MOONBIRD MONDAYS @ THE BIRB HOUSE

Recorded: March 31, 2026 Duration: 1:12:27
Space Recording

Full Transcription

Music All right, GM, GM, G-Burb.
We'll give it a second, guys, for people to join. Thank you. You can be bird.
G burb G burb alright guys one second. G-burb, G-burb.
All right, guys, one second.
Oh, shit, we got small biceps in here as well.
He has the smallest biceps in all of Moonbirds.
All right, we got the Moonbirds account too. Moonbird's account, I requested you as a co-host.
This is going to be really goofy sounding.
Oh, you got the intro?
I got something.
I don't know.
I don't know what you can call it, but yeah.
Do you want me to try and run it?
Yeah, you can run it.
Sorry, I'm just trying to get everyone up here.
All right, here it goes.
So for people who are listening,
this is not a guarantee of any form of quality.
Gemini 3 Pro's music creation function
created this in the style of 90s hip-hop. Enjoy.
Yo, we manifest the destiny in pixelated form.
Dusty drum breaks, keep the cypher feeling warm from the digital nest.
Watch the feathers touch the sky in the birdhouse where the vision never jives.
Word up, it's the weekly gathering of the elite.
Keep the blockchain burning and the rhythm on the street.
Moonbirds fly high, we the architects of flight.
Sitting on the phone, keeping everything ill and tight.
Peace to the holders, peace to digital souls.
Take a piece of the history, take complete control.
Welcome to the Birdhouse, word to the wise.
Watch the moonbird circle, watch the capital rise.
In the cipher of the digital, we're keeping the truth.
It's the weekly pilgrimage for the many and the few.
Yeah, the Birdhouse, where the legacy lives.
Open up the floor, let the community give. field yeah the birdhouse where the legacy lives open up the fall into
community give birdhouse check the metadata bird seed in the stack we don't trade for tokens we
just trade for the class pixelated appetite so full and refined leaving all the ordinary avatars
behind it's a weekly tradition from the moon to the street where the code and the culture finally get to meet.
Where the code and the culture finally get to meet.
Word up to the collective.
The nest is perfected.
Every bird that enters is forever connected.
Peace out to the face.
We the real in the zone.
Taking over spaces, making history known.
Yeah, you know where you at.
Bird house every week.
Word up, Moonbirds.
Peace we out.
All right, that was amazing.
Thanks, everyone, for joining today.
If you have not retweeted this space, make sure to retweet it.
Reshare this in any channel you're in.
And we got the
head bourbon here so he makes no introduction for himself um again if you're new to this space
pretty much all it is is the weekly ish yes spencer you coined that word now the ish space
um we're just talking chilling vibes burbs burb game three four five six seven eight nine ten whatever it is um so come up here if
you guys marry marry burbsness matter of course that's not quite burbsness we were a few days off
but merry you know burb game switching day weekend monday subsequent to something like that
i think so we're pulling back to Moonbird Mondays.
Toto is up here.
Yeah, if you guys do want to get up all year,
just feel free to request to speak, and we can get it kicked off.
Spencer, I don't know if you want to give a quick intro to everyone on the line.
Oh, hi, guys. I'm Spencer, CEO at Moonbirds, head verb.
I also run a fund called Orange Capital that is a big investor and trader in the space.
And we do cool stuff and we make cool collectibles and we own the Moonbirds IP.
And yeah, that's that's that's me
and that's us cool well thanks everyone for joining today toto i by the way i just tried
to put you back up i don't know if it's working but yeah we just we pretty much just ended bird
game three so if you haven't played bird game four pretty much, I think that extra nesting period of the multipliers just ended.
So you guys haven't done that, make sure to play bird game for,
and I think too, we have 17 million bird deposits,
which is actually crazy in the first day.
I personally already put in full port of my whole bird already in there day
one. So hopefully that does return us some good dividends.
All right, one second, guys.
Well, I would say too, like, I'm excited because this is a different format.
Like, we should talk about what the change in burp game was because it's, like, I think
pretty interesting and a little bit subtle.
But it means that a lot of people have been paying attention to the game
itself and what we're doing and playing around.
And like one of the points of Burb Game has always just been to like do an
interesting thing every month, right. With the community.
And I I'm pretty excited for what this is.
And, and it's all sort of part of the experiment and hanging out while the
market's doing what it's doing and continuing to get more people
that play and are interested in the game.
So we saw a lot at the last Burb game
and we already see a lot playing.
This month will for sure on the metric
of average Burb in Burb game
be the highest for sure, right?
So that's a cool metric to think about
is maybe the
terminal view of burb game is you want the average to be like 100 like you would probably never
reach that goal right but like if all the burb was in burb game during burb game periods like
that would be the best so we're finding mechanisms that like we found mechanisms that increase the
amount of burb that gets played in burb game. From the first to the second burb game, more was played.
I think the big question right now has been timing of the game
and how the timing incentives, like, mechanisms work,
and will people still play it if the timing is longer?
And what's super interesting is that, yes, that seems to be the answer.
So we're up and to the right on some of the metrics that really matter
We're up and to the right on some of the metrics that really matter about the Burb games that we're trying to dial in.
about the burb games that we're trying to dial in.
So I guess my take is pretty much Burb game four is Burb games one and two,
but the real game is really being early, and that's the real strategy here.
Well, it's time-gated, right?
So it's the same game as game one and two.
There's some changes, which is like you're just competing for the reward, right?
There's no Burb that you can lose from what you play with uh and then in addition to that it's time weighted so like in the past if you played the game on day one versus day 30 like
you get the same right um as reward and that was sort of one of the thinking i've talked about this
publicly a lot that like yeah like i want people whenever they learn about burb games, really want to play it.
then I was like, you know what, like,
there are people who play it day one, and they're not
like, you know, any better off than people
who play it day 30. Like, the people who are sticking
around for longer should definitely be more in it.
And we were seeing people do these trades at the end of
the games that, like,
really swung it up, right? So in this case,
like, you know
I don't and maybe we'll see
for a game
swinging change to be made on the last day
when the multiplier is its lowest like
you would need a lot of BIRB if someone's
going and buying like
you know that you know 10% of the FTD
in order to play this game like
that would just be a crazy thing and it's on its own right
I think that's not a bad outcome.
This one has a lot less of that.
That's also to say, there's a ton of burb
in it right now. I have no idea.
I'm sure people are looking into who
sent which burb where and from what
wallets, but it's
entirely possible that there is a group
right now with a lot of it. We have no idea.
I don't know.
The benefit is, I really want this to be
the fun, silly game of, like, do you play the equal
odds? Do you
put more on one character versus the other?
Do you all in one of them? Right?
