my shits out working right now.
What's going on man? Trying to get blue stacks to play music, but it's not working. Can you hear me alright?
Yeah, I don't know why BlueStacks is not working right now.
I think we need to get one of those on that podcast or the roadcasters to connect to the other play music probably.
I added this voice meter like banana something and it's supposed to kind of allow you to play music through blue stacks on Twitter but I can't get it to work right now.
I figured out eventually it just sounds so bad like putting it next to a laptop or a phone. Yeah, I don't know. When is Elon gonna make it so you can host to this space as only computer instead of mobile phone?
yeah i i still i do do it on twitter on my computer with the loose tax but yeah i mean it should just be through the browser yeah i understand
All right, I'm announcing the space out.
All right, there's a cast club.
Really good guys, really happy to be here with you.
Yeah, amazing, man. Where are you from?
I was born in France, but now I'm living in Balkan country, it's time Europe.
Nice nice. Yeah, we'll just wait for a few more people to get in here. So I don't have music today everybody So we're gonna you know just chop it up for a little bit
Nathanomics, how's your as your morning going brother? Yeah, just just woke up got the aircon cranking it's already hot and I've got me coffee so I'm happy
nice. Is it, uh, you know, wouldn't I wouldn't expect it to be that hot out there in Australia. It's only a giant desert, right? I live in Melbourne and we're sort of notorious for having the most flip floppy weather you've ever seen. Like literally, what was it?
It was Saturday, which was only just like a few days ago. It was about 38 degrees Celsius, so for you guys in America that that's Celsius. So it was pretty bloody hot, right? We were in the pool all day, some burnt, cooking, and then the next day it's like, yeah, some 20, cold.
windy. It's nuts. Yeah, I've met so many Australian people in Web 3. I got to make a trip out there. So they're just an absolute metric fuck ton of Aussies out here, man. You know what? It's really weird. Like, I've been
been in the trading space for a long time and there's always been a lot of people involved in crypto in trading. But the NFT scene always seemed to be, I don't know, like, I was just didn't like it. A lot of the reception I got was everyone thought, NFT through a scam, no one liked it. And it wasn't until I sort of
fully emerge myself in Web 3 and start meeting all those people. And you're Aussie. And all of a sudden, there's this massive, huge clan of Aussies in Web 3 who are building stuff in Web 3. So it's good to see. Yeah, I'm happy to see it. Absolutely. What's going on, Cloudy? You got your account back, man.
How goes it? Oh, this is the this is the old Oh, yeah, but it's all good. We're still pushing we're still visiting we're still showing up every day. We're still metal Monday So we hear maybe I love it brother. What what happened? Do you have any idea where you like?
I put a sweet out that was like if any project founders, if you're not doing anything with your project, give me a reason why I should it. And this is what killed me right here. I tweeted very nice MFs. And I think the algorithm seems very nice MFs and click it as that. So I got in jail for that.
Oh man, I've said worship today, you know what I mean?
That's it. Yeah, that's pretty same man. You got kind of screwed over there. It looks like they're trying to blacklist the limber, but it's okay. You can't blacklist me. So I'll be back. Yeah, absolutely man. All right guys, I don't know where the other project
is we're still getting a couple people in here, you know, so slow Monday. But we'll go ahead and start off with Caps. Do you guys want to go ahead and introduce yourself and let us know a little bit about what Caps Club is all about?
Yeah, totally. Thank you. So we'll do in two minutes my elevator speech. So we are cap club. We are in only one platform. We are proposing on our platform mission and with this mission, you will earn expanse.
will be used to many different things. First of all, you can grab your wireless for our coming months at the end of the month. This will be our free months. But also with this experience, you will have the possibility to level up your NFT. So we introduce what we call
called dynamic NFT, meaning with your experience you will expand it and you will level up your NFT, your metadata, but also your design. So each level you will have a new NFT and you will unlock new missions but also
new benefit and you give away new raffle directly on our platform. We are on beta open for almost one month. It's been crazy. We had like more than 5,000 unique accounts on our platform. A lot of feedback and new development.
