GRAILED CHAT

Recorded: Aug. 21, 2025 Duration: 0:52:00
Space Recording

Full Transcription

The End The End The The End I'm sorry. The End The End The Thank you. The End The Thank you. Oh, my God. The End The End G.M.G.M. GM, GM!
And welcome to Grail Chat.
My name's John Carl.
It's amazing to see so many communities around Web3 with us tonight.
I see all of you.
What a reminder of how strong our OG communities are year after year, still here showing up.
I look forward to this time because of all of you I see out there hanging out and listening.
So thank you, truly, for rolling up, hanging out, and supporting Grail Chat.
Without you, these shows truly wouldn't be possible.
And if this is your first time joining us, welcome to the family.
We appreciate you tuning in. Grail Chat is a space where all communities can come together and reflect on Web3.
We are focused on getting the best information in crypto and growing together. So if this is
your first time joining us, welcome and buckle up because we've got a show for you.
You know, one of my favorite things about this space is the building that is constantly happening.
The networking and the community building.
Other Side and Web3 in general has always felt, to me at least, like a new early civilization.
We are the pioneers voyaging into the lands of the vast metaverse. We are the early communities of the digital frontier,
and what today feels a bit surreal will soon feel normal to so many. It has been awesome
to see other side opened up, to see people exploring at every hour of the day,
and to think this is just the beginning.
Tonight, Figgy and I are excited to welcome a group of builders that,
even though they aren't one of the Alpha ODC builders,
took full control of what they had access to in Other Side
to begin creating memories and experiences.
And Figgy, I know you've personally told me how impressed you've been with the other
games crew who's joining us tonight so it feels fitting for you to help introduce them and share
a little more about how they came on your radar and also gm figgy gm man how you doing i can't
complain it's always always good to connect and and uh to have time with the Grail.
Good to see a lot of faces in the audience.
And so just in case people don't know, we're going to start here,
but we might migrate.
We might migrate from the Twitter spaces to somewhere else and have a little fun.
Yeah, I think it's been pretty interesting going up with
Meet Me at the Clubhouse bubbles.
Now it's about like four weeks ago. pretty interesting going up with meet me at the clubhouse bubbles.
Now it's about like four weeks ago and then just leaving it on for other side and seeing some of the faces that have shown up there, you know, I've not
just the people running other games.
Of course you see Machiavelli, honey bee hype and there's a lot of other
people who are just parking their computer,
parking their setup in the swamp.
And I think that's interesting because we actually always have a habit of that.
Like somebody might have a Twitter tab open and they just might be parked on
Twitter or they might have Discord open and they just might be parked on Discord.
And now we're starting to see that with other sites where people are like
parked on the swamp, right?
And I think that's because there's always this demand
for these digital social spaces.
And a lot of them are kind of headless like Twitter, right?
You can't see all the people
who actually have a Twitter tab open
unless they're posting.
And same with Discord, unless they're posting.
There's like an online button on the right.
Like you can see a whole friends list of people there.
But like, are they really there or are they just parked there?
And that's kind of what we're starting to see in other side.
It's just more people.
And, you know, obviously there's two ways to go on the other side.
You could do pixel streaming, which is like doing it through your browser.
Or you could download the client.
And last week with the help of James Hall,
like we got the client up on Mac.
So if you have a Mac now, you can download the client.
You could park yourself 24 seven.
And it's just a funny thing to have in the background.
You know, I'm going through a lot of my normal meetings
in the day and sometimes I'll leave it unmuted
and somebody will be talking to me on other side
while I'm trying to do a conference call or
something. But it's fun. It's fun to see everybody there and it's fun to see everybody. And there's
a lot of ways that people have made their own fun. One of my favorites is Rax. He made this
NFT collection called Blunts and you pass a blunt to people. So you just like pass blunts to everybody's passing blunts to each other. We're all passing ape coin to each other.
But what really struck me was completely unsolicited. And I think this is the thing
about these emergent social spaces. Like people wind up making their own fun. If you give them
a couple of tools to do it, like in early, early days on discord, if you were here in 2021,
like a game that was very common was spelling the alphabet. So somebody would type a next person
type B type C and then somebody would fuck it up. Right. So you're, but it's like 50,000, you know,
it's like a ton of people trying to type out this alphabet without repeating a letter or breaking it
up. And that's the game. And it's just a fun way to play with people. And
what I've seen with other games is like a similar kind of thing without any kind of instruction
from Yuga, from M squared, from ape chain. You've got the guys up here who are speakers now
full on conducting, you know, their own fun experiences, doing giveaways
and kind of creating a following for this, you know, community made brand that that they've
taken on themselves. And I think we're going to see a lot more of that. Like, that's a really
big thing in Web3. There's you can contribute. You know, it's the same thing where John Carl,
you start a grill chat because you're part of the grilled community.
