Delabs Games CEO #4 | METABOLTS NFT MINT NEWS | $RRS UPDATES

Recorded: Jan. 30, 2024 Duration: 0:55:09

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Snippets

Hello, everyone, and welcome to the D Labs Games CEO AMA with none other than, uh, you
know, our D Labs founder and CEO Jumo Kwon, AKA J M K. We will get this started very, very
soon. We're just making sure that all the announcements are out there. So please make
sure to like and repost this space. We have a lot of things to cover today. So just hang
tight as we start to get everybody coming on in, and we'll just make sure that everything
is set and ready to go.
Hello. Hello. Hello. I'm the old morning. Good morning. How are you? Very good. How are
you doing? Oh, great. Um, just very excited for what we have in store for today. Yep. Yep.
Thank you very much. I wish you a very good AMA today. Yes, yes, indeed. And we are going
to be getting everything ready. I think we'll just leave it one more minute and then we'll
get it started. Sure.
Okay. And I think we are ready to start. Um, again, everybody, welcome to the D Labs game,
CEO AMA number four. Actually is the fourth time that we have GMK with us, and we have
a lot to cover. We know a lot of people are here for very, very exciting news. Um, again,
I am Will. I am the community manager for D Labs games, and we just wrapped up the meta
bolts playtest and we had an amazing turnout. And, uh, first I want to thank everyone who
participated for all of your love and support for meta bolts. Uh, we know that there have
been tons of hype and attention on the upcoming meta bolts NFT mint. So this is why we have
our D Labs games, CEO Jumo Quan, aka, um, jam K and, uh, to give us the latest updates
alpha on the meta bolts NFT mint. Um, again, we want to remind everyone that this AMA session
will be recorded. Uh, we want to make sure that all of our D Labs games community members,
uh, can, uh, join us live who can't join us live can listen back on the recording
for the latest D Labs games news. Um, we also want to remind everyone to again, like and
we post the space by clicking the button in the bottom, right? And let's get the show
on the road and please take the reins. J. M. K.
Hi everyone. Good morning. Good evening. Good night. Um, thank you for coming over and
I'll briefly go over what is going on, uh, in the labs right now. These days, number one
RS we are expecting mobile grand launch, uh, this week or early next week, it's going
to be globally open and cover both iOS and Android. And we have some optimization issue
with the iOS. So it might be this week or a little bit, uh, delayed. Please understand
it. Please be patient. And regarding RS token, the tokens are claimed around over 600 gamers
a day and a number of users that keep growing after the mobile launch. I love this. So
we're going to polish the game. Oh, there's a big thing I like to announce. Uh, there's
a tournament coming up from the 1st of July, February. We have a sponsor tournament. A lot
of prizes, um, sponsored by hash it and polygon and also huge. You're going to have some cash
the app and also like very unique NFTs as well. Don't miss the opportunity, please.
Oh, sorry. Oh, no, no. I was just saying that this is all very, very exciting news. And you
know, for all of our sponsors to, to come in, I mean, this is just very, very exciting. Yeah.
We're going to have some more later on. So stay tuned. Great. Um, so I know a lot of people
are excited for RS. A lot of things are, you know, now with this global launch, you know,
a lot of, even though there might be a little bit of a delay in the optimization for iOS users.
Uh, I know a lot of our iOS, uh, mobile, um, device users are very, very excited for this
news. Now this is, this is why we're all here. Um, more about a lot of people are here for the
menables news. So I know that there's a lot that you want to share. Yeah. Uh, you know,
menables team is a really great team, triple eight team in Korea. They used to develop the, uh,
King's raid, which was, uh, number one in Japanese, Japan and Korea and Thailand, uh, mobile game
rank, uh, top gross and the PD used to work within next and used to work, uh, the previous company
called intelligent. And he had like 30 million download out of 15 million population in Korea.
He's a really good producer and AD is also from a King's raid team. And, uh, he used to work at an
end model. Um, he was the main artist for the taming month, a monster. I think it had a more
than a billion years dollar revenue in Korea. So, and he's the, you know, top five anime artists
in Asia, I think. And, uh, we had a very successful play test. I was amazed. Um,
90% of the people, uh, player said they're going to refer to their friends. I could not believe my
eyes. Uh, of course, the overall positivity was greater, more than 80%, but because of genre,
because it's a Japanese anime collection, I think they're going to refer to their friends.
