🌱 Chia Weekly #DataLayer Special 3 - Michael Taylor #DataLayerMinions

Recorded: Jan. 24, 2024 Duration: 1:01:58

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And we're going to be talking data layer with Michael Taylor.
He's on the way.
He's going to be here in a couple of minutes.
And the big news, I'm sure everyone knows,
it's a small world, the data layer NFT industry.
There's, well, actually tens of thousands of NFTs
linked to data layer already.
But in terms of collections that represent the data layer,
I think there's just one.
And that would be the data layer minions.
Michael's project, which he announced last November
during the long in-depth space we did with Michael Taylor.
If you want to hear Michael Taylor talk in long form,
go back and check that special.
That was Michael Taylor back in November space.
Anyway, the data layer minions have
been put on sale on the last few days.
It was teased or at least announced
in last week's special, week two.
And they're up.
And last I checked, over 20% have sold.
Last night, a big one sold for over 50 XCH.
I can't wait to get Michael's opinion of that,
because, well, what must it be like that someone
pays over 50 Chia for an image really representing your vision?
So it's going to be amazing to ask Michael that.
And OK, so the current trade, OK, this
is the number of trades, 2,399 in the last,
I'm going to say about 48 hours, it may be a bit more.
But that's trade.
So some have been bought once and traded maybe once or twice.
But in terms of total sales, it looks like 20%
roughly of the collection has gone maybe up to 25%.
So that's really good.
Minions is Michael's vision.
And as we explained in the past, he wants to really create
a data layer Minions army, even though it
talks about raising funds for a developer in actual fact.
I believe that when Michael talked in the space,
the core reason for the Minions collection
is to get the community going, get people thinking of themself
as someone who's helping build the data layer.
So handing it out to top developers.
Some of the top developers are in the collection.
They've got their faces shown.
In fact, it was Michael's NFT that sold for 50 Chia.
It was auctioned, the biggest auction in Mint Garden auction
histories.
So that was yesterday.
I believe the man himself has entered the room.
So the 50 Chia man himself has requested to come up.
Let's get Michael up.
It always takes a few seconds for the thing to approve.
So I'll pause for a sec.
OK, accept it.
And I think here he is, the master of the data layer Minions
Michael, how are you doing today?
Good, good morning or good afternoon.
I keep doing that.
It's all good evening, actually.
I'm drinking whiskey.
I know you like the odd glass, so I thought,
why not drink when you can't?
But welcome, Michael.
How is it going?
And I was just saying that the 50 Chia auction,
the biggest in Mint Garden history,
how does it feel to break a record there?
I was pretty awesome.
Yeah, I have no words.
It's pretty awesome.
I was just happy it got to 10.
And then it just kept going up in real time.
So I was like, wow.
But yeah, it's actually 55.55, I think.
It's going towards funding the development.
I'm going to be using it to help bring some people
to do different projects here and there to help us get
this stuff out faster.
Because one of the things that's been driving me nuts
this past year is I can't code fast enough for the stuff I
want to get out.
And there's so much to get out.
Well, it's a great position to be in better than not having
enough to code.
So just get a price check.
Did you say it was 55.55?
Yeah, I think that's what it was, if I remember correctly.
Did that include the royalty fee?
Or was the royalty on top of that?
With including the royalty, it was about 50.58.
Oh, so close to 60.
So that sets the goal for someone else to break 60.
But well done there.
55.55 in Thai is pronounced ha, ha, ha, ha, ha, five.
So yeah, congratulations, my friend.
58 odd cheer for that.
So how do you feel about the data layer minions?
The floor's yours.
I've got questions for you as always.
But whatever you want to say, take it away, my friend.
I just wanted to say thank you to everybody.
This completely blew away.
I came in here with no expectations.
I just wanted a fun project to raise data layer awareness,
potentially raise a couple extra dollars for development.
I thought maybe a few of you guys might chip in.
Win-win, you get NFT, the duty to the cause.
And it just kind of blew out of the sky.
I'm floored.
I'm still having a hard time believing
the attention that it's got, because it's just been wild.
Just thank you to everybody.
Thank you, thank you.
You're the top star in the industry right now.
It's seen, it's represented there.
So amazing.
And I was just saying just before you came up
that I think the main concept of the minions
wasn't even necessarily raising funds.
That's almost an extra or hand-in-hand,
but it was to create this kind of collection
that really lit the community up.
And this was all your idea.
You announced it last November.
So yeah, could you explain the ethos of the project,
I guess, and...
Yeah, well, I have this...
I mean, I've been talking a lot about the Dignodes
that are coming up.
And like I said before,
the Dignodes are currently fully operational.
It's just missing like one critical part.
So right now, your Dignode,
you can install it.
It runs Data Layer.
You can subscribe just to your store
or create your own store.
