Thank you. Hey, everyone, and welcome.
I'm Austin from the Uniswap Growth Program and we're talking to some of the most exciting
teams building on Unichain and Univ4.
Today I'm joined by Jimmy from the Unimon team, also known for launching one of the
favorite base GameFi hits, Tokimon.
Unimon is one of the first fully on- directly plugged into uni v4 hook and is now
one of the number one uh hooks on uni chain so we're going to deep dive on how the game works
and how unit v4 is leveraged and what the team learned along the way from building Tokimon. So Jimmy, welcome. I would love to learn a little bit more about you.
Definitely. Thanks for having us. Really excited to get on here and talk about what we've been
working on at Unimon. It's been really exciting to build on Unichain.
Yeah. So I guess like what was the reason? What was the excitement about building Tokimon?
Yeah, so a Tokimon, the team, we've always been big fans of role playing games, especially
online, we grew up playing, you know, RuneScape and World of Warcraft, as I'm sure most people
So we wanted to try and bridge that experience to on chain and really build something truly
unique as there's just so much you can do with the gaming space.
And so with that, Tokimon is about six months old, but we've built it into one of the top five games on base.
It's been featured multiple times on the Coinbase Smart Wallet, as well as it's been recipients of the base builder grant and the Optimism Grant.
It's been recipients of the base builder grant and the optimism grant.
And we're just continuing to build it out as we really get it to where we can play multiplayer,
where you can see other players in game, meet with them, talk with them,
as well as really introduce some leveling and grind mechanics to build skills
and really be able to make and trade on chain items in game.
And with that, we really learned just the nuances and mechanics that come with on chain items in game and with that we really learned just the nuances and
mechanics that come with on-chain gaming because especially compared to like typical games or web 2
it's very different from the user experience since you have transactions and you have to get things
on chain without really interrupting that experience making it enjoyable for the user
and so with that we've really ironed out how that process works. And we always
wanted to be innovators and first movers. When we see something really new come, that's going to be
a big part of the future of blockchain and crypto. And we really saw this with the Uniswap V4 pools.
So with hooks, I know they're still relatively new as a lot of builders are still creating them
and getting them rolled out. But we wanted to be the nfts within a uniswap v4 hook and also to build the first game on it so um and what this
we've also been everyone on the team's been long-time users of uniswap i know i've used them
for i don't know how many years now since i first got into defy but we really wanted to build the
most uni maxi product possible.
So we're building on UniChain.
UniSwap Wallet is the main integration.
It's through a UniSwap V4 hook, and it's Unicorn Profile Picture NFTs.
So we try to think of everything we could to just go Uni.
So how does a game and a hook work i feel like that's a lot packed in to uh to a unity for hook definitely so um the way it works it's actually um for the nft minting
process it's fully through a v4 pool um it actually makes the minting process much smoother
as you swap eth into um the lp which has our um token, which we'll touch on in a bit, which is the utility token for the game.
And as you swap it in and the thresholds hit for the minting amount, it mints you in NFT as well as when you get the tokens.
So it allows us to do that in just one transaction that works super seamlessly on chain.
And it's really a cool way to allow users
And right now, currently the minting process
is the main part that's on a Uni v4.
The game itself will still be on chain,
but it won't be through the UniSwap v4 just yet.
Yeah, I feel like there's so many different use cases
going from Uni v3 to UniV4, the possibilities are endless.
So it's kind of great to see these creative ideas,
especially launching on Unichain as well.
What was kind of the core vision behind Unimon? I mean, you already have Tokimon on base.
What was the reasoning for the extension?
Yeah, definitely the biggest thing. As I said, we wanted to be first movers and really do something
with this new innovative product. Especially our developers are always looking for ways that we can
innovate on everything. So really seeing Uniswap B4 roll out and no one had made NFTs through them yet. We really wanted to do that as well
as have it launch on Unichain and be big movers there. And the
thing we saw that we really learned with Tokimon is that
not only do people like getting unique artwork, but they really
wanted to have a game utility, which is still pretty rare in a
lot of spaces. So with that that we wanted this to not only
be an nft collection that has really cool unique art with literally millions of combinations that
can happen with your uni mon but also to have a game cycle with it to where you can get your art
and then you can go and battle other players for eth prizes and then at the end all that is stored
on chain through the metadata so the winners will be immortalized and always have that record of being part of unichain history okay wow so i guess why
did you decide to build on you on top of uni v4 like i feel like it's very innovative and very
different but is there a particular reason why okay uni v4 is the place we want to build this game?
Yeah. So we definitely see Univ4 as being the next big thing in blockchain and crypto.