And, like, I think it's more interesting
this way, which was always what that
game was supposed to be. Plus, like,
from a tech development perspective, like, I'd rather, like,
run back and perfect existing games than like add more like tech risk on shorter shipping titles
yeah and i think honestly you change it changed up a lot you probably fooled some of like the
big whales that were just banking on just playing that last day before it all ends which is fine
you know that was the way the game was designed. But now it's, you know,
you know, it's really
the strategy here is to play early
and you need to be on the whole game.
So I feel like switching it up
on people is actually
kind of good for the token.
And honestly, I mean,
really thinking about it too,
I feel like we are one of the few
IP tokens that actually
truly have utility.
Like Pingu, you know,
you can play that in abstract
and the multipliers, Rekt,
you need to hold that if you want the multipliers
when you're claiming the drinks. Here, it's really just
Yeah, I mean, I think, like, everyone approaches
this differently. I don't want to compare one to the other,
right? But, like, I think that
part of Birdgame was, like,
having a continuous on-chain
experience that lets people interact
with the IP
and own and participate in it and like
is also sort of its own kind of funny experiment
like one thing that I liked
about Burb Game 3 was like
you know this was me sharing a nerdy
economics thing with people that I thought
was cool and like
when I view hanging out in the
which has like a very much a solution right like and kind of as you hinted at the solution that I thought was cool. And when I view hanging out in the...
Which has very much a solution, right?
And kind of as you hinted at, the solution to this game,
it's not overly complicated, it's just play early, right?
But play whenever.
You can also play later, it's not that punishing.
But it should shape up.
And we'll see how all of this impacts everything.
All of this is kind of just a grand experiment but like understanding the dynamics of how the games you know play out
in a multitude of ways i think it's just like super interesting at the very least and like
it's captured my attention it seems like you know this is the thing i'm proud of is like
anytime you have people playing with like millions of dollars a game that you designed like
that's really cool right not not a lot of people get to experience that of dollars a game that you designed, like that's really cool, right?
Not a lot of people get to experience that.
And so, you know, that there are people playing at size.
I know when the bird game happened where, you know,
a bunch of whales kind of joined at the end and shifted the outcome,
like that was like when we diligence that really deeply, right?
But like that was an interesting way to play the game.
It would have been super interesting had two people done that same trade, right? So who knows if there's two people in that right now?
Like, the ideal version of the game
is, like, if multiple people tried to do that,
it would have basically canceled each other out.
But seeing people play, like, you know,
I think the top player in that game
was, like, a million dollars a bird, basically, right?
In the game, to play it that way,
it was, like, it's interesting interesting at the very least, right?
And that's all I think that, you know,
not all that we can do,
but it's one of the main things I think,
how do you keep a project and token interesting,
especially as we're on this journey together
with the NFT and the nesting and everything.
I think this is one of the ways.
Well, I would love to ask, what learning did you get from Bird Game 3 itself?
Because it was completely different.
Did you learn anything about how...
Because I don't know the numbers of if more people were playing.
I didn't track that specifically.
I'm tracking stuff now, and it crazy to say like there's 11 million
for the most part new burb entering this game that was not in bird game 2 just from you know
people could change their walls but that's that's awesome but did you have any learnings from bird
game 3 itself oh dude every time we do anything we learn a lot of stuff so bird game 3 like i think
so the benefit was that like it wasn't like, we did see a lot more participation on the last day just for, like, shits.
Like, that was just, like, I think that what was interesting about that is that a lot more people probably spot buying BIRB because, like, they buy it, play the game, and sell it the next day and then, like, wait for the next month to play it again, right?
And so that kind of confirmed that that behavior was going on, which is not
a terrible thing. There's demand
and expansion and
volume and all the things that you kind of want as a token.
But is that
the main goal? I don't know.
I think one of the things that we
definitely learned was that people were paying attention.
The spike on the last day was definitely higher than
I expected it to be. And
one that we definitely saw too was a lot of the whale groups
that have participated in the like playing of the prior game,
like played this one too, even though it wasn't PVP, right?
So like people were just interested in playing it.
And that was kind of really, really cool to see as well.
I think also it's like, you know, we've done this a couple of times now.
People are like starting to kind of think about how to think about it. But like, it's at least like once per month,
a special moment of like, ah, it's going to happen. Like, am I reading the room correctly?
Right. You know, I think that that that to me has always been what's fun about,
about this stuff is like solving these little puzzles. So that's what this is always meant
to be. And I think it's doing a good job of it.
And yeah, I mean, I think we learned a lot.
The other thing is we saw a lot of replays of the same game.
It's like not just the Wallachs,
but people would come and play
and then come back and play again later with more Burb.
I want to do still an analysis of where did that Burb come from,
but I think there was more of a game element to this one. It had a little bit
more of a loop, which was
that's good, right? It's less conceptual.
That kind of product also
though takes more R&D
to ship and is more expensive.
experience is probably worth it.
There's definitely some stuff we can do on...
I am long the idea that the experience design of worth it. So, like, there's definitely some stuff we can do on... Like, I am long the idea that the, like,
experience design of Burb Game 1
is better than experience design of Burb Game 1.
But, like, not, like, crazy better for discovery for new people,
but, like, one of the questions is, like,
is there a version of Burb Game that can be, like,
designed for its own virality?
Like, that's another type of question
that we're thinking about a lot of.
What are other things that we can try
that might have to have more structure behind them?
Well, I actually was tracking
all buys coming in.
Initially, almost everyone claimed
and if they did play Burger King 3,
they just spent it in a few transactions etc um very few
people trickled it their uh redeemed claim from their uh game two into game three until later on
um most repeats that i did see were all spot buys which is really awesome to see um i have like a little dashboard where i was looking at
how much do they have and how much do they have left redeemable um and then after that i was
tracking of those that are already deemed who's buying more and you know one of the people down
below bought a lot of burp awesome yeah. Yeah, I mean,
when you design a game, it's like you're looking for feedback from people of
like, do I want to keep playing this?
Do I want to play this more?
it's good to see people
who are playing it want to play it more
as a demand function on it.
And so, you know,
we're going to keep tweaking stuff
around it, I think.
But also, like, one of the other things about running the same Burb game three times I think
is interesting about the current one is, like, there's this, like, if we were to do a completely
different game every time, there'd be some variables that we couldn't, like, A-B test
against because there's too much, like, other things going on.
And so it's pretty clear, like clear what impact certain things have right now. Once we get it dialed in,
our bearings have been good so far.
I think they've been interesting. I think one
of the months we're going to hit a home
run, and it's going to
be incredible and spread the brand
and a lot of people are going to want to play it and these kind of things.
I think it gets us closer and closer to that one.