That was amazing data I've ever seen. And thank you very much for your participation.
And I'm sorry we could not open to everywhere because of the, uh, uh, marketplace restrictions.
But I think, I think everybody, uh, you know, really, I mean, even for the people who were able
to play and we did try to, um, you know, have it be available to as many people as possible.
So I think they were all very, very much, um, I mean, for the people who played and a lot of
people played a lot of people. I mean, we gave opportunities for holders who had that exclusive
access as well, providing the benefits for them. But also we try to open it up to as many people
as possible. And I think they really enjoyed it. Um, and, you know, we're, we're going through
all the surveys and everything and just seeing that feedback. Um, it is very, very, um, encouraging
to see and read. And I think with all that excitement, it's leading up to the meta bolts
mint. So further details. That's why everybody's here. Everybody's here for that specific alpha.
Yes. Uh, we announced in our Twitter space that we're going to meet, uh, uh, meta bolts NFT
soon, and it'll be a PPMT. Um, I opened up my Twitter account. Uh, actually I opened up a long
time ago, but I was very active, but I tried to be very active in the space. So if you haven't
followed me, please follow and communicate with me. And, uh, yeah, it's coming very soon. You see the
beautiful characters of the meta bolts. Uh, they are, has a unique personality and a unique, uh, pose.
I think you'll love it. I love that very much. And we'll definitely give advantage to the
adventure pass holders as usually as user and adventure pass holders, uh, based on the levels
will have their stage benefits. Um, we'll be more specific later on and adventure pass holders
get guaranteed mint allocation as well. So, you know, I'm very excited about this NFT minting.
Wow. So that's that those are, I mean, I think it's also because we've been preparing this for,
for quite a long time and we've been coming up with these strategies. I mean, we have GMK here,
just casually just say, Oh yeah, it's a PFP mint. It's going to be, you know, advantages to adventure
pass holders and holders based on their staking levels will have stage benefits. So, I mean,
I think, you know, an eventually pass holders getting guaranteed mint allocations. I think this
is all things that, um, you know, I think probably me and Sha will get into a bit more details as
the weeks go on, but this is tremendous news for our community and everybody, please make sure.
I mean, we're in the process of getting blue check mark for GMK as well, but make sure to follow
him. This is his official account, Prashana 2024, make sure to follow him and, you know,
he will be sharing his knowledge. And I mean, I've already learned a lot from his ex account as well.
So we truly, truly encourage everybody to follow and, you know, to like, repost, quote, repost,
a lot of the knowledge that he's going to be dropping. So, um, another question is, okay,
so these are the advantages for the adventure pass holders and stakers, but, um,
a lot of people will be asking who else will be able to, uh, participate.
Yeah. I mean, active, we always, uh, you know, care most about our community members who are
active engagement has, and also gamers of, of our, you know, three projects, you know,
RRS game players and SF, CBT players, and also the, uh, uh, meta boss test players who engaged,
who played, enjoyed, and also respond to the survey. They will definitely get more benefits.
So everybody, you heard it. You heard it from our founder and CEO. I mean,
we really look out for those who are active in our community, not only within the games,
but on social media, really getting D-Labs games and each of our projects, Rumble Racing Star,
uh, MetaBolt, Space Frontier out into the public, getting everybody to know our games,
our company, what we stand for and what we're delivering. So, uh, yeah, we just encourage our
community, our active community members to continue to do so because we've gotten here thus far
because of you guys. Um, so this is a lot of news. I know that a lot of people will probably
be asking a lot of questions about the MetaBolt's PFP mint that is coming soon, but also is there,
is there, I mean, a lot of people have been asking about the D-Labs token. Is there any more
information that you can kind of leak out some alpha that you could drop today?
Yeah, as I said, we plan to have a D-Labs token in the middle of this year. Uh, but
I have so many things to consider. So, but I like to say I like to have a better value
than the earlier time, but you know, I can say it's going to be around this, uh, middle of this year.
