Biggest Updates to @fantasy_top_ EVER & How to CAPITALIZE on them!

Recorded: April 25, 2025 Duration: 1:02:28
Space Recording

Short Summary

This week's Fantasy Hour episode highlighted significant updates including the launch of the clout feature, a shift to nitro weeks, and a focus on community engagement, all aimed at driving growth and enhancing user experience in the crypto gaming space.

Full Transcription

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Welcome to this week's episode of Fantasy Hour.
I'm your host, Carpenter of Web3.
Alongside me this week is 710 and MLO.
710, how are you?
Yo, morning.
Just catching up. Everything's good.
How are you guys doing?
I forget it's morning for you. Yeah, it's like early afternoon for me.
The time defense always messes with me. MLO, how are you?
Jim, Jim, pretty good. Good Friday afternoon over here. I'm excited for the weekend.
Yeah, so we're going to switch it up a little bit um i was actually talking to make see oh shoot oh i died um yeah i was trying to multitask there for a second play cambria for
the last hour um i'm gonna i died so we're good now um all right so i was not gonna make see i
think we're gonna switch it it up and kind of do the
The whole how'd you do on rewards and everything to the back of the show Because you made some good points on that. So we're going to do kind of the more front-facing
The things people want to hear first more or less
You know that the hard hitting stuff first.
So we'll go with kind of going over the what's been released this week.
And then we'll pass it around to the panel.
And then after that, if 710, if you'll be ready after that, it'll probably take like 10, 15 minutes to do your segment or we can or then do your segment or
we can um you know i can hold off longer if need be yeah i'll follow i think it'd be good to follow
up after that okay sounds good all right so this week we have let me pull it up here um so first
things first we everyone knows we did the clout um huge update the big s update
you know to date um which is really cool i'm really excited about clout um and then also
there's going to be the seasons right um four week seasons originally it was going to be a
bi-week now we um the team has switched it to a nitro week uh again the one thing fantasy team's always been really really
good about is hearing what the community has to say and um you know making adjustments if need be
um as long as it doesn't hurt the longevity of the project right um he's really good at that um
we've all praised him for it over the years or or years, over the year. So, and then also, another thing I'm super excited about is the swap outs, right?
Getting rid of the bottom 15 heroes, and then adding in 15 heroes per season based on the clout leaderboard.
And, again, we're going to go over some other stuff on that.
But I want to pass it around to the panel,
see what you guys think about everything.
But yeah, we'll switch, pass it over to MLO first.
Yeah, thanks, Harbender.
Definitely big week, a lot of big announcements
that are going to shake things up.
And like you said, I do appreciate the teams always listening
and taking back community feedback.
So I am happy that they listened, that the community didn't want to buy week
and they found a way to take that away and introduce you know the nitro
week i think i think that's great for the game you want to keep momentum you don't this space
you don't you don't want breaks right um and that's great that they found that work around
saw a lot of people talking about clout so a a lot of people seem to really enjoy that update.
A lot of people are making comparisons to other platforms that have similar mechanisms.
So it's going to be interesting to see how the team is able to differentiate themselves from it
and what they'll be able to do with the cloud mechanism.
So overall, yeah, I think it's, you know, big updates, a lot of things to digest,
and let's see how things roll out.
Absolutely.
Yeah, that hit the nail on the head.
Absolutely. absolutely yeah that was hit the nail on the head um absolutely i want to make see um i know we kind of talked a little bit throughout the since the update and again today uh but yeah i just want to
hear and let everyone else hear you know what you think as the social fight guru Yeah, so I think clout is a really good idea.
The goal is probably to increase the top of the funnel.
Obviously, sign-ups and new players is kind of...
It hasn't stalled, but people are still trickling in.
It seems like about $200 a month, like new wallets.
And retention is really good compared to any other crypto game.
So it's basically you need to find another way to kickstart the player growth.
So free-to-play was one thing.
And now clout is kind of like a play to get people who don't play to at least visit the site and pay attention.
And they get some sort of benefit from the analytics and stuff.
And yeah, I like the features.
Pretty cool. I like the features. Pretty cool.
I like the AI summary.
I thought that was pretty good.
And yeah, so yeah, I mean, the site is slick.
But yeah, I'm not sure about how effective it will be
in its current form and execution um it is kind of
similar to kaido but not clear you know what the what the payoff is exactly the payoff isn't quite
as clear um as as kaido um and uh you, only 15 people are going to become heroes. So like, you know,
it was hyped as like anyone can become a hero, but like, that's probably not true. So, um, you
know, if, if the number of like, uh, total heroes is, you know, at 15, then that's not, not really the case. Um, so yeah, I thought, I thought some of the
criticisms were fair, uh, about that. Like, you know, for people, for players who, you know,
don't want to, or, you know, aren't going, like don't have any like realistic shot of like getting
into the top 15, there wasn't much in the announcement, uh announcement positive for them. Obviously, the rewards were cut quite a bit, like one third to 40 percent, you know, which I don't have a problem with.
