Yeah, I believe that's a great indicator that you're doing a great job
if you're constantly busy with this space.
So, yeah, it's good to have too much to do, actually.
And there's also Decimated, represented by community manager, Adam Watts.
Hi, guys. Nice to meet you all.
Thanks very much for the invitation to this today.
It's great to see everyone here and to meet your wider community at Gameswift.
All right, so, guys, let us start.
Today, mine and your guests are some of the best games in the entire web-free space.
Some of them you may know from Gameswift platform and launcher,
as they already joined our ecosystem in the last few weeks,
while some others you can consider to be sort of surprised and alphas
regarding on who's going to join our family in the next place.
So, yeah, as everyone mentioned, last weeks were extremely crazy,
also for us in Gameswift.
There were great partnerships announced in recent weeks,
many more are yet actually to come,
and the new features that I cannot describe in specifically,
as my boss possibly is listening right now,
So, after months of hard work,
the market started to see the potential
and the price has acted accordingly.
So, it couldn't be any better for us right now.
Both our ecosystem and family of games are growing,
new products are arriving,
and, yeah, I got the feeling that 2024 is going to be crazy
for the entire web-free gaming space.
But before we dive deeper into this,
that's a perfect moment to introduce your projects
to our audience, I believe.
So, yeah, I could speak about these four games for hours,
but let's give them duty annals.
So, yeah, let's start perhaps from something
for true fans of strategic games,
Luke, the stage is all yours.
Could you introduce your project to our audience today?
I'm the BD in marketing for Medieval Empires,
and Medieval Empires is a mid-core strategy game.
So, basically, what you do is you build your town,
then you go and slay invaders with the army that you've built.
So, you have heroes and you have an army,
and then you go to the province map
where you can fight with your friends
that are also on your land together against the enemies.
And we have lots of exciting things coming up,
and later on we'll have PvP, land versus land fights.
And currently we're in the alpha version of the game,
and starting the 19th of December,
which is just five days left,
we will have Me2Play access,
where you can use our token in order to stake,
and then you can play as well.
Currently we just have landlords in there,
and some alpha for you guys,
because I like spaces or dropping alpha in spaces.
Some of our landlords just opened a couple of contracts,
so you can also play on the landlord's place.
So, if you join, I will pin something up top,
and then you guys can get one of the,
I think there are around 40, 50 slots open at the moment.
So, you guys can be one of the first
that see what we're building over here.
It's just five days left, right?
And I think five sleepless nights as well for me.
I'm really looking forward to it.
I mean, we've been building since forever on this game,
over one and a half or two years at the moment.
So, finally getting more,
I mean, we already have over 500 players in the game,
but getting more and more people in
is always meeting new people,
having new riddles that you have to solve,
So, really cool to see that happening next week.
And keeping some requests.
Everyone I spoke with after the NBX,
to which, unfortunately, I couldn't attend myself,
held your booth and the entire team,
and such a good ace team.
And, yeah, big congrats to you guys.
And as a great fan of Stronghold and Total Goal Series,
I highly recommend trying this one.
So, right, let's jump into another project.
I can see that Ave Gochi is already here.
Hey, sorry, was that directed at me?
So, business development director of Ave Gochi.
So, yeah, who we have today?
I'm the head of community operations for Ave Gochi.
I've been working on the PixelCraft Studios team
and been in the Ave Gochi community for over three.
And, yeah, just really appreciate you having me up
and including Ave Gochi in the conversation.
And, yeah, please introduce your game.
Or, yeah, perhaps, shall I say games?
Because I know that you guys know banking games
and there is much more than just one project
that you're currently working on.
So, Ave Gochi as a whole is not a game.
It's more like a gaming ecosystem.
It's a fully on-chain, community-owned,
open-source gaming protocol
governed by the Ave Gochi DAO
using Ghost, the GHST token,
and led in development by PixelCraft Studios.
But Ave Gochi's themselves
are ERC-721 NFT gaming avatar tokens on Polygon
and are the main asset of the ecosystem
used throughout the different games and experiences.