As I said before, it hasn't been too many movers on it. So we wanted to try it out and see just how that would work. Because I'm sure in the future, it's going to be even more innovated
on and developed by other people. But we wanted to really like make that mark in the Unichain history of being the first and really showing people what can be done
with that. And especially with the minting process, as we've done different minting on base
through Tokimon, it was nice to see you be able to swap through the LP and then hook that minting
on there. So it really helps just build out that process yeah i mean you guys have gotten quite a bit of traction too i think you're the the number one hook on unichain right now in terms
of volume and tbl i know both of these things are relatively new but congratulations on that
that early traction thank you yeah it's awesome to see and you know just as time goes on i'm sure
just going to keep building and building oh for sure so maybe because i know
you guys are in the first phase maybe if you wouldn't mind like sharing your screen and kind
of walking us through like the different phases and how like just give us a quick demo of this game
for sure wait for it to get pulled up there there we go can you see that okay yeah i can see good awesome so
yeah as you said we have three phases with unimon um and each one of these are all detailed in our
docs which you can access from unimon.app which is our site and i'll go through those in a minute
but i'll give you an overview of just how it works so we have our uni v4 pool here so when you come in you can go and swap your
eth through the pool each unimon egg is 0.0111 eth and for each one you put in you'll get your
umn tokens which are a utility token they're not meant to be a speculative asset but we'll use
those in game for the unimon and then you also get your unimon eggs so once you get them minted
we have the next phase which will be hatch and so this will be reached once we mint out
either after we get the soft cap which is 5 000 and the hard cap of 10 000 and then from here
you'll use the umn tokens to hatch your unimon And the more tokens used on each one,
the higher chance of a higher level they have.
So they can range from level one to level 10,
with level 10 being the strongest
and having the highest chance for better traits.
And there's also strategy involved
as after everyone has hatched them,
we go to our third phase,
which is the battle or the war as we call it.
And with this, all the uni mon will battle
you'll battle once per day and at the and every time a uni mon loses it goes into a faint state
and so with that you can use your umn tokens to revive a uni mon um and you can revive each one
up to two times and with that the higher the uni the Unimon, or the higher level of the Unimon,
the more UMM tokens required to revive it.
So this is where the strategy comes in
because the UMM is gonna become super scarce in this state.
So you'll have to strategize between how many you use
to hatch and level up your Unimon
versus how many you save to try and revive them later on.
And then once we get down to the final 32 Unimon, they'll receive the first round of ETH prizes. And then from there, we get down to the final 32 unimon they'll receive the
first round of eth prizes and then from there we'll go to the final four which get an even bigger
eth prize and then until we get to the winner who gets the largest eth prize and i'm really excited
for that because we have a whole bracket view planned to kind of have a tournament style and
it's going to be really exciting just to see um who wins and who's left at the end so how many battles are there
going to be in this i feel like it's an ncaa style march madness mega bracket yeah how many
unicorns are going to be there and how many battles are going to take place so the cool thing
is there isn't a set amount of battles as it depends on how um people battle
versus how many revive because you know if everyone uses their umn tokens to hatch there
won't be any revivals which cuts down the amount of battles um and then also users will have to
set up a fight every day for their unimon or it'll automatically faint so depending on how active
people are with doing that it'll determine the amount of total battles but it'll definitely be
in the thousands so it's going to be a lot of engagement on unichain once we get to the war
phase oh yeah so do you have to like sign every transaction to kick off the battle with your or
is it with your unimon or is it all automatic so it'll have to be a transaction
but we're working on a way to make that as seamless as possible you know if someone gets
100 uni money don't want them to have to set and sign 100 transactions so we definitely want to
make it as good for the user as possible okay wow all right that's super interesting. Do you have any, I guess maybe a question is like,
can you go back to the mint section? Could you maybe talk us through a little bit more about the difference between the UMN and the eggs? From what I understood, the eggs were
what's going to be hatched in the second phase. And the UMN is kind of a token that you can use to make it your hatch better.
Or maybe you provide a little bit more color than Jimmy?
Yeah, no, you're totally right.
Right. So the eggs that get minted, those will be the Unimon once they hatch.
So the eggs that get minted, those will be the Unimon once they hatch.
And with that, each egg minted, you get the UMN tokens as well.
And so we have it set up so the earlier people mint, the more they get.
It's not a huge difference just to keep gameplay fair.
But the early adopters that are minting their eggs in Unimon will get a little bit more UMN.
Any other tokens are not meant to be a speculative access.
They're meant for in-game utility.
So you'll use them on the eggs to hatch.
And then you can also use them in the war phase to revive any fainted Unimon
So there's definitely some strategy.