You know, people say the APR, you know, on the farm went down, but it's still, you know know of of anything in crypto, and it's fun to play.
So it didn't really affect card prices very much.
It was a pullback for Ants.
So I think the market absorbed that pretty well.
or bet pretty well.
basically they were like looking at the stats,
they were losing about 15 ETH per,
per week on the rewards.
I think it was what,
like 30 ETH per week in rewards.
They were giving out the ETH rewards and they were losing about 15.
If you count the, the fees and stuff um
that went to the treasury uh and that doesn't that doesn't count like their like the devco's
expenses and like salaries and their infrastructure and you know all the sass
subscriptions and all that so um you know obviously it wasn't sustainable. But, you know,
the APR doesn't tell the whole story because it's like, you know, if you think the rewards pool,
the treasury is going to get distributed the same kind of way, you know, it's basically they just
extended, you know, the period over which the rewards will be released. So it's still the same
amount. To me, it's like, it doesn't really make a difference.
If you have a shorter time horizon,
you won't be happy.
But if you enjoy playing the game
and you're kind of in it for the long haul,
it's not really a change.
If anything, it was net positive
because they redirected the hero marketplace fee
to the rewards pool.
So if anything, it increases the total amount of rewards
that would be distributed over the lifetime of the game.
So anyway, that's kind of my summary
of kind of where things stand right now.
That's what I love hearing.
There's definitely your take on it. And I think that kind of, well, I see here, we'll pass it to some other people before I touch on all that.
So who else hasn't talked?
Here, I was gonna, where, hold was gonna wear someone just requires there it is
I say a bro. I thought I had seen he requested are you up here?
Hello, okay
Yeah, say it was glitching out there for a second
So all right, we have who hasn't talked yet
hello has So, all right, we have, who hasn't talked yet? MLO has, 710's going to go after, Makesy.
AI, bro, how do you feel about everything?
I think initially I was felt with a little bit of a disappointment overall,
but then I kind of turned around on it.
but then I kind of turned around on it.
The changes were necessary.
The changes were necessary.
One thing that, and maybe it's not fair for me to say this,
but it didn't seem like there was a lot of market research
as far as the changes, like with the players that play the game.
And maybe we got a preview of Clout,
but as far as the reward structure,
if a select group of people were engaged, maybe we could have come up with something that wasn't as met with a lot of resistance initially, like that bi-week.
Because there were many kind of good solutions in all the group chats that I was in that were kind of crowdsourced from the community that could have happened on the front end.
But the great thing about this team is they listened to the feedback and they worked it
So if it was like hindsight's 20-20, if it was me running the show, I would have tried
to engage maybe a small group of people to get that information beforehand so that when
it released, it's met with less resistance.
Because the buy week was always about cutting rewards.
And maybe at least it was presented that it was there
to kind of reduce the amount of rewards given out,
particularly in ETH.
And so there was definitely a lot of ways
that that could have been achieved without having weeks off.
But anyway, overall, super bullish and excited.
I think it will be great to move from here.
So, yeah, and they went away with the buy week now into Nitro weeks.
Yeah, I mean, correct. into nitro weeks which i yeah i mean correct but like that was that could have that whole
it's not a fiasco but that whole resistance that it was met with would have been avoided i think
and if again hindsight's 2020 everybody you know it's there's a lot to consider and a lot
and and it's hard to just do that without leaks getting out. And so I understand the approach why they took it.
But the very important thing that people shouldn't forget is that feedback was listened to and they changed what they could.
So, yeah, I mean, I know I think that one was just a little too big to kind of get the feedback in advance.
too big to kind of get the feedback in advance. You know, product things are easier because there's
no way that information would not have leaked across everywhere. But I think the biggest,
I guess, was just everybody being shocked and kind of, I guess, blindsided. Everybody just expected
pure bullish announcements, excuse me. You know, and we kind of paired that, you know,
not so bullish announcements with it. So, I mean, I understand, I understand the, you know,
how it all went down. But I mean, the biggest thing is that we can, you know, find that middle ground, you know, where we can and then, you know, implement that feedback.
So, I mean, I think overall, it'll, everybody's going to forget all of this.
And, you know, especially once the rewards start building back again.
So, you know, we'll be good.
The other big thing is seasons, obviously,
and that should be very interesting in terms of just providing some variety
and drama and turnover.
I think that's super interesting.
But, but yeah, the, the biggest thing I think was, was clout and, and,
you know anyone can become a hero.
