Thank you. Thank you. Thank you. Hey, what's up bunk intern it is so good to see you man i don't even know i don't know if you've
had a little icon and the yellow badge forever but you just look super official now look um
naked gym i think we have everyone here now. I feel like we haven't done spaces since last year,
which is kind of crazy, even though it was like a few weeks ago,
but it still feels like last year.
So if you're new to these spaces, Bonk, Intern, and I,
we talked to a few various Bonk Eco projects.
I'm really excited to talk to Naked Gym today
and learn a lot more about what it is, the background, the series,
et cetera, et cetera. I followed this one for a while. I've bought some, I own some. I think I
have it on my public wallet too. I can't even, I'm not sure, but excited to learn more. Whenever I
see this video, I don't know if you guys have seen the video or just me, but it reminds me of
Blink-182. I don't know what song it is maybe it's what's my age again
where the dude just runs around naked uh on the entire thing so is that is that the background
jim is that where you kind of got it from uh that was definitely part like that definitely inspired
some of its way into it for sure there's no doubt about that and uh you know just in general um funko toy products as
well obviously heck yeah well super excited to talk um these spaces just so you know they're
not really scripted we just kind of ask some questions bonk in turn just does emojis here
and then really it's going to be a little bit of background about yourself and then probably David.
And then I guess the origination of Naked Gym, what you've done, what the community's like, et cetera, et cetera.
So if you're good, we can kind of dive right into things.
You have a lot of people from the community here, it looks like, which is awesome.
Yeah, we always get a really great turnout turnout from our hardcores for sure
cool well thanks for having us brother really yeah and i was super excited this is my my first
space of of the new year so i'm i'm stoked about it and that it could be you guys so you got a good
looking chart and everything too so i'm good content um maybe to kick it off we could give everyone a high level overview on what is naked gym
yeah like in the most basic sense of it naked gym uh how we kind of like pitch it is that we're
going to be the first meme coin to become an actual tv series um my background is in filming tv for like you know over 20 years now uh most of that in like
live action but in the last couple years uh I founded uh you know just a really kind of small
uh animation studio work with like a really small team um we started getting our pipeline down with
just doing like branded content short commercials and stuff like that.
A lot of Web3 stuff, actually, we kind of sank our pipeline teeth into
back when like NFTs were really kind of popping off a couple of years ago.
But really, the point was to develop our own
So the studio, we have four projects in development right now,
and Naked Gym is the first one to kind of launch out of it.
Kind of been working on it for about a year and a half now.
And the idea sprung from, like, again, just like a love for, you know, Funko Toys.
And the project was actually going to start as uh something that
was called soul pop um where it was just like this whole cast of solana based characters and
like influencers and like uh kols uh but over the course of a couple weeks it just started
uh the development of it just started to shift and i realized that i just wanted like a central
character someone who just embodies
the kind of spirit of like the D-Gen but is also relatable into uh the web uh to world as well
yeah the character this probably dates me but it reminds me of a mixture of like Steve-O from
Jackass and then when you say Funko you mean like like the Funko pop characters right yeah yeah yeah
I've always uh loved the love the look of those so you know we're different enough but clearly
we're inspired by those no that's cool and what's really cool to see um is Jim launched basically
like peak kind of bear mode when things were pretty rough last November.
And honestly, it's gone up pretty much ever since that launch, which is really cool to see. And just kind of scrolling through the feed, there's just a ton of content that you guys have
been putting into this. So how big is the studio? So how many people are working on this with you?
I know David is also involved, who's also a speaker on the stage, but what's the size of the team and what's everyone's, I guess, roles and responsibilities?
Oh, on the studio, it's tiny. There's like, you know, essentially three of us that kind
of do the, like, in terms of like the animation side of it, but in terms of the creative team.
So once we kind of started as the meme project i i i when we first kicked off i kind
of like underestimated um how much work it would be um to be the lead dev of a meme coin project
so i started way way more than people think right it's like way more yeah and so my attention started to like be taken off uh like being able to
do content and writing anymore um and so david is a friend uh uh we have a mutual friend he's a
director of photography who introduced us a while back and he's i'll let david speak in a second
here but he's a super talented writer director.
And so I kind of brought him into the creative team to help with like the,
nothing to do with like the meme aspect, the meme coin, the web three portion of it,
but just strictly on the TV series angle. And then we'll get into like more of the TV series
than the other team that we've got.
But I'll let David, maybe probably a good time
to introduce yourself here, buddy.
Yeah, no, thanks for having us.
And it's great to do these again.
It's always a lot of fun engaging with the community
that's built so organically on this project.
Like John said, I'm similar to John, actually. with the community that's built so organically on this project.
Like John said, I'm similar to John, actually.
I'm a writer, director, and producer.
I've come from film, television, and commercial storytelling.
And a lot of my background has been in sort of building these narrative worlds,
some serious and others surreal, but always very character-driven.
And I've always been obsessed with identity, like as a theme, you know, how people see themselves versus who they really are.
And so when, when John sort of bought the, the naked gym ethos to me and said, Hey, like
I need some help expanding this out into a world.