Wow. So yes, yes, I'm here. Uh, yeah, middle of this year, everybody, make sure to stay tuned on
all of our social media, all of our official X accounts, uh, especially D-Labs official account,
and we will get you that information, um, as soon as possible. So make sure to keep it working.
Adventure pass holders, definitely get an air drop. We'll never disappoint our, you know,
adventure pass holders. Adventure pass is our primary, uh, priority and, uh, they are VIPs.
They are our, one of our founders. And like we always say, we do love our community. We do love
our adventure pass holders. And like GMK has said before, they are basically, you know, they're,
they've been with us from day one, right? And we've been building together and we will continue to do
so. And as people have seen, even from the play test, all the advantages that they've gotten,
and we will continue to provide that and deliver. So again, thank you so much GMK. It is so much
alpha, so much exciting news for the entire D-Labs game community. And I think now is the time that
we do open the floor to our listeners. And we also do have, uh, our fellow, uh, community manager
shout here with us as well. So I think, um, you know, we both can kind of go through these
questions all together. Um, so as of right now, well, Shao, how are you? Hello. Super excited,
as always. I know I say it all the time, but D-Labs always gets me going and I'm always hyped up. So
I'm glad to be here. Hello, uh, GMK. Always appreciate, uh, spending time with you and
yeah, just being with the community. I'm here for it. Yes. So, um, as we are looking through
the questions. Oh, sorry. I think I interrupted GMK. No, no, no. Yeah. I'm supposed to turn it off,
right? It's okay. Uh, I mean, we're all here. We're all talking. It's okay. Um, first question that
we have, which is a very, uh, game specific, um, cause I know that we did, if people look up on
the Jumbotron for us, they do see our, uh, our metabolts.io website is up. Of course, still it's
more of that, um, you know, teaser phase and we'll slowly, the, the, the further along we go and
further we develop, we'll be adding more things to our website. But we do have mock Shao Wei asking,
who is the nana singer behind the medical soundtrack? Um, I'm not quite sure, uh, who it is. I think it's
something that I will need to ask the development team. Um, jam, can you know who the nana singer is?
I don't know, to be honest. I really like musical. Yes. And we spent so much money on the, uh,
the music DGM and also the voice actors. We have the best voice actors in Japan,
so I figured it out. That's really good question. It is a really good question. And I mean, I've,
I've even heard, I mean, for me, I was more of an anime connoisseur more in the early 2000s,
but, um, what I've, but from what I've heard from our team is we have some very, very famous voice
actors that are, um, you know, doing the voice acting in our medical game. So let's see if our
community members, I mean, of course I'll check with the development team and all of our teams,
but let's see if our community members can identify which voice actors we actually have
in our medical lineup. And if they comment below on this, we're in our, um, in our discord at D
labs official. Uh, we will let you know if you guys got it correct. So, um, further questions. Uh,
as of right now, I think people are just very much interested in what we are covering. Um,
Oh, here is a comment. Um,
Oh, that is not relevant. That seemed more like spam. Uh, well, I mean, we do have some questions
that, um, that our community members have asked previously that I kind of have collected
here. Um, and, uh, I think what we can ask is a more theoretical question, um, is, uh,
I know you did answer the questions about holders, takers, um, for the medicals,
NFT mint for their spots. Um, and also how non AP holders can earn white list spots also about
the iOS version. But, um, will there, will there be a PC version of medicals?
Uh, that's a great question. I spent a lot of time on platform, uh, strategy because it's
about the accessibility. You know, we, I like to have a better accessibility to our community members
and to our users. Um, we are not thinking about PC version right now, but we are thinking about
browser, mini game version. Like you can play on Twitter or like a mobile phone anywhere, anytime.
So they don't, uh, you know, even though you have an app, but you can just open up the browser
while you are working on your PC, open up the browser and have a mini game of medicals.
That's what you're thinking about. And if you have any like a better ideas,
welcome to listen to. Thank you. Yeah, I think, I think that is tremendous news
that we're thinking about not, you know, having more hoops for people to go through in order to
be able to play the game, to have it more accessible and have mini game versions and all these
different things. I think these are great things to explore, um, especially for those,
not only for the hardcore gamers, but also for the casual gamers. Um, we have a great question
off of our D labs games, uh, discord from Willis Willy Wonka. Uh, question on the NFT
mince for holders, the more levels and points you have the more free events or discounted.