Like there's nothing stopping community members
from stepping up and being able to like
make their own thing
and create their own brand for themselves.
And I think 10KTF historically has had that
with like 10KTFM
and a lot of the other creators
who built around the project
and i think we're going to be able to see a new wave of that happening in other in other side and
so that's why i thought it was really interesting to bring on the guys from other games because
they've just i'd love to hear the origin story i'd love to even hear about like
because i i don't know i i see you guys every day and I see you guys running these events,
but I actually don't know how you came up with like, Hey, you know what?
We're just going to full on do our own version of squid games and other side.
And we're going to brand it other games and like people are just going to show
up. So I think people would like to hear that story.
And like the more that we can get stories like that out there,
the more I think it will unlock people who are curious about building.
Maybe they could throw their own events. I actually just, I had a phone, I won't, I won't
dox the people who told me this, but like some people told me that they're actually running
real business meetings in a private bubble. Like they will do their standups in it. And I think as
soon as you see more features go out to bubbles, that will become a more common thing. So how do
creators recognize and take advantage and try to build you know
with almost like this first mover advantage uh in other side
yo i want to say uh thank y'all uh for having us on the show first of all listen john carl this is
my first time here and that music that you played for us, like, and just right before you introduced us and stuff, like, ah, damn, man, this, like, I feel like we're grailed right now, like, I swear to God, you know, um, no, um, I, I, you know, the way this really started off, and, you know, one of the guys, correct me if I'm wrong, but, like, G-Spot and us, we're all hanging out, and, um, you know, once way this really started off and, you know, one of the guys, correct me if I'm wrong, but like G-Spot and us were all hanging out.
And, you know, once you all left it on, you know, there were a few of us just running around trying to find every in which place we could get and hide and find and what we could get into that we weren't supposed to.
Like, it just became like a mission, like almost like I hadn't played video games in 15 years except for
whenever we did like the challenge for the uh Project Dragon setting the world record and stuff
like that like I had like got a PC and got uh tried it then but G-Spot discovered the glitch
in the bubble and he discovered when the glitch in the bubble like you know you could have comms
and stuff like that like essentially like you could have people in a bubble launch them and we could still talk to everybody and
then those who were able to talk could talk amongst themselves but it right before that he
decided to like throw up a three-hour um time time warning anybody who get into the other side
we're gonna race up pp man's cake and the winner gets to the top gets the g's on eight and uh i was like for real
and he's like yeah and he's with hype and um honeybee was uh came and participated and like
they went and they made sure you could get up there first like through the grinding all that
stuff and boom the race happened and when the race happened, it was over super fast, and he was like,
huh, like, he's like, that, that was a lot, that happened a lot faster than I thought it was gonna
happen, and then, um, he decided, like, you know, we would do another thing, and, like, at that point,
he was with hype, and I came in, like, they were in a bubble, I came into the bubble, honeybee came
in the bubble, and I think honeybee mentioned, like, yo, I want to do these other type games,
and I was like, yeah, I want to play red light green light you know like and it
was like almost like an instant like you've kind of found like your your vibe you know what i mean
and like every every single person in the group is very creative and with it like and in their
in their own right active not only in ct but in you know in in the community and stuff like that
as well so like i don't like i don't like, things just kind of fall together that way.
And, like, you know, G-Spot was like, yo, let's run this games.
And everybody was like, yo, let's do this.
And, like, the first one just kind of went off without a hitch.
And we got, like, 60 people, you know.
And then all of a sudden that turned into between 1 and 120, you know.
And then we hit 250.
And we managed to average out right around there, like, for the participants at this point, you know, and then we hit 250, and we managed to average out right around there,
like, for the participants at this point, you know,
but we're going on 28 days, what, tomorrow?
Or exactly four weeks active.
Today's the 28th day since the other side opened.
But that's really how, like, we met and we got started.
Listen, G-Spot would probably say it's slower
and a lot better than me, you know what I'm saying?
You want to throw in anything there, Honeybee?
Toss it over to Hype.
Yo, what's up, guys?
Again, John.
Thanks for having us and everybody in the crowd.
Thanks for being here.
We definitely appreciate this.
Yeah, I want to back it up a bit before even with the other side.
