Oh, welcome to Moby Media. I'm Glenn, your host. Today we've got joining us Dragon and
Crown, and we've got Ethan here, the co-founder. I'll just do a quick mic check here there,
Hi buddy, how are you doing?
Doing good, yeah, great. We'll dive into Dragon and Crown shortly, but first maybe Ethan, you can tell us a bit about yourself and your background.
Yeah, sure. First of great pleasure to be here tonight. Good to see everybody here. Thanks for joining us. My name is Ethan.
So I'm the co-founder of Dragon and Crown, and I'm very, very excited to introduce to you our project.
But you said yourself, first you want to hear about me, maybe I'll introduce the rest of the team as well.
So like I said, I'm Ethan, co-founder. I've been in the crypto space for around five years now.
I think it should be. I started off as like an investor. I think that's what pretty much 99% of the people did.
I don't think there are too many that started right off with creating their own projects, traded checkpoints, traded futures, did a lot of different stuff and quickly got into project management, stuff like that.
So I started helping in projects that I like just as a moderator, then got more into like learning how projects market themselves, how projects are run, how projects are managed.
I learned that created my own projects and yeah, pretty much helped a lot of projects then or worked on a lot of projects.
Then we also have a few other team members. So we have Mike, that's our CMO. He's also very experienced.
He has never helped like the direct position of a CMO before, but he was like a marketing assistant in many projects.
Mama Dao, SafeSafu, World of Finance, to name a few of them. And there are many more, but I don't remember all of them.
He has a good network of just general KOLs, influencers and general marketing services out there.
And then we also have Jackie, our owner. And she has a huge, huge background and experience in this space in general, as she's been here trading it for many, many years with like big names.
Spiro Finance, she did that over six years, been part of big trading teams and does know a lot of people in the space, has some pretty big connections.
We also have like a huge private investor from her side in the project that helps to fund the liquidity because we decided against the pre-service, more about that in a bit.
And yeah, he helped to fund the liquidity for the project as well. So very, very connected person as well.
And then we also partnered with a blockchain development company that is registered in India. They're called Okena Solutions.
They've worked on tons of different projects. They're the ones that are developing everything or utilities.
We have staking with trading boards, we have play through earn margin staking, all these kinds of things that I'll talk about more in a bit here.
But yeah, that's pretty much like the core team, if you want to say it's a bit of background about everybody. So yeah, you know who you're talking to.
Great. Thanks for the introduction to the team, Ethan. So let's dive into Dragon Crown.
My first question is, can you elaborate on the vision behind Dragon Crown and what sets it apart from other projects that combine DeFi trading bots and P2E gaming?
Yeah, sure. So you summed it up pretty good already in the question. So Dragon Crown has tons of utilities and pretty much we're aiming to be like the all in one decks.
We are an innovative decentralized exchange on ARP with Game of Fire on it. We've implemented a new ERC 404 token standard.
That is something that already sets us apart from other tokens, from other projects that we have completely different token standards than all the other ones.
Because we brought in an innovative DeFi bank system in place that allows us to do more stuff, do different stuff with the token as we have this token standard.
So one of the main things is that we have ARP partnerships that allows us to have external income, which helps us to sustain the project.
And yeah, keep on building that, keep on evolving that and developing that, and we stake 80% of our liquidity into ARP and receive rewards from it.
You don't have to worry about anything. The liquidity can be accessed for trading like any normal liquidity. So if anybody decides to sell, if the money from the liquidity is needed, the router will just be able to access it and give it out.
But we have the big upside of getting those staking rewards and using that for buybacks, for burns, for development and all these cool things that you obviously need money for, obviously as well as marketing and running costs that we have to cover.
And that's already a huge point that makes us unique to other projects that we have this opportunity to stake our liquidity and therefore generate income with money that would normally just sit around.
And do nothing. So we basically operate like a like a real banking system in that case. And that is a pretty new idea within deface space.
We also can integrate the ERC 4.4 main token with our NFT games. Easy, no problem, accessible, you know, our token is pretty much an NFT itself.
So, yeah, we have also the trading bot system that I mentioned. Like I said, we have different trading bots that you can use. They are pretty much nearly live. We launch tomorrow. We already have some of them live.
And yeah, people can use them. So to go a bit more into into detail on that side as well, we have different kind of trading bots. So we have the DCA bot, good training bot and the rebalancing bot.
These are like our three main trading bots. We will implement more in the future as well. But these are the ones that are available right now.
So they are they are running. You can use them on our decks already. DCA grid and rebalancing are pretty straightforward. If you want to check them out, you can go to our decks. Like I said, they are live right now. Can be checked out and yeah, pretty simple and straightforward.
I'm not the most technical guy, so I won't be able to exactly tell you how every single bot works and where the, like how the bot internally works and so on.