I really like the concept of, you know,
not just creating one single game,
but actually the entire ecosystem
And, yeah, perhaps jump into Decimated.
Can you introduce this great game,
which I'm sure I'm going to love immediately
I'm the community manager for Decimated,
and I've been working with Fractor Labs,
the game studio behind Decimated,
for a year and a bit now.
Decimated is an open-world survival game.
with different kind of levels of missions to do
It's built in Unreal Engine 5,
so we're really aiming for that kind of AAA quality
of gameplay experience and immersion.
We're at a really exciting milestone.
It was great to hear, Luke,
you just saying that you guys are launching in December.
It seems like a really exciting time for Web3,
because we're also opening our game
for the first time ever on the 20th of the 12th
to our kind of core community
to get them in to help us with testing and QA
So we're really, really pumped
to kind of finally get them in the doors
and to show the world more of the game
that we've been building as well,
because we've been sharing bits and pieces,
but not too much, you know,
So Decimated is, you know,
built with blockchain tech in mind.
We will be featuring kind of transferable assets.
which is used for the in-game economy.
We're aiming for the economy
to be kind of like a central point of the game
just as much as the gameplay.
We want it to be interesting
that people can own land,
own kind of fuel for cars,
So, yeah, we're really excited.
Looking forward to the future
I can't wait to actually bring you guys on board.
I know that there's going to be
many sleepless nights for me
That's the price that we,
have and always have to pay.
Yeah, perhaps I should focus more on work
but, yeah, you know how it is.
And, yeah, last but not least,
If we have any fans of Rust here,
you guys should definitely pay attention
to what Alina is going to say.
And could you introduce, please,
I am the chief marketing officer
to the GameSwift community
that you guys accepted us today.
And I want also to congratulate
for building amazing platforms
in this deep bear market,
and we are discussing about
the amazing things that we've built.
You deserve to be congratulated
Now, coming back to Gold Fever
and the reason why I am here.
So I am with the Gold Fever team
for almost a year and a half.
The game started the development
It was created by a passionate gamer
the moment when the MVP was launched
It is using the blockchain
and it is used by players
who are trying to rebuild
the story of Julius Princeton
who was the initial adventurer
because we are gold fever.
he started to be attacked
so that's the second faction.
for those type of players
for the Games With Community
but it's a personal ambition
them and all the questions.
let's hear something more
from being a gamer myself,
that actually built the game.
I'm the most proud of him.
So he was in the department
the graphics that we have
at least that's my favorite part
of like really experienced
I think each of those guys
So that was the goal of him.
This is how it should look like.
the freedom in his own space
with like really cool ideas
if someone joins the game,
and not multiple servers.
and the same game server.
that you can just achieve
That's why I'm really proud
and experienced veterans.
called Engin-Altand Dysartan.
like we use different angles
that drive the traffic in
people used to make laugh
video games and shooters,
And regarding your approach,
whenever you create something,
I believe that's something
that we should all think of
for the entire Web3 space.
let's skip to another project.
What's your background, guys?
Do you have any experience
in actually creating games?
on many different projects.
There are a couple of games
that you're currently working on.
how does it look like for you?
I don't have much experience
when it comes to building games.
so I have experience playing,
that we have in the community
is for a few years there,
the game was building the game,
and DAO-funded initiatives.
of intelligent gaming devs
who have prior experience
Not as an expansive answer
that's what I got for you.
of games at the same time,
How does it look for you?
with kind of the MMO scene
kind of traditional gaming
and transitioning to Web 3.
They seem to be operating
brought all of their talents
and the entire experience
and the same thing happens
where the blockchain technology,
the up-to-date technologies
are opening a whole world
for each and every person.
in order to change their lives,
you can actually take a job
and to the financial industry
because we strongly believe
one of the best economies
we wanted to build something
current market conditions
when there's a bear market
you can focus on your work
fundraising is much easier
everyone is extremely busy
through the bull the whole time
like just laying on the side
okay like in the bear market