Gamified #146 | Shrapnel Olympics??? | Sony Stables

Recorded: Dec. 3, 2025 Duration: 1:50:03
Space Recording

Short Summary

In a lively discussion, panelists explored the integration of prediction markets into gaming platforms like Roblox, highlighting trends in crypto adoption among younger audiences. The conversation also touched on the potential for innovative projects like Ark Raiders to reshape the gaming landscape, alongside the implications of partnerships and funding opportunities in the evolving Web3 ecosystem.

Full Transcription

Thank you. What's up everybody good to see you back for another episode of gamify man we are approaching
episode 150 a little bit closer every day lems what's your favorite topic of the day
what are you excited to yap about i don't know if it's my internet you being robotic or your internet because i know you
were having some internet issues oh no but yeah a little bit a little bit robot if someone else can
can chime in um the the game of the year predictions i think are a wash because it's
it's clear obscure and no one can tell me otherwise um the most interesting topic that caught my eye was roblox
and fucking prediction markets like what the hell is this shit we indoctrinating kids this early now
this is like almost as bad as binance jr which i literally thought was a meme when i saw it this
morning that was crazy i had to validate too i was like are they are they pulling my leg
did you just say binance jr did you not see did you not see this dude I've been in an absolute
blender all day and I come on to this show we're talking about Binance Junior come on
yeah Binance with parental controls so you can give your kids a crypto allowance
oh god God.
Is that in response to the Trump accounts? Is that what that is?
I don't even know
what that is. All I know is
late-stage capitalism, boys. We made it.
We made it.
What's the Trump account?
Nobody knows
yet, but it's speculating that uh it counts for kids and
they're just gonna buy up all of our bags and we're all gonna we're right off into the sunset
while the our children are the bag holders i mean that worked really well for the whole
like uh buying all the bitcoin off us yeah Yeah, leave it to boomers.
Leave it to boomers to find not one,
but two different ways to fuck all of the generations below them.
Yeah, that's sick, dude.
I mean, I'm okay.
As a childless person, I'm fine. am i the only person that just has zero interest playing claire obscure like i want to want to
play it but i just don't yes you are the only person who has zero interest in playing that game no only two things he's he's he's onto
something i played it for like 10 hours and i get it it's shiny there's lots of flashing lights you
can press the button but but other from that i i the the loot wasn't too tight for me it's beautiful
i'm sure for people that like paper mario this was a gift from god but uh but for me not so much i for one am shocked the guy who spent
the last three weeks telling us all we really need is eight dollar games on steam hates claire
obscures i don't hate it i i never use the word hate i think i i get i get i don't know if you've
seen that video of the kid and it's showing like, it's the guy moving the lights behind the rainbow block.
And he's just like,
Oh my God.
Oh my God.
Shining lights.
Like that's,
that's what it feels like to me.
It feels like a lot of,
a lot of flash.
I get that.
It's beautiful.
And it's French,
but that's,
that's not enough.
No, I mean, underneath...
That was really robotic.
I wasn't able to make that out.
But what I'll say is,
I think a lot of getting people to play your game in 2025
is like, what is the unique value proposition?
And I understand a lot of the unique value proposition and i understand a lot of the
unique value propositions of the other games of the year candidates but when i look at clear
obscure they're like parry system you can like hit time you can hit a button at the right time
and it's crazy and then they they say like end story and i don't have enough time to play story
based games anymore and hitting a button at the right time is not a unique value proposition to me.
It sounds very innovative for the genre.
I'll give them credit there.
But game of the year candidate, it is not.
It should have been a roguelite.
It should have been a roguelite.
Every game should be a roguelite.
The more games I play, the more that thesis is reiterated to me.
That 45 to an hour play window is so
peak. And it's so nice to be able to rinse and you have a sense of progression throughout every
session. Like games like Claire Obscura, I get exactly what you're saying, Sam. It's like,
I don't have time to progress my character over 40 hours. I want to progress my character
over an hour and then lose all of it, but then get a little bit
for the next time. Oh, sick.
There's nine different endings.
I can't wait to play half of one.
As you said,
I do agree that it was a very long
game, and I don't have
enough time for the super long games anymore,
but overall, pretty
interesting game and the builds you can make.
You could have steamrolled it in like 30 hours if you just played it and then just didn't do all the side stuff and
honestly that story was incredibly addictive like i have not been immersed in a world that
that much in a game in a long time it was it was s tier yeah short session people like if you've
got a short session kick or you don't have time because of life
and you want those 45 minute or even
10 minute experiences, it is not
for you. That's fine.
I agree with Kevin.
I wouldn't mind if the new
Knights of the Old Republic that they've been working on
for the last six years takes
a page out of Obscure's
book with how they
do the rpg fighting
you you sound a little bit clearer now tatted you you sound a little bit like you're in a
tunnel though kind of hard to make you out not sure if it's maybe a headphone thing or something
it is absolutely these 40 headphones i bought in the manila airport
couldn't be that dude
raising the hand is Chris
Hellerly already very formal of you
Great to see you
You too brother
It needs to be an indie game
Death Stranding
Or something like that
This is the year of the indie
Indie saved the games industry this year.
Fuck major publishers.
They don't deserve it.
I do think it's telling how many games that were nominated.
Thank you, sweetheart.
Not Chris, as much as I call him sweetheart.
My fiance brought me some water.
But I think it is telling how many of the
games are not 60 titles i think that's really really really cool it's the future of gaming
i i mean look your choices are claire obscura hades and silksong those are the three valid
choices i will say it's before we even start the, I want this to be very clear. It is a fucking crime against all gamers everywhere that Ark Raiders was not on that list.
Because that is the best game of the year.
Country mile.
It's good.
It's great.
It captured the populace.
It's a great game.
But game of the year, in terms of...
If you look at the roster what it what it compares to like
i don't know i i think i think it says a lot about what the game awards are trying to do
they're trying to be like almost like an indie film festival like nominating arc raiders i would
be i i almost feel like nominating a marvel movie for an Oscar. You know what I mean?
Like, it's mass appeal.
They're a small studio.
They're a tiny studio.
They're about the same size as everybody else.
Yeah, and to Chris's point, I think it falls into, like,
it wasn't a $60 game.
It was, again, more of a smaller, like,
it wasn't, like, this massive budget thing.
I would still pick Claire Obscure,
but I think Ark Raider should have been
nominated. It's captured
everyone's attention, and it's been great.
All right, save it for the end of the show,
you heathens. Stop front-running
my topic that I brought up. That one's on me.
That one's on me. Up first,
he's the newly minted forefather
of forecast prediction market demon
with a penchant for
rolling the dice he might go down but he's never out the redemption arc is alive and well with our
boy it's dub oh god i hope the mic works after an intro like that uh the redemption continues
even if i'm a robot great to be here i love you all chris don't ever change the pfp thank you
every time i see that pfp i laugh to myself again up next is the protocol power lifter
the business dev bruiser who treats blockchain like a bench press
climbing in from avalanche's frosty peaks it's mr will spangler
oh i've got some hot takes as as as you can hear from the start of the show i'm keen to
fucking rip it what eight dollar game are we nominating for game
of the year spang i've spent like cumulatively probably 60 to 70 bucks since last gamified
and i've made like eight purchases on steam it is i've been on an absolute fucking tear and it
has been such a good week i do more than anybody else in this panel, I think I spiritually identify as Will Spangler.
I think that's where I settle up next.
Jerry isn't here, so he's dead to us.
This man turned guilds into gold mines,
teams into titans, and marketplaces into magic.
Now he co-hosts Simplified and Amplified with me,
and he's a weekly resident,
big brain on this very panel
with actionable information every single time.
It is the ruler of RuneScape. It's's knock i want wills to know that i just finished uh rv there yet so i too am an
eight dollar gamer also fucking incredible ending to a game that had no business being that good
uh play it fucking whatever you if you play this game you will not expect the ending i promise you
that you should have saved it for your Steam machine that you're inevitably going to buy.
Yeah, if you don't play it on the GameCube,
is it like you just never played it?
I don't know, legend says.
Koji and I have
a gamer date that we've been
postponing, because one of us is
always traveling, including
Koji is currently, I think, in Costa Rica
or something, which is why he's not here right now.
But RV there yet is the next game date that we have whenever it does get scheduled, which
I'm very excited about.
I want in.
I want in.
How long does it take, Nock, to get to the ending?
Depends if you're fucking stupid.
Yeah, we're going to be fucking terrible at it.
Give me like the...
We're going to take you guys like 15 to 20 hours.
Jesus, dude, that's like fucking 14 dates.
It's not that long a game,
but it'll probably take you that long.
All right, Chris, you're going to carry the team.
Okay, that's your job.
You're invited, but you got to carry.
Start watching the guides.
Up next, he oversees the orchestration of a game called Project O.
He's a living organism of ownership and legendary origins,
blending Hearthstone and Marvel's Snap.
It is the originator of online obsession, the card-opening king.
It is Kevin.
What's up?
You went there with Hearthstone, didn't you, Sam?
We're going to have to have a chat
and my eight take it to reddit i'll see you there my eight dollar game is a twenty dollar game we'll
go with silk song uh for best indie game i'll take it i'll take it up next he transformed club
penguin into a colossal kids kingdom with 200 million explorers he wrangled disney's toy titans
from pixar to princesses to marvel he blasted mobile charts with frozen free fall and disney
crossy road the maestro of magic the maker of mega hits takes the stage with cool chris hatherly
you're goddamn right by the way um i i brought since you guys are talking about the GameCube, I talked to my son about all your takes about the GameCube and he gave a very pro GameCube rant in which he ripped into all of your fucking horrible takes.
It was unbelievable.
It was, I wish you had been in my kitchen.
It was, it was, and his, and his best friend who's a gamer was there too.
It was, it was not pretty for you guys can you give me the 10 second abridged like why he's so pro gamecube
uh because he doesn't think that the games that are not on it are games that you guys want to
play anyway or that people want to play on it anyway. And that the games that people want to play are the indie games.
And he's tired of fucking.
And he doesn't want to connect his PC to his television.
And he's tired of all that shit.
The future is in good hands.
We're going to be all right with the kids of tomorrow.
Wait until that kid finds out what the GameCube is.
Also, before I move on to the next panelist,
I really wanted to say I highly recommend listening to Chris
on the latest episode of Alpha Wolves
that Peyton recorded yesterday.
I shared some absolutely incredible stories.
I was getting chills and awesome insights.
Just beautiful stuff across the board.
Thank you, man. I appreciate that.