I was like, wow, like what a perfect a perfect opportunity to really turn this into something.
And as John was saying, there's such an opportunity within Web3 now for these kind of breakout
And we really want to be the first that becomes a fully fledged animated series.
And we've been assembling along the way as we've been doing this together, a really talented
team of people to take this journey with us,
one of which is our showrunner who recently came aboard,
Josh Bicel, who was a very senior writer on Rick and Morty,
and then ended up showrunning the spinoff show,
So, you know, we've got really great,
very, very established, very well-respected animation talent that's come aboard.
We also have some casts as well that we're obviously, we can't really talk about right now,
but some very exciting announcements coming down the line.
So it's been very fast, but weirdly also very organic how everything's come together.
how everything's come together.
It's actually really interesting timing too
he put out a video yesterday
just saying like he's not buying any creator coins.
And then today and some tweets
that he's buying or bought Nick Shirley
and thinking it's going to go good on Zorro.
So it's super interesting kind of timing
for these type of things, right?
I think creator coins and coins where you're actually kind of building something in a Web 2
world and transitioning to Web 3 is probably one of the next metas we're going to see.
And I'm assuming Naked Jim is, let me look real quick, I'm guessing you're probably,
are you a USD one pair? I guess it doesn't necessarily matter, but I just say that's another narrative you guys
could pull into probably too.
So what's your, both of your backgrounds?
Did you, is this like your first kind of entrance into Web3 or have you kind of been in the
crypto NFT space for a while?
And then I guess, what's your backstory?
But I guess what's your backstory?
My intro into Web3 was, I guess, really in the NFT craze.
Kind of, do you remember like the summer and fall of 2021?
It was so fun and so painful to grind whitelists and stuff,
but I loved it, it was great.
I know, it was so, so fun.
So that's kind of like where I definitely got my introduction.
I guess like a few months prior to that, just like when altcoin season kind of first like broke out um and i kind of like
immediately understood like the potential for like ip uh thriving in like web3 and so uh i had been
working for a while of like i was thinking about like launching an NFT project, but didn't end up doing it. And then when I kind of like discovered meme coins, my whole thing behind it was like this idea that you can marry like almost like as like the first to test out creative, first of all,
to test out and to build like your first audience
and to also kind of like have your like initial
And so this like idea of having Web3
be the potential to start, you know, the initial funding for TV series.
That was kind of like the thesis behind it.
And then, you know, very quickly as we started to like simultaneously build out like the
web two stuff, like in terms of like getting agents and managers and cast attached to it. We were
just really pleasantly surprised that it resonated between web two and web three.
That's awesome. How did you decide to put Jim like transition Jim to an actual token
though? Like what? How did that thought process come through? Because obviously you said you've
been building this for about a year and a half, right?
But it was always the start to do it as a meme coin because I kind of got into after,
you know, NFTs died and like those communities kind of filtered out.
I just got really engaged in watching like the meme coin scene explode um and so the it was always like crafted like from uh to to start
as a meme coin and so that that's why like uh you know like the humor and the world uh of jim like
that's why it works in both because it first it has to work in web three and then we kind of figure out a way to
kind of have like the the web two people still be able to kind of latch on to like an emotional
core some sort of like truth to still kind of get it you know like it's really interesting whenever
like when we were onboarding uh our cast and onboarding our showrunner like the first thing out of their
mouths is we love the story we love the animation we have zero clue about yeah yeah exactly they were
they were it was a great testing ground exactly you know and and it was really just sort of making
sure that the the story stood on its own merits and and that you know, they came in for that first of all,
and, you know, the character in the world and the potential of it. And then we had a little bit of
an onboarding process sort of explaining to them what Web3 is. And that's been sort of super
interesting, sort of realizing that we can almost like service both sides of the coin. And, you
know, to John's point as well, like, I mean, my background in Web3 is
nowhere near as extensive as John's. I mean, I've been a little bit of a dabbler and a meme coin
holder. So I had some like rudimentary knowledge when he first bought Naked Jim to me as a coin.
And I haven't deep dived anywhere near as much as John has. And obviously, you know, he set the coin up himself.
But as far as, you know, the community aspect of it, that was certainly something that I understood.
And these coins that break out and have longevity to them, you know, well, if you're then tying that community to content and then that content becomes culture and then the culture sustains the value, it's suddenly people are holding the coin not just because of this community, but because they feel some sort of connection to a story or a character in a world.
and and i i really do think that these coins that are going to break out and have that longevity
the more that they can create around that community then probably the longer life they
would have and that's where we then sort of started building this world together and in that way
yeah no i agree i think it all boils down back to community. There's like, I mean, obviously 2024 and then part of 2025, we had a pretty historic meme run.
Prior to that, everyone was looking for utility, right?
So what tokens have the best utility?
What tokens actually generate revenue?
Which tokens do this and that?
But I think like the world is transitioning to lots more creators.
Obviously, Web2 and Web3 influencers are paid a significant amount.
