Friday PULSAR session and V2 updates with @AJ_Pulsar and @AzZer_Pulsar! 🎮

Recorded: March 21, 2025 Duration: 0:52:37
Space Recording

Short Summary

Excitement builds as the project gears up for the highly anticipated launch of V2, promising significant updates and a new economy that could reshape the gaming landscape. With community feedback shaping the development, the transition from V1 to V2 is set to enhance user experience and engagement.

Full Transcription

I'm gonna be a man áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” áž” And we are live.
All right.
All right.
All right, everybody.
So let me share first of all, the link.
Welcome to another Friday EMA live stream, guys.
So really appreciated that you are tuning in with us today
because there is not much days left until we drop V2.
So the streaming of today is a continuation
of the previous one.
We are going to give you some technical updates,
some news of new stuff, yeah?
And all the incorporated feedback that we did
during these latest weeks from our community.
So before we start diving in and checking
what we have to show you today.
Yeah, first of all, Aser, how are you doing today, my man?
I'm good. I'm playing like always. Playing like always. But this is V2 or is V1?
Well, it's V2. It's V2, guys. It's V2.
In the live streaming in Twitter,
maybe it's because what you are sharing,
but we cannot see the borders.
Oh, you have removed the UI.
I was thinking, I don't recognize.
I don't know if it's V1, V2.
By the colors, yes.
By the colors, I. By the colors I know.
But fantastic.
All right guys, so.
As you know, March,
we selected this month to release
because it's just time and we want to kill stuff.
So the product is already very mature.
And what we,
the second delay was because if you remember
of conversation with our OGs,
I say delay, we promised 15th.
And then we said, okay,
let's do something at the end of the month
so we have time to incorporate
all the feedback from the community.
With all of these game economy changes
that we are going to advertise today.
So we are going to first, you need
to understand that the next week, we
are going to stop the service in V1
because the changes are so big in the services tooling, the reset of the levels,
recreation of the lands and many other things
will require a service interruption.
So I don't want to be like, okay, let's stop.
Now it's open, now it's a stop.
So as we are not in a hurry and we all know what is V2,
we're going to interrupt the service next week
and use the servers for testing.
And yeah, you know the deal, guys.
You know the deal.
So new economy, it's coming.
New progression is coming.
Reset to level one.
New dungeons.
New dungeons score.
We have daily rewards.
We have buff consumables.
The marketplace is going to be disabled for everybody,
but some people that we are going to be testing,
clicking buttons around, yeah.
And all the base demo,
wow, we have a lot of things.
Like we are going to use large,
we are going to use large lens instead of enormous.
Why? Because in enormous,
what we tested with the OGs and other people,
enormous land has thousands and thousands and thousands
of units, three attacks per day,
three pitch black a day.
And there are a group of people that is quite happy with the performance. Then other people are hitting the bandwidth
limits for the server is not a big deal because the server has
tons of bandwidth. But we want to, until, basically, until we don't optimize the network traffic,
some people are going to suffer, yeah?
So we are going, instead of do a normal 16,
we are thinking to do large eight players,
or maybe 10 players, yeah?
And then remember that those are the public lands.
Private lands are coming in the upcoming versions.
And those ones are going to be for two people,
for five, for eight, for 16.
That is then up to you.
So I'm having doubts, Acer,
if go through all the list of V2 changes.
I mean, if you tune with us and all of this month,
everything we were announcing, it's a huge list.
So V2 is going to feel like a totally new game
for everybody.
And the economy redumped is something incredibly interesting.
We want to show you a couple of surprises.
Past week, if I remember well, we
showed the destructible walls.
And I think we show the presence that you get
if you find the destructible walls.
Destructible walls, just to let you know.
That was invented as a feature in the game.
So when we are going to do the missions and so on, it's like a kind of mixture
between a puzzle, an RTS game, and so on. As you can see in the screen, as it is destroying
a wall, I would put a chest. Just like a, you can get something if you are going around
and checking those, yeah? But the coolest stuff of these destructible walls
is that they modify the map.