Yeah, it was awesome. It was awesome. Great work work up next with andromeda's flag firmly planted on the
frontier of ai and gaming he is the publisher bringing sentience to the switch and storytelling
to silicon he's sliding with the wolves now as a sponsor of creator dan we appreciated that a whole
bunch michael and he's the king of the court the lethal lawyer it is Michael Christine
hello hello everybody I'm not sure if you can hear me I'm trying out all these different Bluetooth
devices that I have to see if the sounds better uh that is way better I will go get airpods again
probably tomorrow I spent I spent like three hundred dollars I was acting like it was a
bull market in an airport to get some AirPods whenever I realized I brought the case
and left mine home. And then it's hilarious that
you lost your case, but still have your AirPods.
It's just ridiculous.
It is what it is. The AirPods are here
like looking me in the face, just laughing
at me, just dead as I'm
trying to struggle.
Brutal. As I said,
Koji on vacation. Jerry
with no similar
excuse. So if anybody could ping Jerry
see where the fuck he is.
And weighing it at 2.4 pounds of pure verbal
venom, it is the powerhouse to punchlines.
The little is a legend. It's my co-host, Lems.
Is it just me or is everyone
kind of robotic? It's probably my internet
if everyone's a little bit robotic. I probably need to
leave and come back, but I'll just suffer through it lems told me if everybody in the
room is an asshole you're the asshole and i think that that's the situation we've got
damn i was gonna make the opposite joke which was like no lems it's definitely us don't worry
don't worry buddy we're all we're all wrong here. Also, from the top rope, right as I was saying,
he was on vacation. He is the entrepreneur who's lived nine lives, guitarist, barter market builder,
blockchain world crafter, and perennial provider of perfectly timed punchlines. When he isn't
dangling from granite, he's dangling us on the edge of our seats with jokes sharp enough to cut
a rope. From rock walls to parallels halls, he maps every ascent with intention and turns every idea into a climb worth taking from the he is the prince of parallels excuse me the
commander of colonies it's koji what's going on yeah there's there's no vacation uh from
from web3 gaming you know not yet anyway on chain gaming koji come on man i'm here to talk the shit
no no no. There's definitely
vacations from on-chain gaming. I could use a vacation
from that term right now.
Otherwise, I'm happy
to be here, Sam. I don't know how long.
We'll see how long I have until my family
harasses me.
You have a whole
pass, Koji. In and out as you please.
Appreciate you making the time. Hope you're having a great
time wherever in the world you are. Gotta a huge shout out to our amazing sponsors before
we jump into the first topic of the day season three the avalanche battle pass is live right now
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Thank you to Avalanche, the official chain of Gamified.
And we've seen pudgy penguins waddle off with prize pools,
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Every game jam is popping off with prizes.
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Highly recommend getting this in your Discord
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Peyton and the boys are doing an amazing job.
Well, I should say Peyton and the wolves because it's a bigender community.
Got to move on to the first topic.
Bullish or bullshit.
Kill Bill short film being released on Fortnite.
What the fuck?
Yuki's Revenge is a Kill Bill chapter that never made it into the movie.
Tarantino said it was never filmed because it was just too crazy and too much action in an already action-packed film.
But Epic approached him about doing a crossover and gave him the opportunity to bring it to life as a short film inside of Fortnite.
And it looks like this is actually going to happen.
Bullish or bullshit, knock at the hand up first.
Find me somebody who says bullshit and I'll find him.
No, this is mega mega bullish dude it fortnight has been innovating with like in-game events since basically 2019
2020 shortly after the world cup in that first season i love what they've done with some of the
stuff i i play every couple of seasons just to get involved with whatever's going on most recently
played with the simpsons season there's just so much going on in fortnite it is one of those games that is a
forever game they've definitely found an audience both from people who still want to play the core
game people who want to play all the mini games that everybody else has created and then there's
the third audience that just want to hop in the game and watch the events as they come out because
sometimes there's limited edition skins or things of that nature.
As a Quentin Tarantino nut,
I absolutely love the fact that he's releasing a short film version of a movie that I love in a game that I love.
This is fucking sick, and I want to see more games do things like this.
This is the sort of forever game for every ecosystem that every AAA a game developer is trying to build but
just is completely fucking stupid as to how to go about it fortnite is the blueprint you're not
going to be able to copy them but they're doing it in real time koji at the hand up next koji
the resident movie snob very excited to get his take on this so from a from a you know cinephile
perspective it's absolute bullshit because it just means that this is the final nail in the coffin of movies are no longer in the center of the culture.
There was a time, believe it or not, gather around young people when movies were at the center of the culture.
People just went to movie theaters to see what was playing and then decided then and there they were going to go see a movie and then talk about it.
And everyone talked about every movie and went to see almost everything.
And now, you know, it is well and truly dead.
But I will say this isn't the first time something like this has happened.
Again, gather around, young people.
There was a game called Path of Neo, which was a Matrix-themed game.
which was a matrix themed game.
And if in fact you played it on the hardest mode,
and the only way to do that was to beat the,
the sort of simulator in the beginning of the game,
like you didn't choose the difficulty.
It was how well you did at the,
at the training in the beginning of the game,
set your difficulty.
But if you got to the most extreme difficulty,
the Wachowskis showed you what the true ending of the Matrix was supposed to be and not
what we got and it is absolutely bananas so you know I mean wait what yeah yeah oh yeah check it
out man Pap and Neo uh it uh I spent I spent two days playing that damn simulator at the beginning
of the game before actually playing the game uh not knowing that this was going to happen but me and my friends are completist wackos so we were just like no we'd
have to try and see what happens here uh in the same way in ninja gaiden you start with the the
stick and you upgrade it forever and it's shit until the final upgrade but anyway i think it
was in your game uh i digress uh it sucks for for movie fans but i think it's incredible i mean
anyone who's asked me i'm like we already have the metaverse and it's fortnight so uh this is just another you know
notch in that bedpost and i think uh good for them uh i hate to see it because i want to see
it in theaters i want to see uh the kill kill bill whole damn affair anyone who doesn't know
what that is kill bill one and two are coming to theaters in one whole chunk so you can join me and
sit there for four hours or whatever the fuck it is, six hours, and watch that whole damn
thing but yeah, I
don't know. I mean good for them but bad for me.
That's crazy. I'm a huge Matrix
fan. I have never even heard that this is
a thing. I can't believe the
true directors and writers actually
did an alternate ending and it's in the
game. That's wild. The game is really really good
too by the way.
Is it like infinite years old?
Is it, like, a PS2 game or something?
Or what's the game?
PS2, I believe.
And it's a fire game.
Game well past its time.
All right, well, right on cue.
Let's go to Tatted.
And when I say past, I mean game ahead of its time.
Excuse me.
But, no, this is bullish as hell.
Fortnite just keeps proving over and over and over again to me that they are everything that sandbox to central and and other
other side said that they were going to be in 2021 fortnite's like yeah you guys you guys keep with
that over there it's cute uh we're actually going to do what you're saying you're doing so every
time they iterate something like this with a real world event they just literally had an event where they brought in 9.4 million players and i saw the
internet explode being like people still play fortnite not understanding that it's still one
of the most played games on the planet by far and just because you might have aged out of it doesn't
mean that every other child who just got into video games isn't playing fortnite still so i
think this is a huge move.
And also, it's pretty cool that, to Koji's point, you'd rather see it in a movie theater.
But if it was between never being made and being projected in Fortnite, I would choose the latter in the sense of I do want to see this.
And I think it's an awesome story.
And I cannot wait to see it.
And if I have to go into Fortnite to watch it, I'm have to go into Fortnite to watch it I'm going to go into Fortnite to watch it so I love this move I
think Fortnite continues to innovate in a space that so many people tried to innovate in and
failed and it's just it's exciting to see how they continue to grow. Just like this alternate ending
in the Matrix game I will go to youtube to watch it instead of
fortnite uh and that's how i feel generally about this where like it's too much of a divergence from
the original it's not going to look anything like it it's not going to have the same feel i saw like
a little trailer and it was that okay this is my hot takes i know the movie's rated like 95
miles morales the spider-man movie like 98 the the movie's rated like 95%. Miles Morales, the Spider-Man movie, like 98%.
The way they do like 20 frames per second or whatever it is so that it like kind of looks skippy, I absolutely hate.
I hate it.
I hate it.
I can't watch any of it.
And this thing is the same way.
And I'm just like, what are you guys doing?
Just bend some frames.
We have computerized solutions to fix this.
Anyway, Chris Heather, I was just about to go to you uh look i think it's incredible i mean i i agree with everything that was said
about fortnight is the meta you know the metaverse is here and it's fortnight and it just re-cements
that fortnight is the is the cultural you know the cultural uh you know gathering place for
a generation right i think it's more interesting
that Tarantino is doing this cause he's kind of like a old school fuddy duddy who, you know,
loves like, you know, 70 millimeter movies and stuff like, so for him to do this in Fortnite is,
you know, pretty, pretty telling, I think of how powerful, um, you know, Fortnite is in the culture.
Um, you know, I, I, I think, look, I think there's a huge opportunity around this stuff. I mean,
we wanted to do this at, you know, at, at Universal. I mean, I kept trying to convince
the studio that like, Hey, there's movies that people want, but that have, uh, you know, that,
that we're just never going to be able to make
because the actors are too old or whatever.
So, like, you know, like one was we wanted to do a sequel to The Big Lebowski
with a baby where Maude has a baby and Walter and the dude have to deal with the baby.
And we had a whole, whole like game design for it.
Another one was we wanted to do a Scar, Miami Vice versus Scarface.
Because if you look at the timelines of like those two movies, they actually, or those
two things, they actually sync up pretty well.
And we thought it would be pretty dope to have like Crockett and Tubbs go up against
Tony Montana.
Like, I think there's a ton of shit like that you could do that that is, you know, story driven, really cool, brings back actors that are really, you know, iconic, but can't, you know, do it on screen and where it would be too uncanny valley to do it to do it, you know, like super realistic looking. So I think games are a great medium to
keep some of this entertainment alive that, that, you know, where another reboot on the movie screen
or TV show may not, you know, make sense. Like, you know, they're going to reboot Miami Vice,
but you don't really want Miami Vice 2025 or 2026. You want Miami Vice of the 80s. That's where you want to go. But the best
version of that was already done in the 80s on NBC. So if you're going to revisit that world,
wouldn't you rather revisit it with Don Johnson and I'm forgetting who played Tubbs,
I'm forgetting who played Tubbs
Phillip something
But yeah I mean
I think that
It's incredible for the games industry
I mean I love that it's saying like
We're the center of culture now
You know I love movie theaters
But I also think Hollywood is like fucking up left and right
So like maybe the competition will get them off their ass
How dare you be smirched
Michael Mann's Miami Vice.