And I know G- g spot's not here today
guys so he apologizes he's got some prior commitments you know for us a lot of us spend
a lot of time on x together you know we spend a lot of time on spaces together um obviously
connecting through rape chain but you know i remember i remember g spot always saying and
and it's a running joke and it's not to imply anything bad but he's like just just beam me up
beam me up to the other side and uh true to his word he's been beamed up to the other side i mean he spends most of his time
there he may once in a while pop into a space um i really just support the homies and obviously
support uh what we're trying to build together but you know i was fascinated by what he meant by that
for me i was never a part of project dragon or unfortunately the the world record so i never got
a chance to really explore that.
But when I first dived in there, you know, it was,
it was definitely something unique.
I really looked at it as an experience like Clubhouse,
just being able to go into a private or public bubble and have a
conversation with the community or friends that you made in the space.
And just kind of like what Machiavelli said, you know,
we just started running around exploring, you know, we love the bubble concept, but we thought let's, let's see what else is out there.
So really understanding like you can climb, you can glide.
There's this thing called rails and just like, like, like G-Spot said, when, when G-Spot found Peeba Man's Cake, we were just like, all right, what are we doing here?
He's like, let's try to race to the top without a bubble.
And I'm like, okay, let's see if we can do this so a bunch of us
got together and just really started to try to get up that thing and it took i think i don't know
honeybee you can probably clarify but it probably took a good hour or two just going around that
thing and just trying to find our way up and once it was finally figured out uh g-spot said i want
to just do an event let's let's do something to see if we can get interest and so you know like
like mcvelli said g-Spot's like, you know what?
I'm just going to throw in a G's and a couple hundred apes and let's see if we can get an audience.
And so that's how it really started.
It was born by that.
And then once we saw a group of people, I think around 30, 40 people do this, and it was a very, very quick event.
I think we started from the clubhouse and we ran to Peepy man's cake and and there was people positioned up top
already just to make sure like there was nobody you know using bubbles it was me the rails yeah
it was you it was it was done in like 15 minutes and i was shocked like i was shocked that it was
done so quickly but these guys kind of took the notion of like exploring and i think that was one
of the greatest things that people started really testing themselves and really go out there and try to do these things like we did and so that really was born from that
and then again with with myself you know g-spot honey b mcvelli we we said like let's try to do
something further than that and so we've we've really formulated our first games um that next
weekend and from there it's you know we can talk more about it later, but that's what really was the start of it all. You know, one thing that I love about the story too,
is that there's a lot of builders in, in web three, especially in the, the Yuga ecosystem.
So many community members want to be building, or they want to feel like they're, they're a part of
a bigger ecosystem that they're helping contribute to.
I think that's really what Web3 is all about.
So I love what Yuga has done by turning on the other side
and letting people just explore that first step.
And I feel like I've also seen another crowd, though, on X,
people that sit and and say stuff like there
aren't tools for me to really create anything but here you guys are have just taken what is there
and have created you know a huge networking event when when more tools are around you guys are going
to be one of the forefront uh games and activities because people have found you.
So I guess one thing that I would love is to hear advice that you can give people based on your experience and success,
getting people out there, connecting together through your games.
What would you say to people that are not going another side because they feel like there aren't tools or things to do there yet?
Well, I mean, I would personally say it's like, listen, you're already scrolling.
You're already part of the brain rot cycle.
You know what I'm saying?
Like regain the emotional intelligence of the social experience in the digital form.
You know what I mean?
I feel like that's what the other side is.
It's like the future of like Facebook and a marketplace and all these things.
And it truly is like right now, like the homies can pass around ape coin and blunts and you can
send me a g's on a but i can send you my coda or you know so on and so forth like it's already
transactional you know what i mean people are already hooking people up and being like it's
just it's created this like fundamental network that like, I really didn't expect to be like doing this at this moment.
Cause I was a trader trying to follow the market.
You know what I mean?
Like it was a, you know, and I love Ape Chain and I'm out here as a community member doing this.
And then like the way that this, it just kind of things fall into place.
I think that that's been the magic of it.
But like, one thing I would also say is, like, you got to try stuff.
You got to see what works.
You got to believe in yourself.
You know what I mean?
Like, we're all here to, like, make this better.
Like, you know what I mean?
You go for your first 100, then you capture that first 100,
then you go for your next first 1,000.
And I think that that's the mission that we're on collectively is, like,
to onboard people.
And, you know, you used to not be able to tell your friends and family like yo I want to I want to onboard you I want you to get this wallet and then I need you to learn this and xyz
like now all I got to do is get them to sign up with a glyph they hit launch.otherside.xyz
they have an avatar I can immediately send them someoin. I can pop them up in a bubble.