And you can go to...
Someone can come to your Dignode
and you can see all the Data Layer content
in the browser that they're hosting.
So it's kind of like a clone of the Data Layer link service.
The only thing that's missing right now
is the ability to tie all the nodes together.
So we created the server coin for that
so that if you go to a Dignode
and ask for Data Layer content and you don't have it,
the node will query the server coins,
find a peer that has the data you want
and redirect you to it.
So that way everything just acts as a mesh network.
So that's kind of like the concept behind it
was this mesh network
where I start calling it the Data Layer Army.
And I was trying to come up with...
I was trying to come up with a concept
to kind of visualize that,
hey, we're building an army of nodes
to power this next generation
of consuming each other's data.
So I kind of like...
That kind of like morphed into like this minion army concept
and kind of went from there.
So that's kind of what it all represents
is this army of nodes
that we're gonna build out soon.
Army of nodes, I love that.
And I think this is the first time in history
a collection's been released that makes the buyer
or the observer, let's say a part of the army,
let's say, but actually building something.
You're not just releasing the image and saying,
let's make a community later,
but the community is building with Data Layer.
And this is an iconic representation of that.
I think that's true value.
Going back to the 55.55 price,
I think that you get more of a gauge
of the whole collection from...
I don't think it's technically the one of one,
but let's just say the one with view on it
is the most valuable because for obvious reasons.
So I think that that 55 price,
I think that's a really good representation
of what people see and what you're building.
Like that's the true value.
People really see it as higher than what you'd even expect.
So I think you deserve a lot of credit for that.
Yeah, I mean, I kind of came to the same conclusion
like that shows me that I got expectations,
I got to fill.
So we're gonna get this out
and it's gonna impact everybody, I know it.
Like I've been excited for a long time.
And I know that the thing that drives me nuts
is like, especially in Twitter,
it's hard to really put up the whole picture.
And I think a lot of people are starting to
put the pieces together and get it.
And that's exciting.
When I released the Dig node,
I'm also gonna be releasing a white paper
that fully explains with diagrams and everything
how the whole system works together.
So hopefully at that point,
like for those that are still trying
to put the pieces together,
like they'd be like, oh, that's it.
And then, and just completely be sold on it.
Because like I said, I think this technology
can be so impactful.
I'm just so excited about it.
Yeah, I echo that absolutely.
I can't wait to start using it and telling stories with it.
I'm almost there.
I've just finished minting space alien.
So thanks to you, that's on data layer as well.
And I did give you a call out in the item description there,
saying thanks for helping out with your music
and buying the first NFT,
but space aliens is on data layer
because of what you've done.
And the data layer link service,
which works so well in the metadata,
but you just click it and the image opens
from the metadata.
I think that's a wonderful thing you added.
So yeah, yeah.
And any other thoughts about the minions?
There's lots more to talk about,
but it must just be taken you by a surprise, I guess.
Crazy action.
Yeah, it's really cool.
Yeah, I don't know what to say.
I'll say like, you know, just thank you everybody.
I'm glad that, and I'm glad everyone's enjoying them.
I'm seeing minions everywhere now.
That's really cool.
So I'm so happy everyone's enjoying them at the same time.
Was it your concept of that style of image?
Did you roughly create it?
So I teamed up with an artist at my church.
He was starting his own art studio,
and my dad asked me if I could give him
some business and stuff.
So I started passing small projects his way.
So we spent a good couple of weeks
trying to come up with concepts.
Early on, we knew we didn't wanna do AI generated,
but we were trying to use AI for inspiration,
and it was just failing over and over again,
because the second you put in minions in AI,
like you get something that looks like Pixar minions,
like there's no way around it.
Eventually, we got something that kind of looked
like what I was going for, and he came back,
and he said, what about this?
And I was like, yes, that's it.
And that was that first concept I posted back in November,
saying like, this is the NFTU collection we're making.
That's awesome.
So it's a handmade collection,
because AI just wasn't up to scratch.
Yeah, AI couldn't get Pixar out of their head,
but I didn't wanna do AI in the first place.
You know, there's some great AI collections out there,
but I thought just for, in my collection,
I wanted a personal touch to say like,
hey, these were created hand-drawn by somebody.
I just, for me, that was powerful.
For a collection that I was doing,
that's the quality I wanted.
I'm not saying anything against AI collections,
because there's some awesome out there,
but I just wanted it to be us drawing them,
because I thought that kind of showed our passion
for what we're trying to do.
We wanted to reflect that in the final result.
I think that's a great footnote from history.
People should not forget that,
is that a great developer had access to AI,
but because he, you want to do it perfectly,
you said no AI will just do a 10,000 collection,
let's say the old fashioned way of a few months ago.
But yeah, that's really great to hear.