That movie is a fucking classic.
Lem's going to you, then to Dub and Kevin.
Yeah, I'm like a bit split on this one with a little mix.
I agree with Tad's point of, hey, if we're never going to have this,
then this is the way we have this.
Like, it's cool to actually get it in the end,
because it was this cut scene that will never be made again in actual theater but fortnight also has like no
blood and things which you know are kind of classic tarantino things and i like i saw one
funny comment on twitter as well which was uh oh if there's not enough feed shots, it definitely wasn't directed by Tarantino.
You know, it will be a bit more PG being Fortnite.
But I think overall, it's still cool to see this sort of thing happening,
but it's not going to be quite the same experience.
Dub, your take, then to Kevin to finish.
Yeah, dude.
I like, first of all all as a true consumer of
this stuff and not some sick degen collectors that wants the purity of the media to be focused
around them and shit like i'm completely stoked on in the same way that i'm stoked on netflix
and disney plus making an insane amount of star wars ip to the point where it's almost bad or it
is bad um the it's just more
the merrier for me and if it's in a different format all that kind of like i get excited about
it because it in all the there is going to be more cool stuff that wouldn't exist if this didn't
happen so i'm hoping to see way more of whatever the hell we want to start calling this stuff, like movies inside Fortnite or inside games to be happening all over the place
and to happen more.
And it just makes it more accessible for people to create and shit too.
So I think it's just awesome.
Dub, are you saying that you're okay with what Kathleen Kennedy has done to
Star Wars?
Because I feel like you're trying to start a civil war here.
Yeah, yeah, I am.
In fact, I'm watching season two of andor which is probably
part of that sloppy nonsense um and enjoying it no it's fucking that's fucking art that's
star wars content that exists yeah great i can see that's the thing i don't know what's art and
what's so like i also liked the one with the ninja karate kung fu that everyone was hating on so you
know sorry is it kind of like games dub you'll just play anything you'll watch anything because with the ninja karate kung fu that everyone was hating on. So, you know, sorry.
Is it kind of like games, Dub? You'll just play anything?
You'll watch anything?
Because, like, Andor is amazing.
But, yeah, there's a lot of sloth.
No, we had this guy in high school named Jacob Pusan
who, like, had no standards.
We used to laugh at him.
And it's like he just liked everything,
and that's what Dub is doing right now.
I just like it all.
It's a frustrating position. Yeah, there's only – everything and that's what dub is doing right now i just like it all yeah the only position
yeah there's only what was the one thing that you were hating on dub there was one thing that we all
rated like nine out of ten and you just never played it and so you said it was terrible
does anybody remember this it blew my mind because there's like 400 games to be rated but grand theft auto he hates grand theft auto that's crazy i'm with you dub i stand
with dub that doesn't make it bad kevin over to you uh hugely bullish on this so fortnight is a
film distribution platform like are they this the film was produced in fortnight's engine correct me
if i'm wrong here correct yes yeah and the implications of that are huge like
it's blurring the line between game engine filmmaking tool and and metaverse and like
transmedia storytelling has been talked about for 10 years like i was at microsoft and there
was this group within microsoft called the transmedia storytelling group and they were all
about oh dude we have to bring narratives across all these different kinds of media so like one of the games i worked on was a episodic
hidden hidden object adventure game called adera and go look it up i think it's still available on
ios and pc but but that was just like an example of it and here we are at kind of a
much more mature level of that. It makes the
economics interesting too, right? Because the production costs, I'm assuming it's much lower.
You don't have to build sets. There's no like screen actors guild drama to have to deal with.
So, you know, it's an interesting economic model. And the other thing that i thought about is like this means that the games sorry the movie's art style is directed by the game's art style right like the game's art
style dictated the visual language of the film not the other way around they're not like well
you know they're like what's our fortnight's art style how do we envision kill bill in this way that's super cool and i don't know
i'm like what and i'm thinking about like does this mean that all films are gonna future films
are gonna need live service storytelling where you're like are there gonna be quests after the
movie where you're like okay now what you know like when i watch a movie i just leave and i'm like
i hope they don't make a sequel for this
because this is all that we really need. But now there's a world where there's maybe expectations
of like, what do you mean there's no content post film? This is bullcrap. So I love the future
implications of this. And I also like the idea of like, it's fun to watch a movie with your friends
and hang out and all of that. But the concept of watching a movie with the world is pretty interesting.
I hate it for all the reasons that you like it, but that's not a comment on your take.
I just can't believe, you know, Instagram, YouTube, Snapchat, like whatever the fuck, not a single business was willing to just like throw a bunch of money at Tarantino to make a 20-minute version of this thing.
Like, live-action version of this thing.
No, no, no.
It's because he said that he would only ever make, like, 12 movies or whatever.
And if he takes another one, that's it.
So he's looking for, like, alternative ways out.
That's a fantastic point.
The one other thing I'll say say and somebody inspired me by their statement
I think it was Kevin
the reduction in limitations by making video content in engine is
Super fucking fun. I got to direct and shoot one game trailer the game sucked the trailer was fire
I'll say as and not tell anybody what it was but
Originally, it was like what can you do with cranes
dollies and helicopters and then eventually like you know technology whatever we got to drones
but there's still tons of limitations that you have to like stitch together with CGI if you want
to like go through a door or something and pick up in another shot it's still very very hard but
whenever you shoot these things in Unreal Engine you the world is your fucking oyster the camera
can do literally whatever you want it to do and that unlocks a ton of creativity and so i'll have to watch it
and see how much of that he utilized but my hope is a lot i hope he really did justice to the medium
that he was you know provided or chose to use in this case but koji's point is a fantastic one
about the whole 12 movies thing anyway we move on What's the word for a Web3 game framing itself as an Olympic eSport? Shrapnel came out of left field straight from China chain to drop a tweet
that said, quote, huge thank you to our partners at the Trusted Copyright Train for repping us at
the Olympic Torch Relay Ceremony in Athens and for helping bring shrapnel closer to a future in
Olympic eSports, unquote. What is the word for shrapnel framing to a future in olympic esports unquote what is the word for shrapnel
framing themselves as a potential future olympic esport knock i go to you yeah they used a lot of
big words most of which i didn't understand so i'm gonna take them as disrespect um i think that
this is fucking stupidity the word is the two words and it's shut up um there is no world in
which this is a real thing like oh man it makes
me so mad that people are taking this seriously we're talking about an olympic esport for a title
that does not exist yet in any real capacity is region locked is a shooter game it doesn't make
sense there are so many alternative paths to something that would become an Olympic eSport.
You're talking about something like Rocket League.
Easy to digest.
It's car soccer, right?
You're talking about something like Valorant.
Easy to digest.
It's Counter-Strike, but no blood, right?
League of Legends.
These things make sense, are already globally played,
have tens of millions of people who play the title,
have world championships, so the infrastructure is already there. And in the case
of Overwatch, they literally did a National Cup version of Overwatch for like five, six years,
in which each country would feel the team of the best players from their country, they would go
and participate in this thing. If Overwatch at that time in the peak of esports, in the peak of the
fever around esports, esports will become the next traditional sports. People are going to fill stadiums to go watch Overwatch teams. This was like 2017 through
2020. This is the best time that has ever existed for esports. Everybody was throwing money at
organizations. This team literally had a World Cup event. That didn't become an Olympic sport.
There is no chance that shrapnel leads the charge we've seen what olympic esports looks like
and it's duck shooter it's fucking let's play this game but online and now it's an esport because
we're playing online archery it's bullshit you're not going to see a title like this
become an olympic esport it won't happen
doug former uh face of shrapnel what's the word yeah it's it's i i've missed you um i'm glad that this is
the way they're coming out of the the woodwork over the past like three i mean i it went from
like fucking the gala announcement which was really bad to not this which feels pretty bad
like the the what really got me was the dude at the picture with the t-shirt and at the
And that's like the,
that's the official,
like we're there guys.
We fucking made it.
If that t-shirt didn't make it in that photo,
I wonder if this tweet went out,
is really where my head's at.
Obviously it's a,
at the end of the line to cut,
to cut it clean here.
it's clearly a play to validate a raise or investors or,
you know, to really go again, back to the original marketing,
which was kind of jacked up in the beginning on speculative hype and be
bullish on the 30 year outlook of this game because it's the next fortnight
yada yada, yada.
And calling the horse before we've even seen what the next version of this that they're also teasing
looks like is just a bit of a miss.
I wish they would just focus on the gameplay
and what they have and what they want to put in front of people
rather than future speculation
that um a thing that can be easily memed um on at this point
kevin going to you then to chris so when i saw this topic i went to like i watch esports all
the time i watch my favorite games and favorite streams and the world championships and i'm like
oh official olymp Olympic esports.
Let me go look that up and see what we're talking about.
They have League of Legends.
They have Call of Duty.
They have Battlegrounds.
Like I found what Nox found.
They have a little archery game and a duck shooter
and all these little like web games,
what look like web indie games.
I'm like, that's the Olympic esports?
Holy crap.
So I have to take this moment to just crap on the quality of the eSports games that are somehow endorsed as official Olympic eSports. And by that bar, shrapnel is better than all of them. You know, I mean, come on, it crushes all of those games. So could it be? Yeah, if you look at at the official esports games that are in the part
of the olympics it's better than all of them but i agree with uh what the rest of the crew is saying
like it seems very likely to be a raise please give us money uh extend the length of this and uh
you know we'll see where it goes i'm gonna quit everything i'm doing to become an olympic esports athlete i'm gonna win
a medal i'm gonna go back to my town of 5 000 that i grew up in and i'm gonna get a key to
the fucking city it's gonna be sick chris heatherly over to you here's what i think about this
I would rather watch Olympic Gooning than this.
I think the only way this works...
Men or women?
The only way this works is if they get the Olympic women's volleyball team to play it.
Otherwise, no interest at all.
It's just another desperate move.
Put a fork in them.
They're done.
That was fucking hilarious.
I told you I'm going to you before we lose you.
Yeah, I took this at face value.
And I just, I believe that it just shows that the Web3 Game Awards are complete nonsense.
the Web3 Game Awards are complete nonsense.
The fact that Shrapnel didn't win eSport Game of the Year
just proves how bullshit all the Web3 Gaming Awards are.
And, you know, it just takes this one tweet to expose them all,
and I'm happy that it happened.
And that's it, really.