We can have a private conversation.
I can show them around the world.
They can meet Curtis.
They can meet Blue.
They can grind up all the way up to the waterfall.
You know what I'm saying?
And we can glide all the way back to the clubhouse.
Hit PP Man's cake, the treetops, anything we want.
And it's like this, like, it's almost like this whole new, like, like I told you, it's like a social revolution to me.
Because, like I said, for somebody who didn't play video games, or even think about sitting down in front of it to do anything like that, it's really kind of changed my experience.
And right now, I'm standing right next to Figgy on the rock.
And I'm right next to Figgy in the space.
And I feel like he's there.
He just jumped.
He just jumped.
Did you have something to add in?
No, I was going to say, honey, B, definitely.
Remind me the original question.
Just advice to people that aren't getting another side because they feel like there aren't tools for people to create or do anything right now.
I think the biggest thing across the board is just this is a lot of it is just social, right?
Maybe there aren't other tools that would make it exciting for you or I guess a complex game, right?
But we're doing this socially, right?
Because you're just
socializing with the people who are there. You're creating these networks and creating moments and
experiences, just talking to people. And at the end of the day, like all of life, all of business,
all of anything is dealing with humans, right? And here we get to interact in a way more immersive
way that lets you really connect with people. The games create an experience on top
of a, you know, a world of experiences that let people have these moments to just share, you know?
And I think that, that bonding helps you going forward, right? You're going to keep trusting,
but you're going to keep hanging out with them. You're going to come back, tell your friends,
you're going to do business with these people. Like, you know, I'm working with Machiavelli Hype
and G-Spot now because of it and other
people, right?
And you get to connect with them and it feels more genuine.
You can vibe with them.
You spend hours in there.
And it's really simple and easy to get in, right?
It doesn't cost you any money.
It costs you time, sure, but you're having fun the whole time.
So I'm like, yo, you know, it's a great investment in terms of that.
So I definitely recommend it to anyone.
The tooling, I'm telling you, if you're creative, if you have constraints, and it's one of my
favorite Stravinsky quotes is, if you put restraints on it, you end up being more creative.
And I think that's kind of what we figured out here is we're constrained in terms of
what's currently here, which is rudimentary tools, but we were able to be creative, you know, and we still continue to come and show up every day, talk to people.
I'll go study Roblox videos, you know, I'll go study Minecraft videos for games.
And I'm like, what can I do?
What kind of social engineering, like activations, what kind of mind games can I play with them to really create the drama and the content?
And we even had videos,
right? We had cinema come out and start recording us and doing skits with Machiavelli as one of the
stars of him dying because he didn't smoke enough cigarettes. And he's like, let me in, coach,
let me in. So it just comes from creativity, right? So if you're a creative person, if you
believe you're a creative person, or you just want to hang out with your friends and socialize and just really network in,
this is a great opportunity. Also, people are just handing out money, bro. We handed out what,
25K in Ape? That's ridiculous in a month, right? And you have other people doing the same thing.
Frosties would be like, hey, if you find me, I'll give you a deed. I'll give you a gator.
hey if you find me i'll give you a deed i'll give you a gator whatever you know like people just
handing out a lot of like assets and prizes so it's a great time to be in there you're also
going to be in the first kind of like the first class the first iteration that kind of sets the
tone and the culture of what's to come in the future so i i encourage anyone that if you have
any ideas if you're running a community if you're trying to do anything that involves people,
which is everyone here, to get on the other side.
Extremely well said.
Hype, you want to add on to that?
Yeah, I just want to finish off by kind of blending the two conversations
from both Machiavelli and Honey Bee.
You know, yeah, it's sometimes tough to get into a new environment.
I think, you know, as it stands, you know,
some people that are in spaces still have a hard time getting up on stage because, you know,
whether they don't want to speak, they don't feel like they can be a part of a conversation.
The best thing about the other side is you can just go there and hang out and listen to
conversations. You don't have to worry about pressing a button to get on stage, but you can
be a part of the conversation if you want to without having to interrupt or, you know, click
a button to get on stage. The other thing really, what I think about this is,
as Machiavelli was talking about is when you get over there,
whether you're spending time by yourself or people, you know,
even if you're not a creative, it's a place to just disconnect, right?
It's a place to go, still feel like you're part of this,
this ecosystem and just go explore.
And then when it comes to like interactiveness and being able to kind of
work with the constraints, like Ronnie B said,
there's a lot of things you can do outside the box.