So if you have a bridge, you can cut the entrance of aliens.
That is something we show in the PVP demo.
And for the missions, they're going to be very important.
Because we want to do this kind of daily mission
or rewarded type of missions
where you have something else to do in the map.
Instead of be focusing in like a classic RTS,
you build structure, you start mining and so on,
you start with your combat units
or with another VIP type of units.
VIP type of unit meaning,
hey, the mission is cover your miners,
your mining needs to strike something,
then you take the mobile depot,
you need to, the mobile depot is like the VIP,
you need to protect it, go somewhere else, yeah.
So we wanted to have the map being able to modify
with the actions of the player.
So that is the feature that we are doing
and you can see right now in your screen.
So before we continue, let me check around just in case.
I don't want to miss anything.
Hello everybody here.
Hello everybody.
And I will like always put the Twitter feed at the end.
I'm not missing anything.
Let me check,
Pyrogies and Discord.
I have it here open.
All right, so let's go into some stuff.
So you show already the destructible walls.
And do we show buffed yet or not yet?
Maybe not yet.
So what do we do?
What do we do?
Because I have a big list, man.
Let's start.
We need to refresh the mind of everybody, I think.
So what I will do, I will open Pulsar V2 to share,
because you know that share is scary.
And Jimmy, always recommend, please share,
but remember to be showing the game.
So the trick I do to not have troubles with Jimmy
is basically you put V2 and you paint on top.
So let's try to refresh the mind of everybody
of what's happening with the new economy and progression.
I will open this and I will still...
Oh, I need to share the UI because you want to hide the bar.
I will do that too.
So guys, are you having a good Friday or not? I will do that too. Okay.
So guys, are you having a good Friday or not?
Hey, you are revealing.
You are revealing.
What are you doing?
Oh, I needed to build some miners.
Someone saw it already.
Okay, let me share.
As I want to share the daily rewards, what is going to happen is that people are going to see
the buff, but then I will hide it as soon as I can.
So, up, I did.
So I will steal your screen.
Can we add to share?
No, I will remove you and I will add mine.
All right.
So daily rewards.
This is the daily reward number six.
The daily rewards are going to be a bit more juicy,
because we want to add for you.
Yeah, let's talk about it.
I want to add for you some goodies.
I said, how many bath we have in reality, like 60 or more?
How many they are right now?
No, no, no, and more, no?
We have 11 bath multiplied by how many common and common rare?
Yeah, by six.
Epic Legendary is six, no? Six. Yeah by six epic legendary six
66 all right
So we are going to do ah you cannot show the path because you cannot cheat in shipping
How you are going to to show the bath well you, you can show the editor.
You can show the UI.
And the UI, but we want to see it in action.
Well, I will open the editor.
Next time you're going to give me some.
These are the daily rewards.
So the more often you join the game,
this is how every 24 hours,
you are getting bigger and bigger rewards.
So remember that we passed from the previous economy
from something more passive mining.
Sometimes we do events, we want to test the balance,
we want to test the balance,
we want to test this and that and so on,
to the fully fledged Forex strategy experience
where you need to fight every day,
connect every day, profits flow around
with the different activities
and we reward very much active players
in the dungeons, in your land, and so on and so forth.
So then here at the buff, these are temporal icons
because we need to find out one icon per each.
And actually I will load now,
I will now the editor to show it to you.
I will load now the editor to show it to you.
We have a few perks here that we can already see.
Let me show, let me open a big pen.
Because our guilds are getting very active.
So in the Sunday, I decided to add this tag.
So if you are in the Sunday, I decided to add this tag.
So if you are in a guild, this tag is going to appear for you.
I invented a new guild called OG, okay?
That's it.
So let me actually open,
let me actually open my test level to show you the buff.
And I need to skip a couple of breakpoints
that are going to appear.
So the buff are going to be a really fundamental part
of everything that is going to happen during the game. Buff are going to be a truly hedge against the rest.
Let me click here.
So we are going to have buff for combat units, mining units,
production units.
For all the units, let me deactivate the break points.