So you can never
guarantee those kind of outcomes, but i feel pretty good about how we're dialing in and the participation rates
well i like the fact that you are refining the first game because from a participation standpoint
game one people didn't really understand what was going on it was brand new thus participation
represented that,
and people just weren't aware of it. Since game two was the same exact as game one,
more people understood how it worked, and really the rewards you could get spread.
So people were taking advantage of the rewards, and that's happening more.
Which this is interesting, is since we got so many more
participation just day one um that is for the most part brand new i'm wondering if it's maybe
because of the uh risk freeness of your bird claim isn't at risk itself when you're playing
that brought in people who may have wanted to play initially and just
sidelined because um they were afraid of just losing um that i have no idea because i can't
see from my end of like you know if it's just spot buying doing things but based off the chart
it seems like it's a bunch of um the good news is there's a there's a bunch
of people paying attention to burp token right like that seems to be building um i find it
interesting like i'm always the most eager um to see the results and like learn about it and
and assess what happened and like think about it really hard
because it just makes us get better and better for every subsequent verb game um and also like
again like i don't know how you feel about crypto overall right now but i think crypto is pretty
boring and so this is at least like an interesting thing to do like on a regular cadence that we all
get to do together those of us who are here hanging out in this market,
and, like, you know, we'll all live to fight another day,
and it kind of rewards the people who are paying attention.
It's not, I don't think, crazy onerous, right?
There are certainly some people who, you know,
like, I don't want it to be something you have to farm every single day
or anything like that, but, you know, go on.
There should be a correct answer.
It should be pretty obvious.
Like hang out and play bird game.
Like it's,
I think that's how we're going to get through the bear market together is like
staying engaged and like spreading it.
And as I said,
I think like a bird game that spreads awareness is the,
is the key that we need to get like in the right way.
And that's,
that's the thing coming up with a,
a future bird game.
Yeah. And Spencer, we did get some comments, too, actually, from JK.
Some of our community members are like, for BIRB game 3, they enjoyed it a lot
because continuously throughout the month they got to go in there,
just gamble some of their BIRB, and just space it out throughout the month.
So I feel like that's the only thing with this game in general.
I feel like my fun is only for that moment you know um or if i accumulate more
burb and personally i had a lot of fun for burb game three but also i like how this is designed
for the early rewards and stuff like that i'm glad you enjoyed burb game three i thought burb
game three was really fun i played burb game three a lot i i am one of the people that like
bought more bourbon which is playing burb Game because I definitely full-stacked it the first day
and then kept running it.
And I was like, damn.
But, you know, like,
their thing...
I mean, you could keep playing this Burb Game.
Like, I don't know.
But this is a front-loaded one.
So that's the trade-offs, right?
It's like, how do you reward being early
but also have it make sense to keep playing it-offs, right? It's like, how do you reward being early, but also have it make sense
to keep playing it every day, right?
If you wanted to. It's a
tough trade-off. Because you can't
do much, because certain people don't have every day.
But, like, if you want to, it's got to be fun.
It's got to be fun, but not, like, more productive.
I don't know. I don't know.
I think what I hope people realize, too,
about Burbank Game 3, and we can talk about this,
is that the thing that mattered a lot in Burbank Game 3
was how many plays did you do, right?
So like, if you wanted to be a degenerate,
you could do one play.
But really the answer is probably like 10 to 100 plays.
Like that should get you like an average outcome.
But you want an average outcome.
Also, sometimes statistically
unlikely outcomes happen right like it's it's very common that a statistically unlikely outcome
should happen and so i don't know you know you could be up or down but most people should be
basically at the theoretical limit which also by the way proves that it's correct the monty hall
thing i guess when when y'all i'm assuming y'all have like a
back-end dashboard did you guys see that um like the rates came in there for bird game three was
close to that 66 percent or was it pretty scattered mine was i think i entered it 54 percent because
i went on the more degenerate side i was doing martin gale and all this crazy stuff with very few rounds and i was
i hit i was at like for half my verb stack i was at actually like 93 percent and then it just nuked
like crazy so i mean that's because you chose the martingale dude like that one's a little bit on you
like the clearly like i mean no i mean you you like it's just the choice you have like how
degenerate do you want to be with you know um but uh i think everyone got more than their burp back
so uh that should be really happy on the on that one yeah i was actually very i was surprised i was
very ev positive even like i was only like 54, I still got a sizable amount of BIRB.
Like, I was honestly just happy to, like, break even there.
I mean, so, I mean, I feel like all these games,
I haven't even been, you know, playing that amazing.
Like, and it's all been EV positive,
which goes to the point,
if you just keep playing continuously
and continuously over the months,
you continue to compound your BIRB.
Yeah, yeah, again, like, this whole game
is about getting
burb into the hands of the people who really care about it and like if really care about it means
you have to understand monty hall or even if you didn't understand monty hall it was still probably
fine like you guess exactly wrong every time like you still at least got i think your burb back so
like that that's kind of how like we were being very like friendly and how we allocate like, juicing incentives towards making sure people didn't accidentally lose their burbs stack and stuff.
And so, like, that's, I think, part of the motivation for this was just, like, formalize that in how we do the next burb game.
Because, like, yeah.
That's kind of the net effect that it was anyway.
So, the question I know everyone has is, what how did you win like a jackpot what determined if
you want a jackpot because the whole month that's like all we were talking about in group chats is
like hey how much did you bid to get your jackpot and it was almost like a deconstruction of us
trying to figure out what the minimum bid was in order to possibly get a jackpot can you explain
how jackpots work?
Because I think that was what made it fun.
Because after I played my, you know, 4,000 games to get 66%, I spent maybe 2,000 games with one bird just figuring out maybe I could get a random jackpot.
Well, did you get a jackpot?
No, I did not.
Not a single one?
Not with those 2,000 games, no.
So then...
Okay, this was actually a topic of conversation,
and I'll be completely honest with you,
I don't exactly remember where we landed on this.
Okay, I know what in my head the correct answer should be
by gut feel,
but I'm not 100% sure that's the answer
that we went with in the game.
Because this is the thing of like yeah you know oh yes oh dude big biceps answer here i'm hopeful you guys will never know what i thought
yeah i was tracking chats too um i didn't see any one person actually figure it out
say in a in a chat format um and to be honest that the people that won the most was the last
two days and it was based on volume so the the rw the rwa bonus wins were based off of the first
metrics was what was called threshold burb which is is every 100,000 volume of burb would be ticking down.
So the chance of hitting a bonus would be increasing the closer it is to zero.