But I think the team is like,
they're really going to have to monitor, like, to what degree that product is successful and what they can do to, like, to tune that.
Because, like, right now, I don't, it's kind of a standalone experience.
lot of tie-ins to the, you know, or CTAs to like call stacks and to, you know, get people, you know,
like to move people across the funnel into like playing the game. And, you know, like obviously
the most bullish thing is to make some number go up. And, you know, like user signups seems to be the main goal.
So, yeah, teams just going to have to think about like, you know, like the top of funnel, how successful it is at getting eyeballs and, you know, what the conversion rate is. And I think the conversion rate right now, you know, with the cloud product as it is, it's like extremely low.
So, yeah, just have to think about how to integrate it with the rest of the ecosystem. So yeah, cloud is super, super basic
right now. There's a lot more still to be added. Biggest thing right now is making sure, you know,
all the indexing and everything's working, you know, and the scores make sense.
And then once all of that's ready, we can move forward with the extra stuff.
But yeah, as you say, you know, the funnel right now is the most important thing.
In its current state, it was very disconnected and still is.
You know, I kind of envision clout being the top of the funnel that gets people into the free to play mode.
And then from there, they go to tactics and then into the core app.
And then, you know, that's the ultimate goal.
And then again, not only, you know, the players naturally gravitating, you know, down that funnel, but also generating revenue from the top of the funnel all the way down
back into the core game, which is, you know, the rewards pool. So once we get tactics back,
I think there will be a lot more cohesiveness within the ecosystem and, you know, onboarding
new players all the way to the core game.
The free to play app on Monad was, it's good. We got a lot of new players, you know,
throwing in like five, 10, 20 ETH.
But yeah, I just need to make it a little bit more consistent
and then just get get everything uh flowing smoothly
yeah i'm excited about it and i keep i know yesterday on oh pardon me um the i'm gonna pull
it back up so there was some questions i wanted to um address quick or have maybe that you can address um and i'll just kind of bring it up
the uh so if you look at the monad um this is where like lives would be nice looking at the
clout home page right the fantasy slash backslash uh clout you see you know season one all these
heroes right uh number one you see uh ico beast those top 15 it's not just like a copy paste over right because clearly there's other
heroes in there there's like AI XBT who you know can't opt in or whatever and then so on the top
right if you click right across from seasons you hit incoming heroes only correct me if I'm wrong
but these 15 in yellow are if the season were to end right now this is the 15 that would go in um and then the
green would be the 50 or the the remaining that would go into tactics if it ended now this can
change clear up until the end of season one correct yeah um so it just shows kind of the
live view if it were to end right now um and then updates i think every time the the points get updated perfect yeah because i know on uh the metaverse hq uh fantasy top down yesterday uh the guys kind
of had asked a little bit about that so um kind of showcase that a bit um and then also there's
a question about you know uh one of the uh so Steady Teddy's, it's a project, right?
That's in the top 15.
Is that going to be something where there is allowed to be projects going in there or is it?
I don't think we're decided on that.
You know, we're kind of seeing how everything's playing out in real time.
You know, we're kind of seeing how everything's playing out in real time.
But we will definitely make sure to get everything announced with plenty of time in advance before the swap and all that happens.
I mean, I guess it comes down to, you know, what the players want, what they feel is best for the game, you know know the cards and stuff it's different uh you know one thing them being
tactics heroes uh another them you know being an actual card game and there's some you know risk
with newer accounts or whatever um so yeah i mean it's just gonna have to be all very fluid um
to ensure you know card prices and the ecosystem stays healthy
to ensure card prices and the ecosystem stays healthy.
Okay, that's, I know I'm looking right now on it
and if it were to, and I see like,
I really happy to see like Loki in there.
I think Loki's gonna be a great hero
if he can keep up this cloud number, right?
Also Star Platinum putting out those amazing threads, right?
So I think it's really gonna spice it up a little bit.
I think it's really going to spice it up a little bit uh and i think it's going to be fun and i know and i think the uh i mean the expectations for
you know anyone can be a hero obviously it should be a little bit tempered
um right now you know it's still a very you know small game and you know when you kind of step back
at everything so we can't really you know just make everybody a hero it's just
not going to work like that right now um you know i think the biggest part is getting rid of the
heroes who don't tweet you know um i think that's the biggest thing right now and then with tactics
and stuff that'll allow us to kind of scale you know the available heroes and who can become a hero. So right now, you know, it's 1550 or whatever and five later.
But, you know, everything we intend to scale, you know,
you know, more outside CT and stuff.
So just going to take some time.
Would you agree that the plout is more of a funnel for for new heroes rather than you having
to have a group of people curate new heroes consistently was that like the primary driving
force behind this or like is it also to obviously to bring more players to the game right but like
the primary function is to continuously identify new heroes is that true or yeah i mean it's more a performance-based um
you know this decision model on who becomes a hero instead of you know a popularity contest
um we'll kind of see how it goes you know it, it's kind of, this is all very new.