Let me deactivate here a couple of things, development.
So let me cheat because I need to cheat on this one.
So Epic Shield.
So here we have the peace shield.
The peace shield is basically the most successful monetization mechanism in Forex.
Yeah. Because by your tranquility, if you know what I mean, it's like, hey, I will activate.
This is the famous story of me going to before I go to sleep, clicking the button of the Peace Shield,
then putting an alarm to wake up in the morning and rush to put
another one. So is this Yeah, so once you have once you have it,
yeah, yeah, you basically have this 24 hour bath, eight hours,
four hours, one hour, 20 minutes, two minute buff.
The higher the rarity, not only the,
we need to move this maintenance text,
so this is not bothering you too much.
But the highest the rarity is not only the time,
it's going to be a bit more powerful.
From Genesis basically to common.
And then you click here, you join the game.
If you need to do a fast activity,
you're probably going to be using the Common ones.
If you are in a wave, maybe you do the 20 minutes.
In this case, this is an Epic one.
Then I put a shield. I can be buff around all the time.
Buff are going to be collectible in the dungeons, we think,
when you kill the nest.
Up until now, when you were joining the dungeons,
you were getting and having activated a buff.
What we want to do is that you enter and it's up to you.
If you go and you collect,
you are going to be grinding to collect buff of two minutes,
maybe the uncommon ones and so on.
These buff are going to be also crafted in the future.
We are going to start with the purchasable ones and then with the crafting.
Actually, as I can cheat, I can show you the marketplace.
This is the temporal version, yeah?
We crafted this in an incredible fast pace
because we think this is going to be the center
of all the trading that is going to happen in the future.
So in this button here with the artifacts,
I have it disconnected right now from the server.
That's why we can see the ongoing orders.
But basically you're going to have your data,
it's going to be connected with your balance,
and you're going to be clicking buttons,
say I want to sell this, I want to sell it for that.
And here in the artifacts,
you're going to be able to craft with time and resources
and so on, everything that is needed
for this very useful path.
As always, I will be looking around
around just in case some questions raise around.
just in case some questions raise around.
Then next thing that we are going to explain today.
Let me open this.
Let's go, guys.
So let's have a few minutes focusing on the economy.
So as you know, in the economy,
we were passing for something more passive
where you join every day, you shuffle your miners
and then you disconnect.
To have these activities constant in the game,
we are going to start with three waves that are going to happen every single day.
Like a rotation in the planet and three times during the night,
and during the times the night is full of terrors.
How was it? Night is full of terrors and I don't remember what.
So, every day you are going to need to defend against free wave. That's why we were recommending
you to partner with other people that can be active in multiple time zones. That is
going to be very important. Then the new letter app, imagine what we show in the last stream
was here is the current genesis and this
is like the new genesis.
The mining and refining operations of pools
and resources and so on is going to increase by a lot.
Because instead of be thinking on,
I need to preserve all the pulls that I can,
we are going to pass to the following economics, which
is, you are going to produce a lot.
However, you are going to need to spend a lot per day if you don't partner
with the proper people, or if you are not active enough.
That is kind of more interesting,
because at the end, it's a game.
It's a battle type game for passive mining.
That's very boring.
That's not a game.
All right, so we touch on those NFTs.
Following in with the same kind of area here,
the NFTs that are right now in the shop,
only the commons and the genesis are going to be available.
Genesis are limited.
Common is the entry point of everybody.
We are not going to sell anymore.
And common, rare, and epic, and legendary
are only achievable through the game, like now the rest.
So you are going to start with the common ones.
And common ones are going to be able to arrive to level 10,
was it, Elsa?
Was not level 15, yeah.
So level 10.
Then you have uncommon, and then you have the red ones,
and then you have the epic, so on and so forth,
until the legendary.
So from level 10, you're going to pass to uncommon level one,
but uncommon level one are more powerful.
Hey man, how you doing?
This level one is more powerful than this common level 10.
So the value is going to be more clear on the side of A.
It's a common one or it's an uncommon one
and you can have a direct idea.