I'm not sure how much we'll be revealing. Uh, great question. You know, I, as a, as we said,
and I said a thousand times in our space and the adventure pass holders are our priority,
our VIPs and our founding members. So we'll give a very good discount for the higher level
stakeholders, the holders who stake, uh, their NFTs.
I think, I think this goes along with our narrative perfectly, how we've always said that,
you know, our venture pass holders are our number one priority, um, holders and stakers and, you
know, have making that commitment to stake is that greater commitment. And I think rewarding
them as well, um, is the way to go. Uh, another question that we've had from the community,
uh, previously was, um, that there is currently a demand for a Genshin Impact type, uh, MMORPG Web 3
game. Uh, we stated before that MetaBook could potentially be this genre of game. Um, are we
still planning on having this happen or is there another future project that's in the works that
could fit this genre? Yeah, that's a great question. Um, so, um,
I love Genshin Impact. It's a great game, but there are similarities and differences. Um, so,
but for sure, this is not Genshin Impact clone. You know, our producer is a top triple A game
producer and he has own like a recipe. So looking, I'm looking forward to it. I played the, uh,
this playtest. I loved it. And we have really good retention. It's over 60%. So, um,
he'll come up with his own original recipe. I mean, fun. Yes. And, and, and it is fun and just the,
uh, attention to detail, the art, um, even the loading screens. I mean, I really enjoyed,
um, the artwork that's just everywhere, the concept art. Um, there is a lot of great, um,
images and everything that people, um, could also use for their own content. So I think, uh,
you know, MetaBook is its own, uh, and that it'll make its own mark as, um, you know, the, the type
of RPG that it is. And, you know, again, I, I know a lot of people are expecting that kind of
Genshin Impact type game. And it's not to say that, you know, that isn't something
in the future, but, um, but we do understand the demand for anime, um, character collection,
RPGs. And I think both this and our NFT mint will really excite, uh, you know,
not only our community members, but just the industry as a whole. Um,
oh, there are questions now flooding in. Um,
okay, so this person is very specific on, um, some data. If there is some data that we could share,
um, Hong, Honger, the thread door asked, um, could we share some data on percentage of DAUs
and total players so far from Asia, North America, et cetera. Um, it is pretty cool to see
usernames in RRS that are Chinese, Korean, Japanese, and that's very, oh, so I guess this
is a very, uh, rumble racing star, uh, specific question. Um, but I think just generally,
I guess the, the, the user, the community member wants to know kind of what is our
breakdown of players from around the world. Uh, that's a good question. I think it's about
the demographics. Yeah, we have a pretty even, uh, distribution of, uh, users, uh, all of the world.
We have, uh, North America, we have Asia, and also we have a Russia and Ukraine, uh,
and Turkey and Middle East. Um, so it's a pretty even, it's very healthy distribution right now.
And, uh, in terms of DAU is keep growing because, uh, you know, PC, I talk about accessibility
of the platform. PC is so hard to, uh, uh, what, uh, uh, download. And so, but, uh, mobile is much more
accessible, but the file is still big because it's triple A, you know, 3D game. So, but, uh,
DAU is keep growing. Uh, we have around 2k DAU these days, but it's keep growing. Uh,
I'm expecting 10k very soon. Yes. And for me, I was very, very pleasantly surprised that, um, how
well it runs on mobile while still not really sacrificing much on the graphics aspect of,
um, of Rumble Racing Star. So I was very pleasantly surprised by that. Uh, we do know that toward
certain features are not available on mobile yet, but we'll make sure to add those features
in future updates. Um, so Willis Willy Wonka again is asking, um, for more info on the D-Labs token,
the higher the level or points, the more token you get airdropped and will the D-Labs token be
on the Ethereum chain? Um, this community member is asking, could it be on the Solana chain?