But I would say just try it out for yourself. If you have some more technical questions, feel free to join our group and send them in there and our dev team.
Well, yeah, definitely get back to you. But for everybody that is not aware like DCA grid trading and rebalancing bots, those are like the most famous popular bots that many users use in the space.
They are pretty much on every centralized exchange has these, yeah, these functions or bots and for the users and yeah, completely free the algorithms as well. Public and people can check it out. So if you are aware of what's happening within them and want to check it out yourself.
Yeah, you can, you can do so. We also have staking pools and one of them is and Deacon staking pool. So that is 10% and then as well three LP staking pools. So Deacon USDC would be 50% USDC, USDT for 30% and USDC and even another 30%.
And then the next big part would be the game. Yeah, I don't know. Is it okay if I just go off? I'm kind of going away from your question or should I keep the game for later points?
We've recovered a lot there, Ethan. Maybe we can start. There's lots to cover margin staking because I found that particularly innovative. Can you explain how it works with Dragon and Crown, especially the use of London borrowing protocols like art to optimize profits?
Sorry, can you, can you say the question again for me? Yeah, sure. It was about margin staking because it sounds particularly innovative. I was reading about, can you explain how it works within Dragon Crown, especially the use of lending borrowing protocols like art to optimize the profits?
Yeah, the margin staking now that works with our like partnerships with AIF as well. That's pretty much, yeah, it leverages lending and borrowing protocols, like I said, like other objects and pretty much it's, yeah, it's another way to create, you know, external income for the project and for people.
How exactly margin staking works in the technical side. I can't explain to you, but it's, yeah, available on the website. You can, yeah, go into it, go on, yeah, launch the decks pretty much and then you have the different hubs with trade, earn, farm and these kinds of things.
And there you can get into the, yeah, into the staking process of it. But pretty much it's, it's being done with, with the partnerships and leveraging these borrowing and lending features that a lot of decentralized exchanges offers and yeah, pretty much our technical team created a system where we can use it and offer that.
Okay, great. Nathan, then you touched on the P2E game in there. Can you provide more insights into the P2E game within Dragon Crown? How does it integrate financial success with gaming entertainment?
Yeah, sure. So the, the gamify part is a pretty big thing. So if you look at a Dragon Crown, you and obviously if you hear the name, you're already hearing what direction we're going in this kind of fantasy world direction with dragons with these kinds of things. So we just, we thought, hey, what could we do?
We want to do something, something cool, something where people can, you know, spend their time and where that all in one platform really where people can do a lot of things.
And not just, you know, trade on the decks, but we also want to offer gamify, we want to offer this, we want to offer that. So what's, what's a good narrative and we decided to go for this fantasy narrative because it's something that I think everybody out there likes.
I mean, we all were childs at one point. We all were in love with those fantasy worlds and kind of bringing back that, that feeling of, you know, freedom, don't have to worry about anything offering those utilities and as well.
The gamify part of it, yeah. So the gamify part of the, of the project is centered around dragons. So the game is Dragon Crown War.
So it's a, sorry, one second. All right, sorry. So it's a game that is centered around dragons and yeah, users can play the game with their Deacon tokens.
So you deposit your NFTs. So the dragons are NFTs and each NFT has got different traits, names, colors. And right now there are three different types of dragons.
The Astra, Prince, Argentum and Rexel dragons. And these have all got that different kind of abilities while you use them to play, you level them up with XP, you know, according to the level of the dragon, the ability increases, health increases, mana increases, and you unlock new abilities that you can use to fight. We will have different fighting stadiums.
Sorry, we will have different fighting stadiums where you can either fight one, we want with three, five, five. So you have also this yet team fight opportunity. And that's where we go into another really cool perspective of the thing.
I think a lot of us grew up and played like, for example, what I always love to give is like, what of Warcraft? I think a lot of people play that where you have like your own clan, you can create your own guilds and clans and so on.
So that's also what you can do with, with the Dragon Crown. So if you have different teams and each team has got their own base and you can work together and fight your enemies and pretty much the big goal is then for you to, yeah.
Win the game by killing all the enemy dragons or destroying the enemy's base. And in the end, the winners will restore the NFTs that they have pretty much put in to play with and also gain 90% of what the other team has put in.
So in the beginning, like I said, you play with the Deacon token, you put in an amount or each team puts in an amount and the team that wins then pretty much keeps that amount. Most of them, like I said, 90%. So 10% of the rest will be used for like maintaining the project that is then used for maybe going back into the stake and maybe being burned, you know.
And then pretty much that is the design for the first version of the game that is right now in development. So to quickly touch on that as well, the project will go live tomorrow. We had a private sale and even before the private sale we had our decks live.
