a little bit about something else that I know that you're very knowledgeable about.
Zero Contract, the fully on-chain tool for Tezos, and the fact that they just recently announced an open call.
I'd like to talk about your initial experiences with that because I know you played a big role
in sharing that it was something that we needed in the community
and just kind of get your take on the open call and how you're going to approach it.
Well, firstly, I think the open call is incredible that Trillitech have got
involved and they're putting up the money for the prize.
And I think it shows how you can't deny how important Xero contract is.
And I think we'll be going into the future and just on chain minting in general
on the way, and I think the way the way zero contract works the minting of
on chain with that contract if you look into the details is um if you're a geek will love the fact that the way of the way it works uh and the way your piece is actually available to beyond just
being on object for instance or being seen on a marketplace um In terms of the event, I think it's great. It's
essentially like an onboarding exercise in some sense, because the idea is that if you've
been minting on there for a while, we want new people to come and use it. So I think
Jestem quite rightly has said it's to promote the collaboration feature on there that you can now do collaborations, uh, on chain, but also let's use this to encourage new people to start using it because there is a, there's a really strong, small, but strong cohort of people who were basically calling zero contractors who are consistently using it.
calling zero contractors who are consistently using it um and using it really well people like
kyle flema uh ernesto ash um tornado rodriguez and and many more austin for instance so
they're already using it so how do we do something that encourages them to use the collaborative
contract but also invite new people in so So I think this is a great time.
Like people reach out to, I don't know,
reach out to people like Mech and Bombardil
and other pixel artists and other kind of,
other forms of artists as well,
like photographers who may not have used Onchain before,
but would find it this a really interesting way to come into it and plus
there's a prize um and we've got papa bearded up here who's an example of one of those photographers
who's been minting on chain so to see you know for instance you papa to do create something with
someone new would be really cool to see how that works so i think i think it's a very interesting
idea and i don't know what the results of it are going to be but i think they're definitely going would be really cool to see how that works. So I think it's a very interesting idea
and I don't know what the results of it are going to be,
but I think they're definitely going to be exciting and interesting.
I know that I'm personally very motivated
and enthusiastic to take part in this open call
because I tried Zero Contract for the first time last week.
Just a couple of days ago, I minted my first piece on there,
and it was a great experience.
Just a heads up, it is expensive for what we're used to as Tezos artists,
but arguably worth it.
And just to have something fully on-chain feels right.
But yeah, it was like, what, 6 6.5 ish tes to create my contract and then another
6.5 ish tes to mint uh the actual nft i had ready so there there is a heads up there that if you do
want to use the zero contract you need to have probably at least 12 tes ready to be used for
gas and storage fees but but also i would i would ask as well to
consider that in your pricing as well when you're pricing up and to i think there's a kind of
education as well that needs in some of your collectors to understand why the on-chain
is so valuable because i i do believe it is very, but maybe people don't see it as that.
And I think there might be some education around that that needs to be shared.
Is there any strong point you want to drill home on that note?
I would say the main thing is just to understand when you're minting on a marketplace normally,
just to understand what it is that you're minting.
Maybe some people think they're minting their actual artwork and
it's a reminder that they're not they're minting a token of their artwork and the artwork actually
sits on IPFS so really you have a token that links to the artwork when you're linking when
you're minting directly on chain the actual artwork in code form, to keep it simple, exists and is being minted directly inscribed into the chain.
So your artwork is literally on the blockchain.
And that means that with that information, especially with the zero contract, you can call that up on any site.
And that's what Jestem has done.
So Jestem has got a site, um, the zero contract
app where, um, and there's also another site by a CQ called zero terminal, where I think
it draws directly from the blockchain and shows the artwork on the site. And, and, and
as, as far as I know, anyone can do that with their website. So you can call your artwork
directly from the chain. It's not linking to another place where you just hope
that the artwork and I'm sure IPFS is solid. So I'm not going to throw shade on it. Um, a lot of
my artworks on IPFS as with a lot of other people's, but there's just something about it.
Just if just from a collector's brain to know that that's how this particular artwork exists,
it's directly inscribed into the chain so it's
almost like like you know a tablet of some sort that's a solid point and i'd just like to add
the concept of um innovation and exploring and reverse engineering just to get some
some artwork on chain and the fact that you have to limit it so much to 20 kilobytes size,
like they're just from my own personal experience going into this as somebody that
typically mints huge files with a lot of AI involved, which is not very optimized.
It was a whole, it made my creation process like 4x longer and more like involved so there's that
aspect of it too that i realized as far as like why certain things being minted on chain might
uh be listed at a higher value
yeah exactly and um i mean we've got the man himself up here as well so maybe he'll be able to
explain more but i would just i would kind of just close with saying that um i think the
the idea of the of the size is is i guess one thing um but yeah it's about being creative with
how you can use it and maybe it's not not appropriate for every kind of artwork.
I accept that.
Um, but I think if your artwork does naturally fit into that realm, like
pixel art as a really strong example, then it's, I think it's a no brainer.
Uh, in my opinion, if it doesn't naturally fit in, then it's really interesting to
see what can come out of it.