You know, um, whether it's your community member that's inspired by things that
we've done or just doing stuff on your own and being creative, it's as easy as
just running a game from, you know, one end of the swamp to the other, to just
gathering a bunch of people and saying, let's go find this thing and let's see
if we can challenge ourselves to get on top of this, this, this asset or, or
this object or whatever the case may be so
I think you know from from a point of like being very very very basic or limited to tools at this
point it's okay you know more to come more to come so yeah well said I mean I think that's you know
figgy I think you and the the people at Yuga are probably watching and seeing the evolution, especially with other games, and really excited and just smiling about it.
I know because you've told me and talked about other games so much.
What is, if you don't mind, kind of encompassing for those that aren't familiar with the North Star of what the other side, Yugo wants it to be Figgy.
And then kind of just seeing in these early days already some creators doing those things.
And then also seeing this, if it gives you guys ideas for kind of other basic easy tools
that can be in-game to get more and more people just creating their
own own little activities like this yeah sure i mean i'm taking what was originally like a very
10 ktf ethos and applying it to this you know one of the things that we tried to do all the time in
the early days and for a long time in 10 k tank it was like roll out a new feature every two weeks and I think that we have a team that is going to be well positioned
to basically put out from you know like a centralized place of authorship like
a lot of new features regularly and there's a couple of ways that we're setting that up. Ways that people can
participate in. Like some of the things is when you actually bring up your menu, for instance,
another side. So you press tab and it brings up your profile and you could you could like look
at your inventory and you could send it to people. That menu actually isn't an unreal menu that menu is a website so like you're bringing up
a web browser inside of unreal and that opens the door to a lot of other development not just
unreal development but basically having modals that are in 3d space that are actually just like
websites um so that opens up the door to a lot more development and vibe coding and all that stuff.
I think it's always been kind of one of the goals of projects in Web3 that like communities are
able to build like while the team is sleeping and host an event and do something like other games
like and I don't even have to be coordinated or aware of it, but like they're
going and building their own success on, you know, a platform that we've built. Right. And so that's
why I always say like, other side's a place where everybody can win. If you actually, if you actually
want a place where you can build stuff, other side's a place where everybody can win. And I want people to be building. And so does everybody else on the other side team. We want
people to be building while we're asleep. And yeah, part of it is there's not a lot of features
right now, but think about how complex in terms of features is Twitter or how complex is Discord in terms of features.
Like there's only a handful of core features
that people actually use on there.
And they're able to like keep in touch,
socialize, play and build.
We're learning a lot by rolling things out.
You know, we left Bathroom Blitz up for a couple of weeks
and that wasn't even us.
That was like Von Doom and the command line team. They rolled it out and that was like a first full-on test to
see what would happen if we just like left it on. Like up until that experience, we had,
you know, Project Dragon and stuff like that, which would run on timed events. It would be
event-based stuff. But to leave it on and see what happens is like a lot of very valuable data that
you can use to go and tweak your product and come back and you know go on out again with a with a
bigger more refined version maybe you take away some features because like there's just a lot of
overhead they're distracting you and it's not the core of where the fun is um i really agree with
you know what what the folks up here from other games are saying.
It's like sometimes you really want constraints to help you focus.
That all said, I know that our team has a lot of stuff up their sleeve
in the coming weeks so that we can widen the aperture of those constraints.
There's going to be more stuff that you're going to be able to experiment with.
But still, even the biggest, the biggest parts of the other side platform have yet to be shown publicly, which is why it's so nice, you know, that people are able to find the fun with so few moving pieces, because as we roll out, like the much bigger pieces, I think.
because as we roll out like the much bigger pieces,
I think there will already be some level of discovery
that's already done in this like pre-release version, right?
So John Carl, I think your original question is like,
what do we want it to be?
We want it to be a place where everybody wins.
We want it to be a place where people can build their community
without us necessarily needing to be a part of it.
But we're happy to help because when
when the communities when like
other side wins and a chain wins and a coin wins and other
you told other deed holders win, right?
Like all that attention is a really great way to onboard
folks into this space and
later on, like without giving too much away, because I think it's part
of the fun, like we are very focused on entry points into other side. You know, there's there's
so much that like so much that competes for your attention nowadays. And there's a lot of stuff
where, you know, I'm sure you've all had a friend who's like, hey, you should try this out.
Like they're shilling something on you really hard.
And you're like, okay, cool.
I'll check it out.
And you might only give it like five or ten minutes.
And you're going to make up your mind about what you feel about that thing like pretty quickly.