We now have the trading bots live that you can try out on the website as well with the staking live and now the game is pretty much in development. We wanted to have most of the stuff that we offer ready and out once we launch and the game is obviously a huge part of it.
So this will take a bit more time, but I think now it's pretty good. We think that now is a pretty good time to launch the project as we have the first utilities ready for the people to try out.
And yes, the market is obviously looking good as well. We're going towards the halving as well. But yeah, that's just quickly about the point of development and what's there about the game.
Okay, got it. And you mentioned his launching tomorrow. Is that the pre-sale or was there only a private sale and then your launching? What chain are you launching on?
So we wanted to do a pre-sale in the beginning. We decided against that because with a lot of pre-sales or with a lot of projects that you pre-sale what you often see is a project goes live, one big pump and then the chart goes to, yeah, looks pretty red. Let's put it this way. We don't want that to happen.
So what we decided to do is change up the things. I mentioned in the beginning that our founder Jackie has a lot of connections in this space.
So we have a private investor that's offering or that offered to put in liquidity. We also did now a private sale with just 500 Deacon tokens. Each token costing $18. So that's like $2 or from our launch price or launch price will be $20 per token.
And so we raised another $9K there as well for the project. And yeah, then tomorrow we are pretty much launching the project at 5 PM UTC. So 26 at 5 PM UTC.
If you want to be part of that and the whole thing on Arbitrum as well, like the DEX is on Arbitrum and yeah, the token will be on Arbitrum as well.
Like I said, we've done a small private sale and yeah, otherwise than that, it's going to be pretty much just a normal launch.
Great, Ethan. Is there a sort of vesting period on the private sale concern?
No, there's no vesting period. But we think as it's such a small allocation that there won't be a problem.
The private sale was not just, okay, some random people that wanted to jump in. It was more select few people that we know and that we've wedded.
So obviously there's a chance of people from the private sale selling their tokens, but you got to also keep in mind, yeah, it's $18 in the private sale. The launch price is $20. So it's a $2 difference.
Yeah, just to keep that in mind that I don't think there will be a big pressure from private sellers someplace, but obviously like always, you know, do your own research and so on. This is the crypto, you know, but yeah.
Okay, even that's fair enough. Like you say, it's only a small allocation, so the project should have a great launch.
So going on to the token utility, how does the Decon token function within your ecosystem, especially in terms of staking trading and the gaming utilities?
Yeah, of course. So the Decon token obviously is like the heart of the ecosystem, right? So that's what everything evolves around. That's what you have to put in for staking. That's what you have to do when you're playing the game.
So like I mentioned, when you're playing the game, you're putting in an amount, you're playing for that amount, you're getting 90% of what the other team said, or if you lose obviously, you lose your tokens.
But as well, then we have the staking that I talked about, where you have different kind of staking multipliers. For example, for the Decon USDC, we have a 50x multiplier and that's obviously your return on that.
And the normal Decon pool has 10% and these kind of things. So it evolves obviously around the token. The token has, like I said earlier as well, is a relatively new token standard that offers a lot of options that we can do on the technical side.
So there will be an easy integration of new utilities in the future as well.
Yeah, to the token that you can pretty much use then. And yeah, for example, the Decon token can also be used with the trading bots and so on in the playthrough and you can use that in the game.
That's a pretty good sum up of, I think, and obviously you also earn Decon while playing the game outside of battles as well.
So I think that's a pretty good sum up of what there is to know about the token itself. I don't know, should we get into the token details as well, like token distribution, tokenomics?
Yeah, but even if you want to tell us more about that, that'd be great.
Sure. So yeah, like I said, the name is Dragon Crown, the symbol will be Decon, the arbitrary chain and token standard CRC 404.
We have the total supply of 30,000 tokens and a sell fee of 3% and a buy fee of 2%.
This obviously is used to sustain the project, help to build it out, help to develop it further about the token distribution.
We have 28% that was burned already, 2% for the presale, 2% for the team, 4% for game development, 4% for marketing, 8% for play to earn rewards, 10% for centralized exchange listings, 17% for rewards and 25% in the liquidity.
Just a quick touch on that too. Yeah, so everybody knows what's going on in that direction.
Awesome. Ethan, and so you touched on the bots there with the mention on the white paper that you've got the DCA bot, the grid trading bot and the rebalancing bot.
Can you explain the unique features and ideal use cases for each bot?
Yeah, of course. So the DCA bot, DCA translate to dollar cost averaging of everybody that is not aware what that means, what dollar cost averaging is.
For example, you buy, you have a set amount of money that you put in place. You know, let's say you want to spend, I don't know, let's say $200 per week on something, on a set token that you want to buy.