A uncommon is better.
Common is better than common.
Red is better than the rest and so on and so forth.
Because before was, okay, well, you can be common
but you can be common level 50.
And if you're a common level 50 and la, la, la,
then it's more or less powerful.
That was, I think, a bit confusing.
So we kind of streamlined that part.
So how you pass from common to uncommon,
this is never going to be any more directly
purchasable in the shop.
Yeah, you will need to invest in game, tons of resources,
and tons of Pulsar to be a biomatter, actually,
to be leveling up your units.
To power that, what we did with the economy
is basically create a dependency
between the people that don't have tons of genesis
and the more power users, let's say.
So in this game, let me check the comments
to be sure that I'm not jumping anything.
Yeah, yeah, okay.
So, I lost the train of thought.
What I was saying about the rarities.
And rarities, rarities.
Ah, no, how to change the rarity.
Yeah, so the people, so we are going to have packs like we
have right now for common packs.
Uncommon and rare are going to disappear.
And the people that don't have uncommon, rare, and genesis
are going to need month to update to those levels.
Right now, I think the difference is $1.
It is really stupid.
So that is going to change radically.
So if I have a common unit and I buy a $25 pack,
this $25 pack is going to give me a ratio
between how much I can mine,
mineral resources, the common doesn't have pull side units.
So I will need to level up.
And when I level up, I will need tons of resources.
So if I can not tell you the difference
because I don't know from the top of my head
but from level one to level 10 is like a lot.
Everything goes always exponential.
And also you have an implication here
with the time that costs you to level up.
Asa, do you remember any metric of the time?
I think Andrei gave us a table.
Yeah, I think we showed the last time.
We showed it, but I wanted to kind of tell the difference.
Let me do a super fast search.
If I cannot find it, AMA charts we have here.
Yes, yes, yes, yes.
Here is the whole, here is the table.
So what you have here is that
it's going to take you 163 days
to achieve, for instance, rare. Just to explain to you how big is the change,
right now is $1 or $2 away.
You know what I mean?
It's going to be very different.
The dependency we are going to create very different. So the dependency we are going to create
between different players is going to be as follows.
Hey, I have a $25 packs.
You can go to pullsaf.game, connect your wallet,
pay your pack and play and be happy.
Then the thing that you are going to be able to mine
once you get it to level 10, for instance,
because you are going to notice that from level two,
difference to level nine, there is a lot of difference.
So I will not be selling mineral and gas,
but I will invest on myself to pump the level of my units and be able to sell in the market
Yeah, so the people that has Genesis and more powerful units are going to be more
Power-hungry are going to be more resource intensive to invest and time invest. Yeah, so
That is how the economy is going to be moving. I will go and I will sell to obtain Pulsar in the market.
I don't have Pulsar units, but I can sell my time for Pulsar.
And then with Pulsar, I can, if I see that there is a big change here that is worth it, will speed up that. The typical strategy in forex games is the sooner you level up,
the more that you are going to dominate.
Yeah. So at the end,
it's a kind of rush against the others.
Another thing that is going to happen is that once we activate the
portals people are going to be able to join the land and attack you.
Something that is not going to be truly awesome for most of the people.
But that is going to happen because it's a forex game if you want peace
Yeah, we added the 11th bath, which is called peace shield
And I want to be bothered. I will pay
One dollar two dollars, whatever the thing. I don't want to be bothered or like happen to me
Oh this weekend. I need to do other stuff. I need to activate the path
because if not, I will get into trouble.
So that is going to be the dynamic.
Interrelationship between players,
players driven economy
and dependency between each other.
I will go to pass to you, Aser, to your screen,
because I already show what I wanted to show.
Then let me remove the music of my game.
Give me a second.
That would be better.
All right. Give me a second. Yeah, that would be better
So more stuff
Let me pass around because we need to keep an eye on the comments and
So far, I think everything is clear. I mean we didn't say
much new stuff, okay, so that
More thing that are going to happen. So remember, guys, next week we stop the service
for the mainnet version, but V1.
And we are going to start using the V2 version
to be testing with everybody.