So you gave some opportunity
to basically someone at your church,
and this is his collection,
with your vision, I guess, for how it looks.
Yeah, yeah, and I included,
so him and I are splitting the royalties, 50-50.
And he wasn't priorly like that really knowledgeable
about crypto and his whole experience has just blown his mind.
And he's like, I can't stop hitting refresh
because every couple of minutes,
some more mojo shows up in my wallet, like this is insane.
Wow, yeah, it must be, because he's on his computer
and it's like, that thing is 2,000 trades, right?
So it must have been...
Oh, yeah.
So yeah, it's, I mean, I know it's gonna slow down,
but like it was just really cool in real time
for him to see the attention
that what he helped build was getting.
It's because he's on a Twitter
and he's not in the community.
I'm trying to talk, you know,
want him to get into it and stuff,
but so he's like, he's not in the community.
But so he didn't have the same window as I did.
All of a sudden, he just,
I told him to open up his wallet
and he was seeing the stream.
He was like, and he was just like completely floored.
Like, oh my gosh, like, what have we done here?
You would think he would have a budding career
in the Chia ecosystem just based on the iconography
of being the person who did this.
This is like...
Yeah, I got to get him involved.
I definitely do.
I'm trying to.
Yeah, hopefully he won't be too successful too soon,
like a child star or something.
But yeah, I think the collection looks so good.
The rarity has done really well.
It's simple, but still there's depth.
And also the fact the characters are small is really cool
because having 10,000 sort of small character robots,
which AI probably wouldn't have worked.
The eyes would have been too human,
but these have really cute robot eyes as it should.
Yeah, we were going for that.
He actually asked me that exact question, like...
I told him to make it like more cartoony eyes,
like a little bit of personality over like hard edge,
like soulless staring at you from the abyss kind of look.
Because he had a couple of different concepts.
We ended up going with the googly eyes.
I just wanted something to be like kind of quirky and fun,
like not too serious, just something fun.
Yeah, it's brilliant.
I'm looking at Mint Garden 430.105 XCH.
That's just total volume.
Great stuff.
Number one as well on the...
Yeah, you are.
You're top of the Mint Garden charts.
Chia Friends is down in third.
Chia Network is third.
That's fairly rare.
And Chia Friends lost gifts.
Mystery is second, but...
Also, I thought I'd briefly touch on the SVG file
that you had chosen and why the SVG file.
Also, you said it's scalable to infinity.
I didn't know that before.
And also, chunks roll as well.
I can break that down into three parts,
but that's what I was thinking.
What's the link with SVGs there?
Well, I knew from the beginning I wanted it to be SVG
because vector art, you know,
you know, the resolution maintains itself
no matter what screen you're on.
And I worked with Chunks, you know,
trying to get his collection in the Chia browser.
Like, Chunks was like my guinea pig collection
because it was a public one that I could access.
So all this stuff from the original web2 gateway
to the Chia browser, to the data layer link,
to the daily storage.
I was testing everything on Chunks's collection.
So I had already seen that he was doing SVG
and I didn't know before that you could do SVGs on NFTs.
I mean, I knew you could,
but I wasn't sure how much support across the ecosystem
because you need the viewers to be able
to read them in properly.
So in a sense, I knew that was possible.
I immediately knew that that's what I wanted to do.
And then when I told Chunks later on
that I was working on SVG NFTs,
he started giving me some advice.
You know, here's the technique to do it.
I ultimately didn't end up using it,
but he had like a Google sheets
that helps compose everything together
while creating the metadata.
So I used his technique for attaching,
for generating the metadata from the layers
that were composed together.
He adds the attribute name to the ID of the layer.
And then the JSON metadata is generated
from the IDs of all the top G path or G components.
So, you know, he definitely helped out a lot.
And honestly, I wasn't thinking about
the metadata generation until the last minute.
So I'm not even sure how I would have done it
if he hadn't given me that little piece of wisdom.
Well, that's Chunk.
Then again, Chunk is all over Tia in the early days,
stepping in at key points.
It's interesting how people influence other people,
but it's not in a predictable way.
You could not have predicted that him doing that
would lead to at this moment in history,
you with another idea doing this
and it working together.
So I think that's-
Well, everything builds up on each other.
I mean, that's the great thing about,
I mean, especially this is with crypto
and technology all together,
like we're all building on top of each other.
And that's why the community is so important
because the more ideas that get intermingled,
the greater things become.
So we wanna get as many developers and artists as we can.
And the bigger the community,
the more successful everyone will be.
Absolutely.
And just a quick mention that recently Twitter has,
Twitter Spaces has changed the system of doing spaces
where there's now an incognito mode
that doesn't register as a live listener.
So it's not clear to know how many people
are listening anymore.
So there could be hundreds of people listening
alongside this.
And in fact, last week, that's what happened.