And some of them are even paid more
than like professional athletes
And professional athletes make more money
off like endorsement deals
So it's a content creation world.
And I think we for sure haven't seen
the end of memes overall.
I was laughing to myself on mute because you said the explosion of memes.
And in my head, I was just thinking the explosion down
because all of them fell off of a cliff for a while momentarily.
But I think 26 is going to be different.
And honestly, it's all an attention game, right?
So creating tons of content and getting a web
two audience and merging it with a web three audience um and people seeing that you're there
actively building that's all you can can continue doing right so uh why so so you obviously had a
lot of options um when launching this token in general right right? And there was some planning that went into it. So top of mind, you had Bonk, there's Pump,
there's Believe, et cetera, et cetera.
Why did you choose Bonk to deploy this token overall
out of tons of other options?
We actually didn't deploy on Bonk.
So we kind of deployed just over a year ago,
just direct to Radium. So prior to,
you know, Pump or Bonk having the option of having creator fees. So us being on Bonk now is actually
a really recent development. We just did the migration with migrate.fun uh which we now have everybody kind of like migrated over so that's all
really really really new um so the pairing uh and the joining the bonk ecosystem that's thrilling
right i i i forgot see i tell you we don't do these really scripted and stuff so there's obviously a
reason you migrated over to Bonk.
And I already understand a few different reasons
of why you would, obviously.
Creator fees probably being a big part of it
so you can continue building it out
and everything like that.
Probably the Bonk community in general,
Bonk support, et cetera, et cetera, et cetera.
But I guess, why did you decide to do the migration then
instead of, obviously you don't launch it here, but migrate over to bunk?
Well, it was either a case of like doing a migration or, you know, killing
a project and starting and like relaunching the same token, which, uh, you
know, I wasn't really, uh, uh, possible to do.
So migration was kind of, uh, the only only the only way to do it actually and with
migration then you're able with the the system that migrate.fun has created uh being able to
salvage the lp from the original contract and transfer it over into the new one um so yeah it
was definitely a process it was definitely like like a process like communicating that with like the community, making sure
everybody, you know, did their transfers like during the migration window.
There was definitely a lot of planning that went into it.
And then the other reason, yeah, besides the creator fees, like you said, is the thing
that kind of like excited us most, is that bunk uh you know that entire
team they're just you know they're obviously like monsters uh in the space so you know being
like good monsters right oh yeah yeah yeah yeah except for intern he might be a bad monster yeah
big monsters yeah good ones so they uh yeah just know, being able to like lean on them for, you know,
have support guidance has been like really great so far, even in like the first couple
of weeks that we've had. And like so much so like we're actually going to kind of like
break some alpha about that today as well.
Are you going to do it right now? Or when are are you doing are you dropping like a tweet later or
what uh i'll drop a tweet i'll drop the info here first uh sure the uh so over the last couple uh
well several months we've kind of been um just kind of releasing like uh you know there's two
components to like building out the tv series like there's the partners that you have on the creative side, like David, like Josh Bicel,
our showrunner, like Gotham Group, like UTA, the agencies.
And then on the other side of that, there's like the cast.
Before you start going to pitch to studios, which we by the way we we start pitching to
studios at the end of this month um you know it's putting together the package uh and for us we've
got like our lead actor who we've uh had onboarded for uh the better part of all of last year we
haven't released that name yet um and we have a couple other like cast players as well.
And we're just about to start kind of like releasing this part of the information.
And so part of that today, we are announcing who is going to be playing Spliff, which is
And it's going to be played by none other than Bonk,
You should make Bonk intern be the voice of it.
He makes a pretty good woof.
Nice, Bonk intern, let me hear you speak, man.
He's only spoke once, I think. Maybe it's a really soothing radio voice so he kind of sounds like a
dog too so it's gonna be it'd be perfect actually that's actually sick though that's a that's a good
idea and that's actually really obviously good for for branding and cohesiveness with the token
being on bond that's sick yeah and you're gonna start like over the next like couple weeks there's
gonna be like more announcements like these that are coming and you know that to start like over the next like couple weeks there's going to be like more
announcements like these that are coming and you know that's one of the great things about
straddling between like web 2 and web 3 uh is lots of like the web 3 fun that we can bring into it
well the good thing i think with with doesn't matter what what launchpad it is but talk let's
talk bonk specifically like success um for you guys in web 2 directly feeds back to
success on web 3 for for bonk and exposure right so the support system being there to make sure
that you're succeeding as best you can helps with some brand ability back to what they're doing um
with with crypto etc totally so how do i get a kid can i be like the kind of jim's idiot friend or something
he's gonna have a couple of friends uh i don't know if he's gonna have a couple of friends
what's the so you mentioned pitching studios what's the what's the process goal because
that's actually super interesting um so you have to package things together.
And then do you already have connections, I guess, with different studios that you are kind of going to communicate the package to?
Or how does that all look like?
Like we as a project, like we're represented, like in order to start to be able to go out to pitch to studio, there's a couple of things that you need to have as part of your package. You have to be represented in some capacity, whether that's with the management company
I personally happen to be represented by one of the biggest management companies in Hollywood,
So they kind of manage all of the projects that I do. Um, and
with our lead actor, uh, he's not, he's, he's also managed by the same management company.