There seems to also be some just immediate blowback of like uh people are saying that
you can't in the olympics have an esport where there's blood and gore and shrapnel is a very
bloody gory game so it's just fundamentally untrue that this could potentially happen
let's go over to knock and then it had it yeah that's literally the entire reason why valorant
made the art choice to not have blood because CS gets blocked in plenty of regions around the world, so they've decided to not go with blood so that they won't get blocked everywhere around the world.
Richard Wynn from Wolves and Friends brought up a really interesting point, that part of the challenge for an Olympic esport is that you can't own the IP for an Olympic title.
He made the comparison to traditional sports.
Nobody owns hockey.
Sure, there's the NHL.
They own player rights.
But you don't own hockey.
You don't own football.
You don't own the sports that are played within the Olympics.
So part of the reason why people go and say, hey, why are Olympic eSports literally just electronic versions of the sports that already
exist in archery and shooting and et cetera? And part of the challenge there is you can't put in
a game that people own the IP of because it's an unfair distribution. You have the Olympic
committee signing deals with IP owners and there's the financial gain for those people. So
in addition to all of the other reasons we've already mentioned why shrapnel will not be an Olympic esport, the biggest one is that the Olympics will never allow an IP owner to come in with a product and a property that they own and control and say, this is an Olympic level sport.
Everybody around the world should play this game.
They're corrupt.
The IOC is one of the most corrupt organizations on the planet, maybe second only to FIFA.
They're not that corrupt.
Do you guys remember the volleyball
game? I think it was on, I don't
remember what system it was on, Dead or Alive,
Extreme Beach Volleyball.
Do you guys remember that game?
Yes. 100%.
I'm playing it right now.
Dude, would that not be, someone
said beach volleyball, and I just thought of
that as soon as they said that for esports
I would totally play that
I would watch the shit out of that
Tad it over to you
I mean it's
we're doing the word right I'm going to say
hey the word is Chinese
influence if the
CCP owns part of this game
I think the sky is technically
the limit for it even if it doesn't catch on to the rest of the world.
There's a lot of people in China. So if China is all of a sudden saying, hey, this is the game that's going to be in the Olympics that it never actually comes.
And it's able to onboard a ton of players into this really dead, terrible game.
Then, you know, good on it. That's that's what totalitarianism does for you.
You know, it gets citizens to do certain actions
that the government wants and perceives as solid. And right now, let's see a little CCP
influence here. So I have some hope for it, not in any of the other parts of the world outside of
China, but this could be an interesting move. And it's definitely a way for them to go raise a lot of money. So then once they crash and burn, potentially, it's a great write-off on their taxes against probably some other good products that they have in their portfolio.
So I want to see where this is going to go.
I have a lot of faith in government-backed businesses.
We just saw Intel's stock price jump up after the U.S. government got involved.
You know, we could see a similar thing happen with shrapnel.
Who knows?
This just in, playing shrapnel raises your social credit score.
Huge for the industry.
Sickest collab in the history of the trusted copyright chain, which is one of the most
insane brandings of anything since we called the
Department of War the Department of Defense. That's the levels at which we are approaching
China having anything called the trusted copyright fucking anything. That's insane.
We move on to another what's the word. Adding prediction markets to Roblox. Roblox CEO Dave Bajewski, I think, was recently on New York
Times Hard Fork podcast, the podcast host, jokingly asked whether he would put a prediction market
inside of Roblox. And he said, quote, it sounds very fun and obvious. I love that, unquote. He
goes on to say that every country has built legislation around loot boxes and kid gambling,
but believes that, quote, it's a brilliant idea if it could be done in an educational way that's legal, unquote.
What's the word for the CEO being pro-prediction markets inside of Roblox?
Lems, I know you have some thoughts on this one. I'm going to go to you, actually.
What the fuck? Can we just make that one word for this?
just make that one word for this because that was my reaction when I read this thing.
Because that was my reaction when I read this thing.
I ended up reading the article where the host literally asked it jokingly and said afterwards
they didn't think he was actually going to respond positively.
It was kind of like a troll question and they were basically shocked that he was down with it.
We joked at the start of this about Binance Jr., which I also thought was a meme when I saw that on my timeline this morning.
What era are we living in? What version of the simulation are we living in?
It's just like, let's indoctrinate the kids into gambling as early as possible and into taking all their money.
It is just some wild shit. Yeah, wow.
Spang, I'm tagging you in.
What do we think?
Is this Binance Junior levels of we probably shouldn't do that?
Your children will have a gambling addiction.
You will give my company a billion dollars,
and I will make the Forbes 30 under 30.
This is the future.
There's nothing you can do about it.
It's happening.
That's all there is
Everyone will have a gambling addiction
By the year 2035
It will be the new metric
Fuck happiness, fuck fitness
Gambling addictions per capita
And it should be a flat one
Koji, I want to hear from you
I forgot what I was gonna say other than uh they're just like us you know it's just like
one person has a good idea and they're like let's just stuff that good idea and everything
it's not just a web3 problem it's an entire world problem uh and i got news for anyone
lamenting about the kids becoming gambling addicts we're already there everything's a blind bag
everything's a gotcha everything's a whatever uh you know my daughter serotonin level she's
sitting right beside me she's cooked man she's she's opening packs of something on the ipad
beside me and it's uh you know she can't she can't swipe fast enough so i think it's over
forever for all of us the the roblox ceo was like do you mean one of multiple companies that's raising at
a nine billion dollar valuation i think we should chris heatherly over to you uh i think bazooki
needs to learn when to shut the fuck up because this is why his stock is down 30 percent um and
thankfully i sold it at the top sold half of it at. I've had a fantastic run on it, by the way, uh, probably, you know, doubled my money or
Um, but, uh, it became one of my biggest investments, but, um, you know, it like, he's got this,
you know, these, these charges of, you know, you know, enabling pedophiles or whatever
on the platform, which I think is largely bullshit and hysteric media hysteria. Um, you know, having, having, I mean, it's not
for this conversation, but having run club penguin, like you're constantly going to have bad actors
trying to do bad things. And it's just a game of whack-a-mole all the time. And if a journalist
wants to find an incident of something bad, they will. But, you know, Buzuki had like a very
defensive blow up with the New York Times and it was just a really bad look for him in the stock.
And then, you know, even if he's joking around like this and I don't, I don't like people,
you know, like, like taking jokey statements and then reading too much more into them than there really is
so i think that's dishonest and unfair but i just you know the fact that he's being kind of
cavalier right now it's just he's not getting the message that like his stock is down 30 percent and
his narrative is in the trash and he's gonna have this documentary come out soon um with chris hansen
it's gonna try to make him look like he's running a
you know a pedophile factory so i just think he needs to like take himself a little more seriously
right now um and that's not normally advice i would give someone you know i i as for the meat
of what he's saying like the club penguin in me like which like i have to i have the angel and
devil on my shoulder it's like i have the penguin
on one hand and and the djn on the other you know i i kind of feel like i mean i hate all of this
fucking regulation against loot boxes and a lot of these mechanics because i think it's also like
hysterical and um not actually accurate that you know i i don't think that loot boxes actually give children gambling
addictions i think that's absurd um but but um you know i i'm not saying we should have loot boxes
for kids but i also don't think that they're like this you know that they're the equivalent of like
you know crack cocaine so i mean you know i i don't know that this helps kind of the the regulatory
push that's going on i just think you know i just think it's kind of a bad comment at the wrong time,
and he needs to be a little more circumspect right now.
I think that's a fantastic point.
I want to hear from Dub, then we're going to Kevin Lambert.
Yeah, I'm really struggling with this one.
I hate to be this guy, but inevitable is where I'm ending on this one i hate to be this guy but inevitable is where i'm landing on this
one like if they're gonna if we're gonna be cool with gotcha boxes the idea of having prediction
markets around soft currency inside game experiences feels like a no-brainer on whether
if this tech does make its way into everything and is possible like i i definitely see people like fortnite having this
with vbox roblox doing this whatever currency roblox wants to do this with and yeah i mean
sky's the fucking limino i do have i struggle with the fact that this is like definitely betting
and gambling it was weird for me at thanksgiving dinner because explaining prediction markets and
half the family's like,
oh, that's a bit immoral of you to be pushing, you know, gambling on people and to be friend
center on that. And that kind of took me back and doing that around kids and getting them early in
this and hooked into this, like it's fine and dandy joking around about being a degen and
everything, but pushing people too early into that, like around that age, 10 to 16 is, is a bit of a worry. So hopefully we find a good way around
it, but overall it does feel like this whole thing is a bit inevitable and it's going to happen
regardless. What else are these kids going to do with their Trump, uh, you know, savings accounts
though? Right. I mean, you know, there's an argument to be made that we need, you know savings accounts though right i mean you know there's an argument to be
made that we need you know better gambling education i think what really needs to happen
is that frank needs to become like the mr rogers of this generation and raise them right
i i don't know what you guys are going to do with your two thousand dollar stimmy checks but mine
is going straight into the calci market let's go over to knock and then do uh kevin or sorry sorry kevin lambert then to knock
my my two thousand is gonna buy a shoe to drink some beer from i think i gotta do a shoe
um man the only hat that likes this is that the ceo knows where the money is
and uh from the business perspective it looks good but every other hat i
have is bad like so if in case you guys don't know they're not actually suggesting using cash out of
real money they're saying it wouldn't be real it would be funny money and stuff like that but the
problem is that uh it doesn't matter uh it's like the brain doesn't distinguish funny money from real money. The other hat I look at this through
is like, man, regulators already hate gotcha and loot boxes. And they're just looking for
a reason to come down on the games industry for this. And this is, you know, they're calling it
light gambling with, you know, gotcha loot boxes and rare drops and surprise mechanics, stuff like that.
And I feel like now it's a blurry line.
And with the prediction market, it's full on a smoking gun for them to come after games and try to take, I don't know, packs with it.
You know, which is going to suck to hear all the lawsuits coming up on those and in the EU and all of that.
So I don't know.
I feel like, and they're pretty financially incentivized, you know,
for this to stay, you know, fit for this to stay educational.
But I don't know.
I feel like even if it's fake currency, it's real conditioning.
And I just think kids are going to be too young to be trained on risk-reward gambling loops.
You know, do that, do that, like, in college economic classes, you know, not on a platform where half the people can't cross the street without an adult.
Knock, over to you.
Knock, over to you.
This motherfucker is the most tone-deaf human being on the planet.
Can absolutely not read social signals.
Heather Lee was, like, completely spot on.
Put aside what you think about children gambling.
Put aside what you think about any of the moral and ethics around this
to deliver it in the way that he did,
in what is going on right now around gotcha and loot boxes and the concern and the regulatory scrutiny that's happening around the world with these types of products.