And yeah, then pretty much the DCA bot automates that investment strategy. So let's say you decide to invest $100 every week, then the bot takes that money and takes care of buying the chosen cryptocurrency for you automatically every week, whether the price is high or low.
And this approach in the end helps out to, yes, move out the price you pay. So for example, you're going to pay $100 at a price of, let's say, I don't know, $50 per token, and then the next week is $200 per token, but you buy another $100.
And the next week, the token price is back to $50. So you have the structure of tokens, but in the end, you come out to, yeah, an average cost that is in between those two points.
And you have a smoother, like I said, yeah, smoother investment process and something, someone that does that is always a micro strategy.
That's a company in the USA, they buy bitcoins, and they are one of the biggest Bitcoin holders out there, and they bought their Bitcoins all now at around $36,000, which doesn't mean, hey, they bought for, I don't know how much it is, I think $7 billion they're holding now worth of Bitcoin.
They didn't bought Bitcoin for $7 billion at $36,000, but they started buying when Bitcoin was low at $16,000 at $20,000 and so on and so on.
And they keep on buying. So their average cost of 36,000, but Bitcoin is up at around $70,000. So you see where the process is going with that.
Yeah, then we have the grid board. A grid board operates pretty much on the principles of grid trading. So that's a strategy that is aimed at capitalizing on price fluctuations within a predetermined range that you put in.
The board works by dividing the target's price range, like this is then defined by lower and upper limit, and that divides that into segments or grids, that's where the name comes from.
Then within each grid, it has a fixed amount of cryptocurrencies, for example, Ethereum, and that is then bought or sold. So the grid board offers several advantages like automated trading and ability to capitalize on the market volatility.
And therefore, you have an effective risk management by limiting those exposures that come with the extreme price fluctuations.
It's definitely something a bit more, yeah, not for if you never traded before, then it's maybe a bit too much for you. But if you have been trading and so on, definitely check it out.
If you haven't already, you know, this is a big benefit that a lot of investors use.
And yeah, then we had the DCA with the grid trading, and then we have the rebalancing board as well. And yeah, that one is a bit more on the technical side.
And God, one second, I noted down exactly what that one does, because like I said, I'm not the most technical guy, but rebalancing board is pretty much to adjust your portfolio to maintain like a desired asset allocation within it.
So that's also where risk management comes into line. You have investment objectives, and, you know, it's pretty much in the end, increase your returns of it. You have to use it, you have to try it out, you have to read about it, learn to use it.
And in the end, obviously, it helps you for better risk management, but all the infos can be found on our website. I mean, the YouTubers as well, great helper.
But yeah, in the end, rebalancing board is to pretty much to put it into simple words, to maintain your portfolio with a certain asset allocation and automate that whole process behind it.
Got it, Ethan. And so how do users connect their wallets and start using the trading bots? Are there like any prerequisites or knowledge requirements for someone to start trading autonomously? And what's the sort of fees and do you have to hold a minimum amount of tokens to use the bots?
Yeah, there's no like minimum amount that you have to hold. You just go to the website, connect your wallet. Like I said, the DEX is on Arbitrum 1, the token itself, so you can use pretty much better mass trust wallet.
The Coinbase wallet, even a wallet connect ledger, so all the standard wallets that can hold or that you can use for Arbitrum and then just connect it.
You can go forward, start using the utilities. You don't have any fees that you need to pay when you're using the bots or anything.
And yeah, pretty simple and straightforward. You know, we wanted to keep it simple. We wanted to make sure that people have this place where they don't have to worry about anything, where they can just trade, enjoy their time, make some money and don't have to learn tons of stuff about it.
No, hey, I have to pay this many fees, so this doesn't make sense. Maybe just connect straight forward and yeah, you don't have to hold our token to use it.
And sort of around the security on the bots, what security measures are in place to protect users' funds and data, especially when connecting wallets and using trading bots?
Yeah, so obviously security is a huge, huge thing. In that case, I mean in crypto in general, we obviously have security measurements in place, what exactly they are and how they work.
I don't know and I can't tell you. I mean, I'm not allowed to know. Let's put it this way because it would make sense then to put them in place, right?
So I won't even understand them, to be honest, but the company, like I mentioned in the beginning, Okena Solutions, they took care of that.
There's tons of security measurements in place. There has been tons of testing, stress testing, seeing if the system can withstand attacks and all these kind of things.
And yeah, make sure that everything works the way intended and that it does. We have audits going, we have KVAC going as well.
And so you're all safe on that side pretty much and don't have to worry about any security flaws also.
And obviously utilities will be further checked, inspected and so on when we implement new ones, when we bring out updates.
And obviously we want to take care of the security side of things for our investors.
Got it, Ethan. What strategies do you have in place to ensure active community participation and engagement in your ecosystem?