And the second part is what we call "challenge, predictive challenges". It's a fun way to play with your friend but also with the solar-like community. It will be a challenge that our older will add the possibility to create. And this will be a question.
like a friend question, like for example, what will be the flow of reptilian in like two weeks and people will have the choice to say yes or no to the price per roll over, for example, and the people that have the right solution will obviously win the money and the token
announced the one that didn't have the solution. So this challenge will be made around Solana price, NFC floor, NFC price, but also can be around Twitter for even better Elon Musk will tweet tomorrow, yes or no, this kind of question.
This is still in close better. We are working with some advisor, so challenge will be available in few weeks. And you can still grab shoe white list by connecting on the platform and doing some mission and testing our interface.
Gotcha. So you guys have just so I'm getting this correct. Your platform is like a gamified mission based system where you can mint NFTs off of it and get whitelist off of it.
That's the general view. Yes, exactly. So the platform is like a gainification of the social engagement. So we have like classic mission like followers, and with some friends on Discord, retweet this tweet. But we also have like more fun games.
on our website we have many clues and I don't message everywhere on our website and if you find them you win experience. We have like we told Sherlock who create a special role on our discord for Sherlock's and like people are officially
crazy, the fun like really really third way to crack the code and they will they win expireons by doing that and they can unlock their whitelist and the and the future they will be able to participate to give away and to to other means here.
Okay, gotcha. I see y'all are doing something pretty interesting where you're having the community vote on the mint price.
Usually when businesses come into the space, they kind of have a set capital raise in mind. So, do you all just already have everything built out?
and you don't really need a raised capital for anything or like what's the what's the move on that really like why are you guys allowing I mean I think it's a cool social experiment but what's the thought process
So we will have the tool to be exact. The first one will be free. And it's in two weeks. And we are building the platform for almost now six months. We have opened it better for
for one month so people have been able to test and try the platform. We obviously have some bug and we also improve the platform and propose new mission, new challenge and we really want like people
people like what we are doing before selling and before giving a price. We want like a really functional platform to people to test it and really like it before paying something.
Okay, so what's the what's the team compose of are y'all just a group of developers who's all on the team?
So we have five members on the team. We know four of us know each other for a long time. We always have been the start-up in ESPOB before, but we are in crypto myself from
Now I don't know, 80 years. And I was in NFT with Hippocrates. So I really always loved NFTs. We have one only dev that's also developing blockchain in
And we have two front-dead. And on myself, I'm not a developer. I do the project management, but also the collaboration aspect of the project.
Okay, gotcha. Yeah, what's going on dynamics? Yeah, well, yeah, I've got a few commissions, man. I've been looking on the website and chatting to you and DMs about this stuff already, but I'm just curious. So
the hats that are minting is, I guess, a Gen 0 and the actual main collection is going to be a P at P, but looks at it's going to be like a 3D rendered A is that right?
So yeah, for the genesis pass, it's 3D card like a pass that's turning. For now, we only within the level 1 and we have 4 levels already ready for level up. And yes, after
will have a PFP collection. So it will be a like a 3D model and each cap will be unique on the PFP. And on the rainy day, we will be also able to read the physical caps when you reach the last level.
Okay, all right, so I've got some questions about that in a second, but the main thing I'm going to ask you guys is, you know, I'm looking at the platform now and it's like, you know, you're ready to earn style, you know, mission-based, earn XP and whatnot. And you said, you know, people are going to be able to win prizes and stuff.
from completing these sort of tasks. Those prizes obviously are going to come at a cost to the collection. So you guys are going to have to maintain some sort of revenue to be able to continue to prop up these prizes. So what are you guys doing to drive revenue to sustain this project? That's what I'm just trying to work out at the moment.
like a Z-Z-Z platform monetized in some way, 'cause it looks like a raid to earn style platform.
Yeah, it's exactly it's kind of a red one platform where we gamified like with dynamic NFT. So we will open it to other projects and we will write that down platform. This is our first away of a new and the second part is challenges. So this fun question that will be open to our
but also Solana, we will take 10% fees on it, the creator will take back 5% and from the remaining fees we will take back and do like a revenue sharing based on how many NFT you stack. So the platform is going to be sort of open for
everybody to create raids for themselves at a cost. So would you say this is like a direct competition with say raven from Bloxmith where people can create tweets, put up a bounty and then people will participate in the tweet and potentially win a prize from from whatever was put up is that sort of what you're going for.