So there's been a lot of replays
of the first two week spaces.
I guess it being an hour helps a bit,
but people are really interested in the data layer.
I think you've lit lightning in a bottle
and it's really exciting stuff.
Yeah, the SPG, going back to that,
that's scalable to infinity.
So that means that data layer minion that you have there,
I'm talking to the person who owns one at home,
I'm talking to the person who owns one at home,
that has a wide variety of uses.
What are some of the ways you think people might use it
in the real world?
I don't know.
I mean, it's SPG, it's vector art.
So you can, that's great for things like print and all.
I'm actually kind of considering like making myself
a little mug with a robot or just for fun.
Maybe I'll create a cafe or press account
so everyone can buy a mug if they want.
I have, actually, I'm starting a collection of NFT mugs.
I have the compression heads mug.
I drink from that I miss every morning.
It's one of my favorite mugs.
So I'm going to go ahead and do that.
I miss every morning.
It's one of my favorite mugs.
Shout out for compression heads.
So they've got a mug line of that.
Yeah, yeah.
As soon as he put it out on Twitter, I was like, bye.
That's David, I think.
I think that's who I referenced in the PNG file
to promote this space.
You may not have seen it,
but there was a, after you launched the minions,
he did a pointing upwards emoji.
And so I sort of dropped it in as if it was pointing
to the name of the space.
So I think that's David Decato.
Is that right?
Yeah, I think that's right, yeah.
Okay, nice little shout out.
So if you want to support David, he has a cafe.
What's cafe press?
I kind of guessed what you said.
Well, I don't know if he, what service he's using,
but cafe press is like one of, you know,
an artist can go on cafe press
and stick a bunch of their art on like mugs and t-shirts
and then just open up a storefront
and then cafe press takes care of the printing
and you just supply the art.
So I'm sure there's other services out there
that are the same way.
The thing that's cool about it is, you know,
when you're buying physical things,
you have to use your home address.
And it's a little bit like scary
to like send your home address across the crypto community.
Not because like for every like thousand
like really cool people out there,
there's like one scary guy that might just show up.
So with cafe press, you know,
you're still supplying your home address
to get shipped to,
but it's with a like legal company
that's not going to share it
with the person who opened the storefront.
So it's, you can keep yourself from getting,
your buyers from doxxing themselves.
That's good.
It sounds like a printify style thing.
Yeah, well, I don't know what printify is,
but just by the name, it sounds exactly like that.
Steve Stepp as well as innovating in websites and coding,
he's innovating in AI and all sorts,
but also in how to commercialize your IP
with basically a t-shirt store printify.
So I'm looking into that now.
Steve Stepp came up with that idea.
I think you'd clean up on that, Michael.
If you had some t-shirt, Michael Taylor t-shirts,
given how much people are willing to pay
for one of your NFTs,
a Michael Taylor t-shirt is surely gonna,
it's gonna be a trend like petros.
Well, what would really kind of want to segue into
is like, what is all this going to support?
Because, you know, the collection is kind of, is cool.
You know, the success is really awesome.
But like, what are we getting out of it?
Because, you know, it's more than an NFT
that you're getting out of it.
One of the things that I,
you know, going through the process myself
of creating NFT collection, especially on data layer,
like I realized like beyond just making the art,
you know, how many steps there are to make it work.
So like, I almost kind of feel like, you know,
because I was approaching all these NFT artists
without being a publisher myself and saying,
hey, put your NFTs on data layer.
And I didn't fully appreciate like,
how many steps I just added to their workflow
by asking them to do that.
And I tell you, like, I struggled with every step.
I struggled with every step.
I don't even know how I got them out.
So I got to see the process firsthand
and Acevale and I have been talking
actually since before Christmas.
And we want to integrate data layer directly
into Mint Garden Studio.
So when you publish, you have the option
to either use the default NFT storage or data layer,
and it'll just do it all for you
within his software and greatly streamline the process.
So that's one of the projects
that these sales are supporting.
You know, the other one, obviously the DIG nodes coming out
and I have rigidity helping me convert the server coin puzzle,
the driver code for the puzzle for server coin.
He's converting it to Rust
because when we wrote it in Node.js,
like I described in the last space,
like it was just unbelievably too slow for any production.
Like not even like for someone who is patient,
it was like that slow.
So these sales are gonna go towards
compensating him for his time.
We have the Sprout UI tool,
which I'm building in-house
and I hired a helper to help me with that.
And I hired a helper to work on that with me
and that Sprout UI tool consists of the Chia browser itself,
plus for those that are familiar
with my data layer storage service,
imagine data layer storage, but one local.
So you have a complete data layer management UI
where you can create your stores
create your mirrors, manage your subscriptions to other stores,
drag and drop your files into a data layer store
instead of, right now the tool we have out
is called Sprout CLI, which is command line,
which is cool for some people,
but most people need something visual to work with.