But, you know, the other side of clout is also,
it's a huge marketing vehicle.
You know, you have everybody trying to be a hero,
talking about fantasy, whether it's, you know,
hero side, player side.
I think, you know, this and the free-to-play mode
kind of just, you know, i made a post on it a
while ago but it's like just explosive in terms of the power um you know and i think the biggest
one of the biggest reasons for fantasy success is um just how it's organically you know people
um you know the game mechanics require people to interact on the
timeline and retweet. And it's, you know, we're probably the loudest project on Twitter. So,
you know, these two things, I think, will be huge. It's hard to really, like,
you know, put a number on that, you know, just looking, you know, from outside.
But, you know, I think the effects will really show three, six months down the road.
That's what I'm super excited about.
I know we talk about, you know, is about just how where we're going to be at next year, where we're going to be out in three months, six months.
And then as someone who I was talking to my wife earlier about everything and she goes, honey, you know, it's understandable.
People don't like change. She goes, you could like she knows me better than anyone that I really hate change.
Like I have a huge disdain for it. Like even us moving, um, you know,
this summer or whatever. And she goes, so you kind of understand. She goes,
but again, just like everything else, like when I finally do just accept it,
the change, I'm happy that it happened. Right.
And I think that's what everyone else is going to feel. Um,
when things come out, like when the heroes, the first one might be, um,
seem kind of crazy but then i feel
like once it actually settles in and it's gonna spice up the game you know and i think everyone's
gonna really like how everything goes um and if there was hiccups you know the team has been
really great about um you know ironing those out as soon as possible um but yeah yes and um you know i know everybody the biggest
i think the biggest you know downside of the announcement is the rewards pool going down
um so i just want to emphasize you know once we get tactics out my main focus is going to be
um you know pushing these collabs um and partnerships, whether it's through clout, tactics, sponsor tournaments, whatever,
and trying to, you know, get that reward pool back up, you know,
to where it was, you know, by other means.
So, you know, that's going to be my main focus.
And, you know, even once the rewards come back, continue to do that.
So just, you know, it's not like end of the world you know
we're working to make everything work and flow and just be sustainable
yeah yeah i mean to me it's like um like basically this is the first league and, you know, it requires a lot of experimentation with the model and the product to get to something that is like long term sustainable.
retention is good, which it already, you know, is, is good. Um, uh, you know, then, you know,
once everything's like, uh, like looks good there, then it's like, you can start to think about like
expanding outside the initial niche. And if you think about like the product and, you know, when
most of the revenue is generated, it's not really trading fees over time,
though that's non-trivial.
It's the initial formation of the league,
basically when everyone buys in.
And it's the same way with fantasy sports, right?
So the initial buy-in is kind of like the, the, the product and like where,
where the, you know, the reward, the, the, the rewards get seeded, you know, it's that initial
buy-in. Um, and yeah, so ICS is kind of like a test case. We're kind of like, you know, um, uh,
you know, trialing stuff here. And then, you know, if it's successful, like, it's like a longer term
bet that, you know, like competitive posting becomes a thing, like competitive gaming is now,
or, you know, fantasy sports are now. And that like that was, those are like super long term
trends, you know, doesn't happen overnight.
So. So, yeah, I think we're in great, great position, like super close to being sustainable already.
So, you know, I think things look really good.
But, yeah, it's going to take time.
Yeah, I mean, the entire concept, in a sense, is still in beta, you know, as we move through this whole thing.
But I think one thing that's, you know, really impressive to me is, you know, with a lot of projects and, like, NFTs and communities and stuff,
like, normally the sentiment, like, internally super bullish echo chamber outside everybody's like oh you know it sucks um you know but fantasy everybody outside of fantasy
they what if they played or not you know i mean they love it the idea how you know the community
um you know it's always positive things you, when I come across people talking about it.
And then internally, you know, everybody's always bullish. But the passion to, you know,
be able to speak up, you know, and not just like echo chamber and everybody's, you know,
willing to discuss and, you know, it's not about their bags. It's about the community as a whole.
And so, you know, I think that's, you know, one thing just to think of, you know, it's
hard to kind of get that outside perspective.
Sometimes we all kind of get caught up in it all day to day.
But no, yeah, as Manksy said, I think we're good. Just going to
take some time. Yeah, I really appreciate those insights. While we have you up here,
I wanted to take the opportunity to ask, I don't know if you're at liberty of saying it or not.
I've always seen fantasy, or at least the vision that I have for Fantasy is,
I mean, it has a really strong core community.
I've always wondered that, like, you know,
it could definitely build up a marketing revenue stream.
