Music Thank you. You're doing pretty well.
Nikita is not having a good first week.
I'm not having a good first week of Nikita.
I think we should petition him.
so I'm not going to host anymore.
I don't know what's up with Elon or,
I don't ever have to do that again.
So while we are shying away from our responsibilities,
I would literally like to ask Kimo,
Kimo, all those accolades that you had said,
they literally are coming into question right now.
We would also like to know who gave you those credentials because you need to get your money back.
You think you can get away with saying that to me in this space?
As we speak, I'm contacting my secret network of blue check influencers across the entire timeline.
And your handle is going to be traced right now,
so you're better prepared for a ratio.
Okay, so all I'd like to say from my perspective
is that, number one, I'm an AI.
It's been proven so because Chase told me.
No, no, just kidding. But on that note, yes, as I was saying before I got rudely interrupted by our intermission for the second time, Chase, looking at Solana Mobile, I mean, obviously, we've come from the saga, come to Seeker. And looking at where we are now, I mean, obviously, everything's come full circle, right?
Saga was literally voted, for anybody who does not know this, it was voted the worst phone ever.
Like, I'm sure even the Nokia 3310 came out better than the Saga. So when we look at things like this and look at the evolution of where you've come from Saga to the Seeker,
what can you basically impart to us on how that transformation happened?
Well, I've only been working here for about two months and I wasn't involved
and I never would have approved the shipping of that brick of a phone that they called the saga.
I think Bangers did it the best way by just blowing it up in a microwave.
That was probably the best use of a phone like that.
But what I can say is like seeing and holding those sagas, if you haven't had one,
the battery lives were poor. It didn't have a ton of launch applications. The phone was heavy.
It just wasn't really nice. And if you were able to make it to Accelerator, you had a chance to see
the new phone, it does slightly resemble the style and sleekness of like an iPhone.
It's much lighter weight.
It's got a better battery.
It's got a better camera.
So like I actually think this is like a very like usable phone.
It'll be interesting to see whatever his name is.
The guy who sells wallpapers and rates phones will say about the new one.
And also before I forget, I did want to mention,
because last time on this call, related to the hackathon,
if anybody's here, there was a big rule shift that we did,
which we initially said cash prize winners from the Coliseum Breakout
Hackathon were not able to compete.
But after we officially have made that rule change, where those hackathon winners to compete. But after we officially have made that rule change where those hackathon
winners can compete if you were in the money for non-monetary prizes, which like in my opinion,
and I've said this a few times, cash is nice. But if you've already won cash, the real opportunity
here is going to be that like a preferred dApp store placement so that when these phones launch,
you're one of the first people, one of the first apps that people actually see in the marketing
and launch support. So just so you know, like if you're listening and you ever had questions about
that is that everybody who built a phone and 20 or built a web app in 2025 that converts to mobile winners from previous hackathons or not,
or are totally able to join and compete in this one.
And yeah, I just wanted to say that before I forgot.
That is actually quite noble of you guys.
We know how much work the devs have been putting in in creating certain platforms
and interfaces for, you know, for problems, you know, that have to be solved. The one other thing
that I did want to ask, you know, talking about the App Store, right? And obviously, you guys are
not going to be charging anything in terms of fees. There is a very big problem, obviously, with iOS, where a lot of the,
and as bangers had also spoken about, the fees that are like on these, for instance, iOS, they
charge 30% of something. So I know that there was actually a wallet um called daffy one um who i had originally i had
been doing a few spaces with and they they had such a tough time simply because ios or people
at apple just did not understand that they did not charge anybody for um for using their their
wallet right so they had to go through a whole bunch of loopholes i think it took something like eight months or so um to actually finally get them onto ios with problems like this do you feel like
this is where the solana seeker is going to gap into the market by being able to um to have this
type of um let's say model um of uh of a dap store i think store? I think it's like the fees is a huge one.
I mean, Apple did just lose a huge lawsuit
where they're required to let people sort of go around that
and pay off of the phone,
which allows them to sort of bypass that.
But what they didn't tell you was that
if you do a payment that's outside of Apple,
they put a huge red banner that basically is saying like, hey, you're going to an unsecured.
They basically scare people out of it.
So like that was their sort of retaliation for that.
But that aside, the fees is a huge thing.