So we're hoping that the Sprout UI tool
will do two things.
First, it will show the concepts behind
how a Chia browser will work.
And also it will lower the barrier of entry
for everybody to use data layer
and for whatever their needs are, not just NFTs,
like it's gonna be a desktop application
that allow that, just like a Adobe Photoshop project,
I mean, app, you'll be able to manage your,
you have a whole UI for your data layer.
So these are the, some of the things that are coming.
And then the really big project
that I'm still thinking about,
how to accomplish, and I haven't mentioned this yet,
this is the first time I'm mentioning it,
but we're starting to run.
Breaking news guys.
We're starting to run into the edge of what,
the current iteration of data layer can handle
from a just pure processing perspective.
So at scale, the current iteration of data layer
is starting to show signs of struggle.
We want to write a third party implementation
of data layer in Rust to speed it up like 10,000%.
And the cool thing about data layer
is it's not a huge project.
Like if you look on the Chia blockchain official repo,
it's relatively small number of files
compared to all the other modules.
And so this is, if we can find a way to speed this up
like 10,000%, like that's how we take over the world.
So the first thing is we got to get the dig node out.
We got to get it, so we show the technology works
and then we got to get the tools out
to help people to use it.
And then we got to speed it up 10,000%.
So every minion sale is supporting all of this.
Like every dollar is going towards this development.
So if you're someone who really wants to see development
in this space and you want to contribute in some way,
like just having a minion makes a huge impact.
And so thank you for having one.
That 55.55 XH special is looking like a bit of a bargain now
because if you're going to deliver what you just said,
a third party implementation,
Ross that can speed everything up 10,000%
and that's how we take over the world.
10,000% is some arbitrary number I just picked out my head,
but it's going to be fast.
So, okay.
And then we got to get to the end of the day.
So we're going to get to the end of the day.
So, okay.
Then someone out there has just almost let's say
bought that value, if that makes sense.
It hasn't happened yet,
but someone can like look at that in the future
and be like, you know what?
I funded that.
And that like, how good would that make you feel?
So that's super cool.
Yeah, yeah, it's a big deal.
And I intend to deliver everything.
I'm completely committed to all this.
Yeah, it comes across in what you do,
what you say, your tone of your voice
it's clear you're very passionate about it.
So yeah, could we unpick a little bit more
about what you described as the really big project,
a third party implementation in Ross.
So that would be a different data layer version.
Is that correct?
Well, the current version is written in Python,
which my understanding is single threaded.
And it was really originally built to just support CADT.
I think they thought it had potential,
but its main purpose was to serve CADT
and it's done a good job doing that.
I don't think it was expected
that I was going to promote it the way that I did
and come up with the solutions that I did.
Like the stuff that I built with the web2 gateway
so that wasn't even like a consideration.
Like every now, there is high level of talks
like this, this, this, this might be possible,
but I don't think there was any consideration
that data layer was going to get this much traction.
So it's actually kind of interesting
like that we've had to remind, you know, remind people,
hey, data layer is being used by a lot of people now.
So we have to address these performance issues.
And the performance issues really started to kick in
right around when Vera went online.
The big, the big, the big hiccup is the,
when your, when your node is, is downloading
a store that has many generations
and across many gigabytes and a generation is a commit.
The node actually locks up while it's processing
and you can't call RPCs or anything.
That's been a real, real headache to try to work around.
I've had a couple of times where like my,
my data layer link, you know, has completely seized up
and it's been extremely frustrating.
The cool thing about data layer link is
once the data is there, it's up for, you know,
it's up, you know, full-time,
but processing the data and getting it there,
I've had a couple of people saying, hey, I pushed data
and I haven't seen the update yet.
And it's always been, okay, let's,
let's wait for it to, to do its thing
and hopefully it'll eventually get up.
You know, and I've had to create, you know,
a couple, you know, so, you know,
this week in Chia, for example, is powered by it.
I put up a dedicated box with its own node
just to process that one website.
Since Steve makes so many updates,
we want to make sure that the updates go through quickly
without being in the queue with everybody else.
So anyways, long story short,
it's been a tremendous challenge trying to get
past the current limitations of the Python-based data layer.
And, you know, more and more,
it seems like the solution is,
it needs to be written in something like Rust.
And I'm really, you know, right now,
I'm trying to collect the full specs for a data layer.
And so we can work on something like that to speed it up.
Wow, we've got breaking news.
Monkeys who are, good morning there.
Breaking news is that with the data layer minions funds,
there's going to be, you know,
payments going around everywhere,
but specifically Michael's working
on a third party implementation in Rust of data layer
to speed it up, quote, yeah, please.