Uh, that's great question. We spent a lot of time, a lot of discussions and we had, uh, you know,
we talked to the, uh, protocols almost every day. And what do you think? But, uh, you know, we,
there's a pro, we look at, looking at the pros and cons of, uh, all those protocols. So if you have
some, you know, suggestions, uh, please, please help us. Solana is a good, good option because it's a fast
and I like the low Gatsby. So, you know, we, we want to know, we want to gather that information
from the community, um, and really see, you know, uh, again, what, what, what chain do they have most
of their assets on? What would they prefer, you know, sort of trading and moving and, um,
kind of having their transactions on. Um, so yeah, I mean, I think as JMK has said, uh, you know,
we want to know what you think. I mean, we're doing our research and our due diligence as well,
but we would love to know that as well. And speaking of blockchain, um, we have Machao Wei
on X asking, um, uh, two questions and it's, and it's specific for the, um, the meta bolts,
PFP mint, um, for meta bolts, what are we minting characters as there are only limited number of
characters in game, as seen from the play test, will there be different rarity of characters,
which we are minting? Wow. They really want to get a lot of alpha today. Um, and the follow up
question for that is which blockchain will the mint for meta bolts be? Um, yes. Um, you know,
characters will have a rarity and we have right now is nine characters. So we, you know, uh, so
definitely going to have a rarity of the characters and all the properties of the, uh, each characters
and it'll be an on it. I think it is the most reliable for the NFTs.
So yes, everyone, you heard it here. You heard it here first that it will be on the, the mint will
happen on each for the meta bolts NFT. Big news, big news. Um, sorry, I think, I think I cut you off.
No, no, no, no. Yeah. Oh, I think, uh, yeah, that's, that's it.
Yes. And, uh, a lot of, a lot of our, uh, discord community members are really, really curious about,
um, a lot of the tokens, uh, hunger, the thread or is asking, um,
for the D last token, uh, will it be tier based conversion or proportion based? Like for example,
earning 20,000 RS tokens out of 1 million total are all this is just, uh, to, to wrap it up. I think
this is more of a question of the conversion rate. Um, I know for us that we are still, um, you know,
really looking at player, uh, sort of data and seeing how these, um, how the players are interacting
and sort of, um, you know, earning mining, all these RS tokens and how things are moving.
And that'll determine, uh, sort of that conversion rate. But, um, I don't think that we'd be
releasing this information, um, until we're closer to the D last token, uh, launch date. But, um,
you know, is there anything that you could share to MK or, um, something to kind of
tickle their brains? Yeah. Um, we are currently looking at the RS data very closely and
we'll implement the appropriate conversion to the labs to closer to the, uh, the last, uh, token launch.
And, uh, so, uh, details will be, you know, bring a later, we'll bring it later.
And a lot of users, I heard that they worry about the refer system because, um,
some users get a lot of referral, uh, tokens from the referral, but referral is so important to us.
That is why we are giving, you know, bigger rewards, but I will be very strict about the
cheater cheaters because, uh, in, in my 20 plus year game experience, when we, uh, try the
refer system, there's a lot of chains. So we are looking very closely on the cheer. So you don't
have to worry about. So bringing new users is a great thing for the community and for our games.
Yes, indeed. And, um, you know, just to reiterate that fact that, um, and I think people in our
community know that for any, even for people abusing bugs in our games, we have been very
prompt and very swift with the disciplinary actions that we have taken and we will continue
to do so because, you know, we don't want our players who are, um, you know, devoting so much
time and effort to play the game the way that it's supposed to be and playing it fairly to be,
you know, to feel cheated out of it for, for those who take the shortcut, right? Who use
legal means to gain an advantage. So, um, yeah, we will bring that experience that we have and,
and, and, you know, um, all the combined experience of, of years and decades that we have
to make sure that we do provide a fair environment for all players and participants. Um,
I know that for today, um, uh, we haven't really said, um, you know, I know that there,
there's still a lot of things working in the background for Space Frontier. Um,
and we've had some people, um, ask before, will there be, and when will the Space Frontier
NFT meant to be? So I know we do have a lot of our Space Frontier, um, community members
listening right now too, and they want some of that alpha as well.