Not exactly, we want maybe more opening to projects that will mean soon and have the possibility to win like Wattles but also price like doing Revan for example.
But for now we will more focusing on launching, helping to launch project to let grow social network like Twitter and Discord via our platform.
Okay, okay. Yeah, still just still just not really sure. I mean, you're gonna white label the software's like you're gonna sell the software to other projects to use so they can use it within their own sort of ecosystem.
Because I'm just failing to see how this is going to make money for you guys to be able to pay your team, pay the devs, continue to put up prizes and things like that. That money has to come from somewhere so that's what I'm just trying to get to the bottom of.
Yeah, exactly. We will do like a full admin console. We are working on it right now and we will write the bell to have like some project to manage directly their tweet and discord via our platform.
- Right on, our other project, Cyber Skies.
is a no show. So I like the art, thick art, but bearish on the no show. You know what I mean? All good though. I didn't miss last week. So kind of my fault. All right, CapClub. So
How long have you guys been in the process of being pre-ment? How long have you guys been hyping this project up?
So we are working on the platform since June this year and we opened the beta one month ago on our platform and it really, it's crazy since honestly I didn't think you work that much we have like 5000 unique users on
platform by unique shoozer. I mean they have to connect one this one Twitter one discord one counts for some accounts and we're checking that they are not bots so we develop our own algorithm that checks the activity on Twitter like the number of followers
where they do only what we do for example, they will not be accepted on our platform. So we want only like, I don't know to say that, but good crypto people that are like really participating in the community and we still have five
5,000 people, so it's crazy and we saw during this last day our discord exploding, we have now maybe 3,000 people on discord, so it's been really huge ride and I'm so glad for the community.
- I'd love to hear him, man. Yeah, I'm getting cyber skies up here. What is going on, cyber skies? - Hey, what's up, guys? How you doing? I can see the space bump in there. - Go right here, brother.
Yeah, there we go. So we just got done talking to Caps Club a little bit. We'll come back to them a little later on to go over their platform a little more for everybody. But give a little introduction of Cyberskies and who you guys are and what the project is all about.
And pin a tweet at the top, you two, Caps Club, for that you want people to see or retweet. Okay, sounds good man. I'm pinn up a tweet right now of our demo. So just to give you guys a run around the Cyberskies, right?
Cybersky's is a gaming platform that does a lot more than just games, right? We started off building a game back in 2021 and Now we're able to to have like a teaser of the demo of the game
game that I just pinned up top. But then overall like we are a gaming project from Brazil right that is learning more about like not just the game not looking just the gaming aspect but also a project that is looking at communities.
participating in the ecosystem and creating different products and tools that will serve for Web 3 and NFT ecosystem. We decided recently to launch a PFP collection and that's the PFP that I'm rocking right here. I'm actually going to pin
up top another PFP of ours right so we built that game from scratch and now with this PFP collection we're gonna give holders access to the demo of the game and like some of the
some of the benefits, you know, from being in our ecosystem. For example, like eventually when we launch the game, we're going to have it available for everybody. It's going to be free to play for all. But if you have an NFT from our collection, the PFP,
You will be able to use that pfp within the game, you know, you'll be able to get some specific bonuses in the game for example, you'll be able to That you know and wager races, you know
So our game is like, I don't know if you ever played Mario Kart, but it's almost like Mario Kart, but in an airplane racing game mode. So you'll be able to race other players and wage your bets.
and be able to make money like that through betting against other players to see who's the fastest racer. And that's just one of the things that the PF field will give you. But another one is that we're going to have tournaments for different
for different communities and you know the people from these communities can go and race in this tournament to win like a prize pool
that we could have for a couple of the top players. I think that sums up a little bit of what our project is.
Gotcha, man. So yeah, I like the trailer. I think it's a cool looking little game. This is you said you're going to be able to bet in game and it'll connect to your NFTs. Is this made in unity? Are you guys doing this on Salona? Yeah, it's unity.