So it starts at 100,000 and say 10,000 volume comes in.
volume comes in, it's now at 90,000. And the size of how much burb you're doing per round
It's now at 90,000.
would also work towards the percentage. I'd have to get the exact metric, but essentially was
the size of how much you played per round also taking into account what the current threshold
of burb was. So your lowest possibility of winning would be one burb at close to 100,000
current volume so like you have a very very very small chance now what happened is you had a lot
of whales that were playing with over three five hundred a thousand basically if you played like a
thousand per round you had a much higher likelihood because the percentage was way higher on the
roll. And if it was super closer to, you know,
that zero amount. So for reference in about three weeks,
I think we had less than a hundred wins in the last two days.
We had close to 200 wins just because of the volume and the size of how much everybody was
doing per round so okay so i'll break down what big biceps said thank you kevin or thank you big
biceps because like uh this is why he's great at his job, but the less robust version of that explanation is that effectively it was just based on volume.
So like you weren't usually, your variance increased by how small a size you were playing with, basically like almost linearly, right?
So like if you were playing over a certain size, there was almost no variance, but it was still the same expected outcome as if you were playing at small size over time-weighted.
Because there was so much volume that got played at the end,
which happened because of there being not introduced to play earlier,
there was a lot more jackpots that happened.
Because there was more burb, and it was basically weighted per burb right and yeah but like the expected chance per burb you
played was the same that makes so much sense now on why i felt like i was in a desert in the middle
of the month not getting a jackpot because i was like the only one played during that time
um okay that makes sense i think My theories are right. Yeah,
but that shouldn't have really
impacted your expectancy
that much, but yeah,
we added some
random shit to it to make it a little bit more complicated
so that it was a sub-puzzle, right?
And like, you know,
a sub-puzzle that you didn't really have to play,
but if you chose to play,
could be cool, and like, it's pretty unlikely someone's going to figure to play, but if you chose to play, like, could be cool, and, like,
it's pretty unlikely someone's going to figure that out,
but it's an interesting quest, right?
Like, it was,
like, you know,
I don't know if you could do the backwards transformation to get there.
Someone maybe could. I don't think anyone did
that I saw, at least, but, um,
yeah, little, little, little mini game.
That makes sense, because the game I played 8000Berv in it, I did get a jackpot.
There you go, you see?
One thing that, since we're talking about rewards,
obviously everyone is really upset, you know, game one,
if they chose the EV positive way
because of the bonus rewards that they got from playing,
which was 18%, I think, for that game.
Just in a isolation, starting from the beginning,
if you were someone who's continuously played,
the reason why I'm making a point of this is right now,
you pretty much would be at almost 100% of bonus rewards.
If you played all the bird games up to this point,
choosing the EV positive route for the most part.
I've pulled that out so people are aware because just looking at things
in isolation you may not realize that hey if you play this or if you had negative feelings given
the first game or just word on shore like hey they add up so dude this is the thing compounding
interest is pretty crazy right if you just full stack your burb into the burb games every unit of time, and just use, you know,
every month and you just do it, like, there's always an out that you don't have to think
very hard. And that's also a thing that, you know, you can do. It's also generally the
right answer. And in this one, the good news is the out is just, like,
play early, right? Like, it's pretty obvious. And so, um, that's how you
play this burb game. Play early, right? Like, it's pretty obvious, and so, um, that's how you play this burp game.
Play early, play often.
It doesn't, but you guys are right that it doesn't quite have this feature of, like, a game you can play during it.
Um, but I,
I gotta say, you know,
I also appreciate everyone, too, because we, like, I do
read a lot of the comments and stuff, and, like,
don't, don't think that it doesn't go unnoticed,
because I, I appreciate that other people are thinking about this, too.
Like, this is a bunch of community suggestions
of what could improve the Burb games.
I obviously will not always commit to listening to the community on everything,
but there were some good thoughts,
and I think that it makes the games more fun.
And yeah, we just need to find the right mechanism in the middle,
I think, too, because you guys are right.
I would love to be playing Birb game every week for the next few weeks, but the right answer is play Birb game early.
So that's just you guys are contemplating the puzzle.
This one's not so deep.
Spencer, I am happy, too, that for our nested Birbs, you are rewarding them somewhat unclaimed burb.
Personally, like,
that's a big plus to me,
and I know the rest of the community
does appreciate that.
Another cool thing, too,
that I potentially have an idea for,
again, take it or leave it.
I don't know if you're going to go for this,
but potentially, like, a game
where it's, like, a multiplier
based on how many burbs
or, like, something like you have,
just being a holder in general
that could be interesting some kind of
mechanic in future games just an idea
definitely good thought
I mean like I'm not going to commit to it one way or the other here
the burb games are meant to be
full of mystery that's part of what keeps them engaging
I hope you guys have been enjoying
the mystery of the burb game so far.
Obviously,
there's a lot to dial in, and is that the other?
I think it's pretty cool.
see as many crypto companies
right now shipping a cool thing
once a month to fiddle around with.
I think if we hit one that's super viral,
then we can be really good. Dude dude the most random thing happened yesterday like i had a tweet go super
viral that was just like a picture of like the japanese tcg player aura farming and i was like
whoa like this is beyond random right but like you know what right place right time right positioning
like at the end of the day we've we've hit those moments a lot of times and so um then i tried to or a farm a picture i post a
picture of of japanese whiskey with a burr in the background sneakily to engage more of that new
audience of the japanese twitter did not go as hot but you know that sometimes is how the cookie
crumbles we got to keep taking these shots you know and um and i think that like there's a lot of cool opportunity to for
like physical products and some of these other things coming up so I'm super
excited about it oh yeah I think I saw that one guy's reply don't even worry
about that man I went back and just searched like this thing on Twitter if
you like it's like tabs on bone birds and he's just a he's just a hater so
don't worry about that guy.
Do you have to understand that I'm just, like, never oppressed by people on the internet?
Like, do you guys know what my job is?
Like, I'm usually the guy who's pressing.
So, like, whatever.
Like, come at me.
Fud everything.
You know, come.
At least you're—it means I'm occupying your mental space. It means you're thinking about me. I hope my greatest
haters are still playing burb game.
If you just do the math on play burb game,
you should just be playing burb game.
I think it's not that complicated.
It's a really beautiful thing.
I believe in very fundamental truths.
If that's the fundamental truth,
then great. We should just be spreading
the word about it. Getting more people to play a burp game.
Like this is the thing I've been seeing too is like everyone's got to go out,
spread to their friends, spread some love.
I appreciate you guys always hosting these spaces as well.
Like, you know, how we grow, get more attention to our stuff and continue to build.
And we have some cool stuff coming too on the Moonbirds kind of IP side of things.
That's been a big focus.