I'm not, I haven't started working on,
I'm currently conducting the feasibility for it
and I expect to start working on it
after I released the Dig node.
Okay, got it.
So we're in the feasibility stage,
but it's sounding positive.
You've fulfilled everything you promised so far.
So that's amazing.
So the 50 XCH, Michael Taylor NFT has got a good home.
So what a moment in the history this is.
Yeah, you said quote unquote 10,000%.
That was not an exact percentage, just recap that again.
Yeah, so when I said speed up 10,000%,
obviously I just made that number up in my head,
but I'll give you a sense on why I said 10,000%.
So right now the current server coin implementation.
So what happens is when you use the Chia browser
or you request data from a Dig node,
both browser and the Dig node are going to do
a couple of things.
It's going to say first, do I have the data locally?
And if they do, they're just serve it
and everything's good.
But the second thing is if I don't have it locally,
how do I redirect the user to a peer Dig node
that has the data?
This is where the server coin comes in.
So every Dig node when they host a store locally,
either through a mirror or their own store,
they're going to broadcast a coin on chain that says,
I have a node for this store ID at this location.
That's what a server coin is.
And they're queryable on chain.
So anybody can use the server coin software that I wrote
to ask for all the coins that had been broadcasted
that say, so you can basically form a list
of all the Dig node peers for a specific store ID.
And so if the Dig node or your Chia browser
cannot find the data locally,
it's going to query the server coins
and it's going to find a node that has that store ID
and redirect you to it.
And this needs to happen fast
or else it's just not going to need to be something
that people use.
The TypeScript implementation that I wrote,
me and Rigidity wrote together actually,
it takes 10 minutes to query the coins
on a well-used wallet.
So for a brand new wallet,
it's not bad, like maybe 15 seconds.
But if you're a mature wallet
that has lots of transactions,
lots of entities and so on,
it can take 10 to 15 minutes to get a list of coins
for a single store ID.
Obviously this is not acceptable for a browsing experience.
So the Rust implementation will take it
from 10 to 15 minutes down to like 500 milliseconds.
What's 500 milliseconds in seconds?
Less than a second.
It's like half a second or less than 10th of a second?
Yeah, I guess it's half a second.
I never thought about it too much.
Okay, I want to get that ratio.
So you're saying 10 to 15 minutes
down to about half a second.
So what's the mathematicians in the audience?
What's that?
10 minutes times 60, 600 down to half.
What's that?
1,200, is it?
Am I right?
Well, on the way to 10,000 times quicker.
So you said 10 to 15 minutes for a wallet
that's been used a bit.
So it's the worst.
And it only goes up from there.
Like imagine Steve's wallet
who has like thousands of NFTs off of...
He has what I call a God wallet.
It does everything.
He might never be able to use the software.
It would just never work.
He's bricked from Gia for buying too many NFTs.
Yeah, he'd be completely bricked
from accessing the server coins
with the text library.
Until Rust.
So what could Steve's God wallet do then?
Will it be half a second for the God wallet?
You know, that's an interesting question.
We would have to test.
Let's set that up for a future space.
What is the speed of the new update
for the God wallet of Steve's debt?
We'll see.
So that's amazing then.
I see why you're...
I kind of understand it now.
So the new trio wallet,
you know, it might link in 15 seconds,
but the more you use it,
in a sense, the slower it gets.
For the time being at least.
So this data layer update
is gonna really create consistency
as well as performance across the board.
Yeah, for those devs that have read
that Python and JavaScript are slow with Gia.
Yeah, I never fully appreciated what that meant.
I'm like, oh, I use JavaScript all the time.
It works fine.
Like I can deal with a little bit of slowness.
But then when I actually started using CLVM
for the first time and she lists
and actually like creating puzzles
and sending them to chain and querying them,
then I got it.
It's like, oh, that's what they mean by slow.
Like it is slow.
You're sexying it up.
You've given it a beautiful new veneer
coming up in the future if this gets built.
So what's your timeline for this,
the really big reveal of today's space?
I'm going, I don't have a timeline.
I hope, so I hope, so,
my, well, my goal is to get the Dignode released
as a working concept in February,
but it does depend on,
I'm like 100% and completely blocked
until rigidity completes his task,
but he's also a very, very busy guy.
So I don't want to put too much pressure on him.
So once he gets his part done,
I have about 20 or so more lines
to write in the Dignode and then we can release it.
And then we're going to release it with the white paper
and say, this is how the system works.
We're going to get a couple people out there
to run nodes and show it working
as a fully functional mesh network.
And take it as far as we can take it
with the current implementation,
but we're inevitably going to hit the scaling problems.
So shortly after I released the Dignode
and prove that this system works,
I'm going to start sitting down with the whiteboard
and figuring out how do we do this?
How do we speed up data layer?
So that's the best time I might have at the moment.