Uh, but he's also represented by a United talent agency, which is like one of the big three,
uh, you know, top agencies. Um, and so that's like the first like the first part of it. And then like another thing
that you've, you know, once you have the connections and you build the package in terms
of who the creative team are, typically you want to have like two or three main, you know,
significant actors attached. So we have that portion done. And then you kind of put together
your creative pitch. And in our case, what that means is like, we did and then you kind of put together your, your creative pitch.
And in our case, what that means is like, we did this like really kind of flashy zippy,
And then also like, it's, it's called like a pitch deck, which is basically like a, a
10 page document that outlines, you know, the entire show goes through like the
characters, goes through like an overview of what the pilot episode will be, and then the rest of
the season. And then the agents and the managers, they just kind of set up meetings for you. And
over the course of a couple of weeks, you just kind of hit all the players in town. You know,
there's only about, you know know like in terms of significant buyers
you kind of hit like anywhere between like eight to 14 places yeah i think so yeah oh go ahead
sorry david no i was gonna say and just just adding to john's point there like you it's really
a lot of um sort of capturing lightning in a bottle in bottle in some ways because you do all of this work up
front and it takes a very long time. Like there's, there isn't really such thing as sort of too late
as far as taking a package out. I mean, yes, something else could hit the market. It's super
similar, but that happens all the time. But definitely the danger is taking something out
too soon when it's kind of half baked or when you don't have the right attachments.
Because especially for what we're doing, which is a mature, effectively adult-oriented animation, there's only about 8 to 10, maybe 12 places that can actually buy that package.
So you really want to make sure you've got all your ducks in a row before you start taking any
And that's effectively what we've been doing up to this point.
I mean, you can think like Adult Swim and Comedy Central and then some like later night TV shows and stuff.
I think, though, David, if you just kind of walk in naked with maybe like a sensor strap on, you'll probably get the gig.
Who else is doing that, right?
Dude, sensor strap is a great new word, by the way.
Yeah, what would it be called?
I mean, that's what I call it when my wife's...
I'm sure there's a costume.
Either that or just some paint or something, I guess.
So that's actually really interesting.
So we're kind of like ground level of something that's been in the works for over a year and a half.
TokenWise migrated recently about a month ago when things were really dark overall.
Actually, it's been pretty choppy and boring for the like month or so, month and a half or so.
Yeah, things are looking good now.
So it kind of seems like things are kind of all lining up with pitches coming this month.
And who knows how long it takes for a pitch to potentially get approved.
But it's kind of being at a ground level before something like that could potentially get approved.
Right. And then you may start hearing names drop of some big studios that that did accept it or willing to do a pilot etc right exactly and i see you guys are creating
a lot of content around tiktok and stuff so where are you trying to do most of your marketing and
stuff so i mean tiktok's great obviously i i don't use tiktok i don't know how to use tiktok but
i probably i probably should but where are you trying to spend most of your time marketing to get people on the Web 2 and the Web 3 side of Jim?
You know, it's funny that you said that.
We kind of put quite a bit of effort into TikTok and IG.
And what we're kind of finding is that there's catering there's like catering to that type of uh that type of
content you know uh which is just uh uh and then there's and then there's the naked gym
lore content right and so we're kind of constantly like riding the back and forth between that over
the last couple uh months i'd say the last two months, we've actually put less
effort into TikTok and IG. So we just wanted to get everything kind of done with like the migration.
But now we'll start doing more of that. We've started experimenting specifically for TikTok
and IG with doing like all of our lore animation is all like a 3d aesthetic um whereas the stuff that we've kind
of like been doing on tiktok uh more recently has really just been 2d and i know that it's
just from seeing so being in the space for going on 10 years now and seeing ups and downs and
different evolutions of things from
people buying websites that look like they had like moving little triangles
all over them and just have utility coins and Google cloud partnerships,
And this is, there's no right answer to this question,
but how are you trying to tie in the brand over?
Are you trying to tie the brand overall into a web two slash web three thing, or it's just the brand is the brand over, are you trying to tie the brand overall into a web two slash web three thing,
or it's just the brand is the brand and there's a lot of things attached to it. There's
the animation side, which is going to be more web two. And then there's obviously a token attached
to it, which is web three. Are you kind of thinking of it from two different buckets or is it just,
this is the brand and there's a lot of shit attached to the brand itself?
this is the brand and there's a lot of shit attached to the brand itself.
Well, if the heart of it always, like in terms of like, in terms of,
if you think about like scaling the IP, like, I think one of the challenges, um,
with like web three projects, um, like branching out into like web two uh and traditional media um they just kind of
like they're unable to kind of like break out into that so like the animation and the idea for like
long form like television series is definitely at the heart of everything.
Um, but with the meme coin, like, I think that like this, the, the first
meme coin, I think that is able to become a TV series.