It's stupidity. It is the second dumbest thing that he has done over the course of the last six months.
The dumbest thing that he has done is said that we're going to turn Roblox into a dating sim and we're going to start at 17, a legal child in an era where everybody is concerned about the Epstein files.
This guy doesn't have a fucking clue what is going on.
It blows my mind that he is making these decisions.
And to Chris Heatherly's point, there's probably a really strong correlation between the things that he is saying and the price of that stock.
Fantastic points. Let's go over to Lens then, Chris.
I just want, like, I think we should
separate loot boxes. Like, I really
wish gacha boxes were just, like, so
separated from this, because
they can be predatory, but
man, like, we used to rip card packs when we were
kids, and it was, it
felt fine. It didn't feel like Gamba,
but, like, obviously you can make loot
boxes and, like, gacha boxes way more addictive loops Gamba, but obviously you can make loot boxes and gotcha boxes
way more addictive
loops and things, but man,
to me it feels like this is a different
line when it comes to prediction markets.
Yeah, and we're just
speedrunning past it.
Chris, over to you.
Oh, fuck. It says he's a listener
now. I think he might be getting booted.
I feel bad doing it, but too awkward to wait.
I'm going to do some ad reads.
Maybe we'll let Chris get a word in edgewise in just a sec.
Chris, you back?
No, I'm all good.
Yeah, yeah.
No, were you raising your hand or not?
Negative. It was a mistake. Oh, fuck'm all good. Go ahead. Oh, yeah. Were you raising your hand or not? Negative. It was a mistake.
Ah, fuck me. Okay.
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the official analytics tool of Gamified. A few more absolute bangers to go in the show,
starting with, whose side are you on? Square Enix, who are replacing most of their quality
assurance team with AI,
or a Baldur's Gate 3 team member who says replacing human QA with AI is stupid.
Square Enix stated that using generative AI for quality assurance and debugging
will help reduce costs, help them gain a competitive edge and advantage in development.
They aim to have AI handle 70% of quality assurance and debugging
by the end of 2027. Michael Douse from Larian Studios, who make Baldur's Gate 3,
challenged this, stating QA departments provide value beyond simple bug identification. He said
they're highly engaged players who contribute critical feedback during development, influencing
decisions and product direction ai
lacks the nuance that comes from human testers which is essential to understand player perspective
he added that ai and automation is integral to qa but the idea of replacing human qa at large
scale is stupid whose side are you wow lots of hands no idea what order they went in let's go
to spang i want to hear from the kid cool i get to go before all of the actual
game developers you know how all of this works um i i mean so i'm just gonna go from a high level
like why is that the bit that you'd want to replace with i with ai because i feel like qa is the bit
where you're figuring out what's fun and what works. And, you know, because that's where the process,
at least from what I understand,
of turning dumb bugs into cool gameplay features
and figuring out what to leave in, what to leave out,
you know, what that experience is really going to feel like
for the end user.
That's the bit that I would think you want to keep the most human.
And AI would be much more helpful at iterating and pumping out variations for people to play
and evaluate in QA.
I don't really understand how exactly they're doing it.
Like I would want to know like what does that algorithm, what does that like aiqa process look like like do you
program it do you like what how do you outline the parameters for what is good what is bad what
is successful what is not successful like is there a reward function for fun like what does that
actually look like i think it's i think it's interesting but but misaligned. I don't know if it actually makes sense with what people want to see from a QA team.
But again, I'll leave it to the game developers.
Damn, all the hands just wiped out from my screen.
But I do want to go to Koji,
who I know is deeply working on Colony right now.
Curious if you guys are using AI in your QA at all.
And also joined by Jesus Martinez.
Excited uh tag him
in in just a sec koji over to you yeah so i i gotta correct you a little bit spang uh you know
a huge part of qa you know let's just say you're you're building a an action game you're just like
go and punch this wall a hundred times and see if on the 99th time you can clip through it uh it
doesn't necessarily tell you what's fun or interesting or good about
the game although you know good qh testers have have game feedback as well but it is sort of a
lot of it is the most repetitive mind-numbing shit that you could possibly imagine so finding
someone who's good at it is like very difficult and i can understand why a company would want
to choose to try and and bring ai into the mix because of the repetitive nature
of it and sort of like, you know, there's some automated elements or potential automated elements.
But I will say in this conversation, if you're going to side between one of these two companies,
let's pick the one that has actually made a good or more than one good role-playing game in the
last 10 years and not the one whose team had to leave in order to than one good role-playing game in the last 10 years and not
the one whose team had to leave in order to make a good role-playing game you know what i mean so
i would go with like let's have some humans in the mix for sure i mean i think you can use ai
to augment but i think the overarching bit of it should be human because i mean unless you're building a game for ai you probably want
humans to test it let's go to kevin lambert then tag in jesus so being on the product side of qa
i always think about it in terms of impact and incidence right we? We're like, how often does this bad thing happen?
And when it happens, what is the impact of that thing?
And that's kind of like my guiding light for prioritization.
Like, should we fix this first?
Well, it's terrible, but it hardly ever happens.
Or, you know, it's kind of bad
and it happens to 100% of people, right?
That can help you prioritize these things.
And I think what the QA, the algorithmic QA is going to be really good at detectable bugs, but it'sobvious ones like, hey, this creates a state of
the game where, you know, it's going to be, it's going to make the experience really terrible.
That might be hard for it to detect. And I think in the worst case, if this gets really big, it
could even skew, this is kind of doomsday here, but walk with me down this path. It's like,
it could skew game design itself,
because can you imagine the game designers saying like, hey, we want to pitch this really cool
feature. And they're like, ah, it's going to be hard for the game AI to test it. Can you simplify
the loops? Can you have fewer emergent interactions? You know, and that would be awful.
I don't think that will happen. But, you know, the problem is that QA doesn't understand player intention.
You know, like Koji said, like, go run into this, bang your head against this wall a hundred times.
Some people do that because it's funny, right?
You know, other people do that because they're trying to get through the wall because it looks like you can get through it.
So you have to understand all those.
And although AI is really getting better at a huge rate, I still have my doubts and kind of lean towards
what sounds like most of the group is saying, that
it's a great tool
to assist, but there's no...
Like, you gotta have humans in the mix as well,
and I think more than 30% of them.
I'm tagging
in Jesus Martinez on this one,
and then we're going to knock who I see waving at me.
Jesus, your take on 70%
of quality assurance and debugging being done by 2027.
Excuse me, by AI coming 2027 by Square Enix.
Yeah, I think Square Enix, they're a bunch of losers in the in the Web3 space.
So we don't like them here.
But what I will say about QA is I would hope humans you know I'm
big on humans but I'm also big on the speedrunning community and those guys
they can't find exploits for the life of them the humans try to do it and they
can't do it they need AI to go ahead and break these games so if you're replacing
most of your QA into these robots like sure you know you can build a game for a
robot and maybe dead internet theory is a thing
But I mean they're gonna be cooked long term. That's why all these crypto games suck
They follow a template
They try to cut corners and then they just get no users and then they realize oh
I need to spend a billion dollars on marketing and I just
Marked my game to a eyes because my eyes were doing the QA process
So yeah, yeah, I think they're gonna be a bunch
of losers that try it but at the end of the day like someone's got to do it someone's got to take
the blunt force someone's got to try it so i'm keen to see how it goes for them and i'm not here
to tear them down but you know i just think we're a little bit too early in this in this whole ai
race to have ai's qa games speed uh he called it the next speed run world championships we're all
gonna see is gonna be names like stickier turtle 72 and some other ai generated name because
that's such a great niche reference uh let's let's go over to knock and then to chris yeah
the format is adverb noun number. My brother's name is
sunnierdeer34 and he plays like a bot
so that explains that.
Also with suspiciously
good punctuation. Sorry, not good.
Listen, I'm going to go back
to the way I started one of my earlier topics
which was shut up. What are we
talking about here? We're talking about a team
who is going to replace
or have 70% of their total QA
done by an AI. To Koji's point, most of QA is mind numbing garbage that takes fucking forever.
The idea here and the flow here is why have one human spend eight hours on QA in one day when I
can have a thousand bots spend eight hours in QA on one day, have an
infinitely larger size of testing, and then have humans that actually know what the fuck is going
on parse through everything that Kevin described, which is what is actually important. How much does
this affect the actual gameplay? Does this change behavior? How should we prioritize these sort of
things? All this does is cut out the stuff that is monotonous and takes a ton of time and allows game teams to get to
proper decision making much faster than they would have normally and get us a game that hopefully
isn't completely fucking riddled with bugs by the time we get our hands on it and if bugs do pop up
they should in theory be able to catch this a little bit quicker. They're not replacing 70% of their humans.
They say 70% of their QA will be done by AI.
The idea here is even if you increase the amount of QA that is being done on a particular patch or a product or feature, etc.,
even if you leave the human team as is, you are going to become infinitely more productive if you're leveraging AI in this way.
This is exactly the sort of task that we should be celebrating with AI because it allows game teams to test their product quicker, to find bugs, to fix those bugs,
and allow people who actually know what the fuck is going on to spend less time doing the monotonous shit and more time doing the things that matter, which is fixing the fucking game so that we can play it.
I love this.
I want to see more teams do this sort of thing.
It's really weird to me that a team like the team
that has delivered such a great game is saying,
no, this is fucking stupid.
Because imagine how much better Baldur's Gate would be
or how much quicker they would have gotten to market with that game
if they didn't spend countless hours
trying to find all of the small,
minute things that crash the game. This is a tool that is meant to be used in the way that it's being used. It's repetitive. It's not particularly hyper-skilled. Let people who are decision makers
make decisions and give them more data to make those decisions on. This is exactly what AI is
for. More teams should do this. Doc wants to remain unemployed.
I also think, though...
This idea, and I know that that's a joke
and that's tongue-in-cheek,
but I want to push back on one thing with AI.
People seem to believe that because AI
is becoming more popular,
that you're going to see a ton of people get laid off,
which will happen, likely for middle managers
and middle decision-makers,
people who
are just effectively taking in data points and then making small decisions there. But at a high
level, if you give a company a choice, hey, you can cut off 70% of your team and remain 100%
as productive, or you can give your team AI tools and become 400% more productive.
Every fucking CEO on the planet who wants to keep their job
is opting for the latter.
Make everybody in the company way more productive
so our productivity as a company grows,
so our revenue grows, so our stock price increases.
This idea that you're going to be replaced entirely
so companies can just plateau and do nothing else is stupid.