We want to make sure that the entry points are strong, that people are being onboarded to crypto, to ApeChain, to ApeCoin, to other side seamlessly.
Like they don't even realize they're on crypto.
And then once they're onboarded, that they are meeting people.
I've got it on multiple monitors in my room right now where I can see.
I can see Jake NTT.
I can see Lil Lily.
I could see Biz.
Like, I think that the people that are in other side right now,
and even in this Twitter space, have the opportunity to be like
the very first social cohort in other side.
And as more people come in as more new faces
get onboarded not even realizing that they're onboarded crypto like you guys are already seeing
parts of it glyph is like a really clean tool for moving in and around the blockchain um anyway
it's probably it's it's a sprawling answer but like i think it's a place where a lot of people can win,
and builders, like other games, are some of the first movers on that.
Well, you know, while we were chatting, I was looking at some of the comments in this X thread with Space is going live,
and I saw a picture of the nose is out there in a bubble with a few people right now in the other side hanging out. And one of them figured out a way to be playing the stream.
So they're just all hanging out listening to Grail Chat in other side right now.
So it's those types of things where people just create, they get creative so they can hang out in this digital space because it's fun.
And it's all about the
connections and going back to the other games i know you guys um have been thinking the other
thing i was going to say i'm especially with all the data points that i'm sure you could get it's
got to be interesting seeing like the surge in numbers of people hopping in other side at certain
points and i'm sure you see like oh they're like the hundreds of people jumping in all of a sudden
because of the other games is going on.
Those types of networking and community events are so huge just to getting people, like you said,
that first touch point that's like, oh, this was fun.
I want to go back and learn more.
So it's amazing to see.
But then the other thing, like Honeybee, what you guys are doing in a lot of ways builds a community that you guys are breeding, which is cool because that allows you guys to do all kinds of things.
So I'd love to hear a little bit more about how you guys are tracking this information. I saw something, I think, about badges
or how you guys are tracking kind of who shows up
or awards for people that go, stuff like that.
You want to fill them in, Honeybee, your hype?
Yeah, I mean, I can definitely speak to that part.
You know, when we first got into the other side,
we never knew what the design would end up
becoming at least you know initially so you know the first thing i thought of doing was there was
all these participants that wanted to go to the other side and be a part of it almost like a
community on x almost like a project so i thought why don't we just throw up an xdm chat and and the
chat's thriving i mean it, it's all centered around everybody
that goes to the other side
and what they've been doing.
It's not really focused on us as other games.
So really it was a repository of people
that come together and have these conversations
and when they're hosting stuff
and finding stuff to do
or finding hidden things,
they were able to just go there.
So that was our first thing we did
and it's grown.
And to be honest,
we know the rates of people leaving DM chats
high because everybody has a ton of them but i think for the most part we've had no less than
three people leave that chat which is over 100 plus people so that's number one uh number two is
the the badges really weren't designed initially to be analytical tracking or as we're talking
future about how we kind of do our raffling system through our games it was just kind of a hey you were there let's just give you a badge and so we start off
just i mean the idea came around the peepie man's cake right like i was like you know what
why don't we just create something that honor the people that first went up to peepie man's cake and
was able to just be part of that event and so you know taking that idea and just now utilizing the
badge system to just be like okay you guys were there in this point in time, let's honor that moment.
It just took off.
And so by Nana and the team giving us some of the tools available to us,
we decided because we had this uptick in participants,
like how are we going to track who was there
and how do we kind of figure out who's going to win these prizes?
And so utilizing that i mean
we have over 800 now members of the other page community that we've set up for other games
um over the the four weeks we've seen an uptick obviously in the badges that are being claimed
um but also to say like one of the things we'll we'll talk about here real quick about breaking
stuff is that i know in the the weekend we did the, the game where we kind of broke other side as well as other page.
we broke other other side because we had 10,000 people try to activate and
participate in one of the badges for the G's.
And so we've seen definitely an uptick of people participating.
But on the other side,
I think Machiavelli mentioned earlier,
like we've seen obviously grow from day one all the way to like this weekend
where it's always consistently growing. And even when we've done, you know, mini games
where we're just like, let's test something out. I think last week we did a, we did a mini test
between the four of us. And within minutes we had like 40 plus people show up just by saying,
God, we're going to do a test. We're going to try this game out. So it's been a great way. So I don't
know if the boys want to speak to this as well.
It was actually 55 people that showed up.
55 people.
Mac likes to stay outside the bubble and just see the number counts go up before he jumps in the bubble.
So he's kind of our outside bubble.