And it may be by summer project, for example,
but I don't know how long it's going to take.
Rust is a new language for me.
So if I can get people to help out,
that would be, that would speed it up.
What would you like to help with?
I mean, if we could get a couple people
that either know Rust or want to know Rust,
we can form like a little team
and just treat it like a regular project
and with sprints and all that stuff.
That'd be really cool.
If I can get volunteers, that's perfect,
but I always assume that people are going to be paid
for their time.
So I'm trying to figure out ways to come up
with the funds to pay them.
Now, the minions are not going to be able
to pay a full-time developer, unfortunately,
unless the activity explodes way higher than it is,
but it will be able to help me put out bounties
and stuff for individual things to be built.
But I have some other ideas in the works
that may help with that.
There's actually something that I'm going to announce
later this week that will help with that,
but I'm not going to go into details right now
because it's supposed to be a surprise.
All good, all good.
So if people wanted to volunteer, now's the time, right?
You've got the momentum, you're building this big thing.
This is in a sense a foot in the door,
but how would a volunteer reach out to you?
I know I've got your Twitter here,
but what's the best way people can reach you?
Well, as a developer,
I do all my development conversations on Keybase.
Okay, what's your Keybase?
What do they call it, username on there?
Or the app?
The same as Twitter, it's MichaelTaylor3D.
Michael, M-I-C-H-A-E-L-T-A-Y-L-O-R 3D.
Okay, on Keybase or Twitter, but preferably Keybase.
Yeah, even though Chia or CNI moved to Discord
for the public chat, the development chat's still in Keybase.
So that's where I'm at all day long.
Okay, cool.
So Keybase then, wow, what a space.
It's, can't believe there's only 10 minutes left.
I wish it was another four hours long.
Okay, 10 minutes left.
If anyone wants to ask Michael a question, come up
and speak then, send us a request.
We talked about Chunk earlier, Michael,
but he's just come in the room.
I said he deserved some praise.
So let's give him double praise.
What has Chunk done for this data layer project?
And also the chunks as well,
the chunks and the data layer minions,
they're like NFT projects on data layer.
How has Chunk become such an innovator?
How has he become such an innovator?
I think he needs to answer that question.
I'm gonna send a invite and he may be working, who knows?
But yeah, the chunks is that I think
the first data layer NFT collection
and the data layer minions is the first data layer
NFT collection that's for building the data layer,
if that makes sense.
That's the little gimmick there, so to speak.
So yeah, shout out to Chunk.
All I could say is his help and inspiration
helped me get this cross the line.
So I think there's somebody that said,
are you on Team Chunk or Team Minion?
I'm on Team Chunk, 100% of the way.
There you go.
You're so popular, Chunk.
The head of the minions is defected to your side.
What a turd up.
Will the chunks and the minions ever get together?
Let's leave that as it.
That could be an interesting party.
For sure.
Yeah, wow.
Someone's got to build a metaverse
so that you can bring in your minion
and your chunk out of the car and pull 3D.
That'd just be so cool.
Well, could I ask you a question about that then?
Talking of segueing, when you think of the metaverse,
what are the core components of it
in Michael Taylor's mind that makes it the metaverse?
Well, I'm going to answer your question with a lesser answer.
Basically, answer half of it.
One of the things that I thought would be super cool,
and I'm not going to have time to do this,
but if anyone wants to do it, do it.
I would love to see maybe a Unity game engine
kind of thing, or anything really,
where you can import your minions' NFTs
and it's kind of like a rock'em, sock'em robot
tournament style game,
and where we basically can battle our robots
against each other.
That was one of the first things that came to mind.
If I ever had a chance to extend this,
that's what I would do.
I'm too busy on Data Layer,
but if someone who wants a fun little project,
you have my full support.
Would that be a beat each other up rise of the robot style,
or would it be whoever's got the highest score
wins the battle kind of thing?
I'm talking about the NFT is your character.
It gets imported in as 3D,
and you're, in real time, trying to beat each other up.
That would just be the goal.
So Rise of the Robots 2 is one of the most controversial games ever,
but yeah, that's good.
So if there's any game developers listening,
and why wouldn't there be?
This is the cutting edge of the industry,
then Michael Taylor might.
Would you ever give a bounty up for something like that?
Monkey Zoo's coming up.
Monkey Zoo's coming up.
Sorry, I cut myself off there.
Would you ever give a bounty
for a game developer like that?
Right now, I think I want to focus
on getting the Data Layer stuff out,
but I'm not rolling it out in the future.
Okay, you've set that up nicely.
You've set a tease, so welcome Monkey Zoo to the stage.
Hey, how's it going, guys?
How's it going, Michael?
Great launch this week, really, really cool.
Yeah, thank you, thank you.
Yeah, I think, you know,
what were you talking about there,
the metaverse in like dragging these characters in?