I'm not going to share any, there were some leaks and stuff last week. I'm not, we're not,
we're not leaking every week on the show, but we're like, we were in the mindset that we need
to hit it out of the park with these physical product launches, like on a pretty regular cadence,
right? And so there's some cool stuff that's being worked on. I'm super excited about.
So from here, do we want to bring up any,
if you have a question that you want to ask,
please raise your hand or request stuff to come up aboard.
Kind of open it to the panel.
If anyone wants to come and speak.
I know Spencer's been going off on just how things
have changed and i i'm a dev so i love the iterative mindset of working on something
and just not forgetting about it because you you do have a bunch of learnings
i'm really curious what the learnings from this game are going to be just because of how much
curious what the learnings from this game are going to be just because of how much well now
i've heard i'll play just in day one like it's there's so much just from that yeah well i'll
tell you this learning that the design of this game caused the people to play a lot more verb
earlier on which that seems like a thing that we want so that's good but i also think that we will
because we front-load loaded because of this like i
think most of the bird will come in early on and i think that that will be one of the all the
learnings have probably already happened right maybe there's some interesting learning towards
the end in the middle but like i think there's a lot of juicy information to like go through right
now about what happened in the last few days and i I'm very proud that even this much burb, you know, I mean,
we're damn near at, like, 2% of the FTV almost
in playing this game. Like, that's pretty good.
That's a lot of people out there, you know?
Like, you gotta think about
how many people are really dialed in versus
just holders, which, everyone's great, right?
But, like, if you're
you're really dialed in and you've got your bourbon
really dialed in and you've got your burb and burb
bourbon game, like, you're having
game, like, you're having a good
a good time.
As we see Luna's hands up,
do you want to ask a question?
Oh, I was...
There's not really much of a question,
but I think it's going to be...
I guess it'll be interesting to see, like,
if the theory,
and I don't know all the stats,
is that we're hoping, if you don't know all the stats,
is that we're hoping, if you're hoping to see,
or wanting to see people play early,
that even though there are pretty active chats talking about, hey, there's a multiplier,
how many people are still hella procrastinators
because this is the internet?
But I mean, I'm also not at the same size as MM.
I'm thriving in my own lane.
Good times.
Well, yeah, I mean, so the other thing that is interesting is, like,
I shared this with you, but, like,
it's not like the multiplier goes to zero tomorrow, right?
Like, in many cases, like learn how late, it's still really good to do stuff, right?
And so, you know, it should just be a kick in the pants to be earlier to bird game next time.
And I think this one might be a little bit too it's good to be early,
but it's not crazy it's that good to be early.
You definitely can still play now
You know and it it gets harder and harder to have a meaningful outcome or to sway the outcome towards the end
but you can definitely like it wouldn't it wouldn't be shocking if
Someone came in and played like a good chunk of burb like hundreds of thousands of millions of burbs still
great like I think it makes a ton of sense to do and just just chill and burp with us and, like, hang out.
And, you know, I don't know.
I'm curious to see the cutoff point for when we see the things slow,
the plays decrease.
I don't think the plays will be zero per day, right?
Maybe towards the end, but I don't know.
Like, it could decay like that, but it's probably going to be some number.
Yeah, it's not going to be zero just because there's always a trickle people who still have to claim and some people just are slow to claiming because
of just personal lives maybe they're out on vacation this week so there still will be a
trickle bird left to go in that's just still unclaimed um also imagine that that's still not in the current game.
Also, I'd be very curious to see if over the time horizon for Burb Game 4 entries,
the size of players, are people sizing early, mid, or late?
Or is there relative even distribution across the time horizon?
That'd be interesting to see, too.
That's a great question.
Yeah, I have no idea.
I mean, I expect the big plays came in already.
But even especially the next five to ten days,
it's still super reasonable to play a big size.
So, like, we'll see as more people catch on to it.
One thing I'll note here... Sorry. I was going to say, just... One thing I'll note here... Sorry.
I was going to say,
yeah, one thing I'll note here,
I think, you know,
there's a culmination
of a couple things
that, you know,
everybody's touched on is,
in the last game,
we didn't release it
telling people
that it was
potentially lossless.
We released it
with the idea
that there was potential loss, but the reality is
it became, Monty became competing for the juice. But people played it without that understanding.
And we now have a game that, as you already mentioned, is openly lossless, which in and of
itself gets people in quick. We also have the time-weighted distribution.
The one thing, you guys mentioned unclaimed Burb and people trickling in.
You'd be surprised the volume of Burb from Burb game participants that either don't claim the entire month or are just very, very late.
And I think we'll definitely see some of those participants probably going
into the end of it because they either have the opportunity to just claim it and keep it or
might as well throw it in. I think the idea here is that, you know, we're making games that are
unique and interactive, but, you know, it's gamified staking to a degree, but we want
some more of that dopamine, some more of that kind of, you know, it's interesting when you
take that risk away. Like I tend to be that dopamine chasing gambler, degen type. And I know
that I see people in the chats that are very similar. They want to actually risk, but then
we have the other side, which I think is much larger group, which people just want,
I don't want to have to risk, but I, you know, they just, I want to put it in something, have fun and get more than I put in back. And I think
it's kind of finding stride on what works best. Um, because you know, it's, it's, it's, it'd be
interesting to see, cause we've had people just straight up say, Hey, I just want a gambling game,
period. And it's like, well, that wouldn't be the entire community, but we do know there's people
that want just straight-up risk.
So it's definitely an interesting psychology experiment.
I mean, I think that, like, you're kind of hitting the nail on the head
because, like, the best version of Bird Game,
the best experience of Bird Game,
I think the thing that we also learned from, like,
people were a lot, even, like, a half a percent loss
is, like, upsetting to people.
And, like, you might as well just, like, be up front
that's for the juice and, do it that way um and so like yeah i mean it's just interesting right like
there's a whole psychology of it but people were definitely happier after this burp game like i
saw less negative so i think that's good um and i think that like that should always be the goal is like what is the best path forward uh for like making the most
players the happiest and like yeah that's kind of like what we want to do because again like
you know i saw some suggestions of people being like oh you know bird game should be a burn
mechanism or these kind of things and like i, I don't know, like maybe,
like I don't know that that's what we want it to be.
But like it's mostly like an attention economy thing for it.
And if we're doing these mission schedules anyway,
like it's a good way to do it, right?
So it's something that we're super excited about.
But again, as I said, like,
this is just one of the products that we released.
This is like what we're doing crypto natively right now.
Like one of the things that we,
you know, we did so many of the SBTs, like that was a product for us that was really cool for a while. I don't know if there's a're doing crypto-natively right now. One of the things that we did so many of the SBTs, that was a product for us
that was really cool for a while.
I don't know if there's a good way to bring them back right now
in some cool and interesting fashion
or how much of it was just because we were a pre-token company.