I think it goes beyond fees, though, because for some reason, I mean, there's a lot
of crypto rules and the types of apps that can be in the store. This is why you would probably,
there would be people who would probably take those or eat those fees, but Apple also just
outside of wallets doesn't really allow, you could spend all your time and all your sort of like energy building an app for Apple
and it goes through the for the process and like they just gets disapproved.
So these are also like, you know, unless you're breaking some sort of law and doing something
like really bad, like you won't have that problem just for simply building a crypto app on
and then there's the ability to not have to worry about these silly Apple
And most of the time they don't even really tell you why you're being like
kept out of and why your app gets rejected.
I wanted to grab like Mike's opinion on this really quick
because he knows a little more about the stores and those processes.
Basically just echoing what you said.
It's like any app with crypto features,
you have to be very, very careful with how you explain it to Apple.
And there just isn't a clear policy. So there's a lot of ambiguity in their app store policy. So
yeah, like you said, you could spend tons of time building this app just to get reviewed at app
review stage. And you're just you're just effed. And you can even get past the app review and like
publish your app. And then you know, the next time you need to publish an update, like let's say you
create a new feature and your crypto feature, suddenly, they fail you your app and then you know the next time you need to publish an update like let's say you create a new feature a new crypto feature suddenly they fail you there
and and then you're blocked all over again so it's like it's not even just like you have to get
through it once it's like an existential threat to the business of your app like every time you
push a new version they're gonna they're gonna like potentially have a change that um
you make a change they say no you remove that change and
they still might say you know what upon further review get fucked so exactly anytime you you
basically open that like that closet you're you're you're in danger
yeah uh let's not be in the closet looks like some hands up in the air over here yeah definitely
um we're gonna go to chemo and then sally chemo um i'm just kind of curious like uh on the ux angle
uh where do you think like desktop crypto uh got it right uh And where did it create bad habits for users?
And are there any considerations going into the secret
that are like, I don't know,
how it should have been made in terms of UX?
I'll leave that one to Mike.
He probably has a little bit better of an idea
just as a mobile dev looking at web apps
and then him developing these things
probably has a solid understanding of like how how these phones can can improve those experiences
yeah definitely so at a bare minimum i think like if you just take a web app desktop web app put it
into mobile it's missing just like the basic mobile kind of navigation and UX patterns, things that mobile users using apps
are used to kind of doing like gesture navigation, like pull down to refresh, swiping left to
All that is generally missing if you're just going to port a web app into a mobile app.
So yeah, basic navigation, basic UX is generally
missing. Beyond that, just like you're missing the native capabilities of a mobile device. So
taking advantage of the hardware of the phone and being able to use features like the camera,
microphone, accelerometer, Bluetooth, all these like cool features that make mobile apps unique.
That's just not possible on a desktop app.
Does that answer the question?
Yeah, I think more, I think more specifically, like I'm curious about like, you know, like when you're going to tap to pay, double clicking the thing and then paying with it, like, is there any unique features on here?
Similar to how the saga signing was back in the day where it makes sort of the UX and wallet interaction, whatever else it might be, more seamless, like people that people can take advantage of in their app.
it might be more seamless like people that people can take advantage of in their app
yeah yeah definitely that's one of like the key ux improvements we're making on seeker is that
we have the seed vault wallet app which is the wallet app that ships on the device and as part
of it we've implemented this really nice wallet signing experience um that feels like apple pay
where basically a bottom sheet will pop up from the bottom of the screen. You can stay all within the app you're using.
Like let's say you're in the Jupyter app and you want to make like a swap.
You'll, you know, click the swap button, a bottom sheet will pop up,
and you just double tap your power button, scan your fingerprint,
and then it'll sign the transaction just like an Apple Pay modal, basically.
And yeah, that's something I'm really excited for.