I also think 2027 is a pretty generous generous timeline like the amount of stuff that we've
seen improve over the past year has been absolutely insane and then also if we get to like
almost 2027 they'll be like oh no it's not good enough we'll push it back it's not like
yeah by the end of the year we're firing you know 50 of our qa team tomorrow chris over to you
this baldur's Gate guy is just
virtue signaling. It's bullshit.
His own team right now is probably
using test automation all throughout
their pipeline, and if he doesn't
know that, he's either being
disingenuous or clueless about how they
make their own product because everyone uses
test automation.
It's kind of impossible
to make software now without it. This is just a new type of test automation. So, you know, it's kind of impossible to make software now without it.
This is just a new type of test automation.
You know, for those who don't know,
there's a thing called continuous integration
where basically when you check in code,
it runs automated tests right away
to see if you broke the build.
Because it's always easier if you just committed a bug.
It's always easier to find the bug if it just broke the build than if you're trying to find it three days later after you committed a bunch of other code to the build.
So, you know, how much better would it be if we could have playtests, you know, daily run by, you know, with thousands of simulated AI, you know, running through the game and looking for edge cases and bugs.
You know, the sooner you find bugs, the sooner you can fix them.
The more you accumulate bugs, the more they compound
and the more tech debt you have.
So it's stupid to not use more automation.
And Nock and Koji are completely right here.
You know, the other thing is that a lot of companies, and look, you know, Baldur's Gate is in Eastern Europe, so they probably don't do this.
But a lot of developers, certainly here in the not have to rely on foreign QA as much.
Because the value of QA will be more in the things that a lot of people think uh you know is what qa does which is
you know help find the fun that's not really what qa does most of the time they they chase and log
bugs but um but you know they'll be able to do that kind of value-added part more if they have
if they have uh you know strong ai animation and look the other thing is i i think you know people
you know triple AAA gamers complain
constantly about the games are too buggy all the time. And why are these games so buggy? You know,
people want to know why GTA is, you know, getting its timeline moved out. It's because it's such a
big fucking complicated game that QAing it, finding all those bugs, and then going and fixing them
takes for fucking ever. So, you know, the games the games industry is you know on the point of unviable because we can't afford to deliver the scope and scale
that people want and continue to push the limits and you know at any kind of cost that people are
willing to pay for so you know if we don't do things like this it you know the games industry
probably becomes unsustainable you know do i worry that
this is going to eliminate entry-level jobs for qa because a lot of people in the games industry
came up through qa positions um you know i do right i do worry that that's going to happen but
that but those jobs have already been been eliminated through outsourcing so like i said
i think there's more of a chance that those jobs will be brought back in proximity to the game dev teams not uh you know you know not fully eliminated so i just think
this is a much ado about nothing knock back to you yeah i'll take it a step further i want to see
these studios introduce bots that can actually play the game so player liquidity is a lot better
and one of the great ways to do it is have the bots do all of these things thousands of times a
day people amen people complain oh i don't want to play against robots well listen most of the
people that you play against in multiplayer games are completely fucking indistinguishable from bots
anyway and most of the time you're actually going to get a better experience arc raiders is doing
this with um the the actual, the robots within the game.
And what has been happening since the game is launched is the robots are getting smarter.
So on day one, when you play the game, it's really easy to kill these things.
They're pretty predictable.
Here's how you handle them.
Here's a guide.
What you've started to see over time, the robots are starting to take cover.
They're starting to attack you.
They're starting to swarm you they're starting to swarm you they'll flank you the actual pve experience within that game has gotten
significantly better and the drama from peer to peer play when you're fighting against another
player has only increased over time as the ai robots within the game get smarter and understand
and think and develop their own ways to attack you as a player, it has created an experience that I think we'll be talking about
for a decade within this game.
And I want to see more games like that.
It doesn't remove the player environment.
It doesn't dehumanize the game.
It gets you to the fun a lot quicker.
It gets you to the fun more frequently.
And hopefully, it gets you to play a ton more games
because games won't have five or ten-year development cycles.
You'll be able to get your hands on them with two to three years
and it'll be just as polished as a game that takes five or ten now.
I deeply agree with bot-centric player liquidity.
NRN and the guys at AI Arena, we're talking about doing this forever.
I think they've pivoted more into robotics now,
but I definitely think in the next five years,
we're going to see tons of skill-based bots
that actually match the player early, early, early on
because some of these games are just so brutal, man.
I mean, even playing games from Web3 sometimes,
it's like they get out of playtesting
and then you queue up
and you just get against the playtesters and you just get wrecked over and over and over again it's just a tough experience
to get onboarded into we move on what will be game of the year you gotta marry one you gotta
dump the rest claire obscure expedition 33 if you're here at the beginning of the show you heard
me talk about this a little bit death stranding 2 on the beach donkey kong bonanza
hades 2 hollow knight silksong kingdom come deliverance 2 and should arc raiders have been
nominated what's with the snub mary one dump the rest going to dub shit i was gonna lead with arc
raiders is fucking winning this thing now i feel like a real idiot um but i'm gonna double down
they're they're gonna sneak away a win somehow it's all recency bias the red like no one's
wearing baguette cosplay anymore um the baguettes have gone stale and they've been thrown out
no one cares uh so yeah it's it's all it's all arc right now and it's going to win regardless as much as that comment is absolutely stupid
it's actually true that they will win on social media whenever somebody else wins and everybody
goes what the fuck our creators got snubbed it'll be like many hundreds of millions of impressions
that they will win as a result of that uh spang i'm tagging you in so what what it should be in my humble opinion is hades i think
hades 2 is one of the most perfect progression and gameplay experiences for roguelike that's
been put out it improves on basically everything that hades 1 did so well and brought us into the
roguelike centric kind of indie gaming wave that we've been in for the last five six years uh i i think it's an
amazing experience everyone should go out and try it do i think it will get the nomination
do i do i think it will win probably not i think they they kind of fumbled the the landing with
you know with the the 1.0 versus the the early access release like Like for me, for me personally, I've been playing Hades 2 for a year.
Like I feel like it's almost kind of crazy
that it's only just come out
because it's been amazing for a year
and all of the updates were amazing.
You should go play it.
What game do I think it will be?
I think it's going to be Donkey Kong.
I haven't played it,
but just judging from the game awards
and the fact that Astrobot won last year
another game that i i just didn't have the chance to play i think everything i've heard about donkey
kong is it is an absolute fucking marvel and that it is it is unique and innovative in all of these
really cool and interesting ways.
And I think that, I think the question now is starting to become, like, it's almost,
the Game Awards is kind of turning into the Oscars a little bit.
It's not about what's the best, what's the most successful.
It's about how is the Game Awards looking at these things and what kind of narrative is the Game Awards trying to spin up.
kind of narrative is the game awards trying to spin up and i think based on the nominations and
i think to the point of arc raiders exclusion from game of the year i think i think it's going
to be donkey kong i think just everything that it did that what the the academy wants to see i mean
there was a whole joke last year that every time like throughout the game awards or whether it was
the summer game reveal is joff keely would be like here's a game that i've been looking at for the last six months
and i'm really excited about and it's just a bunch of random colors on the screen and just absolutely
nonsensical nonsense and i i think that donkey kong is that and that's why and i think it it is
innovative and it is really cool um but that's why I think it's going to win. I think it's going to be much more of a, like, what the Academy wants to see.
The comparison to Astro Bot is a fantastic one.
I haven't heard a single person say Donkey Kong, but that's actually very persuasive.
Let's get the Kalshi up on that.
Koji, what do you got?
I mean, I love everyone on this panel, but it's clear that none of you, still none of you have played Clear Obscure.
So that's the issue here. It's going to win because it's done something new. I mean, everything else we're talking about is a sequel of a sequel of a sequel. And I like all those games, but like, let's reward the thing that's actually innovative here.
innovative here.
Innovation is stuff that we
talk about wanting but never actually
really want.
So yeah, I mean, I think
it's not even close.
Arc Raiders is cool and all, but
I still don't think it holds a candle,
to be honest.
I made a comment
earlier about how Clare Obscure just doesn't
appeal to me. It's not that I think it's a bad gamecure just doesn't appeal to me.
It's not that I think it's a bad game.
It just doesn't appeal to me.
I got absolutely skewered for it.
But then my boy Phil says,
Sam, you aren't the only person not interested in playing Claire Obscure.
I wanted to play it so bad.
I told myself I was going to play it, but I kept lying to myself.
Honestly, I don't think I'll ever play it, but it does look amazing. I also just want to point out that Koji is a cinephile, and him nominating
Claire, I think, says a lot about
what that game is.
Very good point.
We were talking earlier about how it's a story-driven game
and that does make it a little bit harder
for the time crunched among us.
Let's go over to Nock.
You have to read, which I know a lot of people here struggle with.
It's true.
It's true. Nock, over to you. Yeah, I've played all of people here struggle with. It's true. It's true.
Doc, over to you.
Yeah, I've played all except for Silksong,
and they're all really good games except for Death Stranding.
I don't want another walking simulator in a different location.
I don't care.
Holy fuck.
What an absolute atrocity that this game is nominated for Game of the Year.
All you do for 40 hours, just like the fucking first one,
And then you walk some more,
and now you're walking on a beach.
It's like,
it is literally the likes long walks on the beach personified in a game.
It's ridiculous.
Clear Obscure is going to win
because it's the best game that has come out
in a very long time, full stop.
As a single player experience,
it's fucking incredible. There's so much depth to the game the storytelling is
incredible it's a beautiful game the story itself is encapsulating the gameplay mechanics are a ton
of fun yes it's a longer game if you don't have time to play a longer game sucks you missed out
on an excellent one not a game that's going to appeal to everybody, but if you look at it, even from a user score perspective, you're talking
25,000 reviews,
9.2. It is about
as good as a game can get, and that is
a ridiculous number of reviews. For
reference, Astro Bot, which won last year, has
a great user review score at 9.1.
It has about 20,000 less
reviews. Claire Obscure is the best
game that has come out in a very long time.
It is going to win.
Donkey Kong Bonanza, though? Oh my god, is this game fun. Whatever you think this game is,
it's exactly that. Play the game, punch a bunch of shit, everything in the game blows up or gets
destroyed. It is incredible. It feels like the first time I played Battlefield where every piece
of the environment was degradable. That's what's happening in Donkey Kong Bonanza.
Bonanza's a great word because that's what it is.
It's an absolute fucking bonanza when you're playing the game.
It's wild.
Highly, highly, highly recommend that you play it. And then to Koji's point, Hades 2, Kingdom Come Deliverance 2,
both excellent games, really, really, really good games.