So I just wonder, is that something the team has discussed?
Does it feel like it's not at a point that they could turn that lever or what have the discussions been there?
Because I feel like with the reach that Fantasy has, I could imagine, you know, like kind of like what Kaido has done with their marketing,
like Fantasy could have a similar type of effect, right?
And I could imagine a lot of projects would love to collab or partner up with Fantasy.
love to collab or partner up with fantasy and that could definitely create a good revenue stream both
to like you know grow the team and also to like you know um ramp up rewards so is there anything
you could say on that oh not yet that's um i mean that's been my main focus um and we just have to
get a lot implemented.
We've done little small collabs here and there,
nothing crazy where it's substantial,
where we can add it to the prize pool.
But it's just more testing, experimenting,
kind of proof of concept before we get all these new things implemented.
But I think the power of having between Monad and the core app and tactics,
you're going to have 200, 300 of the biggest pages,
and then more once Cloud starts going.
And then you have 5,000, 6,000 players on the core app,
6,000 players on the core app and then you have, you know, Monad. I mean, just that combined
and then you have Monad.
network effect on Twitter is huge. You know, I think we need to get some kind of numbers and
data to back it up. But I think it's, you know, it's extremely powerful and can be a tool definitely to utilize for revenue.
Okay. Yeah. Thanks. Appreciate that. At least it's good that, you know,
I always thought it was something pretty obvious. So it's good that you guys
are having discussions and, you know, have a game plan to, in the future,
have that as a stream of revenue for the app?
I mean, I have, like, I have people that want to do, you know,
sponsored competitions and stuff that are substantial.
But we got some things we got to get shipped out, you know, tactics,
but also with clout to really maximize that and make it worth it,
you know, for everybody. Yep, makes a lot of sense. And yeah, like I said, I think once you guys
have things set up, like, yeah, like, once you turn that lever, I think it could be really
significant, you know, for everybody involved, right?
Like it'll give such a flexibility for the team to have that strong stream of revenue. Then you guys could decide like how to better, you know, use it and to, you know, increase your bandwidth.
So definitely exciting times ahead.
I wanted to touch on a question that, where is dang it there's a lot of I might have to
paraphrase it because it's from Evan then as in the comments here I just don't wish post it was
on there it is so he says it's cloud cloud basically the scoring algo so clout going to be is there a difference
between the clout scoring and the scoring algo
um i mean technically yeah um but in a sense what works you know as a fantasy hero
will you know work kind of one-to-one with Cloud.
But there's, you know, a few other things because it's not only taking into
account, you know, the other 180 heroes and all that.
But we'll get more details.
We're kind of making sure everything's being indexed properly and the scores
make sense.
And then once that's kind of all settled, we'll get all the details out.
Not too much to where it can be gamed, but how many points there are, etc.
But it's not trying to be something it's not.
It's about being a fantasy top hero.
There's no point in, like, measuring one thing
and then it being different once you become a hero.
You know, so it's all just about virality, fun,
and then, you know, we're kind of working on, like, the keywords and stuff.
So once that's a little bit more fine-tuned,
we can do some more fun things with that.
Bandit, you have your hand up.
Hey, guys.
Sorry, this might be another question
or maybe even something you can't answer.
I don't know.
I signed up to Cloud,
but honestly, I haven't had time to deep dive.
I have a question, like, is the main kind of purpose
just for the hero vote in and vote out,
or is there going to be something else?
And I know maybe you can't answer this, but if you can,
like, do you want to drop any hints?
Like, is it just for heroes voting in and out,
just for heroes voting in and out?
or is there going to be something else coming down the line?
Or is there going to be something else coming down the line?
Yeah, I kind of touched on it.
But we have a couple more things we have to work on.
But it's multi-use.
It's not just going to be solely for heroes and stuff like that.
Okay, that's what I want to hear.
Now I'm going to farm this as hard as I can.
So if there's any other... Oh, 710.
Is that...
Is there anything else?
Or do you want to...
I'm assuming you kind of...
Did your...
Is there updates you wanted to run into too?
Or to kind of...
Yeah, let me see.
The devs are working on the core app right now.
Let's see where they're at.
Okay, not finalized yet.
But as you guys know, season one starts next week in terms of tournament and the rewards and stuff.
ELO's getting scrapped from the site today.
Look out for something if you kind of chased on that.
We'll give some more details.
And then I think main focus is is you know, clout.
Most of the teams kind of focused on that.
We'll work on the Monad bugs a little bit
and Tactics going to be working with Molt
and one of the devs and Travis to get V3 out
hopefully ASAP next one to two weeks.
For the most part, it's ready to go, probably do some internal testing.
And then maybe with a small group, we'll get some free ones going
and just go through the flow.