Yeah, that's a great question. Um, it'll be before the game launch and, uh, I expect Space Frontier
will be launched, uh, middle of this year. But, uh, you know, as I said, for me, quality of the game
is always as important as the timing of the launch. So, uh, but we, we working very hard.
The team is, you know, working like 24 seven and, um, um, yeah, I expect around this summer, uh, June,
July or August. And before the launch, we'll have a Frontier, a Space Frontier NFT meeting
and we'll have a more playtest, uh, for you just to enjoy and give us feedback. In the D-Labs games,
we make games with our community members. So it's, uh, it's sort of like, um, you know, working together.
That's the spirit of Web3. That's the, that's the spirit of Web3 and we really do want to,
um, cultivate that sort of, um, you know, culture within our community as well. And as people have
seen throughout all the playtests from the private betas to the public betas to, uh, open,
close everything. Um, I think people can see the progression that we've had for, um,
Rumble Racing Star and how a lot of their input has shaped and made the game what it is today.
And we plan on doing it with both Metapulse and Space Frontier as well. Um, speaking of, uh,
you know, working with the community and, um, sort of expectations, um, you know, one question,
and this is also something from, um, what our community manager, uh, the Shao Lin, uh, had in
his AMA recap from before was how, you know, in the current market Web3 Gaming, uh, is that a very
strong intersection where hype and community meet that is outright failing. So, you know, the big
question is, is what is D-Labs Games doing to deliver and how is D-Labs Games going to meet the
lofty expectations of succeeding where other projects, other huge projects have failed?
Um, you know, uh, in the Web3 Space, definitely in any business, we need a hype. Um, I like to have
hype, but it should be optimal. You know, there's a, in psychology, there's a theory of optimal arousal
theory. If you're too aroused, it's, it's, it's, it's bad for your performance. And if you're
low arousal, it's not. So I like to have, uh, optimal height and, uh, too much hype,
you know, it's, can be dangerous and vulnerable. And what was the other question in real?
Um, so, I mean, that's more of how, uh, you know, how D-Labs Games is going to
meet the expectations. Um, but, you know, how are we, so, um, the issue is, is in the Web3 Gaming
Space right now is, you know, a lot of people have just been hyping up their projects, you know,
releasing NFTs and all these things without. I got it. Yeah. Yeah. Which is why we are bringing
the product first and with a play test, you can, you can play our games and enjoy. And we, you know,
give you the numbers, the data, and we are very data driven. So it's a good quality proof. And
then we build hype. And I, I couldn't have said it better myself that, um, for us, it is, you know,
we do stand on, you know, what we have developed and built. And, you know, I think we have been,
um, pretty conservative as in we don't want to oversell, we want the right amount of hype,
but we want to, um, really show that we are working behind the scenes as well as in front. And I think
now, uh, you know, after all this extensive time of development that we are now moving forward into
really, uh, showing the world of what we really have to build that true hype. And I think, um,
you know, I think, I think what your vision and how you have driven us and kind of the,
the narrative that we've always been standing on, uh, showing why we are still going strong,
whereas a lot of other projects, um, have had some, um, you know, some failings, but,
um, you know, not to be, uh, you know, standing on our laurels or anything, but I think this just
motivates us to be more productive, to develop more, improve our games, because again,
people are impressed with our play tests. So again, that's the key word. These are play tests.
These are alpha and beta builds. Imagine what we could be once we are ready to fully launch the
game. Yeah, we'll absolutely, um, you're going to build a hype with a very strong, substantial gameplay.
And that's where we will really prove ourselves. Um, so wow, a lot, a lot of questions, a lot of
business related questions, um, that we have, I know Mark Chowie is being very, very active
for the, uh, for the X spaces questions. Um, so Mark Chowie has the question,
we've seen profit sharing as a feature for some projects. Is D-Labs planning to follow that route?
I do know that we have had these questions before, and, um, for us, we have always stated that,
um, you know, what we really focus on is sustainability. And, um, right now we are focused
on developing the games first and foremost, but, um, is there more insight that you could share,
GMK? Yeah, value accrual to, for us, value accrual to token, whether it's a profit sharing or not.