Like, I think that is going to be like a supernova for, for, for that meme coin.
a supernova for for for that meme coin um and that's kind of really what what the thesis is
and how we think about branding i think it like it's getting the tv series uh up and running uh i
think will be like the first kind of like major milestone from a overall licensing perspective
yeah and it's really interesting actually because i like that you
own the ip and you kind of created the token hand in hand um what we see a lot of is
people go find some popular tiktok trend for example and then they'll talk to the person who
owns the the dog the cat the the whatever it is, right?
And then launch a token based on that.
But then you have to rely on that person continuing to kind of move with it versus you.
You kind of are the backbone of the studio, right?
This is your baby, your creation, and you did the token in general too.
So I think that's something really
unique that a lot of other people don't do. Because let's say you launched a token, but
someone else owned the IP, but then you, as the one that launched the token, decided to kind of
give up on it. Then that person who owns the IP kind of is like, well, fuck, you know, they don't
really know much about crypto and they don't know what's going on. And then it kind of is like, well, fuck, you know, they don't really know much about crypto and they don't know what's going on.
And then it kind of dies out.
So I think that your background, where I'm going with this is your background in Web2
and Web3 and kind of being the backbone of the studio plus doing the token is pretty
So do you, I guess another question, because people, especially in the
crypto space, they love fun games, utilities, et cetera, how things are going to feed back to
a token price. Everyone's fixated on token price number go up. And I don't know if you can say this
or not. And for me, if someone asked me this question, I'd say, I don't know, just tell people to buy more tokens. Do you have any type of utility or incentives or different things that you could say or have planned that, hey, this revenue generated will go back to token buybacks or different things like that? Because people like to gamify and attach like real world revenues to token prices.
and attach like real world revenues to token prices.
One of the things that we've like talked about
like we've got a really kind of like loyal group
who have been long-term holders
and just diamond hands, you know?
And they're pretty like actively like involved in like the planning of the
meme point and how we how we discuss things like how we roll stuff out and what's going
to start happening in terms of the game and gamification of it once once we start doing
the pitching studios and like when we get into TV series is there will be a
component where the community will have an active voice to participate in how the TV show evolves
that's actually really cool so so like maybe like casting for example you know like maybe casting, for example, you know, like maybe we'll put it to the community for this new character, like, you know, who would be the ideal person, you know, to voice this role.
Right. And then the community gets a chance to to contribute and have their voice, you know, and that way sort of again, sort of to John's point.
Yes, it's always important, like coming coming back to the question of, well, the coin's value
is always a measure of its success,
but then it's also not just about, well, what might this be worth?
It's like, I want to be a part of this.
I want to be an active participant in this community.
Yeah, and how would you think you do that by segmenting?
And this is just spitballing, right?
But like segmenting it by who owns certain percentage
gets to have say in things,
or it's just like, hey, you're part of the community,
everyone kind of gets a say in things.
It'll kind of like get to that,
to like a more version of that.
But right now, the way that it is,
it's really like this kind of like loyalist,
it's, you know, we call it the council.
There's about like 14 hardcore people within that kind of group.
So it's a different version of a whale group, essentially.
And we'll kind of like post in there.
Like for example, you know, we were looking for casting ideas uh to play jim's uh ex
fiance kim uh so we put that poll out the poll kind of starts with that group then it so we get
a short list then it expands to the main tg thread and then to x and so by then we kind of have like
a really good idea of okay okay this is the number one actor that we want to go to or actress in this case
Here's number two on the list. Here's number three on the list
That's really kind of like dictated by them similarly
the way that we've done with in casting
There's another influencer that I really want to,
we were looking to kind of bring like a big Web3,
like influencer into like one of the more like
And so they kind of really weighed in and voted on
who that would be as well.
And we're about to reach out to them.
Please tell me it's BitBoy.
His crap, I mean, I mean it positively.
Just the crash at era of BitBoy has been sad,
but funny at the same time.
And I don't know if it's real's real or just uh comedy at this point
and hopefully it's not real life and hopefully he's just trying to be funny kind of genius yeah
actually we'll uh do that but who who uh everybody wanted uh wants us to kind of go out to is uh
alex becker actually oh cool that'd be fun yeah just have him start yelling on yeah so would he be being the voice of what
in his case it would be alex becker playing alex becker oh funny i like that which would
be hysterical you know like so he's somebody that jim like listens to and uh and then eventually
he would break out of that uh you know, just being like the influencer
that he listens to on the computer.
And then he starts to have actual like interactions with him.
It'd actually be so funny.
I think, I mean, this is not even closely related,
but seeing the South Park World of Warcraft episode
was probably one of the greatest highlights
of being a World of Warcraft player back in the day that
I've had. And I think it's, again, it's apples and oranges, but it's the same type of concept,
right? It's like you're in this crypto bubble every day. And now then you actually have a TV
show and you have people on it that you know that other people have no idea what the fuck's going
on. But yeah, I like it. What's been your biggest challenge would you say going through this because
i think the i mean i know crypto over i know like the crypto space overall web3 nfts etc it can be
mentally exhausting i know nothing about the animation world i imagine that's hyper competitive
and also exhausting what would you say um there's probably too many to list,
some of your biggest challenges are,
or with entering into the Web3 world with Jim?