Yeah, of course. I mean, community is a huge part of any project and that's the way it should be. I mean, without a community, you're pretty much nothing.
And you have to understand that importance of the community. We have ongoing community events and we'll have more community events in the future as well, contests.
Once a token is live as well, ratings, stuff like that. And general community incentives there go away, stuff like that, 100% will happen.
And we want to keep the community always up to date to what's happening within the project. So this means that as well, we're going to have AMAs in the future.
We're going to have an AMA tomorrow as well. I think before launch, even within the community for any last questions or so on, for people that are new to it.
And just generally want to put an emphasis on the community. If you're part of the community and you have any ideas, concerns, whatever it is, hey, step forward, talk to us.
We're here to help. We're here to offer feedback and we appreciate feedback from your side as well. If you have any ideas or anything you want to see implemented, yeah, we'd love to let us know about it.
Okay. And are there any notes of all collaborations or partnerships that Dragon Crown has secured to enhance its offerings?
Yeah. I mean, the partnership with AufDex obviously is a big thing as we then can stake all liquidity, you know, what I meant earlier.
But otherwise than that, we are actively on the lookout for partnerships. We've partnered with a few YouTubers now working on, not partnerships, but you know, working towards that.
And yeah, that is definitely partnerships. It's definitely something we will look into more once the whole project is live, once everything is working the way intended right now.
The focus was more on the development side, getting everything ready for launch and yeah, that kind of stuff.
Okay. And for newcomers to trade in or game in crypto, does Dragon Crown provide any educational resources or support to help them get started?
We offer help in the way that we have very extensive white paper about the project. So it's more on the help of, hey, what can you expect from Dragon Crown?
Generally in crypto, I mean, the standard stuff is there what you need to do, but we are more focused right now, like I said, on the development part of things.
We have a very extensive, like I said, white paper where you can find all the infos about the project.
We have thought about going into educational stuff as well. And there's a small FAQ in the white paper as well.
But educational will probably become a bigger effort for us in the later stages of the project. But right now, development and that kind of thing and the launch obviously is the focus for the project.
Okay. And then sort of on the future roadmap, what can users and investors expect from Dragon Crown in the coming months? Are there any major milestones or updates anticipated?
Yeah, of course. I mean, a roadmap, we have one on our website as well. That was created in the beginning of the project. So that was set for four phases.
We are in phase three right now. So pretty much where the launch is going to take place in the future. Pretty much the next big things for us besides the launch is the more partnerships, collaborations, centralized exchanges, things, the alpha release of the game as well.
So we will have different test versions of the game while we develop it as well for people to try out, give us their feedback as well.
And also we want to go in the direction of our governance events and that sort of stuff and obviously increase the audience all the time, push more into the marketing direction.
We did very little marketing so far. We will definitely pick out in the future after the token is live.
Okay, let's open it to the audience. Let's see, we've got Ramat here. You had a question for Ethan at Dragon Crown. Go ahead.
Yeah, thank you, Glenn. I have been listening and exciting stuff. I have a few questions. Okay, first of all, I would like to know if your DragonSwap was drawn from the scratch or it's built on Uniswap or Kamala or SourceQuad.
Sorry, I couldn't unmute myself there for a second. No, that was built entirely from scratch from our development team. Everything we're building is completely built from scratch. We don't white-label anything. We don't take any APIs or anything. Everything is built from scratch.
We also, for example, for the trading boards are completely transparent with how they operate. If people want to take a look at that as well, they can do that as well. So everything was built from scratch.
Got it. Do you have any plans of maybe integrating governance mechanism to maybe allow token holders to work on the various aspects of the project?
Yes, governance system, like I said, is definitely going to be implemented in the future, in the coming months. Right now, like I said, it focuses on deploying, getting the launch done and so on and more on the development side. But once the token is live, we would definitely go more in the direction of DAO and governance.
Got it. You talked about these three advanced boards. So I was wondering, do these boards also maybe incorporate AI or machine learning algorithms to enhance their trading capabilities and also maybe improve the user experience?
Yeah, I mean, AI is definitely something very interesting, especially as well for bots. The thing is, when we have more bots, they would probably become more of a topic right now. The bots wouldn't really benefit from having AI integrated. It's more like the users decide what the bots are doing and that's why it should be with these functions.
But yeah, for sure, in the future, when we get into like maybe trading bots, like automated trading bots that search and buy and sell depending on that kind of stuff, AI will definitely become more integrated than it is right now.
All right. All right. Okay. Regarding game, I was wondering which game engine is being utilized to develop the Dragon Crown or game? And could you please also provide insights into whether the game development is handled by in-house team or it is outsourced to external developers?
Yeah, the game development is all done as well from our side. Which game engine? Now, that's a very, very good question. I think I have to get back to you on that question. I don't have input on what engine we are using. Like I said, I'm not the technical guy, but yeah, let me get back to you on that. I'll send a message to our developers.