So that's our primary, uh, task. You know, we're going to accrue value to our, uh,
D-Labs tokens. That's, that's profit sharing, I think. So, you know, as we focus again on what
our focus always has been is fun games first, that will determine the value of these tokens.
And that's where kind of like in stocks, right? It's, it's kind of like, you know, the more you
believe in us, the more tokens you have, that is how we really increase the value. So, uh, very
well, uh, said, um, and another thing is any plans for physical merchandise for any of the three games?
Uh, that's very interesting question. Would you like to have
any physical merch product? If so, please, uh, post on, post on our Discord or Twitter space.
And, uh, I wonder which one the, which one, which game do you like to have, uh, IRL product?
That is a great question for our community. So again, everybody in our community, whether it be
in our, uh, D-Labs games, Discord, or in our X spaces, or just on our X in general,
uh, is there merch that you guys would like from any of our three games and which game
and why, right? Just let us know. So, um, I mean, me and my interactions with GMK,
I just really liked, and in the previous, um, uh, you know, explanations of everything,
I really like how, uh, you know, GMK really goes into the psyche and how people behave and
all that data and everything. So, um, yeah, I mean, we really want to know, we really want to pick
the brains of our community members so that we can really deliver a product and products
that they really want, right? We really want to deliver on that end as well. Um,
let's look at some other questions. Um, uh, Willis Willy Wonka is asking about other platforms.
Hongr, the threader saying having an R as token leaderboard will really get the film going. Oh,
so Hongr, the threader saying, um, maybe having an R
Hello, Will.
Yeah, I lost you a little bit. Um, but, uh, sorry, I, I don't even know where I
ended, but, um, we have Hongr, the thread or on, or where did I end? I don't know where I ended.
Could you, could you repeat the question again? Uh, yes. So Hongr, the threader on
Jen Chat is asking, um, or saying that having an RS token leaderboard will really get FOMO
going for everyone by seeing a live leaderboard, seeing people earning and mining all the
RS tokens in game. People will be like, Oh man, I should have gone in and then, you know,
it will motivate them to get into the game. Uh, you know, what is the, you know, would that be
a great idea? Uh, what do you think? I think that's a great idea. Great suggestion. We'll
definitely discuss that. Thank you so much. Yeah. Um, we have Xiao. Xiao, is there something
that you want to, you have your hand up? You want to say, yeah, Hey, how's it going? So one of the
things I've been doing is I've been going on spaces kind of, um, talking about web3 gaming
and web3 as a whole. And it's been really invigorating. One of the things that people have
been asking in the past though, is that, you know, is the level of marketing, the level of
exposure, the level of, um, conversation, um, you know, when can they expect now that we've
what we're able to deliver? What can we expect moving forward in terms of exposure, marketing,
um, other opportunities for people to know more about it. So as we, you know, scale and as we
grow, what are our plans in terms of, you know, again, just a typical thing that we see is, is
being on spaces and, and having influencers and how, what's our expected plan with regards to
the products that we have and the services as well as, you know, just, um, our take. Because,
you know, one of the things that people have always stated is we're underexposed. There's
not enough people that know about it. And, you know, we've been very fortunate to have,
you know, great holders and great, um, great, uh, people in the space do it organically,
but is there something that we can do differently than we have before? Or what is the general plan?
Yeah. Uh, that's great question. Um, I love your question. I've been focused on last
two years on our product. So we have a beautiful games, uh, Rumba racing star and, uh, you know,
PC and mobile and metal balls tested and, uh, space frontier tested in the, uh, steam on the
steam and great, great, uh, feedback. Uh, so now I'm going to focus on space more with my,
how with my community and, you know, be more active in this space. Um, and the golden market
strategy. That's a good question. You know, with our community of media, uh, you know, uh,
really good, uh, members of our game play. And also, you know, we have a long history of
user acquisition. Great news is that, uh, Rumba racing star mobile and the metal balls,
the user acquisition cost was so, so low. You cannot imagine it's less than 20 cents.
So if you, if you want to have like a 10,000 new users, we can just spend 2000 US dollars.
So that is great. We are working on that. I'm, you know, we are very, very data driven,
so you don't have to worry about that. Also, uh, we're gonna, we have a very close relationship
with the influencers and KOLs and the streamers. We are contacting most of them.