Nothing's been very difficult
on the Web2 side of stuff
because there's nothing stressful about that yet
because it's just the creative planning of it.
Two things that don't really mesh well together though, however, is that web two moves at a really, really much
slower pace. And as you know, web three just wants everything now and everything that we've kind of
put together on the TV series right now in the web two world, we've actually done incredibly fast,
like incredibly fast. It can take, you know, years to get to the point of where we're at right now um but as you know like in the web
three world like everybody just wants us to be moving like so much faster um but you know to be at the point to where we have our Bible, our trailer, our cast, our lead creatives,
and our packaging team, and to be ready to start pitching at studios by the end of the
month, that's a really, really fast clip. Um, so that's definitely challenging, like being able to like communicate, uh, uh, have
see how like the web three world can see it, like how impressive that is on the web three
side, like the hardest thing was, was just, you know, everybody says like the first time
that you launch a project, like just get ready to be like burned, you know?
And we, you know, like, and we did like, you know,
our, our kind of like launch story, like when we launched over a year ago, it was very much the
story of Jim as well. Like, you know, we got burned by like a handful of KOLs with, you know,
who didn't honor supply deals. So many great KOLs that we worked with, but there were a handful of KOLs with, you know, who didn't honor supply deals. So many great KOLs that we worked with, but there were a handful that were just
like, just completely rugged us.
You know, the dev that we, that did our token launch, you know, it was a supply
controlled token and, you know, there's the people, there's people really like that or people like really
dislike that you know um it's such a hard balance right because it's like um i mean just again seeing
this for lots of different places um yeah you could give so you have some kols that are involved
for like marketing right and then
they have like a set amount of supply and budget but then if one sells and then another one sells
another one sells it's just this chain reaction depending on how much supplies up and if it
doesn't meet match the buyers and then you have some that are holding the bag um and then yeah
and then they're mad at you and yeah i i I, I mean, And then we as the team, you know, getting, you know, getting blamed for the team is selling,
It's like, oh my God, no, like we, we, we went like 100% transparent and we're able
to prove pretty quickly that it wasn't us.
We did that, you know, obviously, you know, gave us a lot of like leeway with the community.
Well, yeah, I think that's the that's the the the the moral of it is
if there's more sellers than buyers the price will go down if there's more buyers than sellers
the price will go up and i think it's obviously not trying to do anything most people are not
really trying to do anything malicious it's just hard to support that much unless you have a lot
of capital that you're putting into it to support all the the
cells from other people that you're kind of giving token supply and stuff to so it's a very tricky
balance and i would say meme coins uh kind of get a lot of bad rap but i would say equally there's
tons of vc coins that have regular unlocks and token price just goes down only every time those
tokens unlock right or absolutely getting allocation allocation in deals that you've invested in a long time ago
and they're finally starting to come out,
they push the allocation because exchanges want to sell their tokens early.
So I think it's just everyone's trying to do their best, right?
And some people obviously can take advantage of the situations too.
And that's the shady part.
But it seems like you guys have built something really, really cool.
I think the migration was,
was a really smart move to kind of get some,
I guess a renewal into it, if you will,
ahead of all these pitches coming towards the end of January.
So, yeah, I am going to just,
while we continue talking,
usually I like to open up the last like 10 minutes or so to people.
But if anyone from the gym community has a question that they want to ask,
feel free to request as well.
And then it could be about Bonk specifically.
It could be a question for me.
If you want a retarded answer, I can probably give you one or two but go ahead and request and i'll start um bringing you guys up so while they're
doing that um from you and david's standpoint what's what's 2026 look like what would your be
your be your biggest most ambitious goals think you think
well the biggest and most ambitious goals is uh we knock it out of the park uh you
know with with our pitching and we get it set up uh for series um and you know we're gonna we're
gonna know that pretty damn quick here which is uh which is nice like all all the kind of like
sweat and like hard like creative work that's kind of you know we've
we've kind of gotten past that now so how what is the typical pitch process so after you go out to
these people what do you think like an estimated time frame is for them to like do does it take a
i mean again i know crypto moves way faster than web 2. Like I can't even, being in the space for so long,
just trying to get things done over the 20th through like the 5th of January,
it doesn't happen in Web2.
But in Web3, things are continuously running.
So what does the timeframe kind of look like for like a pitch process
to like someone saying, yes, let's do some more diligence,
let's do a pilot, if everything someone saying, yes, let's do some more diligence. Let's do a pilot.
If everything lined up, I guess.
Well, the, the, the yes or no of it as to like whether or not they want to kind of pursue it, that happens pretty quickly.
What can, what is really kind of up in the air?
First of all, there's, there's two ways to kind of like go
about the pitching. Like there's going directly to studios and streamers. That's like one
avenue. And then, you know, because we can do animation in house, the other avenue as
well is we're going to be pitching to VCs as well. And because if we're able to set it up so that we could produce it independently and then just license it to studios, that's kind of like the preferred approach.