What, what can you give us any alpha Jimmy on like,
should you be stacking up these humans or should you just be like putting them
all into one egg or, or how are you thinking about it?
Yeah, I know. I've, I've been thinking about that the past few days.
Cause whenever I play games, I definitely try and go for a balanced build.
Just to kind of try it out.
So I think my strategy is going to be using half on Unimon.
Um, cause I really want to get some rare traits too. I've been working on
and I really want to get those cool traits.
So I want to get a few as high levels
possible but also save them for the
war phase so I can revive
any of my cool Unimon who have died.
Okay, that's definitely going to be a tough decision.
after the war has started can you go back to phase two and hatch or is it completely done
no you have to hatch in phase two so it'll be a um about a week we'll give people time to hatch
are you guys gonna have some sort of like leaderboard or a way to showcase like how many
people have hatched and what they have because i feel like then that information you can kind of see oh do i want to
hatch or do i want to take my beefed up unimon and send him into to battle to revive as many times
as possible yeah we're working on that um with ghost graph actually they're a pretty big project
on unichain but yeah leaderboards are going to be important definitely want to get the competition working on that um with ghost graph actually they're a pretty big project on uni chain but
yeah leaderboards are going to be important definitely want to get the competition flowing
to see who's the top dog okay all right i'll be looking out for that um yeah i guess what is there
any significance to the the traits that you guys are going to have do you have any that you can
maybe showcase or um are those going to be
important factors in in the actual game later on so they will be due to the rarity um of the
unimon itself so there's quite a few traits that are you know only like 0.05 percent of unimon can
have um and the more umn tokens used on hatching the higher likelihood you'll have of
getting those rare ones um they won't directly correlate to better advantage in battle that'll
be due to the level of the unimon but um especially once the unimon is minted um the rare traits you
have will show up on open sea and you'll be able to see which ones that have the rarest unimon so do you think there's
going to be like an aftermarket like uh after phase two i think it'll be interesting because
i think there'll definitely be people who want to keep in the war who will want to try and uh
buy some unimon maybe there's all fainted or they didn't have a chance to get in but want to now so
i think that'll be really interesting to see as people try and trade them and then i'm sorry and what and umn it's not a speculative asset but it can
be traded so if somebody needed more there could be a way that they could get it from another player
if they wanted to set that up interesting so um okay let's say the price, I'm just thinking out loud here. So the price pool is how much, how much is the price pool at the end?
It's here, let me pull up our documents.
So it depends on if we get the soft cap or the hard cap,
just because there'll be more ETH to give out.
So if we mint all 10,000, which we're aiming to do, it'll be a total of 40 ETH that gets rewarded
with the final 32 will get 0.5 ETH each. The final four will get additional one ETH.
So they have 1.5 total. And then the finalist winner will get 21.5 ETH.
most winter will get 21.5 ETH.
So quite a big payday if you can manage to come out on top.
So quite a big payday if you can manage to come out on top.
Okay, so how will you know,
when will this be decided
if it's the top one or the bottom one?
So this, the bottom one here is if we are
And we currently have that within the first 30 days,
but depending on how everything goes, it might We currently have that within the first 30 days, but depending on how everything
goes, it might be shorter than that. If we can get up higher or longer. We originally just had
30 days, but we're still setting up a lot of additional marketing. So it'll be within 30 days.
We should have the answer to this. Oh, that's awesome. so um okay i because i was just thinking out loud it's like um
once you get your unimon into this like final bracket you could technically sell it on open c
for it's probably like pretty close to one eth or if you make it into the final four and want
to hedge your bets you could essentially sell it for, you know,
maybe four or five ETH rather than trying to win the 20.
It's going to be really interesting to see what kind of strategies like
So how, how do the in-game mechanics work?
So currently it'll kind of be similar to how we have it set up with
can um battle if you played that um but we'll have it set up to where you can set up each day um
which unimani you want to fight and then once that gets set up in the transaction it'll all
go through at a certain time and then after that it'll show who won who lost um okay and we're
working to get a full gameplay out uh this week just so
we can show to people what that'll look like oh nice looking forward to the demo yeah i think
because essentially in tokioh if i have it right it's uh it's it's like you choose your style
that you're going to be going against and then you'll have one some styles are better than the others like rock
paper scissors um and then it's essentially your your level your rarity is going to be more
important than than one or the other yeah um if you can pull my screen back up the fighting style
is going to be a little different for this since we have the set levels um but under the battle mechanics in our docs you can see
it's determined more on the level of the unimon so the higher level you are the higher percentage
you'll have in that fight but it's not determinant it's all up to odds so it could be we could have
it where level one upsets a level 10 just depending on how the randomness pulls out so
it's going to be exciting to see because even if you did level one or if you up to level 10 just depending on how the randomness pulls out so it's going to be exciting to see because even if you did level one or if you up to level 10 it's not guaranteed that you'll win the
fight so someone could sweep the floor at the level one if they have uh the rng in their favor
gotcha are you guys gonna keep the um mints still open while going into the hatch phase like if there's still some that haven't been
minted, because I can see some folks like if they didn't get a level 10, they're just going to keep
on minting until they get one. Yeah, so currently, once one phase is done, it'll be closed completely.