But yeah, those are kind of the main focuses,
kind of simplifying the app and the site over the next couple of weeks and, you know, clearing up all the bugs, things like that.
So kind of super chill until we get tactics out and then a lot of maintenance stuff and then we got
hopefully some more big things coming early this summer yeah I'm excited about
what's crazy is like you just we just pushed out like you just put out this we
just got this big update right the founders and you put out this huge update um that again just like
with um frags and the wheel and the one scene coming um there's speculation and stuff but
and then also you guys you're already uh it's you're so forward thinking right um
uh like you said there's more things coming this summer. So like there's, that's what I really like is very forward thinking, right. Um,
getting this perfected, then you have something in sight for what's next.
Right. And that's where, you know,
and a lot of people I think forget about it being in this space is we don't see
that a lot. Right. Um, and I feel like this could be the new gold standard,
right. Just seeing, uh, everyone just, you know, deliver,
under-promise, over-deliver,
which I feel like Fantasy does really well at.
Also, we just onboarded two new devs.
I think they're fully up to speed on everything.
So the pace on, like, bug fixes and updates
and all that should start picking up.
Trying to think what else.
No, that's about it.
I mean, we're just kind of getting on a quarterly cadence
every through a couple of months getting something out.
It's, you know, there's no end to the possibilities and ideas.
It's just a matter of prioritizing, you know, what's most important and what will have the most bang.
But, yeah, we're good.
And I know it was touched on yesterday, too.
I just want to touch on this quick, and I'll pass the bandit.
There is, rewards got really fast. Like like they were the fastest time out this time.
Is that becoming more autonomized?
Yeah, I think they're kind of, you know, especially with the hero swaps and everything,
a lot of it's going to have to be automized and just kind of one-click processes.
So the payouts, the ETH payouts, everything's kind of like scheduled now.
And all of that just waits on the anti-botting.
And then we'll have to focus on getting the hero swaps kind of efficient and get that going fast.
But yeah, we're getting there.
It's just a lot of different systems to implement
and get the infrastructure going
so the devs can focus on other things.
So that is super awesome.
They're here.
Bandit, you got your hand up, brother.
Yeah, another question about Cloud.
And you only have to answer if you can.
But if I remember correctly, Cloud was like a whole separate project from Alliance.
Is that correct?
Like before it was integrated into Fantasy.
So this is a two-part question.
If it's correct, like did you guys get any resources on board?
Like did you merge the teams or these?
No, those are um completely
different projects we actually had everything uh branding and stuff uh decided internally
um before cloud.me came out publicly um okay so they actually the the other cloud is a completely
separate thing yeah and i think they just rebranded to a different name called Believe.
Okay, I'm happy I asked because I always thought it was the same.
I thought you guys kind of changed the ideas, but okay.
So, okay, it's completely separate.
Cool, then that answered my question.
All right, and then, thank you, Bandit.
Thank you, 710. Um, 710 is going to have to bounce soon,
um, to do the family thing. So, um, one last run around, if you have any question that could
be answered relatively quick, go ahead and shoot at him. Um, and then if not, we'll jump to the
next segment. Yeah, I guess I just quick, cause I'm sure this is an easy question, but special edition
cards, I think, did get a minting frenzy going, or like when we had that ability, when we
were upgrading cards and burning cards, we got special edition cards.
We got special edition cards.
When next iteration?
When next iteration?
I have a couple artists thinking about some kind of brought it up to already.
Just kind of have to figure out the details.
But I don't know if you guys have noticed, you know, with the marketplace and kind of inventory management,
you guys have noticed, you know, with the marketplace and kind of inventory management,
it's kind of devs are putting things to, you know, maintain the separation between the different
designs and stuff. So that's another, you know, revenue stream possibility, you know, because
the, you know, everybody, you know, pushing into that NFT side of things. People like the unique, you know, designs.
And I think we really have something there.
So talking to a few of the top NFT artists, we can even do fun things, you know, with the community, community contests and stuff.
So there's a lot there that we can do, but we just got to get the infrastructure set up so nobody goes and sells their, you know, one of ones or something on accident.
But as far as the time, I don't know, hopefully soon, but we've got a few other things, but we're working on it.
Great. Thank you.
Great question. Perfect. All right. Go ahead. great thank you great question perfect alright
I was just going to give
710 a chance to say goodbye
since we've held in a little past time
nah yeah you're good
I appreciate everybody
I know it was a bit of a crazy week, but we'll get back on track next week
and nothing but good things coming for fantasy.
So I appreciate everybody and have a good weekend.
Anthony, thank you, brother.
You too, man.
Great weekend.