I've played these games before, five years ago when Hades won
and, you know, 10 years ago when Hades won and 10 years ago when
Kingdom Come Deliverance came out. So for me, it is absolutely clear obscure. I will say,
I will die on the hill. Ark Raiders was a snub. And in 10 years from now, you're going to have
video essayists on YouTube who write these videos about games that they played as they were a kid,
talk about what happened specifically with Ark Raiders and the social experience and the way that they implemented AI within the robots.
My bet is over the next decade,
you're going to see a team win game of the year
much because they use the same sort of experience.
They took all the ingredients that Ark Raiders
laid out here as a blueprint
and they've tried to emulate it.
That game is a fucking banger
and it's going to win people's choice.
Ark Raiders sounds so addictive. I have not let myself play it
and I will not let myself play it until
the holiday break, it's as simple as that
I also, you know, last year I said
Bellatro doesn't deserve to be nominated
for a game of the year, and then I got
severely addicted to it over the holiday break
and then I apologized to Will Spangler
and so so you know
claire obscure might might you know might be the siren calling me to the shoreline uh you know
running it back two years in a row let's go over to kevin lambert then the limbs i played almost
all of these games i 100 percented donkey kong bonanza 100 percented Claire Obscure, 100%ed Silksong.
And my personal game of the year was Silksong,
just because I had the best time playing it.
But I believe that Expedition 33 is the best one on the list.
I don't think I wanted to love Donkey Kong so much.
It is by the Super Mario Odyssey team, which is one of the best games in the world in existence, if you like 3D platformers. And it was by that team. And I'm like, this is Mario Odyssey 2 in spirit, right? It's by the same team. It wasn't. It was good, but not that good.
winning game of the year, even though I 100%ed it and it was great. I just, you know, it didn't
leave me talking about it for weeks and weeks and weeks after it, the way that Claire Obscure did
and Silksong did. So it was kind of between those two for me. And, you know, I think Expedition 33
is more than a Perry Button story and beautiful graphics. But you have to play it, right? It's hard to articulate the package
until you get in there
and spend a half an hour
in the mid-game, you know,
of looking for secrets
and getting into the battles
and planning out your build.
And God, the UX was bad
on those Pictos and Luminas.
It's some of the worst I've ever seen.
But the feature itself
was really good of
deciding your build and what's going to counter
this fight and I need to come in there with ice
resistance or whatever it is.
It was really rewarding in a way that
just reading about the
parry button story and graphics
will not capture.
I think it deserves it. It's going to win it.
No contest.
Nothing tells me. Sam, you should should have fomo about playing this game than hearing it as one of the worst uis you've
ever experienced let's go go to you all right i'll uh i'll defend dead stranding having never
played the game just based on one wolfs, Dreadsong, who I downloaded the game literally because he said it is one of the best story games he has ever played.
And this guy plays a lot of games and he's like, it's like a 10 out of 10 for him.
And I'm like, man, if this guy is so hardcore about games and loves this game this much, I feel like I need to download it.
I haven't played it yet, but I was like, OK i have to actually i downloaded both the first and second one um and i will say arc raiders 100 should have been here
i actually wonder if the release date was a part of the reason if they had released a few weeks
prior i think it would have given them more traction and time where people could see because
like i'm still only learning about some of the things like what knock was talking about the ai
like on the arcs like how it's learning like ic only told me that at the weekend and i've been playing the game for a few
weeks now and had no idea that it was actually adaptive and learning over time so i think there's
a lot of really cool things about it and it's kind of bullshit that it didn't at least get nominated
having played both of them though i would still say clear obscure 100 like that is not generally my type of gameplay at all and it totally sucked me in
mostly I think because of everyone here on the panel talking about it so many times when it
first came out and I just kept seeing everyone talk about it I was like okay I have to actually
go download it and the first half hour hour I'm like okay like yeah I'm enjoying this but once I
got like maybe two hours in I was like okay, okay, I'm hooked on this thing.
Each act was really interesting.
The story had like interesting twists and I don't want to give any spoilers.
So I'm not going to get into it, but you should go play it if you haven't played it.
At least give it, you know, two or three hours and see if you enjoy the game.
Because at that point I was so addicted to it that I was, it was really hard to get actually any shit done. And my productivity went way down and I didn't do all the side missions and side quests because I was like I need to just
finish this game because it's I'm literally thinking about it when I'm not playing it and
it's such a distraction so you can get through it in like 25 30 hours which you know it's it's a
little bit of time but it's not you know like a 50 hour game if you don't want it to be a 50 hour
game and if you haven't played it and you're shitting on it, you are not doing it justice and you've got to go spend the time and play the game.
I think maybe, and I'm just going to acknowledge my own bias here, not say this is correct.
But I have a really hard time suspending my disbelief, which is to watch a Superman movie and to be like, yeah, this is real for these two hours that I'm watching it.
Like even watching Stranger Things, I'm just like,
fuck, okay, there's like all these holes in it and it frustrates me.
And I think like gaming can be one of the most beautiful storytelling mediums,
period, bar none of all the different things that we could do to tell stories in the world.
But whenever you just die like 75 times,
it's really hard to suspend your disbelief
in the story for me sometimes.
And so I have a hard time sitting down
and being like, yes, like I am absorbed in this story
as I beat my head against the same boss over and over again.
It detaches me.
But what I will say, the last game that got me
was God of War Ragnarok.
I'm super excited for the live action movie.
I was super enraptured in the story.
I like almost cried a couple of times,
but that's been six, seven, eight years now.
Played on PS4.
Let's go over to Chris Heatherly and back to Noc.
I feel like the rule for Game of the Year
should be that if you're a sequel,
you have to be like twice as good as the original in order to
win and we should be you know there's just not enough new shit in this space and so we should
be rewarding people who do new things and take risks and i think that's clear obscura and um i
think it i think it should win i think it i think it will i would be really bummed out if it was um donkey
kong not because it's not a good game but because you know it's just kind of it's kind of boring to
give it to nintendo all the time and um you know they do make great games but i don't know that
that that game like pushes the space forward in a way that like leaves it has left the mark on the space that
clear obscure has this year if clear obscure doesn't win i'd love to see it be something
like hollow knight or uh or hades you know i think it needs to be an independent like i said
i think indy saved this year and i think that's the story of the year and it should be an indie
you know although you know i'm of those three i'm rooting against hollow knight because i'm really bad at that game and haven't been able to get through it because of my lack
of skill so fuck them um although my son that's his go to gig pick he thinks it's one of the
greatest the most beautiful games ever made and he won't stop you know going on and on about it
i would hate i i will fucking rage quit if i see kojima get an award for for his walking
simulator i completely agree and i love and and uh you know my mvp today is not for his anti
what you know walking sim uh rant not i just it there's something really obnoxious about how
people glaze that guy i mean i know he's a great game maker and everything and, you know,
all due respect, but it's like, you know, it's a, I mean,
it is a walking simulator and I think we need to acknowledge that.
You know, so that, that's how I feel.
It should arc raiders have been nominated. I mean, yes, but I,
but I also think that in a way like it,
the controversy works better for them having not been nominated.
Right. Like, I don't know that winning game of the year would do as much for them or say as much maybe for the industry as as as Claire Obscura winning.
And if they win people's choice, then, you know, they basically they, they basically, they might as well have won game of the year.
So I think that would be a great outcome for everybody.
Hey, I have to say when Astro bot one game of the year last year,
I had not heard of it and I felt ashamed and disgusted with myself.
And so I had to go out there and play it and it turned out to be really good.
I'm glad that that happened.
I may not have ever known about it and have that experience otherwise. And i just want to say have you tried not dying so much and then that
might give you more immersion in the game and then you actually have a way better time
ah ah fuck i knew i was missing something knock over to you yeah so when i was unsure sam about playing uh expedition 33 one of my friends
was like it's really difficult to explain this game it's like trying to explain what a turtle
is to somebody who's never seen any other animal and i was like what the fuck are you talking about
and then i started playing the game i'm like that's exactly what this is like unless you've
played the game it's really difficult to explain why that game is so good.
So I highly recommend that you give it a shot.
Go figure out what a turtle looks like.
And the second piece I want to say here, this is like an open love letter to Ark Raiders.
And I'm going to continue to pound this drum because I think it is the best multiplayer game that has come out in a decade since Fortnite launched. The first time I played Fortnite, I realized immediately that this is going to be a forever game.
Arc Raiders is the exact same type of game. You're seeing community wars, you're seeing a rift between the PvE and PvP players,
you're seeing culture moments, like culture moments that are happening outside of the game experience.
The last time a game did that for me or for any game in general was Fortnite.
You're starting to see lore about what is happening within the game as standalone content pieces online.
And to me, that means it's a game that is eclipsed just being a game and is starting to become a little bit of a cultural piece.
And you look at it, it's been out for a month and it's still well in third place for the highest-concerned players
at any given point in time,
behind only Counter-Strike and Dota on Steam.
So for me, it's surpassed the hot new game
that fizzles out in two or three weeks.
It's very clearly eclipsed this, you know,
no longer just a game is becoming a cultural piece.
I promise you we're going to be talking about this game in five years.
It does seem to be trending in that direction.
It reminds me a lot of...
Oh my god, I'm forgetting.
The game where you fight giant alien bugs.
It was the sequel, number two.
Yeah, Helldivers.
Everybody's playing.
It's like if Helldivers didn't fuck everything up every step of the way,
Yeah, so that's my point, though.
It's like Helldivers, if they didn't
eventually fuck everything up. And Ark Raiders,
to get to being a forever game
five years from now, has to maintain
for four and a half years of not fucking
things up. And I think that
remains to be seen, right?
But so far, so good. Congratulations to that
team. Sentiment score on Wilderworld's Nio,
one of the co-founders, responding to this tweet.
Wilderworld holder posted this quote
maybe a week or two ago.
It's been a little bit, but he said,
how much confidence do I have in Wilderworld?
He said, I'm selling my beloved Rekt Guy Blue Beams PFP
for more peanuts to scoop up more wild the the token wild neo and
frank wilder do not let me down unquote neo's response said all i can all i can guarantee
excuse me all we can guarantee is if this does not work out we are willing to be homeless unquote
what is your sentiment score on this response from Neo, one of the team members at Wilderworld?
Dub, I'm going to you first.
Man, dude, I'm so on the damn fence on this.
I'm like a five.
I have huge love for the team.
We ran into them at Gamescom, got to pick their brain,
and I like full faith in what they're doing and how they roll.
But Neo specifically has been just a loose cannon on Twitter.
We've seen them go back and forth with games.
GG about the validity of the game awards and ended up getting like pretty
stomped out on that.
joking about running it down into being homeless.