So that's another interesting one.
But that used to be a recurring product
that we put out there. Obviously,
Vibes and Vibes CCG
is a recurring product we also have
that we spend a lot of effort on.
And the blind boxes, you know,
what we've done one so far,
that's all I'll say.
But, like, you know,
there's a lot of stuff getting worked on.
And I think I mentioned this last time, too,
is, like, this is a great period
to put in a lot of the, like,
legwork for some of the longer strides and just crush it in the fundamentals of the business to get the
IP out there more,
et cetera.
I want to highlight something that you didn't directly say,
but it's something that I appreciate.
And what drew me to this community is the fact that you're open to feedback,
whether you say or not
I know I send you DMS and just read them and I'm happy with that, but I know that
at least you're paying attention and
You can be anyone any community member and if you have an idea
They're at least going to listen to it whether or not they they agree. And it's completely shit. I love that.
And that's awesome.
So don't feel like you do not have a voice if there's maybe a component of a game that you do not like here.
Or if you're just feeling unhappy for some reason, like people are paying attention.
And I think that's a great thing.
Hey, Spencer, we got a we got a comment from the chat.
Mr. NoLife, he's requesting for Burb Game 5 to be a slot machine.
I thought he was going to request for something else.
There's a funny Burb Game concept that I...
I mean, like...
Yeah, no, Burb Game 5.
There's some funny concepts.
I kind of want to get a Vibes Burb Game going or something like that.
I don't know, like, there's a version of Magic that I used to play called Three Card Monty,
which is a really stupid Magic the Gathering format.
And the way that it works is that you have three cards in your opening hand.
They're the only three cards you can have,
and your opponent also only has three cards in their opening hand.
And you assume one game you go first, one game they go first,
and you play it out to its conclusion of how it should be, right?
And you could do a bracket-style tournament of that.
So I don't know if that would work for a Vibes game or something like that.
But that has answered your question, which NoLife didn't ask, but maybe should have.
Because I know NoLife is a huge and awesome Vibes CCG collector.
So I thought he might want to hear that story.
That'd actually be really fun. I'd play that.
Yeah, it's really fun.
I'm going to go on a tangent for 30 seconds just for the magic folks, but
a really interesting thing is Chancellor of the Annex
is one of the best cards in this format, as is
a channel like
Emrakul Black Lotus is a viable play,
but that loses to Caracas
plus Memnite plus whatever,
and then Chancellor of the Annex also, if you have it in your opening hand, cancels that.
There's a really funny one, which is, like, Chancellor of the Dross, Chancellor of the Annex,
and, like, Aether Vial is a really good one.
Also, like, Maze of Ith as well as the Tabernacle of Penderville are, like, really, really good in this format.
So, anyway, super random tangent.
That probably was gibberish to 90% of you.
But if you know Magic, that was really funny.
I appreciate the Magic gibberish.
I played a literal fuck ton.
So I had friends who were a big commander and alt format fans,
and they tried to get me to play.
I'm like, I don't know, man.
But it is interesting.
Yeah, I got none of that i please keep things in bulbasaur pikachu squirtle format for me and i it makes sense that's about it
yeah i figured you know but sometimes you gotta be niche for the niche people who appreciate it
but like that's all that we're doing on the internet anyway and moonbirds and crypto like this is a game for
the people who appreciate it and like that's fine i still actually have to play vibes i think i
watched a um few youtube videos because it's if i'm gonna be a part of this community and the creators of vibe own the ip of moon birds
like i have to understand what vibes is even about so i actually watched a few youtube videos
just understand how the gameplay mechanics were i was like oh okay this is interesting
there's so many cards um luckily there's like one youtuber guy that seems to be like the vibes YouTuber.
I don't know his name, but it was just one guy. I kept making videos and thankfully for him,
because it's pushing me along the edge of playing.
And then maybe one of these days when I'm not on CT,
I'll actually play the online version of it in person.
Probably gonna be really difficult.
But if we wanted to touch on vibes
one thing that I don't think actually was talked about much was the push that
You're doing to have ambassadors to push vibes at local
Card shops, I don't think that's really been talked much like what was the inspiration for it and
really what's the plan for that whole program going on i know there's a whole ship but um
yeah no i'll talk about it um our vibe masters program so our vibe masters program has been
around for quite a while um it's nothing that we like we have to understand about vibe ccg is
there's a huge audience of i've ccg that not crypto Twitter. It's people who play on the SCGTON circuit.
It's Magic and
Flesh and Blood players that play it.
We've had some really famous people
play our game.
Star City Games hosts our circuit.
There's a whole independent life of vibes that you
maybe don't really see on Twitter
that's very robust
in-person play.
Sneaker Dad also just joined
as a speaker. Spencer, you might be able
to give you a breather should you need one
on the Vibes Master front.
Sneaker Dad, do you want to...
I can talk about Vibes Masters, but do you want to talk about Vibes Masters?
No, you got it.
You got it. You sure? No, no.
It's better if you talk about it, but I want to put you on the spot.
Yeah, I mean... you sure no no it's better if you talk about it but i want to put you on the spot uh yeah i mean uh sure yeah i i figure what's up everybody um yeah so the vibe masters program has been around for a little bit of time as spencer had mentioned it's very similar to like what
magic did a long time ago called the guru program. And ultimately what we want our evangelists for our brand to go out and really, you know,
build local communities within, you know, their, you know, local game stores.
The thought process being that ultimately the way that local game stores are going to
actually get excited about this game is seeing people actually talk about the game and actually show excitement about the game.
And so the idea is, well, if we have community members go in and say, hey, I want to build a community and bring my friends here to play Vibes.
And here's some product that
I have for you to check out. I'll even help you build the community and teach people how to play.
And we can introduce you to the entire team. We figured like, you know, arming them with as much
as possible to basically get them to ultimately have no reason to say no it was the best way to kind of
build these communities because we learned very quickly that you know local game stores are like
the lifeblood of games in terms of playing getting more players however they're not necessarily like
sales natural born sales people so really like they're used to these games like your Magic and your Pokemon, Flesh and Blood and other now Riftbound that are really selling themselves.
And so being a new game, they sometimes are a little bit more hesitant if there's nobody, you know, kind of championing it from a local level.
And so that's really what the vibe masters are here for.
You know, we try to support them in what, you know, every way possible.
One thing that I've personally learned is, you know, well, not, not recently,
but the more people we can get to evangelize the brand,
the more we're going to get the, the, the word out there about the game.
And so we decided that it was finally time to get more people out there
and kind of spread the gospel, if you will, about what Vibes is.
And so, yeah, we have a lot of really awesome people.