Okay, yeah, so like I said if you hold the pfp eventually you'll be able to bet against other players in Participate in our prize pool tournaments that we're gonna be having you know, but we tried to make the game as good as possible without having even launched anything, you know, we just had a seed round
back in 2021 and we've been going off that and building this game so we can actually have a product so people can use you know. I feel like we don't get a lot of like peer-to-peer games on Salana and like I've played Remnance in some of these other games you know.
but nothing really interactive like where you actually got to get good at something like this. I'm not really a gaming person anymore as much as I used to be when I was younger but when I played this game for five minutes I was able to within the first five minutes like
See that it was really hard to get the controls but within five to ten minutes I was able to get the controls and start getting a little bit better at it and start seeing that it's like an actual skill, you know Yeah, it reminds me of the old Star Wars racer. I don't know. It was on like P.S
focusing on getting levels right now, like more levels for people to play and have like more interactive, you know, for people to play in like, you know, without them getting bored for a long time for many, you know, days, months, years. But like, for example, one of the levels that we're doing
right now we are incorporating some of the NFTs from our team into the game. For example, we have like an okay there and we put that into the game, you know, inside the level and as you're driving by you can just look at it.
So we are expected to have those interoperability on-chain stuff as soon as possible because obviously I think that's very important, but it's not like the main priority focus right now before launching the PFD collection.
Yeah, that seems to be usually the main blocker for a lot of these games in this space as they have a tough time.
Connecting you know on chain really so cloudy. What's going on man? What's up guys? I just had a quick question for you side-risk guys so the game everything sounds really cool
Just wondering, bro. Will there ever be some type of implementation implementation where I could use my lizard as my as my You know my avatar in the game or whatever
Yeah, like we said, we definitely want that to be available. We're just we just haven't done that yet, but we do plan on doing that, especially if we're putting other NFTs from other communities inside our levels. It's because we definitely want you to be able to operate, you know, within a different, um, with, with,
within your own NFTs, whatever you own, as long as you're connecting your wallet. One of the other issues we were having is that our game was good, but it was downloadable. We've been having a lot of scams and a lot of issues with stuff like that. That was one thing that the community said to us. Your game is
good, but it's not loatable. We want it to be able to play in browser and stuff and then we talk to some people and they were like, "Yeah, that might take months, this and that." And we were able to pull it off in two weeks. So that's one of the updates we've had recently that we're wrapping up the in-browser game.
Awesome. Yeah, dynamics. What's going on, man? Yo, yeah, I've had a good look at this this project actually seem really cool. I've got a few questions just to wrap my head around the the P.F.P.s looked to come with a bunch of stats I'm saying like Vitality strength, Dixterity, Intelligence, Humanity, etc.
Do these come into play in the game in terms of like, I don't know how fast your jet is or is this just for a bit of fun? Like I'm just curious if these stats come into play. Yeah, so good question, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the, the,#
to be like a fun thing, but we don't want it to be like a play to earn game where like the players with the most money can get the most upgrades and just automatically have their planes five faster and win all the races. You know, I think that would make it like less competitive. So just that that's where our heads at in terms of that.
Okay, and the other thing is the deflationary system. I've had a look at the white paper and just trying to get me around the math on how the deflationary system works, but you know, merging them together and whatnot. But one thing I've seen this is not, it definitely doesn't really work out the way people
would like it to be. Understand with like when it comes to tokens and coins and stuff like that, a lot of people like deflationary mechanisms to reduce supply over time and potentially give it more room to grow as an overall market cap. But when it comes to a finite small size collection and I don't even know how big your collection
election is, but I'm assuming it's under 10,000 right. So a very illiquid sort of market already, and then you want to make it deflationary, you end up with potentially less and less hold-a-base, and like currently
in the NFT market, yourholder base is essentially your beta testers and marketers for your project, for your platform. And you've got a system in here that shrinks that. It kind of works a little bit negative. I know that the idea is to reduce supply, to create supply shock, to essentially make them more valuable.
But it can have a counter effect of meaning less and less people owning them, which means less trading volume and less marketing potential and things like that. So if you guys really thought that through, is that something you like, I'd like to know your thought process behind why you want to make a inflationary system.
Yeah, for sure. That's also a good question. So you did make some good points about reducing the holder account. We did take that into account, but at first we're going to launch a as it right now, over 5,000 pieces. And that's for the first collection. And then eventually we're going to
a cyborg and that's the deflationary aspect of it and it's not something that you'll be able to do anytime soon so it's like in the sense that you're saying I don't think it will affect us just because it will it will take so long for it to do and it will be something that not everybody will want to do.