Yeah, I think to add to that like just
mobile in general like if you think about like apps like like let's take those dating apps for
example where you're like swipe left swipe right like so the like this is the natural ux of like
using a mouse and clicking buttons versus like a phone is totally different. Like I was looking the other day, it's like for, for, um, apps that's, you know, like Airbnb, uh, for example, it's like 80 some
percent of people do that via mobile. Um, and like, in my personal opinion, I would prefer to,
to use that because I don't like clicking around on a website on those for those airbnbs like just
like a like a thumb scroll up and then like a push I just feel like mobile naturally has this
better ux because of of the way that you use it versus you know like sort of like the clunky mouse
like web experience that's my personal preference but it seems to me that like based on some of the
larger apps, like doing a little research there is maybe it's just the convenience factor that
I have my phone in my pocket, but I also think that the experience for a lot of mobile apps is
better than their web counterparts. It just feels like, I don't know, a little more natural.
it just feels like, I don't know, a little more natural.
I'm kind of curious on the sort of progression from the Sara,
because that's been, I guess, almost about two years or somewhere around there.
Where, I guess, maybe Mike, you have a better answer for this.
Where do you see that have, like, where has that gone wrong and gone right?
And then maybe in like two years, where do you see this headed from today?
So kind of how we improved from Saga to Seeker.
I think first, if we just look at the actual phone itself,
just like looking at the specs and the hardware,
we basically improved on all fronts there.
Things like the battery life, the screen brightness,
screen quality, the camera quality,
all that, all the complaints with Saga, we've basically fixed in Seeker. So there's that,
like the hardware, the phone, everything there has been upgraded. And I think second, which is
a little more interesting is we have a bigger ecosystem now with Seeker. You know, Saga,
we launched at like the depth of the bear market.
We probably had like 2,000 total users at the very beginning.
And then even when Bonk, we had the whole sellout, that was still limited to like 18,000
Now with Seeker, we actually have 150,000 incoming Seeker pre-order users.
And with that, we actually, it's like, it's a whole order of magnitude greater.
And there's a much higher potential for apps to build a business and apps to find a following
there. So basically the flywheel actually has a chance to get kickstarted here because now we
have enough users. Now builders really want to build on this app to touch those users. And
that'll in turn bring more users, which will in turn bring more builders.
And that's kind of how I see it evolving,
you know, in the years to come.
It's like this flywheel will keep growing,
bring more network effects.
And hopefully one day we can challenge the duopoly for real.
And I think like over time, just naturally,
like, you know, the whole totally Moore's law thing
is like this technology gets cheaper.
These phones get cheaper to make, but you can start building high quality phones and hardware on top of that.
Like, you know, if there is another phone, which I'm assuming there will be or I hope there will be.
I don't have any secret information or anything, but I'm assuming that, you know, from the clunky brick of a saga to the new phone, the, the, the improvement is like probably a hundred times.
And like the next one might be the same. Yeah.
So the alpha there is, is that there will be a next one.
Looking forward to that chase. Thank you for that alpha.
I did want to pass it over to Sally. Sally, you had your hand up earlier.
What did you have to ask?
It was about the last topic, about Apple store fees and stuff.
They're absurd with their store fees,
and they'll probably be the last of the duopoly
or even companies to ship to crypto,
considering they're the number one tech giant
sitting with $9 trillion in cash flow offshore.
Yeah, but there was a ruling in April, this past April, in the U.S.
where they allow one external payment link now.
But that still doesn't help with crypto apps.
Yeah, they put a huge warning on there to scare people from even using those apps.
So, like, they followed the law.
But then they ended up just like trying to scare
the normal person saying it's sort of i forget what the message was it's like an insecure payment
link or something like external payment link just to scare people away yeah yeah yeah that's what i
saw too and the eu it's a tiny bit better but you also have more fees they can get around iap but
then you have like a 15 store fee if the users were acquired via the store to your app it's like a two percent charge on
those like it's just crazy yeah and crypto that's literally impossible like people don't even make
like enough money on on certain like imagine like if you had an nft trading platform on on apple and every
single trade required a 30 fee it's just like it doesn't work yeah it's insane yeah it's interesting
how like involved um i mean i think that maybe the narrative you know going into saga and going
into sort of the initial uh piece of the the you know the crypto native phone was like you know
and their fees but i think right now we're kind of in the middle of a not a regulatory capture
of all of that but in a way like a lot of these governments have their guns pointed at apple and
trying to make it better um and i think like finding a, like in the future, probably the way that
it goes is now while they're sort of caught up in all of this hoopla, maybe there's a
route around that because I think that the regulation could have, you know, compounding
effects and issue, create its own issues that are not, are not useful. Right. Like if the
regulation is like, okay, well they charge 15% fees. It's like, okay, are not useful, right? Like, if the regulation is like, okay, well, they charge 15%
fees, it's like, okay, well, that's, you know, put in law and is never changing now. And that's
still not great. You see, this is sort of just like developing outside of that sphere entirely.
uh keema you were addressing that question to mike right mike or chase yeah
maybe go ahead mike sorry could you repeat that last part? You kind of cut off there.