Because what that gives us then is 100% control of the narrative.
Because so, you know, getting back, if you kind of go the studio route it doesn't take that long
to get a yes or no out of them but what can happen at times is that you can get caught in
development hell where you know every different like executive like along the way kind of wants
like their input into stuff and you're just like constantly having to adapt and like make changes uh you know based on that um and that's not always
the case but that can happen so the initial answer of the yes or no not very long actually
it could take you know it's kind of like within you know a couple weeks, especially if you have multiple parties interested.
The best case scenario is that you have two or three parties interested, so you get a little bidding war that happens.
And that certainly speeds up the process.
And how do you manage people's expectations in your community? For what do you just kind of say, like, look, is it just being regularly, just communicating regularly, I guess, that here's kind of our plan, here's what's going on?
Or do you have people that are kind of just, there's always going to be the annoying people in the community, right?
That are just going to say, tokens down 0.005% today.
I guess, is it just regular
communication or how are you managing those expectations with them it's funny that you say
that because like literally this morning like about an hour and a half two hours prior to this
spaces uh we just had uh i just had a vc with uh you know the council group about that very thing. By and large, so what I do every week,
I do a VC in the main TG. So like every Wednesday morning. And then what we've started to do over
the last, you know, a couple months is we've started to introduce doing X spaces from our X account.
Where we're like on one of the spaces,
we brought in our manager from the Gotham group.
On another one, we were able to bring in
Josh Bicell, our show runner.
And so always on a weekly basis,
there's some sort of VC or X spaces that we're doing that is mostly just really for our community.
And then, you know, continuing to fine tune.
We were just talking about that, like thing about how we could better the communication, you know, because it's really kind of tricky thing because you know as the dev of like the
project things change right so i might have like the best of intention for when i want to do
something or when i want to announce something or when i want to introduce something but then
something changes and then bitcoin drops from 127 0007,000 to $96,000. Yeah, exactly.
We had a really productive conversation about that today.
I think for your own peace of mind, and you probably already know this,
it's like there's certain things you can control
and there's certain things you can't control.
And you just kind of block out the noise from the people that you're going to have a hard time educating on. There's certain things you can't control and you just kind of block out the noise from the people that you're gonna have a hard time educating on there's certain things out of your
control yeah uh before i open it up for a couple speakers is there anything you and david would
like to say or even ask the people talking to come up to you and ask you about
david what do you got, bud?
but I guess we've lost his audio.
Yeah, well, a couple of things.
I would just, anybody, you know,
there's obviously a lot of people from our community on here,
but there's also like a lot of like new faces as well.
I would really just encourage everybody to go check out
which is basically, you know,
we kind of did like these five or six like webisodes
and then which were each like two, two and a half minutes.
And then I, we edited them all together to kind of be almost like a half pilot actually.
So if you kind of watch that, it's like 11 minutes.
If you watch that, it'll give you a really, really good sense
of what the overall story is, who the characters are,
And it's really kind of just a really great entry
into like the vibe of the project.
And if you're, you know, remotely interested in that,
then I just, you know, encourage everybody to, you know remotely interested in that then i just you know encourage
everybody to you know come check out our community come join our tg um we have a lot of great great
people in there and uh yeah hey guys i'm i am here at some something weird was going on for some
reason i was speaking but you couldn't hear me it was just it was playing like moaning noises in the background i don't know what was going on
exactly but no just um uh i think the the one thing i will add um just for some context is
as john explained we're i mean we're starting at a very high level with with this um pitching that
we're about to undertake so we're we, you know, going to the major studios,
going to the major streamers,
but it's not like if we go through that process
and, you know, we, for whatever reason,
we, you know, we don't get picked up,
we're going to say, okay, well, you know,
everybody just goes home and, you know,
we're not doing Naked Gym.
Like we're making this show.
And so really we have multiple avenues
that are available to us.
We can go the route of, let's say, getting it set up at somewhere like Netflix, but that does come with some potential pitfalls.
Nothing ever happens quickly when you sell a project to a studio or a streamer.
They don't work that way.
Suddenly you're on their conveyor belt.
Everything is done around their timetable.
They might have another adult animated show that they're launching at a certain part of the year.
So they don't want you to compete with that.
They want to position you to come out afterwards.
And then you've obviously got the whole thing with talent and schedules and everything else.
I mean, that happens in the independent space as much as it does in the sort of studio system.
But really for us, what's
important is maintaining the creative control. And we are in a bit of a unique scenario that we're
coming into these pitches with something in hand. Like as John mentioned, we have our sizzle and we
have something we've already built ourselves that introduces the characters in the world.
We have something we've already built ourselves that introduces the characters in the world.
But we also have a community, you know, that we've shared this content with that's liked it, that wants to sort of come on this journey with us.