But yeah, I don't like like I said I don't think that I think that keeping collections low can be an issue but I don't I don't think we're gonna have that issue just because like it's usually a project that has no utility like there's a lot of people who could still play the game and not even be holders so I think that's more of the aspect that we're taking a
in terms of bringing people in onboarding. But we want to keep the collection as scarce as possible because we also do understand the way economics work. And if something there's less supply of it, it tends to be more rare and it tends
to raise the price. And we also really believe in doing stuff, thinking of our holders. So we don't want people to just be profiting and selling the NFT, but we definitely want people to profit and to be able to take profits if they want. And I think the inflationary system helps maintain floor price and stuff like that.
Okay. So the other question is going to ask you is around like who can play this game? Do you have to be a holder to play this game? Because I see this as a kind of game that could be played between communities like you you mentioned like the betting aspect of it. I feel like this would be a really cool P2P style game that
that different communities can play within their own communities, but also doing like collab battles, you know, reptiles versus cyberskins, cyberskies, for example, and have like a bit of a battle out sort of session, but do they have to be holders to be able to play the game? And if not, what's the point of being a holder?
If you don't need to be a holder to play the game. Yes, great question. So you don't need to be a holder to play the game as of right now It's still in demo, so we're not like giving it out to anybody to be able to play But when it is out you will be able to play without the NFT the NFT will only give you added extra benefit
It's like you won't be able to bet if you don't have the NFT, you know, because we're also going to collect fees like a small fee from every game and every bet and we're going to try to distribute that to our holders, you know. So it's like you need the NFT to be able to bet. That's the extra that's still like
the paid version of the game is like you'll be able to bet against you know let's say I want to play you you know we could play me and you or we could play me you cap scrub and reptilian renegade you know you can have like a four player it all depends on you you can pick you know the level the level and the size of the of the player
up to I think seven or eight players. So that will be the benefit of having the NFT versus just playing their game and not having the NFT and not getting the benefits of racing and prize pools that we host and we give money out. You know, or racing your own prize pools, your own races betting
against your own friends. I don't know if that only works as like a bit of criticism here and this just comes from a space of working in startups and understanding how to scale business or understanding the goal of scaling a business and I feel like if you gate this where the only people who can bet our holders, your
basically putting a cap on the ability to scale. Whereas if you made this free to play, free to bet, and you clip the tickets in terms of, you know, taking a rake of every bet that's played, now you've got a scalable system where, you know, you're not limited to only 5,000 people being able to bet. Like how, how
Out of that 5,000 people, how many are actually going to play the game and how many are just going to hold and then out of those people who are going to play the game, how many of them are going to bet and out of all those people who are going to bet, how many of them are going to be betting sizable amounts to make it actually worthwhile to take this break. So you are like literally putting a roof on the ability to generate income by#
making it only holders can bet. But if you make it where the public can bet, now it has infinite scalability because any project can just have a crack, they can bet large amounts and it can really grow a lot better than limiting it to only holders. Maybe there's a way
where holders can get some other form of benefit, whether it's like the classic example is like you build a platform that can scale and generate revenue and a portion of that revenue is funneled back to the project in some way and that is used to reward holders in some specific way, whether it's, you know,
surprises, giveaways and free stuff, whatever that might be, right? That's one way to sort of give value back. But at the moment it seems like you're trying to give value back to holders by making them the only ones who are allowed to do it. And I feel like gating this kind of tech, it works negative. I haven't really seen any project be successful by gating that tech.