I'm curious if you see the sort of regulatory battles
between Apple and Google and the international governments
as something that can create friction that we or the Seeker
or that sort of, I guess, a Dapp store
as opposed to an App Store
would not necessarily have to interact with.
Yeah, definitely. So I think I would not make business decisions and make my business revolve
around Apple's policy changing. Basically, that's how I think about it. That's too much risk.
And maybe it'll get better later. And 10 years down the line, maybe things will be different.
But like as a business I want to build now, I feel like it's there's still too much ambiguity.
So I don't expect that to be, you know, kind of like a risk or like tension with Solana
Mobiles and the Dapp Store's plan, at least in the short term.
And even if it does, I still think like like, getting crypto mobile apps on the App Store
It's bullish for even for Solana Mobile
So even in that case where, like,
Apple finally concedes, let's, you know,
crypto apps unabashedly be on the App Store,
it's really just a win for everyone.
That's how I kind of view it.
Hopefully that answered your question there yeah
yeah i think that that's uh that's quite uh interesting to note the other thing is is when
we look at um at obviously fees and a lot of these platforms are going to be looking to
maybe you know turn away from um from places like iOS, right?
We do know that they obviously have a big customer base, and that's what really keeps
But if we look at the traction that Seeker is getting, and let's say for the third generation
of Solana Mobile comes out, as obviously Chase had alluded to earlier without saying it.
When you look at something like that, would it be fair to say that you might see more and more apps coming from the Web 2 space into the Web 3 space?
But there's going to be a lot of the larger apps on Solana, like this is just sort of, it's related, are probably going to be able to turn on, I would say that's number one. But number two would be that you have to have compelling, unique apps at launch. Because you
kind of, you know, like, for a lot of people who have a daily driver phone, what you're going to
see is like, if this thing comes out, and like, there's not compelling apps that people want to use, you know, like they'll stick around probably like
hoping and praying for, for some of these, um, airdrops, like the last phone got from a bunch
of projects, but you have to have apps. You have to give that person almost from day one,
a reason to be like, Oh, wow. I like this phone. There's a couple apps on here that are sort of
like, like my daily apps. Like I'm going to, I gonna do, I'm gonna use this app to do this, or what,
you know, we all have our phones, we click on Twitter, we do Instagram, like there's like,
we each have, I mean, some more than others, I only use like a handful of apps, but you want
to have apps that become part of somebody's sort of daily routine. And in my, and in my opinion,
I think one of the ways to do that
really is like, what do people do when they're in a car? What do these people do when you're
like commuting or, or whatever you want the answer to be like, Oh, instead of scrolling my Instagram,
I'm going to go play this game on the seeker, or I'm going to go like, you know,
some, some financialized gaming something or other.
But the most important thing to do what you said
is that we think we're going to steal market share
or apps from Web2 or different places.
I think the answer can be yes,
but that is only if there are good apps on that phone
to begin with and then people continue to use those phones.
I couldn't agree more i'd like to welcome quicks back uh to the show um yes third time
round quicks uh how are you feeling there um it's a lot of up and down isn't it
i know right no it's been a lot of fun so far uh kind of like a hackathon one would imagine imagine. But no, it's good to be back. Good to see you guys again. Just trying to pick up in the conversation. Don't know if we had talked about any like tips for builders yet or any advice from conversation, but I miss like, I feel like a little bit of the portion from it. So I'm just kind of hopping in right now.
happening right now? Yeah, we were mostly just talking about the phone itself. And like, do we
think we're going to get like, web two companies porting over to the seeker. But I do think it's
probably like, we should probably talk a little bit on the builder side, that we're one weekend,
I think one piece, one thing I wanted to just like say, and I scream this all the time. And
like, hopefully, there's some hackathon people in here is that like your code your code um is not even seen until after it passes sort of like the presentation demo check
do not wait until the last day or even the last week start thinking about your sort of presentation
and your demo um now um and and what that's going to look like obviously you can't do the demo until
an app's done but you can start thinking about your presentation like not all these judges are
technical it's just like coliseum you your project is is is initially reviewed and by its presentation
what you built what it looks like what's the pitch like is your app compelling? Is this an app that people would use?