And so whether it is via the sort of VC route and we sort of bootstrap this thing and we literally almost take like an early version of South Park Studios model where we make everything in-house and then we
distribute it. That's one version. And then the other version is where we're starting,
which is effectively going and taking these big swings with the lights of Netflix, Amazon, HBO,
whoever it may be. But for us, and just to answer your earlier question like what does 2026 looks like for us 2026 looks like
we want to launch naked gym as as a fully fledged animated series and we're going to do that one way
or another oh yeah that's well said i love it yeah i want to see it'd be so cool to just see
you guys do that right pull it off with something like that and then you see it on here and then
um then it's on netflix and then everyone sees it and then my voice is going to be on there
as jim's retarded friend and i love it it's perfect i'm going to bring i'm going to bring
a couple people up on stage that requested um just last five minutes or so and then we'll we'll kind
of wrap it up but really really appreciate you guys being on this
and I love learning more.
I can't believe I didn't realize that you had migrated to Bonk,
but I think it was a good move overall.
I'm going to bring you up first.
And then if we have time, Eagle, I'll bring you up.
And then anyone else, if you have a JMPFP, come on up.
Okay, Pat, you should be good to go, I think.
I'm checking out your project for the first time.
It's dope that you guys are partnered up with Bonk now.
I'll just say a couple words about Bonk.
I know you guys are wrapping it up.
I'm really happy with what I'll just say a couple of words about Bonk. You know, I know you guys are wrapping it up. I'm really happy like with what's going on with the ecosystem.
It kind of feels like a revival almost of, you know, just good vibes and fun and culture.
Communities are building across the board.
And, you know, while some of these trades, for example, if you're a trader, you know,
they're not as crowded, you know, volume is lower.
But, you know, it just feels like something's brewing, man.
It feels like there's, I've been
seeing so much USD1 on my timeline. I've seen mindshare increasing. It gives me 2024 vibes.
And I think that that's what we need. With the cultural shift that's happened in 2025 into this
kind of hyper-rotational state of the trenches or whatever you'd like to call it.
You know, a lot of people, a lot of people are looking for longer term, you know, things
that are building in the right manner, you know, creating main characters, you know,
kind of quality over quantity, right?
And I think like once we reach that point, you know, slowly but surely, we're going to
be in a much better position to like onboard retail again, you know, that's kind of what
we've all been talking about for the last couple of years is, you know, when mass adoption,
onboard retail, et cetera. And, you know, we keep trying to bring people in from the outside
and they keep on getting onboarded into, you know, just the slaughterhouse. It's, it's been
very tough. And I think that Bonk is doing a really good job with, you know, slowly but shortly,
you know, in, in changing the culture. So, and I'm really loving the Naked Jim project as well. I'm checking out some of the animations
just at, you know, at face value. I haven't really checked out the token or anything yet,
but just what you guys are doing with the Twitter, really, really bullish on it. And
yeah, man, that's really all I got to say. Hey, thanks, brother. That's really,
really nice things to say. And yeah, I completely agree about like the vibes that are kind of going on in the bond ecosystem right now, for sure.
Today's a good day. Let's hope it just all doesn't just fall off a fucking cliff tomorrow because that's kind of been the story. But, you know, I mean, you've been in the space for enough, right? Since you've seen at least the NFTs go up and down.
And I think I saw something the other day that was Bored Apes are under 3 ETH now.
And it's like, well, is that crazy?
It was a time when I was having people say, man, I should get this ape at 100 ETH.
I mean, I've never spent that much on an NFT.
I've spent like 30 plus ETH on a Penguin.
And I think I sold that for a loss overall.
Maybe I'll say I broke even.
But yeah, it's funny times.
But I think people are underestimating how wild and crazy things can actually get.
So I'm excited for the future.
I agree. I think that like the, um, some of the higher caps on Bonk right now that are,
that are leading the way are really, really strong, like liquidity management wise. And I
don't really see any reason why with what they're doing, you know, kind of all piling into those
plays and then, you know, helping bring in people that aren't as crypto native, um, you know, maybe
from different sides of finance. Um, you know, that that's what's kind of going to get us to that point, I feel like, is, you know,
having those coins lead the way and then having, you know, smaller teams and, you know, emerging
projects, you know, come up and, you know, kind of just build a nice leaderboard of quality.
Like, so I'm really, really bullish on the high caps. I think they have room to grow
and a lot of the emerging projects as well. I just took a look at your feed,
a token that you're posting about
on your feed a lot. I won't say it, but
I love that token. It's good memes.
Jim, anything from you, David?
Anything from you before we kind of kill it off
and move on? I'm all good. Thanks so much for everybody for tuning in. Thanks for giving us
this forum, brother. Really appreciate it. Yeah, thanks for having us. I'm super excited.
Would love to do another one, maybe early February or mid-February that kind of just
talks about the process after of
of your submissions and stuff uh it could even be shorter it'd be like a 20 30 minute one but it
would be kind of cool follow up from this um to do i think to just kind of agree piggyback off of
this one yeah awesome well hey thank you so much and hey intern thanks so much for joining appreciate
you man um pat good questioner, thanks for joining too.
We'll talk to you all later.
Happy New Year and have a good weekend.
Thanks, everyone. Thank you.