I like, like your PC Oshii and like what Papa Beard has been doing it's like and C-Cube as well
like what what can I do to make it fit and what kind of result does that equal and how does that
change the direction of the kind of work that I create I I think that's quite exciting to see, to be honest with you.
It really is.
And it forced me to try things that I've kind of just
lazily ignored as potential parts of my workflow for years.
Like quite literally just little things,
like learning how to use the feather on my custom mask
for a specific layer of an animated layer.
Like, I never figured out how to do that
until I needed to for this piece.
So it actually was very meaningful.
And I'm grateful for the tool kind of pushing me
in that direction.
With that being said, I do want to say, hey, Justin,
to say hey justin how are you today i also i keep saying i keep saying justin but i remember he told
how are you today?
us that it is yes them sorry my apologies for that all good i go by many names
i'm well today how about you guys pretty good so it So it's yes, them. I like that.
Yes, them.
And definitely thank you for your assistance the other day as I was trying to
stumble into a new realm.
Do you want to tell us more about your experience with building out zero contract?
One of the hardest things I've had to do.
I didn't even have to do it. I chose to do.
The punishment we put ourselves through.
You know, I have a collection that I wanted to put on chain across multiple blockchains.
And when Teslas came up, I thought it'd be easy to do.
I could just jump right in. There was already contracts for, for, for ETH, right?
Ordinals were super easy.
I thought the Teslas would be the same, but it wasn't.
And, um, that led me to do a whole bunch of research to try and find out what's possible.
And that even that was difficult.
You know, there's, there's all the Teslas documentation documentation but it's not written very easy for people to understand so i didn't really know what i was doing
i found some other projects that did things on chain but all of them seem to have shortcomings
and they weren't easily reusable because they're very uh goal specific for their own collections, which, you know, which is fine.
They weren't, they weren't trying to create a contract for everyone to use.
Um, as I went through kind of research what's there.
And one of the biggest goals for me was to keep everything compliant, right?
If you're compliant to the Tezos uh requirements makes our art around forever and
that's really the goal of on chain so didn't just want to on chain but wanted to on chain and
meeting all the criteria to be compliant um so that in the future any anything that's built we'll be able to see our art without
much problem and even right now there's object there's teya um there's quirks right because
they haven't tried to implement every single thing available on chain so even if we are compliant
um we still have to work with with the marketplaces
to make sure things work things show up properly and we're still doing that right everything
every so often a new approach by an artist will come up and say hey it's not working like so
we'll work with object try and figure it out and that goal is with that compliance is
out and that goal is with that compliance is there's this compliance framework but
that doesn't mean much if people aren't using it um
yeah so we gotta point and it's work where i think we could get a bunch of people using it
yeah and that's that's right we together and it makes it better for everyone.
If Abject knows that they're going to be able to display all of our on-chain stuff better,
it's going to get more artists interested.
Vice versa, I've had early on some artists come to me and say,
hey, I want to do this.
And I'm like, well, you got this 20 kilobyte limit. And they're like, no, thanks.
I said, well, is it going to be viewable on object? And I'm like, yes,
but I can't guarantee until it's minted and we make sure.
And that kind of scared people off, which is understandable, right?
People are making these art and putting it on objects because they're trying to
sell it and it doesn't show up right.
Makes the whole thing more complicated yeah there's always those little roadblocks along the way especially
as the permanent beta testers that i feel like we are in this space right but yeah from my personal
experience this week it was smooth it worked uh didn't have any failed transactions the only thing that I couldn't figure out was how to list directly on the zero terminal
viewer I did end up still having to list through object but at the end of the day
the fact that I could was was really cool yeah yeah there's there's some quirk
to their day with with zero terminal I'm not sure what's going on.
But again, there's going to be quirks with every marketplace too,
so we'll kind of work through them.
So what can we tell people listening about how to get involved since there's such an enticing open call happening,
encouraging collaboration?
Big picture, you know know i created this contract i'm sort of the
face of it quote unquote face of it but it's not really just mine you know it's all built out now
with the community most artists that have used it already are already a resource they know how to
how it works they know how to get in touch with people
if you need help.
I wouldn't be where I'm at with this whole thing
if it weren't for people like Manny
and like Kyle and James,
who early on really helped build the whole thing out
and support it and build things for it.
James created the web app that we're using before zero terminal
even existed and without that artists were just kind of walked away i'm like i don't i don't want
to do contract minting it's confusing i have to do all these conversions which in my opinion is
great for an artist to understand how it's working but not to have to do it. And so that, that, that was a huge plus,
James gets recognition,
but probably not enough because without his tool,
without Manny's tutorials,
his video that he created,
the exposure probably just wouldn't have happened.
And this could be one of those things that kind of disappeared into the
I used it and then kind of petered out,
but because so many other
people were interested and willing to put in their time uh it's grown and and so getting
more people in it's just that same sort of thing you know anybody can reach out to any one of the
artists that have used it um because it's easy to understand once you do it.
You know, personally, my DMs are always open, my Twitter DMs.