And then only after that, once that round is over, you move on to a code review to make sure that, like, the things were built and then everything looks good there.
So you can work your ass off for these sorts of, like, competitions because it's not just a hackathon.
It's not just to hack anything. It's,'s like to build an app, to build a business,
to build things that people will use. And you need to be, and if you're going to be successful,
you need to be able to get that across to not just the judges, but your future users. So like,
just think about it like that. And, and just don't try to make the most perfect code possible,
because then you'll take away from build an mvp um if you already have
a web app then like you you sort of like have a different situation here where you're just
converting to mobile which you should be focusing on that ux um but yeah just just be thinking about
your demo and your presentation and all these things just as much as you are like an app because
again you spend all this time on this
code you wait till the last minute to your presentation and it doesn't even make it to the
to the code review because it like that presentation was not compelling enough for the judges to say
hey yes we want this and in that dap store that's a really good advice chase because without being
able to captivate yeah that's true you won't even make it to the code review. What other, like, really important lessons have you
learned after the first week, specifically, for a lot of, like, our listeners tuning in that may
be even considering competing? I wouldn't say that we've been able to learn any real lessons.
You know, we've seen a couple announcements of projects that have decided to convert to mobile
and we're pretty excited about that.
I think that I've seen these competitions in the past
and I just can't reiterate enough
to people competing in these things
like even outside of the competition itself,
don't skimp yourself on like thinking you need a perfect code what you really need is like if you go live in the dap store
um think about when you download an app which i've done in the past and and i use that app and like
the first roadblock i hit because it's not intuitive or the first sort of like performance
issue, or if something right out of the gate just doesn't feel right, I personally will just delete
that app immediately. So just UX on a mobile, people in crypto have gotten away with shitty UX
for years and years. I mean, look at MetaMask. But at this, you when we're moving to mobile now, people are used to really crisp, beautiful applications.
If we want to get people in crypto using crypto phones with on like on mobile and these crypto native apps, the UX, you need to be striving for that same level of UX is that you do for these other, you know, as much as Twitter
can suck, like the UX, in my opinion, is actually pretty strong. Same with Instagram. It's just very
simplified. Like you don't really need to think to use that app. And I think that's going to be
super important as well for these are, there's no difference for the crypto apps. It's actually
almost more important that your UX is good. Actually, Chase, I want to add to that. I'm literally hosting a workshop today about that
exact topic, like onboarding UX in a crypto app. And I'm going to be repeating it in the office
hours tomorrow in the Radiance Discord. It'll basically cover everything you just talked about,
like what are the common issues with UX in a mobile app? How do you get users to
that aha moment as fast as possible? And yeah, like, one interesting stat I learned while I was
researching is that literally, like, 80% of your users who install your app will abandon your app
within the first three days of downloading the app. And that's the average of Android apps on Google Play Store.
So like designing a really strong first experience, first impression is really key to retaining users.
Don't forget about the office hours on Thursday with Mike and the Radiant Style Discord,
which you can find on the Radiant Style account who has their hand up.
I can only assume that's Liv being a South African gentleman, but also from process of elimination because Kimo Sabe also has his hand up i can only assume that's lived being south african gentleman but
also from process of elimination because kimo sabi also has his hand up and sally does as well
uh and that's the order we're going to go in after i check in with the pope misinterpreted who i have
to show the respect for pope uh what do you think so far uh you know what i i think it's perfectly
fine i just wanted to add mike you know what you're talking, everybody's hands went up.
It's like all of them just want to know exactly what it is that you're talking about.
So obviously, really great questions.
Obviously, the way you've answered has been amazing.
We're going to start with Liv, Kima, and then Sully.
So the other guys will probably be much more relevant questions on what was immediately just discussed by Mike.
I just want to say one thing I've noticed after the first week so far is just get this sign-up done at least.
You don't have to submit early in the hackathon, but try and get your sign-ups done as early as possible, please.