Any way that I can get the analytic or, you know what I'm saying?
If I got to sit there and record and go back and count every single being
in the bubble, your boy's doing it.
You know what I'm saying? and record and go back and count every single being in the bubble your boy's doing it you know
what i'm saying because i need thank god that we can get the the data from the bubbles coming up
shortly that's gonna be awesome being able to get it off the api and stuff like that one of these
days um yeah but uh that is one of the really great like creative solutions is like you can
give people an nft like you could give people another page badge redemption. And like the only way they would
get that code is if they were there. So you're actually tracking your conversion directly on
the blockchain. You don't need an API. I mean, I guess you go through the other page API to do some
of that, but like you are actually using NFTs as like a, it is like a PO app, but you can do so
much more with badges. Like that's the part of the
creativity it's like you actually have a lot more tools available than it looks because you have the
entire blockchain to leverage really quickly i mean again for for the three of us and g spot again
is not here unfortunately today you know we've had to be very very creative not only in the ecosystem
on other side we've had to find ways to kind of adapt to how we want to do stuff outside the box in terms of like, okay, we're playing these games, which is great.
It's very hard to track participants because we obviously don't have the analytical tools available to us right now.
So we've had to devise in a way other tools that are available in the ecosystem, like with Other Page, right? So that's a great way to provide us the tools.
So we've been trying to ourselves dive into other mechanics
or available tools that are outside of other side
and within our ecosystem to find and latch onto and leverage.
And so this was a great way to leverage that tool.
And we've actually taken that tool even further
for ourselves to be able to now, again,
do the badges with raffling for these prizes
because it's a way to track.
And it's also way to track.
And it's also now with the tools that Nana just introduced recently with the analytics, we're able to track the badges by community
and how many participants, but also see by badges,
the participation level in terms of graphing
and value of the wallets that have been submitted.
So it's been a great tool for us.
Yeah, just a shout out to Nana and and other page because they've um it's just another
perfect example of how builders can collaborate and work together because uh so many communities
are going to end up being on other page uh and that's exactly why you know the vision that he
had for for it early on was this is the central hub where you can do these things like have badges for your communities.
And so huge shout out to you guys for being one of the first innovators in the other side, to be honest, because, yeah, you have these ODK builders that are that are working on things.
But you guys are just community members that wanted to make a difference. And honestly, to me, that's almost more inspiring because I get that as you know, starting in a spaces when I started doing some podcast years ago and having one or two people, you just never know.
But the consistency and learning from things, it sounds like you guys are just constantly adding more and more.
And the other thing is you guys have done an amazing job of finding
what people were wanting. People want to be in the other side, but they don't know what to do.
So you guys have filled that niche and you guys saw it and you're like, okay, we can
be a gathering place. And I think that's also really cool. Machiavelli, I saw your hand up. Yeah, I wanted to add that part of this experience has been like
everybody that works for Yuga or works on the other side who's active over there,
like they've been so helpful and like listen to everything
and like, yo, when they found out how we were utilizing the glitch,
they let us keep it.
You know what I'm saying?
Because they realized that we had game comms
at that point. And like, just
the way that everything has gone,
like with feedback, all of that stuff, like
it feels nice to be in that
type of environment where the dev listens to you.
You know what I'm saying? Or ask questions
to figure things out.
You know, and yo, by the way, happy birthday,
PB Man. Shout out, PB Man. I see him out there.
My birthday was Tuesday too, boss. But yeah uh i just wanted to say it's been a pleasure uh to to work with
you know talk to figgy talk to james uh all the other devs that i catch running around the other
side and like yo so much just like the game devs that come in there like tropical on them like
they host these render he hosts the render pool in the bubble and stuff.
Like the wealth of knowledge and just everything that's going on in there.
Like I'm glad I'm a first mover, you know,
and I'm glad that you got hired a team like this to build this situation
because it made it easy for us to be social.
You know what I'm saying?
That's another thing that I think needs to be said.
Like it's easy to just be yourself and do what you're doing in there when like people are letting you be hype go ahead
yeah this isn't this isn't really on a tangent but i just want to say you know one thing that
we've enjoyed i think um i'd almost say we're probably proud of as the four of us is that
you know organically we've we've been able to come together as as
not only for individuals with very different backgrounds we're all uniquely different you
you guys wouldn't know that or if not you guys already know that but also i think that like you
were talking about earlier with this the community right it's rallying around this the cool part about
it i think for us and i want honeybee to maybe touch on the content side real quick but i think what's spawned from this is giving other creatives in the space content for themselves on the timeline.