Yeah, the non-excepts of valid point I can talk to the team about that we can review that I think that maybe a better way would be to just cap the limit they can bet you know if they're not holders or something like that so we can keep it lower and still have you know I think I would if I was a holder I would
want people outside in the public to be able to drop millions of dollars because that means that percentage that they're raking in that you're giving me a portion back of either through direct revshare or through a reward system is just more and more and more money so I don't know
I agree with Denomix here on this one. You sort of reward your holder base with revenue earned, but you allowed the masses and the public to come in and wager because that's where you can start really getting some wild money there. Another way to look at it is if you only allow your
holders to bet, then what you're really doing is just rotating capital around your holder base. That's not really a beneficial for anybody of your holders because all they're doing is exchanging money between each other, which means in a game like this, a zero sum game that means one person's winning, one of your other holders is
losing all their money. Whereas if you open this up to the public now you're actually bringing in external revenue from non-holders and delivering it back to holders. And that is something that I would get a little bit more excited about of being a holder is if you guys were generating like outsourced income to come back into the project rather than just rotating
capital through the project. So I would seriously look into that. I don't reckon gating the ability to bet for just holders is a good idea. I understand the idea about it like because that means, well, if I want a bet, I've got to buy one and then that'll pump the price, right? But I don't think that'll work. I haven't seen a system like that work yet. I just
We're just looking to find ways to benefit the holders more than the people just wanting to play the game. But I did do think you guys made some valid points and I'm going to talk to the team about that because it does benefit the holders in the long run even more like you said and maybe we could just keep some of the other more regular stuff like steak
and I think most of your holders would be happy to probably sit on the passive side of the fence where their holders and they get rewards from staking or whatever as opposed to trying to attract people who want to play the game and better.
to become holders because I think that's going to be a real hard market to crack. Whereas if this thing blows up in a public eye and everyone, like every community is playing this, you collab with so many different projects and everyone's betting, yeah, there could be stocks at millions of dollars of revenue coming through that can indirectly benefit holders.
opposed to being very, very limited to what the holders can do themselves in their own little ecosystem. So, yeah, that was probably, it's not necessarily criticism, it's just an idea. The other thing is you're token as well, you look like you're doing a token and I'm going at the cap table you've got here. Is there any reason like you're denoting
A portion of the tokens to like team and advisors and things like that, you know, like where are you expecting demand to come from this type of token? Because if you guys are allocating yourselves tokens, the only way you guys can use that for, you know, extended runway or whatever, pay the team is by selling those tokens, which
to bring your essentially selling those tokens to users who are buying the tokens. So we're about to this demand coming from to purchase these tokens. Yeah. No, I know what you're saying. And that's a good point too. The 10% to the team, I would have to talk to you and re-care about that and one of the founders
it to confirm for you exactly. But I do know that part of the reason that the token is there is because we can give back to the holders and try to bring value to it, having it be used within the game and be kind of like the token of the game. And like you said, even if there, even if we can have
other people play the game also who aren't holders. If they're spending the token, it automatically brings value back to the token into the holders who can receive it. But on the 10% allocation, off the top of my head, I'm not sure exactly what it would be used for, but I don't think
like up to now the team hasn't made any money so they're not really worried about cash grabbing you know they're not trying to do that with the token yeah I was like insinuating that that was the plan it was just when I see that in a white paper it just confuses me I'm like why would you guys want to hold tokens
So potentially hold down the price if you're talking if that's sort of the goal. I just look at your team. You've actually got a pretty extensive team. There's a lot of people here. Have you got any advisors on board in terms of like, actually, I see you've got an economist here. There's no details, but just says that
there's an economy here. But yeah, if you've got any advisors around making this work correctly in terms of an economy and internal economy, with tokenomics and things like that and how you gamify it and how you generate revenue and the rate or the percentage that you guys take as fees, I feel like you've got a really, really cool idea. The game
is dope man. I like watch the little video. It's pretty cool. And it's definitely a game that I think is easy and fun to play between communities and do this p2p style thing. I think it's awesome. But I just feel like you guys need some help in terms of really working the tokenomics and economy
back, back end. It feels like, yeah, I'll just curious. You guys have any advises on your team to to help you with that sort of stuff who has decent experience? Yeah, so we are actively looking for some advises. We do have two on the team right now who are helping out.
We are actively looking at the tokenomics, we are open to all the suggestions and looking to make it as improved as possible. We just don't want to set unrealistic expectations that we are going to revenue share this and do that.
And then the project comes out and none of that happens. And we see that a lot within Salon is just people over promised to under deliver. Yeah. Yeah, you know, I really like the game. I think I'm a firm believer that the NFT space is going to start moving.
more and more towards gaming over the next couple years. It's going to play a massive role in it. I'd imagine. I will say, though, you know, and you've made it pretty clear that it's not going to be out on release, which I appreciate. But the peer-to-peer gambling aspect, I think dual bots is the only one who's a
it yet with their NFT and sort of their jackpot game, grand jackpot and jackpot. So, you know, there's a lot of people who have come through over the past year and a half and have said, you know, they're going to do sort of peer-to-peer gaming
And not many people have accomplished. So you said you guys got seed round funding in 2021. Are you able to disclose what the number was on that and how much runway it's given you guys? Yeah, we are.
based on what I've talked to the founders, we were able to receive 200K in seed round in 2021 and we've spent approximately half of that right now as of now. Okay, awesome. Yeah.