All right. We will. brother you soon all right we will um so as i kind of said it at the beginning um we're going to
moving forward we'll kind of leave the or leave the alpha and the kind of rewards talk to the end
and we might some weeks like it looks like today we might not even get to the rewards talk
um or like what we did we did it does get kind of
repetitive you know explicitly for the viewers and listeners and thank you for makes you for
bringing that up complete oversight on my end but also so here we have we'll end up going probably
over the hour which is fine but kind of talk about a little bit of well first let's see if there's any other things that we want to discuss among ourselves
real quick before we jump into the alpha kind of like who we're looking at um and then i want to
do a plug real quick uh for the fantasy team as well as um so who is the community manager
of fancy top has donated i believe it's 10 monad whitelist for
different projects to the um show um well five to the show uh tomorrow at the fancy deck building
guide um live stream so we can do a wheel spin um five of them are going to viewers for tomorrow
the other five um well the first five are going to go to uh spun tomorrow the other five well the first five are gonna go to
Spun for the first 25 or the top 25 from the poker tournament will spin and get a whitelist and then
But we'll pick do a spin of everyone listening
tomorrow and All you have to do is like comment so we can get your name
and then be listening live by work
Spin it you'll get your whitelist and all that fun stuff, but it's in the pin tweet
So it'll be 10 a.m. Eastern tomorrow
Just wanted to make sure I didn't forget about that because I seen that so had messaged me
I don't know if it was about that or not
There we go.
There we go. All right, perfect. So is
All right, perfect.
So is there anyone that wants to touch on anything else from this week,
or are we ready to go into alpha?
Did you say alpha?
Didn't you say alpha?
Yeah, I want to hear the next segment.
Unless someone has something.
I guess I want to ask Mixi, since he's here.
Are you abandoning your strategy now that you have clout?
Not yet, but I definitely don't want to risk getting booted. So I have to, like, kind of play it by ear with the season because otherwise, you know, like, I think the first one should be OK because so many people have not posted.
But, yeah, I mean, the clock kind of starts fresh next week.
And, you know, I guess it's what is it? Is it it's four weeks? Season's four weeks and then a next week. And, you know, uh, I guess it's, what is it? Is it, it's four weeks,
seasons, four weeks, and then the bi-weeks. So, you know, uh, I would have, you know, like,
I will finish last in the, um, in at least one of those weeks. So got to see, you know,
how much, how many weeks I can take off and still kind of be above the fold, you know?
Um, so I don't know, I don't know if I, I'm open to feedback. I don't know if I should start off
taking the week off or, you know, uh, that way just kind of keep the schedule. Um, and then if I need to, I'll play three consecutive
or kind of start off on and then take a week off
and then see for the next two.
Because I selfishly already did my decks,
I think you need to be off.
I just don't sit you on these weeks.
I don't play reverse,
so I'm good with if you don't take weeks off.
But there's a lot of – I think that, like, if you went every other,
you're still going to score high enough that it won't mess with you.
It won't take you to the bottom because the weeks you score,
you do really well.
Yeah, I think so too because it's like what's last place is what?
Usually, like, 150 or something, you know, like below that.
And usually I'm like, I'm like somewhere, you know, 50 to like 80.
So if I have two weeks like that, you know,
the average performance isn't going to be in the bottom 15.
So it should be safe.
So yeah, I'm leaning towards taking next week off and then, you know, yeah,
then just stick to the schedule.
It sounds like you're in a swimming pool.
And if you are, I'm jealous.
No, I'm not.
It must just be noise okay it sounds like there's like a like a waterfall
or river behind you oh it's it's my air air purifier i highly recommend those by the way
yeah yeah they're great they always have to pause mine whenever we go live even with the noise
canceling of my mic sometimes it like still comes through so i
have one in my office and then one in basically each room in the house so i pause like everyone
that's on the second floor because they're pretty loud um not pretty loud but they're just enough
that you can hear it we lost bandit who had the birdies tripping in the background so very
therapeutic uh spaces you can hear all these pleasant noises. That's funny.
See, I do not like the sound of birds just because, like, my office,
I have two windows here, like, in my in-home office,
and there's the neighbor, or how it's kind of close for being a small town,
she has a bird feeder on her tree, and these birds go right there,
and they're not pretty birds.
They're, like, the ugly birds.
I don't know what they sparrows or whatever
Whatever the ugly birds are that are just gray and boring and loud, but they're always tripping. I'd like bang on my window to make them go away
Just during spaces and stuff. I'm always scared you can hear them
But at least now I know that people think it's therapeutic so I can just let them let them chirp
But so we'll I'm sorry
We'll run into kind of like who I'll pass it to you guys
first. Who do you guys are you looking at to pick up this week? And are you switching
strategies now? So we'll switch that first. Let's, let's do that one first. Actually,
are we switching? We might not do the pickups today, but we will do the, that'll be on tomorrow
if need be, if we don't get time or time or two but I do want to know right now
because we got a lot of strategists in the
audience so if you guys want to come up for
this part request
and bring you up here
are you guys switching with the drop in rewards
are you switching strategies
and the ELO being gone
I'm going to start
consolidating my decks to higher
and try to really go for top of silver and gold.