And let's see, maybe I can get a quick answer to that question. Yeah, no worries. No worries. I can move to my next question. So is this game a web browser-based game or it will be a mobile game that will be available on the Google Play Store and Apple App Store?
No, that's, so the game is integrated within the decentralized exchange. So I, like I said earlier, we want to have this all in one place where you have the decks to trade the tokens, where you have the different bots that help you trade and where you have the gamify and play to earn mechanism as well. So the game is integrated within the website, within the decks.
And yeah, you use it so pretty much web-based.
Got it. Okay, considering that players from all around the world will be participating in multiplayer tools. So I'm curious to know how do you plan to maybe mitigate high latency issues? I mean, will you be deploying the game on the various regional servers to minimize the latency for the players in different regions?
Yeah, for the server issues, definitely we are working together with a provider that helps us to, so we don't have servers directly that we place around the globe. Obviously they will be not cost-sufficient at all, but we are partnered with, we are working together with a server provider where we can activate different servers around the globe, depending on where players are based, how many servers are needed.
And they automatically activate themselves, depending on, yeah, from where the people are connecting to the game.
Awesome, awesome. Okay, and how will players be matched for PvP deals? I mean, how will they be matched based on, will it be determined based on the attributes and the level of the dragons, or will players have the ability to challenge other, regardless of their dragon levels?
Generally, you can challenge others regardless on the levels, but if it goes into matchmaking, there's skill-based matchmaking. So yeah, you will have fair enemies, let's put it this way.
Understood. Okay, in the wild paper, it is stated that the dragons gain experience and the level up through battle participation. So I was thinking, is there any other way of maybe leveling up by using the native token, or the only way to level up the dragon is by participating in the battles?
No, you are not able to level up the token, the dragons trust with the tokens, you have to actively use them, participate in the battles and play with them.
Got it. And how does dragon count maybe determine the rarity of each dragon type, and what factors contribute to the categorization as rare or common within the game ecosystem?
Yeah, so we have three dragon species in total, as of right now, more to be added in the future. And each one has like different abilities and stuff they can do.
The traits pretty much level up by you actually using them. So yeah, you level the dragons up over time, so they get more traits and stuff like that. So it's not directly.
Yeah, you mint and you get the legendary dragon with this and that many abilities, you have to use them, you have to level them up and then they get the traits.
Got it. Okay, final thing for me. In the white paper, it was mentioned that the player will enter the battlefield with a strategic investment of the coins per dragon lord.
So can you explain the relationship between these crown coins per dragon, and how does it affect the progression of a player in the battles within the multiplayer battle environment?
Yeah, the token comes in play when you want to play the game, when you want to better others pretty much. You have to put a player up front via indican tokens on dragon crown tokens to fight others and they have to pay the same exact amount.
And then in the end, that is going towards the winner of the game. You don't have like a pay to win factor that is not happening.
It's really depending on the level of your dragon, the abilities and your skill as a player in the end.
So it means that players have to wager a certain amount of tokens against all the players, correct?
And will there be a limit on how much a player can wager or there will be no limit on this?
I'm not really entirely sure, but I don't think there's a limit. I have to ask both the development team. Best to ask that question in our chat. I don't have input on that right now.
Sure, sure, sure. Thank you so much for your time. How about you?
Thanks for the questions, Romain. I was just wondering there around the game, Ethan as well, if there's any integration of NFTs into the game for purchasing rare items or dragons and is there any buyback and burns from the tokens that are better in game?
Yeah, I mean, like I said, the dragon itself are NFTs. So you pretty much when you enter battle, this NFT will be pretty much staked. You put that within the game, the game takes that NFT, holds it, you play the game, you fight, you win, you get your NFT back and the NFT will be automatically upgraded and updated.
If you lose your NFT, your dragon has to heal again in the base. So there's definitely a big NFT factor and they're just then leveled up over time. Buybacks and burns will be definitely be something we will do. We have a big allocation for burning as well.
And like I said earlier, you know, the winner takes 90% of the token's home, so the other 10% is then, you know, used to sustain the project for, for example, buybacks and burns, stuff like that.
I've got it, Ethan. Let's go to another question. Let's see, we've got Jibanga. You've got a question for Ethan. Go ahead.
Hi. Go ahead with your question.
Thank you. Thanks for the opportunity. Thanks for this. This is actually a very wonderful project. This is actually the first project I will actually take my time to listen to on Abitron.
Yes. Very quick one. I just want to have a quick question as regards to P2E gaming because this will be the first project on Abitron that will be involved in the distance I'm interested in.
As regards to P2E gaming, I don't know what channel are you trying to put involved, like if I'm into the gaming and I'm off data when it comes to the real life and the real time and offline time.