So once we hit the mint caps that we're looking at from there you won't be able to
mint anymore um and all those will have to be hatched so it kind of helps you know if we don't
hit the 10 000 it still limits heavily after so that does help in a way to create that aftermarket
for unimon as well if people come in say oh i wanted to get in you know people could list theirs
or go about it in different ways but once one each is done, you won't be able to go back.
So it kind of helps build up that scarcity as well.
Well, I'm going to have to emit some more Unimon then.
We got here's control of some of the traits.
So we have different elements you can get like fire leaf.
There's also a lightning one that I'm going to get posted this week.
So how are you guys looking forward to expanding this?
Like the, because you guys have Tokimon, now Unimon.
What's the metagame expansion look like for you guys?
Yeah, so with Unimon, it's meant to be a short term game cycle. So because we wanted to have, you know, a really good profile pick NFT collection, but also really wanted to add in those game mechanics, because a lot of people find that refreshing. give that utility right off the bat that people can uh battle to win prizes and then can also have
So with Unimon, it's meant to be a short-term game cycle.
their um their winning record immortalized on chain through the metadata so currently um once
we go through the war phase that's all we have planned for unimon once the winners are decided
and then from there um you know unimon will have its uh place in Unichain history as being that first NFT in a V4 hook.
And we just plan to have it like that for now.
We're not planning anything more.
It's more just to be a cycle to determine who the winners are.
But possibly in the future, if there's a lot of requests for more things like Unimon,
it'll be fun to explore more of like a season style like Crypto the Game had
to where we can try and do similar games in either a different ecosystems or find ways to innovate
upon the Unichain ecosystem. But currently, we just have it set as a short term game to really
get out there and be the to do something new on Unichain as well as be those first movers.
I'm looking forward to seeing you guys build more is there any interesting um marketing or
growth tactics you guys are looking to to do in like the the hatch or the war phase i could just
see you know some folks live streaming this as they're they're going through it going to war
yeah i would love to see a uni mon stream yeah we're definitely um planning some pretty creative
Just because especially after that, it's going to be, you know, super scarce with Unimon.
So we're going to kind of go all out in terms of crazy marketing ideas.
Just to see what we can do and really build up that hype.
Because especially once we get the bracket view, it's going to be nice to see just the finalists. And we definitely be a good thing to live stream those final fights.
Yeah. So what when's the last day people commit, um,
So currently, um, it would be towards the end of April. Um,
we haven't set the date yet cause we had more of a soft launch to get
everything out. Um, but we'll definitely be advertising that on, uh,
Okay. Awesome. We'll be looking forward to it.
Well, Jimmy, I appreciate you hopping on and walking us through Unimon,
being the first project within a V4 hook or first game within a V4 hook.
Excited to see that early traction you guys have had on Unichain.
Is there anything else that you guys wanted to tell the listeners?
Yeah, some alpha I actually have for you.
We haven't announced it yet.
We're going to be announcing it tomorrow,
but Unimon is actually available in a Farcaster frame.
So you can go directly to Unimon through a Warpcast frame
So I don't know if anyone's done V4 on the frame yet,
but it was really cool to get that
and we're gonna announce it tomorrow.
Well, yeah, drop the frame, tag us in it,
Well, and Jimmy, I appreciate you hopping on,
coming on here and walking us through Unimon.
Where's the best place for people to follow you?
Yeah, you can follow us at Uniman app on X.
And also join our Telegram if you want to get more in.
But if anyone has any questions,
you can ask them in Telegram or on X.
And we're looking forward to getting all this out i can't
wait for the war phase it's gonna be so fun just to see everyone fighting their unimon yeah it'll
be hot defy summer all over again yes it will it's gonna be exciting but thank you for having me
it's a lot of fun likewise jimmy and that is our one of our first episodes episodes for like our call to ecosystem with the Uniswap Growth Program.
I wanted to thank folks from Unimon and Tokimaw
and we'll be pushing out streams almost every week.
Thank you all for coming and see you next time.