And it's more of like,
It's like the founders,
dude, I'll,
I'll work until I'm fucking homeless on this thing.
But to more infer like the whole community is going to be homeless is like,
yeah, man, like I'm cool with watching you remake Titanic, but I don't want to be on the Titanic is how I'm feeling.
So that's why I'm on the fence.
Like I don't hold anything on wild or anything like that.
I have friends that do and, you know, wish them the best,
but this doesn't get me to be like, oh shit. Yeah. I'm going to go by.
This is just like, okay. Yeah.
This dude's loose and hot and he's going to keep fucking going and nothing's
really changed yet. You know,
let's go over to Koji.
Koji sentiment score on this kind of attitude from a founder.
I mean, I feel like most people on Web3 are homeless anyway,
so I can't imagine it being that big a deal, to be honest.
But the one thing I will say about NIO and the Wilder team in general
is I appreciate their conviction, and I don't think it's for show.
You know, I think a lot of people think think maybe what he's doing what they're doing
etc is performative and i i will say no like this they mean all of it as crazy as it might sound
you know what i mean uh so my sentiment score is is you know is like a nine or a ten just because
like if you want to be a part of a project like you want the people
building it to be all in especially if it's a project like that that has like very pie in the
sky dreams and if they pull it off it's going to be the greatest thing up right and so i think that
uh in that regard uh you know if you're invested you probably want to hear like fuck it i'm i'm
gonna roll with this until until it's until it's like dead in the water you know if you're invested you probably want to hear like fuck it i'm i'm gonna roll with
this until until it's until it's like dead in the water you know until i'm dead in the water
so uh good on them but uh yeah i don't know i mean i can't imagine seeing as anything but that really
like now asking i would never ask the community to double down uh their, with their wallets on, on something that I'm doing.
Cause I'm,
I already feel like I owe the community way too much as it is.
And I'm appreciative of every time.
maybe I'm too humble or too scared or too much of a pussy or whatever to
like throw that out there myself,
but good for them for being like,
roll with me until the end.
Knock, I'm going to you. Sentiment score.
Yeah, it's slow.
2-3. I've got a friend
who I love dearly. His name's Nick Dada.
We play TFT pretty frequently, and
me and all my friends desperately try to teach
this guy how to manage his econ.
And naturally, at some point in the game,
he goes, fuck it, I'm rolling it all down. And then he's poor in the game he goes fuck it i'm rolling it
all down and then he's poor and then he comes in eighth place and it's a lot of fun when you're
watching somebody play a game but that's not the attitude that you take building a business um i
don't think that that's nearly as fun and you know on the award side dub mentioned it's it's funny
how frequently we see all of these awards are scams because I didn't win,
and how quickly that tune changes to the tune of somebody like Keggy the minute that you do win.
So I don't know that I agree that this is not all for show.
I think it's sort of become part of the persona.
I've said plenty of positive things about the team at Wilderworld.
I like a lot of the things that they're doing.
I think that they're fucking crazy in the absolute best way.
And I think you need to be crazy to try to do the things that they're doing.
I also just think they're fucking crazy, right?
And that goes both ways.
You get the good and the bad.
And I think this is an example of the bad.
In some of the other things that they've said, it's been great.
I've given them high sentiment scores.
I want to see these things work.
I don't know that this is, like, the right joke to make to somebody who's like,
I really hope this goes well.
I'm rotating all my assets into your stuff.
And then you respond as, like, we're all going to be fucking homeless, bro.
Like, I don't know.
That doesn't sit well with me.
Knock for the record, I won one, and I still called it a scam.
Yeah, but you're just different're you're just you're built different
you know i i'm on the opposite side of this from you knock i i saw this and i was like that's a
fucking 10 for me dude that's where i want my web3 founder to be at if i'm gonna invest in something
like i want them to be like i will sit here and literally watch everything go to fucking zero but i'll be here working every day
to make sure that i do everything that i can to possibly make this insane vision that they have
happen like the only way that you could possibly accomplish what that game roadmap looks like
is if you're willing to just sit there and dog it out and not worry about
you know oh can i still have my ferrari at the end of the day which is what we've constantly seen
from all these different founders your hand is back up yeah there's a saying that you know a
captain goes down with the ship and i agree with that logic and i agree that's the sort of thing
that you want to see from a founder the difference is the captain does not encourage you to strap in and also go down with the ship.
That's the problem that I have here.
He didn't encourage him.
I think he was just saying, look, man, here's my promise to you.
Here's my promise.
If you drown, I'm drowning too, brother.
Let's ride, motherfucker.
I want to hear, Chris Heatherly, any take on this?
I mean, not particularly.
I think, you know, good for him for trying, you know.
I think, you know, I mean, I'm not very optimistic,
optimistic but you know good on him for putting for for making the last push
but, you know, good on him for making the last push.
all right and with that let's move on to the mvp of the day koji who you got
oh you know i would spend too much time thinking about what i was going to say that i didn't
listen to what anyone else was saying uh so it's hard for me to to pick MVP. You'd be voting for yourself?
You dubbing it?
I mean, I would love to do that,
but you know what?
I'm going to vote for Nock
because he's my Canadian homie.
While I don't always agree with everything that he says,
I think that he is able to sway some people's opinions,
and that is a skill that I appreciate.
Shout out to Dub, though.
Dub is MVP in my heart, just so you know.
you got MVP.
Dude, I just got rugged by the fucking mute
button. I'm giving it to Wills today.
I think I have disagreed with
him more than anybody over the course of the last three weeks.
That doesn't mean I don't
think that there are good arguments. And I want him to bring more things that I
can disagree with over the next three weeks.
I love that. I love that so much. Wills, who you got?
The pain that I've heard throughout this entire
hour and 45 minutes from Nock about Ark not being
nominated has struck a chord.
So I'm going to have to hand it with him.
I feel your plight.
I respect it.
And maybe Ark won't get Game of the Year, but maybe you just might get MVP.
That's my hope.
Chris Hatherly, who's your MVP of the day?
Nock, I thought he had uh at banger points and he
agreed with me a lot so today he's uh pointing in the right direction but uh he he will always
be in my heart for his uh rant on walking sims so uh kudos and uh and congrats
kevin lambert who's your pick i'm going with Koji on this one.
It was one of a couple of people not afraid to go with the obvious choice
on Game of the Year, which we talked about at the beginning and the end,
but the reasoning is what resonated most well with me.
Even though I'm not a cinephile, so there were some slight differences,
Koji had good reasoning for it.
And I like the shameless, yeah, it's the obvious choice.
Dubs, who you got?
I have to give it to Jesus Martinez on this one.
He literally came out of nowhere.
came out of nowhere um he didn't sell us a node and he was able to dance on web3 gaming's grave
while still like 50 answering the question and then he dipped um so a well fucking executed
clearly the the mvp of the show at this one and living it up in art basil right now
and living it up in Art Basel right now.
Last but not least, Lambs.
Koji for showing up on vacation and being here to, you know,
not listen to anyone else's takes but give his own takes.
Like, hats off.
That means the MVP of the day is none other than Knock.
Knock, 60 seconds of FaceTime.
Jerry is in absolute shambles i hope
he listens to this back that's uh four and six weeks chair um i want to shout out banana the
game a game that has maintained 80 000 average concurrent players for 18 months now who the
fuck is playing this game um and in all seriousness come check us out on sunday sam and i have a new
show called amplified we sit for four and a half hours
and yell about football and betting,
and it's a ton of fun,
and I am fighting for my life on the production side.
We had not one, not two,
but three different technical issues last Sunday.
I'm looking to make that four this Sunday.
If you like football, if you like betting,
if you like football.fun,
come watch the show on Sunday.
It's a lot of fun.
Shout out to Dub
and the hidden
degen, Oliver Maroney.
Dude, that guy is
Holy crap, yeah.
It was insane,
dude. I genuinely had no idea
that that existed inside of that lovely human.
Like, level 99 degen shit,
dude. Shit i never even dreamed
of yeah i thought uh dub was peak with his 2 a.m women's tennis bets on games that he wasn't
watching no oliver oliver's somehow crazier than that was draft kings in his pocket which is just
amazing um yeah big shout out knock has been absolutely crushing the production side of that
really appreciate everything that he's taking on and i just wanted to say too before jerry goes
oh yeah you won those mvps but like where was i bro you got to be on the field jerry nothing's
stopping you big dog you could have been here so shove it later this month season three of avalanche
battle pass let you traverse oh wait though currently this month season three of avalanche
battle pass let you traverse
several snow-capped worlds like maple story and pixel mod warden's ascent and streaming it on the
arena while you're off the grid each subnet is a spark for web3 gaming on its quest for better
gaming infrastructure they teamed up with helica 2 to help games become great with 150 000 in
rewards for those games that are worthy thank you to the official chain of gamified it's avalanche
and remix is a digital dojo where every game idea can be drafted into destiny then deployed to for those games that are worthy. Thank you to the official chain of Gamified. It's Avalanche.
And Remix is a digital dojo where every game idea can be drafted into Destiny
then deployed to millions with the swipe of a screen.
Whether it's parodies or platformers,
every player becomes a publisher.
Go to Remix.gg and become a game creator today
with the official game studio of Gamified
or find us on the iOS app store.
Also, massive studio update coming.
I'm very, very, very excited for that.
I can't code and I suck at making games coming. I'm very, very, very excited for that. I can't code
and I suck at making games. So I keep telling the guys, we got to make this super, super easy for
people to come and have a great experience, be able to produce something very easily that they
can be proud of. And I think we're fast approaching that. So fingers crossed. And of course, got to
give you a huge shout out to Kaizuna. Every pack has a pulse and Kaizuna is going to read it for
you in real time. Built by the wolves doubt battle tested in the field is the cleanest way to see what's actually working in your Discord.
Track messages, moments, and members that move the needle for guild studios and brands that actually care about data.
Kaizuna is the official analytics tool of Gamified.
Also for the listeners, I just want to add in one thing.
I won't tell you exactly what it is yet, but come 2026, Gamified is going to look a little bit different.
We're going to make some
adjustments given uh the current state of things where we think everything is moving it'll still
be the same gamified you love the same panelists that you love uh but we're going to make sure
that we're updating with the times and i'm excited for how that's going to look too a big shout out
to all of our incredible panelists and everybody in the audience lambs chris heatherly koji nagata
kevin lambert dubs bang knock and a couple of people that had to take off early.
Koji, thanks for making time for us while you're out of the country, man.
Really appreciate that, dude.
Yeah, happy to be here.
This is actually a fun break for me, so I appreciate you running the show.
Big hugs, dude.
We'll see you guys same place, same time next week.