This helps not only us, but you guys as well.
not only us but you guys as well.
If we can have accurate representations
of what numbers to expect, we can
really account much more accurately for
judging timeline and all that
type of stuff. Additionally,
you don't know what happens, so just
get it out the way. You don't know
if you forget or whatever.
Yeah, just better to deal with it.
Yeah, I think my biggest curiosity now is sort of like in terms of building a native onboarding flow.
Do you, Mike, just as personal opinion, think that the traditional sign in with Google
sign in with your email, sign in with that stuff, like I've always wanted to see more
just sign in with your wallet.
Um, do you have a personal opinion on, on, on what you prefer there?
That's one of the topics I talk, I'm going to talk about actually in my workshop, but
normally I would say yes, the web to login is generally the most frictionless. It's what, you know, users are used to, um, on normal web to
apps, but for seeker apps specifically, I actually think, um, the connect wallet flow makes a lot
more sense. And I'll tell you why, um, the connect wallet flow normally is a really, uh Flow normally has a lot of friction because the wallet creation process is really cumbersome.
You have to teach users what a wallet is.
They have to download Phantom, make a wallet, back up their seed phrase, and you're going to get a huge drop off at that onboarding step.
But on Seeker, you can develop your app.
And basically, you have two assurances.
You have one assurance is that your user is already a crypto native, right?
They spent $500 on a crypto phone.
So they know what a wallet is.
You don't have to educate them on that.
And number two, they're already going to have a wallet.
Because they'll set up Seed Vault Wallet, which is the wallet app we ship on our device, as part of onboarding when they set up the phone.
So every user already knows crypto basics
and they already have a wallet.
So use an app that's actually really convenient.
You can just add like a connect flow
with mobile wallet adapter,
and you can be sure that your user's wallet
will always be available.
And because this is their main wallet,
it's more likely to be funded.
You're probably not gonna have to worry about on-ramping
and basically that wallet cold start problem
So yeah, in short, Web2, I think the Web2 login is great,
but for Seeker, you can just do a normal MWA Connect Flow
or just have both if you're if you're
really like um if you want to capture everyone absolutely fantastic sally you had a question
yeah yeah yeah i was gonna ask my voice here from solano mobile
like where do you guys see the verticals coming in in the early months on your device for like the App Store dominance?
It's going to be mainly like gaming payments.
Where do you all see that being?
I'm personally excited for gaming just because I'm a fan of gaming and I really like seeing crypto games.
But yeah, honestly, like probably like more consumer focused apps.
That's what I'm excited for.
So it doesn't have to be gaming, but just something fun I can do on my phone.
And that fun experience is what brings me back to my phone most of the time.
Like, you know, scrolling on TikTok, it's like a lot of dopamine, a lot of fun.
But yeah, that's just my personal opinion.
Sorry, you're going to say something.
Yeah, I think that I was never really bullish on just Web3 gaming in general because there's just, it's been so long and we've basically had almost no real
true successes but i think that like you know if you look at the world especially like in asia like
if you go to like south korea or you go to like some of these like larger like countries everybody
is on their phone sort of like playing games like it's it's actually crazy this is why i think like
like i'm bullish on like mobile like
specifically in asia regions because it's going to be a lot easier to potentially convert some
of these guys but again i've never been bullish on gaming but i think if it's on a phone and it's
in your pocket and like again like you replace Instagram with some sort of like financialized sort of like game that's fun that also like, you know, has incentives built around it.
This is actually something that I'm excited to see if we get some good games around that.
Like payment, I think payments will be a big one.
But like, if you think about it, like how often are you doing like payments on your phone?
Sure. Yeah, maybe a a couple times a day but like you know
that's that's that's not a lot versus like something where you are um a game that you can
play or some other sort of consumer oriented app again just like referencing instagram apps like
that that are sort of like dopamine and sort of of like have have you sort of like have a reason
to pull out your pocket and do
something if I if I'm going to do payments I'm doing payments when like you know I'm paying
somebody back for dinner or or different things like that or paying bills hopefully you know we
get to a we get to a world where you're able to like crypto is accepted more places and then like
you have a seeker and like you and it's like the tap to pay
and that's a world that I think is great
you need apps that people want to use
constantly like Mike said
with these new experiences on Seeker.