I just think that's the only way to get a return,
ETH return right now.
But it's going to get a lot harder, especially gold now.
So you aim for E3 Rewards, right?
I go for frags.
I don't care about E3 Rewards.
So on the E3 Rewards, I know the amount changed.
Did the distribution change at all?
No, I don't believe so.
I think it did, and I thought it did.
Well, the distribution for total numbers haven't changed.
Yeah, so it's still X through X.
So the same places get placed out.
It's just they're smaller amounts.
I believe so.
Let me look.
I know it was for frags anyways.
And I thought ETH was the same, but let me double check on that.
Yeah, actually, they removed the table.
I don't see it.
So from my understanding in talks and stuff is it was basically just the amount is different.
It's still going to be the same placement payout.
So 100 to 115 elite gets 0.01 ETH.
115 elite gets 0.01 ETH.
Okay. Yep, so it's the same
distribution, just smaller amounts
per distribution segment.
So just like before where it was
X through X got this much ETH,
it's X through X still, but they get a smaller
amount of ETH.
Yeah, so it's still...
At the top end, though, it's not
as equal. Like, first, third,
don't all get the same payout.
The minimum, the last number ranked to get ETH is the same.
Yeah, that's kind of what I was saying.
So is the top three changed to where first, second, third are different?
In gold, it's 0.2 for first, 0.17 for second, and 0.15 for third..5 for third hey bro we're gonna just real quick let's have
jump on the stage uh let's let him touch it on it real quick just because he's had a lot to do
with like the actual payouts and stuff well you know a lot more about it you're more core team
than the rest the rest of us. I need to check this.
This doesn't see if it's 100% right.
But if you go to the Fantasy Sheets tournament rewards
history page, you can see over across all the mains,
like the total ETH payouts.
And then there's a little chart you can click on.
In that chart, you can see a table
and see where everything's decreased.
So yeah, like an elite in gold, you can see a table and see where everything's decreased. So yeah, like an elite in gold, you can see
instead of there being 1 through 3 being the same ETH payout
and 4 through 6 being the same, and 7 through 9,
it's more gradual or stepped in that aspect,
which is going to matter a lot, right?
Before, you could have placed third
and gotten the same payout as first.
Now you really need to shoot for for higher more competitive decks
which is going to bring the price of mid rares higher in my opinion um like mid rares and higher
up like so your tier one and tier two cards are going to be more expensive than your
than they have been before
right um especially for i think it's gonna be hard to play for top gold right because gold's a
capped league so each week's gonna be different so i think prices are gonna go up especially
like with the 45 day um you know score the uh for inflation or whatever you know we're not seeing as many
mid-rares so less mid-rares less high-end cards on the market are being minted right
in addition to this i mean price go up is what i'm thinking um maybe i mean for the higher end
cards right um correct me if i'm thinking's wrong. I'm just brainstorming.
Yeah, in some chats,
I'm already seeing people trying to consolidate.
I like to be a little bit more conservative.
I want to see how things play out a little bit
before making any big moves.
I've been able to increase my farm, so I'm pretty happy with it.
So we'll see how this week goes, and I'll let the numbers come in,
and then I'll adjust depending to what happens.
Thank you. Macy, what's your thoughts thoughts are you changing your strategy at all
yeah i agree with that yeah i'm gonna do the do the same not change uh see how it goes and uh
yeah we'll decide based on that
it's pretty much what i'm gonna do too uh it's because i i don't didn't really chase after the
eth rewards because even if i got eth rewards he just went back to cards anyways um and the way i
see my frags right is they get sold whatever i pull and if it's not something i'm going to use
i'm gonna i'm gonna sell it right i'm gonna list it and then turn it into eth right and then buy
cards with it so in the end they all turn to cards, whether it's ETH
or frags, they turn into more cards for me.
So if I'm still getting frags, I'm
happy. And I don't
believe frag numbers changed.
yeah, that about
does it. So this week, we're going to
tomorrow on the deck building series we will touch on hk
and i um we'll touch on the all the alpha and all that fun stuff or the deck building
yeah strategy all that fun stuff um also um if you haven't already or if you've seen his post hk is now a father um of a one day old
so big shouts to the frog and uh yeah so i'll pass it around just for any final thoughts and
we will see you guys tomorrow and then again next week thank you all for hanging out and thank you
for the panel makesy um mlo 710, Bandit, AIBRA, everyone.
Thank you, guys.
Thanks, guys.
Have a good week.
See ya. Music