Things that are going to change,
we are not going to sell anymore,
more than common units in the shop.
Use that as an advantage.
We are going to activate the Genesys sale,
which is the limited supply forever and ever.
Just to let you understand how limited it is,
I think...
I think... No, I think no.
I'm quite sure, actually.
Only 1,000 Genesis motherships are going to be out
to be able to purchase.
It's very little.
It's very little.
So for the rest of the people, remember Genesis level one is going to be better than Legendary, which is five more
rarities up the top level. So the change is really big. But that's what we are going to do to
really big.
But that's what we are going to do
to support our community that are supporting us.
Now, B2 have plenty of features, optimization, things
that you don't see underneath.
The thing that you are going to notice is the lands are bigger,
the reactivity of the game is better.
We have events. We have three wave from the nest, three pitch black.
Resources are going to be more spread across the map.
Actually, we tend to think that is going to be double or more
resource deposit.
They are going to be lowering in the amount of resources, so people will need to be
active and paying attention because, as I was saying, we are not anymore a kind of mining with
events type of game. We are going to have the demo of Hold The Base, a new game mode that we are going
to be activating in multiplayer. Dungeons change also radically the balance.
The AI of the enemies are really very different.
They are going to be more powerful in most of the cases
if you see that the rarity is changed.
We have now, we are going to not release all the buff,
but we are going to release a version in V2 with the buff activated.
Attack buff, speed buff, shields, and so on.
We have 11 buff, 66 in total type of buff,
but those are going to be activated step by step.
You're going to be able to grind them in the dungeons
and purchase them in the future in the shop.
Genesis drop, changing the economy.
We are going to pass from, let me give you numbers.
So the pools are refinery,
was refining before like at level 100, this is very little thing.
And now it's like 25,000 Pulsar per day.
It's like, I think it was 17 at level 24.
I remember from the conversation when SmoothTap was joining us.
Yeah. Yes. So from 17 to level 100, like 25k per day.
Sorry. Then I said, I don't know if I have, we need to play a dungeon. I don't know if I have enough units.
I need to create units.
Maybe you have some tanks.
I don't have your own factory.
Who play with my own?
You play with my account.
That's why I don't have a factory.
No, no. We had a pitch black yesterday.
Yeah. In three hours actually, a pitch black yesterday. Yeah.
And in three hours, actually, we have another one.
So let me create some units.
I have to kill some miners.
Man, and ready that the unit creation,
it's like a fast, lightning fast,
but this is for Genesis factory or for all the factories?
Only for Genesis.
It's like instant one.
Yo man, that was pretty fast.
Okay, so that's good.
I will do tanks.
I'm not, I don't know, CPU.
Well, that's fine.
All right, so let me call my units to mothership.
Let's play a dungeon.
Because I think it's going to be very interesting
for the people to see an example,
they saw an example of the daily rewards.
Might be interesting actually to see dungeons, no?
I will create a new one.
I'm not sure if we have enough servers, no?
Let me do one thing, because with all the testing,
I tend to keep the dungeons open for the guys,
just in case we need to modify something in the logic.
Let me clean the dungeons.
Let me clean the dungeons.
Just a moment, please.
Release player from dungeons.
Here it is.
Let's clean it up.
All right.
Now it's clean.
Can I install a dungeon?
Level one, create.
Yes. OK, I created the dungeon,
so you can start joining.
You didn't have units prepared?
Yeah, I'm ready.
We got Genesis units, actually.
There we go.
There we go.
Feels nice when I'm not sharing.
And I can see 180 FPS.
230, 240, 260.
That's good. Without the UI?
Without the UI. Without the UI.
With the UI, one that bounds between 160, 180,
changed too fast.
So let me, I forgot to repair.
We got to it.
So just get into work.
So I'll watch the rest later.
And I couldn't read it.
Let me put it on the screen.
Excited for V2.
Have a great weekend.
A great weekend for you.
Straight luck. See you later, man.