That's sort of where I see the Monkey Zoo project going.
I haven't made any specific promises to do that.
In fact, I've sort of said the opposite,
that I don't want to be the person
developing the metaverse as such,
but I want to be the people behind it
that, you know, can make it happen.
And I think we're almost there, to be honest with you,
you know, some of the stuff we're doing.
And, you know, it wouldn't take a great deal
to, you know, use this Fusion Zoo stuff
we're working on this to, you know,
really allow other projects, like, for instance,
you know, the data layer minions
to come inside the Monkey Zoo project.
And if we can figure out some sort of smart coin
that can allow for, you know,
it keeps people's IP protected,
but it also allows, you know,
the creators to financially gain from it as well.
So, yeah, it's really cool.
It's on the cards, put it that way.
Super cool, I can't wait.
Yeah, yeah, no, I had a great meeting
with Greed and Clyde this week.
And yeah, so by the end of this year,
we'll have all the Monkey Zoo characters
probably in the state where we can start 3D
rendering them and all the objects and things as well.
And then it's just a case of porting them into,
you know, various different places.
I think the bigger thing is, you know,
I don't think that's the difficult part.
The difficult part is sort of the behind the scenes
and trying to make it so that it's financially beneficial
to all parties to be able to allow this to happen.
I mean, like, from the creator of the metaverse,
from the creator of the objects
and from the actual owner of the objects as well.
So, yeah, it's gonna be interesting.
I'm looking forward to diving into it.
That's actually a really important problem to solve.
I feel like that could just explode,
like the possibilities, like once, once that nut is cracked.
Yeah, exactly, yeah, yeah.
I mean, I've written like a gaming white paper,
which I haven't sort of released yet,
like a Web3 gaming paper that goes into it and explains it.
And one of the core functionalities that Chia does well is,
it allows each asset to have its own smart contract,
which is, when you can work out what the smart contract does,
yeah, it really is gonna fly, it really is.
That's exciting.
Yeah, yeah, it's clever stuff.
It's just making sure that all parties gain from it,
essentially.
The paper that I've written at the minute,
it explains how currently in Web2 gaming,
there's no incentive for these companies
to delve into NFT technology and do anything
because it's not secure enough
and it's not smart enough quite yet.
But I think if you can incentivize a gaming company
to allow their IP and their assets to go from game to game,
financially benefit them,
then that's a game changer, isn't it?
Yeah, yeah, I think you know what I was talking about.
Yeah, that's like Ready Player One kind of shit.
That's his, yeah, yeah, yeah.
And yeah, but no, let's go back to you.
I think it's been fantastic watching the data layer minions
fly out of your wallet this week.
Yeah, I've been loving it.
I think I've got over 50 now, I can't stop.
Well, I'm going to have to do something
about the data layer generals.
Private mint to the top generals.
Yeah, yeah.
Well, there was a question actually about the,
you know, I did see there was like,
is it the had red or something like that,
which was like obviously a minting era.
But then-
Oh, I was still mad at that.
Yeah, yeah, and I know there was a few people
asking questions.
Did you come up with a solution for that yet?
They were already burned.
Were they?
I burned them, yes.
And I remitted them yesterday.
So they're now back to where they supposed to be,
which was yellow beanie.
I haven't actually, I haven't logged on the discord yet
to see Ace fails response.
But yesterday, I sent those up.
I said, here's some 19 offer files.
Let's figure out a good way to get them out.
Because I think we want to keep it bot proof as possible.
Like it's more important for people to have fun
than it is for some bot to flip a minion.
Yeah, I mean, I don't know.
I've never used a bot for these sorts of things.
I presume someone's got some evidence that that happened.
I don't know.
I managed to grab quite a lot of golds,
reasonably good ones just by flicking through things.
So I don't know.
I don't know.
According to Ace, I was barded with an hour of lunch.
I was you.
Yeah, that sucks.
Michael, can you be sure it isn't just lots of people
who want to buy it?
That's just what I was told.
Would he know for sure?
Is he, I don't know.
We're over an hour, by the way.
I feel like I should cut, you know,
you've got work to do, I guess, or you're a busy man.
So maybe we could leave that as a cliffhanger for next time.
Why does Ace Vale think there were bots involved?
But if you want to carry on, by all means do.
But if you want to end things, then it is the hour.
I can follow up with a question, but yeah,
I do have to log off in just a minute.
Okay, well, let's call it there.
The controversial were bots involved ending.
You've left a cliffhanger there.
Cheers, Monkey Zoo.
You've added a bit of story and incentive.
So same time next week, Thursday Space,
Monkey Zoo's on Sunday.
Things are heating up.
Congratulations, Michael.
Any closing words?
Just thank you, everybody, for your support.
It's been really a means of a lot to me.