having a bit of a signal issue, give me one second guys.
All right, icons. Good morning. Today we have a special guest.
joining us today from S.E.K. Avatar or Avatar SDK. I apologize. I said it backwards. That's how you know it's the morning of
Hope all of you guys are doing wonderful and ready for a spectacular episode of Media I Speak. I am. I want to hear all about it. So let's jump right into it. I'm going to bring you to the stage, Victor.
Hey there Victor, how you doing? Pretty good, how are you? I'm doing good, my friend. I can't complain at all. Another wonderful day of life. Yeah, yeah. So how things?
I think they're going wonderful, you know, typical building in a web 3, revenue space, you know, how that goes. Another day in and another day out, you know, as long as you're putting in the work and understanding and learning. So I saw we could hope work, right? Yeah, yeah, I definitely do.
So we're looking forward to hear all about Avatar SDK. We want to know exactly what you guys are building and how the journey started for you. Yeah, it's been a long journey actually.
I started as a computer vision engineer and I was a part of the team that created open-savial computer vision library that became the fact a standard in the world of computer vision was incredibly lucky to work with people who made open
you what it is right now and it shaped the whole computer vision world and it played its role in enabling the AI revolution that's kind of everybody knows about this days.
I, with my previous company, I was there CEO and it happened that I was the main salesman. So I traveled a lot around the world. We were built, I was motivated safety systems like pedestrian detection, forwards calculation, lane departure warning,
I flew a lot. I made my first gold card or non-Lifthansa. You have to fly 100,000 miles in economy class and I'm a pretty tall guy.
So it was kind of challenging and I want to notice is you go around Atlantic and you shake a person's hand and then you end up sitting across the table from that person. So everything except for the hench
could be done in VR. And so this was kind of the idea that wasn't the back of my head for a while, then we sold this company to Intel in 2016. And by the time we spent a small project that
was working on 3D scanning. I was running it so I was allowed not to join Intel as a part of the acquisition. So that became with C3D, that created the author as the king. The author as the king was created specifically for this purpose to enable people in
interacting with each other long distance. And this was the time when virtual reality was on the rise, Oculus got acquired by Facebook and a bunch of companies raised, printing it, and rounds. And so, and we were very excited. We built the first
realistic guitars, we put them in virtual reality scene based on unity with some basic physical modeling so that two people could join and then interact with each other and lift objects and
draw objects and we showed that at game developer conference. I think it was 2017 and we had at that point we had this very basic avatar but still it could be generated from a selfie and so if your friend created an avatar
You would recognize that avatar if you saw that in that virtual reality and and reaction was incredible like people were lining up to our demo. I had trouble you know I had to kick people in. I'm sorry kick kick people out of them.