So let's move it. Let's move it. So dungeon logic, it's changing as you can. No, well,
dungeon logic are changing, but Acer is not changing. You know? It's always the same. Yeah orange box. He sees orange box. He explode
That is never going to change
The right now the dungeons are black
Yeah, you can have some hints. Yeah in the map
dungeons are completely
black there in the map, then just are completely black, the menu.
So actually that changed radically the perception
when you are playing around,
you really don't know where you need to go.
If you remember back in the days
when we were playing the friends events,
the friends event, we had in the rules of the score
that the time left was a multiplier.
So people were rushing to kill the boss
in the moment that they found a sweet spot in the progress.
So now, as you can see,
Azzer is going to one place of the dungeon
and I'm going to another place of the dungeon
because I have no idea.
What's up?
It's not that way.
It's not that way.
So you are telling me or is not that way yours?
Oh, it's not my way I think,
but maybe, oh no, man, I don't know.
I have to go there.
But that's that's kind of the point.
Right. It's like, hey, yes, I don't know how to arrive to the end.
People need to split.
If you split, the more dangerous is going to be the
the dungeon. Right.
So that make it extra fun when you play with more people and someone is making it it extra fun. When you play with more people and so on,
it's making it really extra fun.
Then the score is also changed.
I did dungeon 100 the other day.
We can change the resources we give and so on from the server. They are not fixed
resources, rewards anymore. I did 100 and was like 20 million mineral, 20 million gas.
Oh, mines. No, no, no, no, no. The mines is always mint.
I don't see them.
I don't pay enough attention.
So the mines, the mines, I mean, the rewards,
the rewards you're going to see that are going to be based
on the performance of the player. We have a mixture of different metrics.
Basically we are using damage inflicted,
meaning the damage you do in the HP of the different aliens
and the different units.
And there is a comparison with the rest of the performance
of the other players.
So you get a kind of nice distribution.
It's like a kind of, the intention behind was like
to do something like CS GO, where if in the moment
that you perform just a bit more than the rest,
you get a lot more.
That was the kind of intention.
With that, the people that are joining the dungeons,
that are going to risk,
are the ones that are going to be much more rewarded.
But you need to be on top of the medium performance from the rest.
Man, I don't know what is the gate.
Do you find the gate?
No, I'm going back.
Should start using the trick of searching for the lights of the gate.
I was in the right path.
Yeah, I'm coming.
No, the orange boxes, no.
Didn't they already push the, so level one,
level one genesis are already like level 75 legendary?
Should be. in the power your thanks my thanks level one Genesis 3k 3k HP because I'm destroying everybody yes
So V2 is not coming this month?
Yes, it is.
Man, I don't know how I do it, but every week we explain.
Maybe the people have a mixed type of information feed because not everybody can
make it at this time.
Are you coming or what?
What are you doing?
You're going back.
No, with the spiders.
I already cleaned up the path.
Well, I'm coming, coming.
This is everything I can do.
You don't have juice?
If I had a buff.
Just if you have a speed buff, right?
All right, boys. So let's kill the boss.
Are we ready?
Yeah, go, go, go.
We can try to be ready.
Careful, careful, careful.
I survived
so we'll park here the
let's go legendary behemoth Who is going to take care of the... Who is going to micro the minions? A man with the boxes.
You fucked my tanks, man!
It was not me.
How was it not you? I saw you.
Well, this is going to be easy, easy, easy, easy.
Alright, so...
Now, we sent the different data calculation to the server.
And here, what you can see is that he has a different,
let me see exactly how much different I have.
Well, we are going to see in the next screen,
but you don't see the rewards.
So he's having 19, and if you go to the next one,
rewards are going to be similar
depending on the performance of everybody.
Then here is the big change.
You can see here 0.5, forget about that 0.5.
That is like a ratio right now.
We are going to put pretty numbers there.
So as you can see, you can see what was my max dungeon level,
just as for statistics, and the enemy damage.
If you see here, the enemy damage, 65, 46 for him millions. Yeah.
Next damage, I was more active in the, in this damage.
And then I kill more aliens basically. Yeah.