For instance, I'm into the gaming section already then and all of a sudden I'm out of data. Then what will happen during the course of the gaming? Will you stop? Will I start from where I post or what will happen to my headings?
And will I be able to invite my friends to play the game alongside with me, like invite like the moment I refer, play the game with me, I earn money.
What are these features? Because try to share the features on the gaming aspect. I'm not seeing these kind of features. I don't need to get my question.
I think I kind of understood it. You were going in the direction of what happens when your data runs out during the game, right?
So it's an online-based game, so I would recommend to have a good data connection. The game will not be paused. You're playing against one each other. Obviously, you will have a bit of time to reconnect, but it's not like your data runs out and two hours later you can just reconnect and continue playing. That's not going to work.
Yeah, the reason why I'm asking is, will the game be specific to some location or anybody across any region can actually log in to the game and play the game? Because there's some game that some particular location will be stricter from playing the game. Do you have features like that in the gaming?
Were you asking of people that depending on location, they have a better chance of winning? Was that where you're going?
No, it's pretty much turn-based, so it's not relying on your reaction time. You have enough time to make your turn. You don't need a faster connection or anything that won't benefit.
Okay, thank you. Then going through your road map, I see you have planned to do immediately after the talking pre-sale launch, you have planned to give you an airdrop launch. Then how will this airdrop come? Because immediately after launch, that means that will be the next plan you'll be going into.
Then what are the characteristics to be part of people that will qualify for this airdrop? Would it be part of people that participate in the pre-sale? What are the tasks to do to qualify for the airdrop?
So there was no pre-sale, the private sailors will get their tokens. Obviously, airdrop soon, directly at the launch, so they have their tokens. But for airdrop campaigns, that is a marketing effort. How we exactly are going to utilize that will be announced in the group.
But if you want to be part of that airdrop, yeah, join the group, check out the pinned messages, and once we got the first airdrop campaign running, what you need to do will then be specified in the group.
Okay, okay. Thank you. I think that's all for my end. Thanks for the opportunity. It's actually a very wonderful project.
Thanks for the question, Shabenga. Next, we've got Kamsan Levi. He had a question for Ethan. Go ahead.
Yeah, thanks again. Hi, Ethan. Really great presentation so far. Just have a couple of questions regarding some statements that you made and some in the white paper.
The first one I have is the fact that you are locating some revenue directly from the project. I don't know if it's marketing funds, but you said you're doing it for project maintenance.
I don't know if you can shed more light on these statements on the white paper. And what aspects of the projects we need to maintain our social space?
Yeah, I didn't understand neither of those questions. Can you maybe first repeat the first one? We talk about that one, and then you want to repeat the second one.
Okay, I am on your white paper now, and here I am seeing some funds are going to be allocated to projects maintenance.
Could you tell me what aspects of the projects will be needed within maintenance that these funds are allocated to?
Well, like I said earlier, we have to host servers. We have running costs for the decks for the website and a lot of stuff in general, a lot of costs that we need to cover.
These are then covered by those profits that are made if you're talking about the allocation of profits and funds for that.
If you're talking about, I think the only other where we say we allocated funds for maintaining is when it comes to the gearing part with the 10%, which is then, like I mentioned earlier, used for burning, used for funneling back into the staking program as rewards for partnerships, for stuff like that.
Okay, okay, that's cool. The gameplay itself, the abilities of the dragons, I believe that they are different because I'm seeing here on that immersive gameplay experience section, they can choose from a diverse roster of dragons with variable powers.
So I wanted to ask, and I really ask most gaming ecosystems this question, in the event I get to play the game over a certain period of time, is there going to be fusing of these powers?
For instance, one of the games that I really love very much is the fact that you could actually combine elements.
For example, what are on fire giving something like, say, steam, or what are on edge giving lightning, so to speak?
Is there going to be this combination of skill sets to create advanced powers?
That's a good question. Thank you for that.
I'm not fully aware of that the development team is taking care of that. I know that there are different abilities to each category, which are dragons, and you will unlock new abilities.
Why you progress, if you can combine these abilities, the abilities, I can't really tell you best to ask that question again in our chat, and our development team will get back to you on this, but it's a very neat idea.
Yeah, we'll look into that. Thank you.
Alright, sure. My final question is going to be on matchmaking. I wanted to ask, on the matchmaking aspect, the matchmaking algorithm, does it detect people that are online, and then how long was the average time between each matchmaking session?
Yeah, so I can't give you insights on how much time it will take, as the game is not live yet. We'll have more info about that once the game is live, and we have the first alpha version out, and people can actually test it.
Then we will definitely have more input on that, but as of right now, I certainly can't really give you input, as we need data for that to tell you more about that, and we don't have any data we can analyze right now.