Be able to foster new relationships.
Seeing guys like Sinema and Guchita create content and others that have come on and created their own content and be able to leverage what we've tried to build and do it for themselves and their communities.
So I think it's been a real trickle effect.
Almost like you drop a rock in the water,
this wave trickles out.
I feel like we've dropped the rock in the water
and everybody's trickled out
and just gravitated towards us in their own way,
whatever they feel like doing with it.
And as you guys see on the Saturdays and Sundays
we've done these games,
the timeline's flooded with everything on the other side
for themselves and fostering new relationships
and being able to
organically grow their own their own following and people that follow them so i think that's
one of my personal proudest moments is that as a group we've been able to come together and do this
for everybody else it's amazing yeah one thing that i do not know how you guys do is uh when you
have so many people flying towards the finish line how you
figure out the first one because i was watching a couple videos and it was like it was like flies
to peanut butter there's just like everyone flowing i was like i have no idea who the first
one in that video was so you guys you guys probably have you guys gotta do the instant replay
i can't imagine uh when you guys are playing some of these games, the work that
goes on to try and figure out. Since there's not exactly parameters, you have to get creative,
like you said. And I love it because when you watch back or you go down into slow motion,
you're like, okay, I can see. Now I can kind of see who was the first person to get there.
But speaking of all this, I also have to give you guys huge props because the people in this audience are a testament to the kind of creators that you are.
But speaking of all this, I also have to give you guys huge props because
Like you said, being a first mover in the space, and we are still very early in other sides.
So if you're in the audience, there's so many first movers that I actually see.
And the networking that you're able to do with other people is really the beauty of Web3.
The people you can rub shoulders with or get to know just by believing and being places early is massive networking opportunities.
And so I just a huge shout out to you guys for taking the opportunity and running with it.
And one thing I also want to say is for those of you that just joined us, we do have a little surprise at the end.
I think these gentlemen are going to, we're going to transition over to the other side here in a minute.
And we're going to do an activity.
So I'd love before we do that to, we'll do some closing remarks.
But then anyone that is available, we're doing a special, just a special quick game that we can all go partake in
if you're available to do that
and I think Figgy
may even be putting in a little ape as a prize
for the winner
so I wanted to talk to you guys though
first see is there a favorite game
that you guys are doing
tonight so that people can get
an idea of what they're in for
if they move over to the other side
after the space.
I believe we have something a little,
what are our favorite things from our captain G spot who,
who loves to fly?
He's a man.
He's one of the best airline voices I've ever heard.
It's so soothing.
So I think we're going to do a little race, a little gliding to see who can glide the best.
Who's got the best air game.
All right.
I love it.
All right, Figgy, do you want to leave some closing remarks and encourage people to meet us in the other side when we close the spaces out?
Yeah, 100%. side when we close the spaces out yeah 100 well i think you know whatever whatever people are
gonna put in for i'll put i'll put 428 on top of that we can cut that up however you guys figure
out the best way it could be winner take all it could be like the top 10 whatever you guys want
i think if you want to try it like anybody who's listening on this space, the same way that you would have a tab open for Twitter,
the same way you'd have Discord open, give it a shot.
Like leave the client open and see who might reach out to you,
who you might see as a regular.
And you could really build community here without having to be in person with people.
And I think you'll see it's really different.
Thanks to the other games people for coming through.
Hype, I'm gonna send that ape to your wallet
so that you're gonna be responsible for giving that out.
But thank you so much for coming through.
Thank you for everybody who's coming into Grail Chat this week.
I think we'll have a lot more to talk about
in the coming weeks when it comes to building
on the blockchain.
I'm excited about that. Honeybee, do you have some closing remarks as well?
The games will begin shortly.
Click our faces link in bio to get in.
Really that easy.
And also, reminder, we have a game on Saturday, 3 p.m. Eastern. Invite your friends, because we got a lot of ape,
a lot of coins to give out for the prize pool.
So it's going to be a good one.
Thank you guys again for having us from the team.
We love you guys.
See you in other shows.
All right, we're coming to the end of our conversation,
but man, what a great one it was.
As we wrap up, I just want to thank everyone
that took time out of their night to join us
for another episode of Grail Chat.
A special thanks to my co-host Figgy
and the crew from Other Games.
In a space that moves so fast,
it's nice to come together and do some learning together.
And we'll continue to do that in a couple weeks
as we're prepared to join for another show.
Until then, we're going to go meet in the other side.
And Figgy, I don't know if you want to open up a bubble and we can all just join you there.