He did more final kills, but if you see it, it more damage that probably
because of the boss. Yeah.
Then what I'm getting is a ratio. Hey, I'm overperforming him for such an amount.
So this table is going to be beautified,
it's going to appear the nicknames,
it's going to appear instead of that score,
it's going to be a calculated one.
So you can see what is your performance at the end.
All right, we already showed this.
And as always, the more people you play the dungeon,
the better you're going to get much more points.
All right.
So more stuff.
We announced today, we show a bit of the balance,
the changes in genesis, we explain high level,
how the new economy is going to work.
We show the dungeon rewards mechanism.
And let me check around.
Wake up is asking, V2 is not coming this month?
It is, it is, it is, it is.
Yeah, in Discord, yes, it is, it is.
Yeah, let's say again, because the next week, we're going to have a maintenance, so...
Next week, we are going to put V1 in maintenance, so nobody will be able to join.
We are going to share the binaries
of the client with everybody.
We are going to be polishing some stuff,
changing the servers, doing a lot of things
like reset the levels, abandoning by force the lands
so you can join the new ones that are bigger and better
and so on and so forth.
So the next week is going to be critical with many movements.
And in the moment that the game is ready,
let's suppose that we arrive to the 27th,
and we feel like, OK, it's better to do it on Monday,
then we open on Monday.
If we feel like the Friday,
next Friday at this EMA, we feel it stable
and not issues around or whatever,
we open it on Friday, yeah?
But it's going to be this month.
It's just that we want a bit of time to be really sure
that we are doing the changes, the different changes and so on in a proper manner.
And at the end, if we don't do that, we are going to be interrupting
the service all the time.
So you can be, believe me, you can be one week
without actively killing aliens.
It's hard. And I understand.
But just just just a a week just a week we
wait for a long so one week it's it's nothing for a for a new renewed fun as I
understand that this crypto yeah one week may feel like one year, guys, but take it easy. Take it easy. Yeah.
All right. So.
I think we cover all the updates.
I think we got it.
Yeah, because new bath.
Oh, no, no, no.
You didn't show.
The distractible Oh, no, no, no, you didn't show the destructible killing.
Well, no, I have prepared for Jimmy.
You have that thing that the goliath goes down with breaking the bridge?
Yeah, but I think I broke it because I want to configure it.
Andre Andre show us that this this week was incredible. So you
are not going to see that I think he has prepared a video
for marketing. So basically, I think was two or three goal. Yes
was kind of going to going to attack you.
And then you break the floor and everything collapses.
The goliath goes down and they die.
It was incredible.
I think I have... do I have here any bridge?
Yeah, but the pity is that you don't have the goliath around.
Oh, well. That one, yeah. Yeah. Which yeah, but the pity is that you don't have the the goliath around
That one yeah, yeah
Well, let's leave something for the next time yeah, yeah, but okay do you click play on the video
So at least the people can can see the distractible walls
Which video which video you prepare for for Jimmy
No, no, no, I will leave Jimmy to show that ah, you are good. Ah, you don't want to reveal. All right
All right, All right. All right. All right. So, okay. So bath that are coming, the new economy reset to level one for everybody, the new progression system,
normal selling rare and uncommon in the shop, only the limited Genesis forever and the common
limited genesis forever and the common units.
Three wave per day, three pitch black per day.
More resources, more deposits, more attacks,
bigger lands, all the base.
And I have a big list,
but I cannot remember the top of my head.
We have plenty of other things, yeah.
Performance improvements, so on and so forth.
And we show today the bathroom, yeah.
So guys, let me final check around.
Everybody excited, awesome.
They cannot wait,
but they will need to wait just a bit more.
All right, guys, so I think that's everything.
So let's come back to work.
Let's hope that the next week, if possible,
we can join with the OGs as we are going to have
the version around testing or not.
Maybe we can gather in a round table the feelings
of our community with the different changes.
I think that's it.
Without further ado, Aser, thank you so much for joining me today here showing V2 features.
And without further ado, let's see you in the next one.
Thank you. Ciao. Music Music Yeah