So I think Ethan, thanks for coming up. Really great answers to the question so far. I really enjoyed the presentation as well. I wish you the very best, and I really hope that Dragong, France, the solution will work. Thanks again, and what's your plan?
Thanks for the questions, Councilman. Next up, we've got Benis. We had a question. Go ahead.
Yeah, thank you so much, Ben. I have a few questions. Okay, I wanted to know to what extent do users have the ability to customize and tailor the training strategies implemented by Dragong's bots to suit their individual preferences and risk tolerance levels, and what support are you guys are providing to users and optimizing their bot notifications for optimal performances?
Yeah, so you have different opportunities when using the bots. It's all on our website. I would advise you to just go to it and see it for yourself, because that's the simplest way to put it.
You have control over everything within the bots. When you have, for example, the DCA, the $1 cost average, you have the rep eth and UCC, you can put in price deviation, the take profit ratio, base amount, save amount, these kind of things.
But honestly, explaining stuff like that, it's way more simpler for you to just, you know, check it out for yourself. Yeah, check it out and see all the options and all the stuff that you can do for yourself.
It's hard for me to explain what exactly you can do and how it works. You know, you have to see it for yourself. That's the simple answer to that question.
Yeah, I'll show the jump to that and use that and learn things regarding that. But while offering trading bots for free, it enhances accessibility and convenience.
I wanted to know that you guys provide any educational resources or risk disclosure materials to help users understand the complexities and risk associated with automated trading and so that people or users can make informed decisions and exercise caution when utilizing these bots as well.
Was that question going in the direction of what we offer or if we let people know that there's a risk to trading?
Yeah, I see that you guys provide any disclosure materials to make sure that people make informed decisions and they know that risk they are taking when dealing with automatic trading.
Yeah, I mean, everybody should be aware of that they're facing risk when they're trading. We don't have like an introduction or how exactly you use the bots. They are straightforward. They are bots that are used by every centralized exchange or can be used on every centralized exchange.
Like I said earlier, we will definitely go more into the educational part once everything is live. But right now, the focus is more on putting things live, making sure that everything is working.
Once that all is live and working the way in tenure, we can definitely talk about going more in the educational part, making sure that people are aware of what they're doing.
Okay, and while I was going through your white open and you mentioned about your gameplay, it really seems impressive.
So it got me thinking that there will be any community-driven events or quests where players can collaborate to achieve common goals, some walking, special rewards and shaping the game's narrative project together.
Yeah, of course. We, like I said earlier, have events within the community. But we, for sure, have events within the game as well.
Special events are also taking place, too. Like, special events in the real world, for example, put Christmas. You will definitely have Christmas-themed stuff that you can buy, that you can do, things like that.
Or just general, especially events where community and users can earn their rewards and have a bigger impact, maybe enhance leveling, stuff like that will, for sure, be implemented.
Okay, and will these initiatives be, like, I mean, any plans for providing tools or frameworks for players to create and design their own quests, storylines or in-game events to collaborate with everybody and rewards for these services as well?
No, there's no such thing planned for users to create their own quests or events.
Okay, and one last thing. You guys are providing margin-setting and trading pods. Is there any plan to enable users to integrate their portfolio management tools with the platform for automated trading or algorithmic strategies?
Yeah, for sure. I mean, we're working on our bots constantly and we will implement more features to the decks. As we progress, we have the DCA and Gridbot live right now with a rebalancing bot coming soon.
And, yeah, once everything, all three are live and working the way intended, we will, yeah, develop more bots and more features to the website and something like that will definitely be possible.
Okay, that's great. And, yeah, I really enjoyed the presentation and thank you so much for answering my questions as well.
Thanks for the questions, Manis. So, I'm not sure if there's anything we haven't covered today, Ethan, you wanted to sell the audience. We could finish on that.
Yeah, no, just a big thank you to everybody. Make sure to join Regan Crown's group. Check it out. If you've got any questions left, then, yeah, make sure to join our group. Ask them there and our team will definitely take care of that. And, yeah, thank you to everybody and thank you to you for hosting.
Thank you for coming, Ethan. As we say, mobile media is for education and research, not financial advice, but we recommend, like Ethan said there, check out the website, the white paper. And if anyone's got any questions after the spaces, you can get to the socials. You've got a link to the socials on your account, Ethan.
Again, sorry, what was the end part?
I was just wondering if you've got a link to the socials on your account.
I don't think I have, but it's a good thing that you mentioned that I don't use Twitter too often, to be fully honest, but I'll definitely make sure to post that out. Otherwise, I think in your announcement, it's also, I think.
Okay, great. Thanks very much for everyone for coming and for Ethan coming today. It's been great speaking out and take care of you.