Yeah, sorry. Go ahead.
No, I'm just going to dump him on the senior outside
because he jumped over something that's really important
for the Vibemaster program, which is that
one of the
best things that we can do
is empower the people who really care
to go out and share it
more. And as I said,
we have a huge audience of players
that play at
the SEG Hunts, etc., not even coming
from crypto. So like this has
already actually existed and it's been a really good thing
and there's a lot of games
coming out right now.
Rift Bounds, like the League of Legends TCG is coming out.
Obviously One Piece is huge. Pokemon
is big. Magic is big. And it's like, oh my god, these
are such huge, huge things.
And they're all sort of using the same
distribution strategy, distribution route,
etc. And even they are coming into channel conflicts with each other.
And they're all going after the same audience, which is very flighty.
It's like anyone who is going to leave a game to go to any of those games is likely to leave that game to go to the next game that comes out, the next game, etc.
Where we found some of the best success is, and it, and it's really mixed, right? But like,
like, certain people like fall in love with our game. If you played a lot of Magic back in the
day, for example, and you play our game, you fall in love with it. If this is your first TCG, like,
Vibes is a really, really good game. And I'm being like, like, I am very, very proud of what
Vibes is, as the person who designed it. And like, I play a lot of this kind of game and like it vibes
solves a lot of my frustrations with other versions of it like it's very good and that's the reason
that like look like our world champion you know came in from the philippines like he he believed
in that much to fly out to play the championships um our vice champion like he's an old magic the
champion who now runs star city games events. So Suarez is like
a hardcore grinder.
I mean, last weekend we had
Brad Nelson, who was one of the biggest Magic names
play in our tournament. We're having
The Hartford
Championship of the Americas that we had
last year had
five of the top ten Flesh and Blood players
in the world play at it. It's definitely
a thing that's being noticed
from the competitive
play scene and I think appreciated.
There's a lot of people who really care a lot
about it that are coming from there.
excited too for the next upcoming
release, which we shared information about
before, but
it's a really really cool thing
if you haven't checked it out and you know the berber coming so uh to the new the new release
which was announced last week so pretty exciting kind of see that emotion so if you're a pudgy or
moon bird fan and you wanted to get more involved in the local scene because you love your IPs and you want to push them further and you like vibes.
What do people need to do in order to apply and be involved in this ambassador program?
Sneaker Dad?
Yeah, so we had a form that people were filling out.
You can honestly reach out in our discord and submit a ticket and myself and one of
our community or one of our community managers slash um just awesome team members birdo will
probably uh just you know reach out and get some additional information um it's really open to everybody. Um, at the end of the day, it's just
like, there are certain things that we would hope people would want to do ultimately being, you know,
the, the biggest thing being like running, not running, but participating in getting an event
at a local game store over like a period of time and I'm not saying like you know you need
to do this in a week but you know I would think within six weeks to eight weeks if you have if
you have a store in mind that you can you can maybe get a learn to play and it could even it
could be literally like three or four people but just the idea of like you're making an effort
because there are a lot of people that want to do it. And then unfortunately life happens and we get that. And, and so, you know,
it's it's totally okay if it doesn't work out,
but like we're willing to give people a shot that are willing to like put,
put the whatever, you know, effort they can into it.
But at the end of the day, like I will say, like,
you should know how to play vibes. And, the day, like, I will say, like, you should know how to play vibes.
And Spencer, like, was maybe being a little bit too modest.
But, like, and I know that we're all biased.
But, like, the game is really, really, really good.
And I think, I don't think, like, I can't say that, like, enough times.
I can't say that enough times.
When you have people that are...
Most TCG players are pretty stubborn about learning new games,
unless they're that person that Spencer described,
which is just the serial game player
player that like literally just goes from one to the other um but people and people that are not
that literally just goes from one to the other.
normally playing tcgs are also playing our game i i would you know kind of you know bet on
saying that like i don't think there's any other game out there like popular game that isn't
violent uh versus ours which is very family family friendly the thing is like in addition to it being
family friendly and being easy to learn the skill level and the ability to kind of itch that kind of
or scratch that itch of being like a top tier TCG player is there so it's like I the way I like to
say it is everybody can be pretty good at the game,
but like if you understand game mechanics and you can play trading cards and have experience,
you could take it to this next level.
And so it makes it really fun for families like, you know, kids with their parents to
play, partners with their like significant others and maybe are forcing them to play TCGs to practice
against them. And they're like, God, I hate this game. Um, this kind of like gives a little bit
more of an, not advantage, but an even level playing field, at least in the beginning.
And, um, it's just fun. And so, you know, we, um, the one thing I'll say, like going to a lot of these events and teaching people how to play is like you got to meet people where they're at.
You know, as much as I would love for every single person to play vibes, people are just not are going to be stubborn and they're going to have their reasons.
Oh, it's crypto. Oh, it's this. That's fine.
It's this. That's fine.
But as soon as they are bored of whatever they're doing and they actually come and sit down and play the game,
the game sells itself because the game is that good.
And obviously props to Spencer and our other game developer, Elliot.
But I can assure you that if you sat down and played online, you would be surprised, even if you don't even play TCGs.
Because I've seen it happen hundreds, if not thousands of times at this point. So I encourage everyone to just try it out. But
like, and obviously, any questions, let us know. But, but yeah, I mean, I think, you know, TCGs are
having a moment right now. And, you know know as one of our community members said yesterday like
who's to say that this isn't the next pokemon i'm not saying it is but you you know who's to say it
won't be and i think like we're just like our goal is to just continue to build and make really cool
a really cool game and i think you'll see that with set three. But, yeah, it's completely free to play.
So there's really no downside in playing and, you know,
just unwinding for 15 minutes and checking it out.
Free to play and available at vibes.game.
Worth mentioning.
I just saw a question for Spencer.
One thing that I've ever said before we go past that is,
because Jose just started to shout it out,
like, the virtual game has a really good tutorial.
It's probably the best way to learn how to play the game.
It'll make a lot more sense than if you watch other videos of people playing it.
But you should, like, the absolute best way to learn to play Vibes
is download the digital client, create an account, and play the tutorial.
You should learn, I mean, I would say, like, say like seven to ten minutes max like you can play a game like you the goal of
vibes is to be able to teach it to someone and they can finish the game
where they learned it so like you're just it's really just gonna walk you
through it and that's by far the best way to go check out vibes that game and
and download it the there's also physical starter decks, those are good, but once you
kind of get into it too, another thing that I highly recommend, so Lofi videos are great.
If you want to get deeper too, Star City posted some of the videos from the Hartford Championships
where Elliot and I were doing commentary. I think Sneaker Dad was as well as Roland Chang,
who was a two-time world champion at Magic the Gathering, who did some casting for us then.