Yeah, man, I like the game. It reminds me of the little Star Wars racer on the PS2 and GameCube. I think it was on GameCube, I don't know. But yeah, looks cool, man. I'm excited to see it come out. We got some different people in here, Caps Club.
So I'm going to go back to you guys for a little bit here with the cyber platform or what you guys are launching out there. You know, it seems I was reading over the white paper. It seems like sort of the main in line is the merch, the hats.
That people receive, can you talk a little bit about how people are going to get those, what the quality, it's not just like a shop if I had, I'd hope. Talk about where it's made, what it's all about, the merch that you guys are going to be bringing, and why I want it.
Yeah, so the merge you will have after your the unit is meant you will have one of the formal day of caps and you will be able when you reach the last level to to reach in this cap.
We are currently working with the company in France for the cab. And we will be moving, I think, to Portugal because the quality is not good enough to be honest with you. And this is really something we want to have like a
We have a really nice car, which is like this fun emoji of the Twitter space. So we have the energy, the work means the GM car. And yeah, it will be available for our audience that reached the last level.
All right guys, we're coming up on about 45 minutes here. Cloudy, Dynamics, do you guys have anything more for caps or cybers guys?
I just wanted to say it was nice to hear about all your guys projects. I'll definitely be checking you out. Be on the lookout for me when I come back from my main account. Get you guys in my space. We could talk some more. Kind of just get you in a different audience.
But yeah, thank you for your guys' time. I appreciate you guys coming up and telling us all about this and yeah bro make sure you get let me know when you could do the bread virtually mitigate collab talk it up get my lizard in there and I'll buy your energy obviously too and we'll race it up. There we go. There we go.
I guess I'll probably reach out to to caps. I've already got a group chat. We were chatting about some stuff the other day. The platform's clean. I still just really want to I guess wrap my head around the plan on execution and generating revenue. That's like probably my biggest concern.
with caps. But CyberSky's man, I'm bullish man. The idea is cool. The game is cool. I don't know, I feel like there's definitely potential there. And like you said, stock, I think like the gaming space in NFTs is really going to blow up over the next year or two.
And especially the PVP element, playing games by itself is fun, but having these little jewel outs between communities, like collabs with communities doing these battles and stuff, I think it would be a huge hit. It's great to keep your communities
engaged and entertained by just as an example, right? Like I could say, hey, we're going to do a battle with renegades. And I'm going to put up five soul stocks, going to put up five souls. There's 10 soul up for grabs. And then we have a bunch of people from each community battle
it out in one of these games and take a prize. That's going to be a huge attention mechanism for a lot of projects. It's on board in that space. Whoever can come to market with a playable fun game that has a peer-to-peer
peer betting system built into it is going to absolutely print. So I love the art on CyberSky's. Who's the artist by the way? Looks sick. Looks like resist almost. First CyberSky's.
that. So, yeah, I'm bullish. I just think it needs a rework with the economic side of things because that, in my opinion, will be make or break. If you, if you stuff up the tokenomics or even just the how the economy works with value back to the holders, that can basically ruin a project, in my opinion.
Yeah, owning a SPL token and you know having your NFT holder stake for it is a dangerous game because you got to constantly provide value to that thing. So 100% agree with the nomics there. Maybe a little economic rework on
What you guys are doing with the token, but other than that I Love I love what I see man. I think you guys are gonna do well especially if you can bring the p2p gambling aspect to market Whoever gets at first their NFT projects can print money
So let me know like a week before you guys drop it please that be great All right guys thanks everybody for coming out today and talking with Caps Club and Cyber Skies Cyber Skies fell off at the end there, but we appreciate
appreciate all the knowledge that we gained here. Like both of the projects, I think both will probably do well. So, appreciate everybody for coming out and we will be on sometime later this week again. Cloudy is there a meadow Monday tonight.
Damn, Cloudy left on me too.
That'd be like that. Alright guys, appreciate you. Have a good one.