So these are our go to market strategy. When we think ready, when our data is satisfactory,
we'll be very aggressive on our marketing.
Well, no, I think 2024 is the year where, you know, where we can really make some noise and,
uh, you know, really shake up the industry and, and really get ourselves out there. And I think,
um, you know, we're doing our part, you know, we're also looking to our community members too
as well. Um, make sure to let, I mean, cause all of our community members, you are seeing firsthand
of what we've been delivering. Um, you know, we really encourage you guys to go out there and
really be, um, you know, that sort of evangelist for D lab games as well. Um,
we actually have a response to the merge question, Jim. Okay. Actually we have AC decipher, uh, saying
hoodies, metables, RS, SF hoodies. I think hoodies are a big, big, uh, demand.
That's great idea. I love to have that hoodie. So both, which one SF and, um,
metables, they want all SF, I think, I think, you know, the, the, the, the art, the assets
that we have to, and you know, all the logos, decals, everything I think is just perfect for
that. I love the idea. Please post your design. Then we will, you know, we'll try to make it. Okay.
Wow. So our artists that are out there in, you know, listening into this space is
calling all artists, you know, submitting your hoodies in, you know, hoodies designs and who
knows, we might actually, you know, make one of those or make a line of those. So again,
you heard it from the CEO himself. He is asking for those designs. Um,
yeah. I mean, we're getting suggest. Oh, and, and, and for our community members who have
suggestions for, um, some streamers or content creators that you have in mind, please write
it in the comments and we'll make sure to, you know, I can double check our list, see,
you know, all our contacts and everything. So any and all suggestions, please feel free
to have it, not only in our D labs, this port at the last official or our spaces here,
or even to our X account at D labs official. Um, I think, you know, uh, again,
we've been here for close to an hour and I think we are ready to wrap up soon. Um,
are there any other, you know, sort of final words that, uh, you have GMK to our community
members or, um, some last name that you want to leave with them until we have you again
here on the spaces, uh, next month. Yeah. You know, as often as, you know, possible,
if our community members want, and it's always my pleasure talking to our, you know, family
community members. And I love your suggestion. Please be, uh, active and engage. Uh, give me
ideas, you know, all kinds of ideas who should we collab with what kind of protocol did the best,
you know, all kinds of suggestion. I love it. And, uh, and now I'll be more, much more active
in Twitter space. I opened, I started my Twitter like two days ago. Now I have about a 500. I'm
going to make like a hundred K very soon. So please follow and tweet and re retweet and quote,
and, uh, we'll meet you there. Thank you so much. Uh, who participate in our test and support
will thank you so much and have a good night. Good afternoon and good morning. Thank you.
Thank you. So again, everybody, please make sure to, uh, to follow GMK GMK at
projna 2024 PRA JNA 2024. Uh, and you know, she does share his thoughts. She does drop a lot
of nuggets, a lot of things to learn from not only his experience as, you know, uh, an industry
veteran in gaming, but also, you know, in the background of, you know, psychology and everything.
So I've been learning a lot from, you know, even the past two days I've learned a lot from
his tweets and all of our interactions. So I really do encourage everybody to please follow,
um, and to interact. I mean, he's making himself accessible to you guys. So everybody,
please take advantage of that. And, um, yes, actually for tomorrow, me and chow,
we will be back again tomorrow for our CMMA. So please make sure to check that out on the
RRS Twitter at D labs, RS, and we'll have that information tomorrow. So you guys will see me
again tomorrow. And we'll have GMK here again, very, very soon. So again, thank you, GMK. Thank
you. Shao, uh, thank you everybody who is here. Um, yes, if there are any questions that we didn't
answer, please make sure to, whether it be in gen chat, whether it be in the AMA questions channel
in our discord or even on this basis, please make sure to comment that down so that we can
answer these questions next time we have an AMA. So again, we hope that everybody has a good
morning, good afternoon, good evening, wherever you are, and we will be ending this spaces.
So again, thank you everyone. Thank you, Will. Thank you, Shao. Thank you everyone.
Have a good night, everyone. Thank you so much.