And so you guys should go check those out,
especially the finals match and such,
which were really excellent matches.
Like, highly recommend if you want to see
what tournament vibes is like.
We have these tournaments almost once a month.
They're like $10,000 tournaments.
So there's a pretty big player base behind it,
like all over the country in the United States.
We have a huge player base in the Philippines.
There's regular events there.
And then, you know, there's quarterly rewards too
for playing the online game.
So lots of different stuff.
Yeah, so no excuses.
If you don't own the game or have no one to play against
go to vibes.game download the client make an account and if you're interested uh to recap and
and uh and join as a vibe master shout out birdo in the discord create a ticket you'll hear from
birdo or sneaker dad or one of our other super helpful, high quality community managers and we'll get you sorted and let's just grow this game.
This is kind of the attitude we take towards all the things that we're doing is like grow from the grassroots, make games that are fun for people to play, engage with the people, but always strive for excellence.
I can't promise you always hit excellence, but I promise you that we're always striving for it and you know we try not
to settle for anything less with the market being as it is and we're in the
bear market that's just another thing that you're more or less providing
people to do so if you want to find something and get distracted from you
know the craziness that can be ct even though
it's been kind of mute for the most part um as of late maybe you think about doing that that's just
one thing can to work for your bag if you are a og trencher you know what that concept is of
working for your bag spreading the ip um if you're a pudgy, you know exactly what I mean by that.
Toto, a funny thing was, like, a week before...
So, like, we launched Vibes, like, December,
and then Trump Token happened, like, that Valentine's Day, right?
And, like, there is actually a large cadre of Vibes players
that, like, completely skipped the end of memes coins
because they were so hardcore
playing vibes. And because
they skipped those
couple of months, their port
didn't absolutely wreck when
Melania came out.
And everyone who full-ported
their meme coin bags into just
vibes boxes and stuff for first edition,
I know at least one person who did that it's just like the most disgusting trait that they ever did it's so good because they exactly missed like the worst time so um you know
unfortunately we didn't start burb games like right before 10 10 that would have been perfect
but like that's kind of a funny bit of lore around some of the like vibes community is that like definitely there's some people whose bags were
greatly, uh, greatly saved by doing that trade. Uh,
and when we acquired Moonbirds,
I think a lot of those people were some of the first people that joined us.
So, um, you know, we're just taking, look, I can't,
it's not going to be linear journey, but it's the journey we're on.
You just brought back to Vietnam war flashbacks right there of two liquidation events I had.
Thank you very much.
Yeah, well, I mean, is that a good way to wrap the spaces?
I think that's great.
Yeah. So to wrap up everyone, um, right now you have until tomorrow to, uh,
not get penalized, um, or rather not miss out on the extra bonus.
No, no, that already ended at 8 p.m.
It's the 31st. No, 31st UTC.
Yeah. So it ended at 8 p.m. I'm incorrect, big biceps.
Can we get clarification on if it is over or if it's not over?
I'm confused.
Kevin, if you're talking, you're muted, but we can...
There he is.
I'd have to look at the...
there is a tweet to clarify
There is the tweet to clarify.
let me just confirm
Let me just confirm.
yeah to note yeah this is around
like the way it's calculated
in a month so there's not like a mechanism
but again even so i mean you'll still get
a multiplier like i mean it's not like you know as spencer you're just early, you know, you might miss out on very slight multiple for just being a daily.
Yeah, just the start of the decay, essentially.
Okay, so get in early.
A lot of people are playing.
If you want to get more involved, there's plenty of ways to do so one way of going through that is being more active within vibes itself
Yeah, I don't think we're missing anything else so far
Bird games 4 is looking really good and we're all interested to see how this month finishes and what bird game 5 brings and
That's very far away from now but
i'm looking forward to it cool well spencer i don't know if you have any last minute comments
he fell off the stage if you want to bring him back up he just sent me a message
i think i think it was floored by the success of Bird Game 3 and moving on to Bird 4.
But it looks like either that or his phone died.
I don't think he got a break.
He's head burped for a reason.
Shout out Sneaker Dad for joining today.
Shout out Big Biceps for joining today.
The community spoke and the fucking team showed up.
Like, who else is built like us?
We've got the best fucking community out here.
So Moonbird Mondays is officially a thing at the Burb House.
Pull up next week.
Metaverse man Toto, you guys are incredible MCs.
Luna, I see you.
You're awesome.
Drade, you're fucking fantastic.
Shout out the Moonbird Mythics account.
My goodness.
Oh, HeadBurb's back.
Bring us to the close.
All right, guys.
Well, thanks for hanging out.
Burb guy, thank you for hyping everyone off
and closing it out.
And I appreciate it.
And I'm not always going to make these,
but I'm going to try and make them mostly.
So especially on the day of the new Burb game,
like how can we not chat?
And we got that question answered right
i fell off the stage i accidentally switched to the moonbirds account to check the answer and then
i was disconnected from this account i don't think it's been confirmed yeah it's it's utc so looking
at the tweet yeah we we clarified and i had the conversation with internally. Yeah, it's based off the UTC timestamp.
So it's March 31st UTC, so that's not happened yet, right?
It was 12 a.m. though, so I think I was 8 p.m. on the 30th, right?
Can we get this converted to American units, please?
units please freedom units I'll clarify I I know the guy who does the calculations we speak very
Freedom units.
I'll clarify.
frequently I'll get that clarified if you can clarify right now we gotta we gotta figure this
out there's this is literally just like we're reading a tweet that we tweeted it has this time
happened we collectively on this stage we. We technically stated March 31st,
12 a.m. UTC,
which would have already occurred.
I think people thought that the 31st would be included,
but that would mean that March 31st,
midnight has already occurred.
Perfect there.
We have the clarification.
And I will lock that in
with my internal distance as well
to ensure that it's part of the calculation.
So it's passed?
Yeah, but it's not a big deal, right?
The decay is not significant.
We have to give people
something to complain about, okay?
Do you know what?
There's nothing better that the Moonbirds community is more skilled at than finding things to complain about, okay? You know what? There's nothing better that the
Moonbirds community is more skilled at
than finding things to complain about.
For that, I love you guys, because it's
just going to make Birb Game better.
And, you know,
it's just going to keep going
and chugging and all these kind of things, and we're
going to make sure that
everything just gets better. So, for a quest
for a better tomorrow, that's how we sign off.
next time in the burb game. Maybe that's what we'll say.
Shabbat burb game, everyone.
Good night
and good morning to people who it's morning time.
Have a good one.
Take care, everybody.
Are we outro-songing, or are you just going to rug?
Nah, I'm just rugging, man.
Stay burbished.