So if anyone wanted to reach out to me, that's great.
I have a Discord.
People can join.
That's great, too.
But it's not necessary to, you know, contact me.
Tools are out there for people to use.
We just need to make sure people know that they're out there make them accessible for this kind of yeah and for this contest too it's it's going to be a
little confusing for plenty of people because this whole on-chain collaborators thing you know it's
similar to how object does it but but not so it is a little different and that's going to confuse some
people and so i expect probably by next week to have a bunch of people saying,
I don't know what I'm doing here.
Well, just so everybody knows,
there is a group chat for zero contractors and there is a discord.
So if you do decide to get involved and put together a collaborative team and
you need help, there are people waiting to help you,
including me
and others that have tried it for themselves.
So one other thing I want to remind everybody of is that I think it was mentioned earlier,
Art Commission TZ May Open Call is now open uh and the theme is noise so lots of
great opportunities to create and enter your stuff into contest right now and we are kind of reaching
towards the end of the space but that doesn't mean we have to stop right now if anybody else does
want to come up this can be our last call for requests to come up
and share whatever you want to share that you've been building on the Tesla's blockchain. We really
appreciate every single one of you for being here. It's been a beautiful room and we'll be doing this
again. Again, the community call is the last Friday of every month. Papa, what's up? I just wanted to put it in a plug. Thanks to Yestim's tools, it's so easy once you get set up to continue minting on-chain art.
And in the course of the call, I've minted another work.
So I try to do an on-chain piece every week.
So not hard.
So not hard.
You can multitask.
You can multitask.
You can still make it happen.
You can still make it happen.
And just eternally grateful that we have this whole new way to interact with our art on chain.
So appreciate you guys.
Congrats, and feel free to pin your new mint to the top.
And just to say it, I'm currently actively seeking a collaborator for this contest.
And I'm super curious if anybody knows how to essentially take a pre-composed image and turn
it into ASCII and stuff like that, like figure out how to like deconstruct it into some other form
that I'm not as familiar
with i'd love to collaborate with somebody on that yeah i mean before the the tools you had to do
that in order to mint.ch so um yeah there's an epically long Retro Manny YouTube video. I will tell you how
to do it. That'll tell you how to take a pre-composed image and break it down? Yeah,
there's sites that'll do that for you. Cool. Yeah. Okay. I'm going to have to go actually watch Retro Mani's tutorial.
I just went blind into it, but that sounds very helpful as people keep saying.
Well, it's the sort of thing where it's like, this is how they had to do it before they built the tools.
So you didn't have to do it.
So if you so choose, you can go back and learn the blocks to do it that way.
Like that's how I made my first contract.
But then I discovered that Yestim had already made zero contract app.
And I was like, well, maybe I mint a piece doing it the hard way.
But it's just not worth it.
It gets on chain.
It's beautiful.
I would appreciate it.
it really is very cool just a reminder guys the tezos account at tezos does have their
It really is very cool.
weekly friday recap definitely worth checking out we'll pin that to the top as well
um and yeah last call anybody that wants to come up and come up and chat with us anybody that's
already up here if you want to put your hand up any last last words? But we do have a pretty exciting closing song for everyone as well.
I just want to say to those here who are on the What The Fuck Game show,
my offer is still standing.
So if you want to mint a horse and send him to me,
i'll give you wtf tokens sorry
I'll give you WTF tokens.
hustling for those wtf tokens all of it retro just put your hand up how are you what's up
yeah i was just just a final call on um not a final call which the final announcement about the
arcadia uh collection on objects so there are still a few pieces very some
very affordable pieces that are still available from some incredible artists so oh definitely if
you've only got a small amount of tears but you want to get something from the collection there's
sue sochi's piece uh that's there there's daniel hurd's piece and there's uh there's a couple of
others as well i think there's another bombil that's still available for a very extremely reasonable price.
And there's a Dither as well, Dither's piece, which was also featured by Cosmo Medici today, surprisingly.
She's incredible.
So, yeah, those are all in the collection for really affordable prices that you can go and scoop up before they're all gone.
scoop up before they're all gone.
Yeah, it really is very cool
that he had a piece featured
by the Kazomo Art Tank.
That's it.
That's the one.
And again, thank you guys
so much for coming
to another Artsy Friday.
I think we'll go ahead
and close this out.
This song is called for the night and
it is actually a scurpee mint so if you enjoy the song make sure to hop over to scurpee if you need
an invite there are plenty of us that have some left i think i have like 13 invites left so feel
free to reach out to me if you want to try scurpee and i hope you guys enjoy the song Purchase your tracks today. so what i found really cool about that is the way that this artist is utilizing uh the blockchain
to promote beats and uh it is really cool that if you
collect that piece apparently you get a discount on his website for the full
rights to the entire beat so really cool I really enjoyed the beat if anybody out
there is looking for beats definitely think you should check out KZN beats and
appreciate the song thank you guys so much for coming to another Community Call with Artsy Friday.
And we will see you next week for another special guest.
And I hope everybody has an amazing weekend and stays artsy. Thank you.