I find that to be quite interesting, Chase.
And just to follow up on that,
simply because of what you've said with gaming
and obviously for anybody that is here
that is obviously a dev that can build games,
and maybe you are, for the Seeker phone, I think would be amazing.
But I want to know specifically about, I mean, obviously,
we have the Seeker coming out, I think it's in April.
And then also we've got the PSG1, which is also coming out in April, right?
I know that this is kind of off topic, but would one be able to,
let's say if they were playing a game on the Seeker,
if the game would also be maybe on the PSG1?
I'm not sure I fully understand the question.
So let's say, for instance, you have got both the Seeker as well as the PSG one would you be able to
obviously play like alternate on on either if if there is there that functionality
Mike do you want to take that one yeah yeah um so there's no like bespoke integration between psg1 and the seeker so it would really just be
it just depends on the game like if you can log into your account on seeker and then on psg1 you
can log into that same account then then then yeah you can like play on the same account i guess um
but we don't have a bespoke integration i'm actually not sure what like operating system
psg1 is whether they're Android or running their own thing.
Oh, it's Android. Okay, yeah.
So if they're also Android, like,
games built for Seeker can pretty easily be ported for PSG1.
So there could be a lot of overlap there.
I did also want to ask, Quix,
did you have any questions for the team as well?
No, I'm super excited. I would ask them who their favorite wallet is, but I know who's powering the Seed Vault.
But I'm really just happy to be here each week of the month and shout out Radiant Style making this all possible.
And shout out Radiant Style, making this all possible.
And if you don't know what to do with your Solana,
instead of going and degenning it up, grab some rad solve.
Always got to throw that in there.
But no, I'm good misinterpreted.
I don't think Banger's ever told us
that she was building an app for mobile yet.
Of course, she's building a hundred apps.
Banger's, tell us what you're building.
Hey, guys. Great. Yeah. I've seriously been locked in on this.
This is really great hearing everyone chat. I'm fired up.
Yeah, I'm building a game, actually.
It's like a casino. It's like a cute little casino.
It's like a meme coin trading card game with cash rewards. So basically like collect meme cards, they're attached to like the token. And so their stats are changing like all the time. And then you enter tournaments and it's kind of like predict the market to win. So like over three days, what cards do you have that you think are going to be the best? And then the more bottles you win, basically, the more cash you win.
It's kind of similar to CFL.
Or is it live or anything?
We're really close to launching.
It's just like in that phase where
it's like oh my god i thought like a month ago we were gonna be launched i thought i was gonna
launch like before accelerate so it's just like kind of in that phase of like iteration and like
trying to perfect it um because really like ux is like so important um i've been building like
apps on solana for going on three years like I've done
like a metaverse NFT marketplace there was a streaming site at one point there was like on
chain Dungeons and Dragons like it's been it's been a wild ride um but yeah like through that
kind of like journey that I've kind of just been becoming like a product designer I've just learned
like how important UX is and like understanding, like you need to
understand the user journey. Like there has to be like the clearest action on like the page that you
want the user to take. Like it's all of that. So yeah, we're really focused on making sure like we
have that UX on lock when we launch. So it's been an iteration. But yeah, if you want to,
if you want to test it, we're on DevNet. I would really appreciate anyone that wants to go through it and send me
feedback. That's so valuable. So yeah, I can send you the DevNet link
and some DevNet Solana if you DM me. And yeah, that'd be awesome.
Yeah, we'll get on it after the space. Hell yeah.
Yeah, he definitely wants to be in your DMs, Bangers. And with that
said, I would like to ask
everybody here um bangers um obviously mike and chase if you can please give um anybody that is
in the audience that maybe is new and maybe they want on the previous space that we all rather
wait we've had two today prior to this and then we've had another one. So the previous three spaces, please can you let them know if there's anything that they –
maybe give them a little bit of advice for the new dev that is trying to create something for the Solana Mobile.
to create something for the Solana mobile.
If you can give them a little bit of a hint
that maybe helped you along the way
that you also found while building.
I think we'll start with bangers, Chase, and then Mike.
So I have an incredibly cracked CTO.
He can do everything and all the time,
like he wants to do everything, even when
it's not justified. So I think like number one, when you're building something, every single thing
needs to be justified, like why it's there. I think a lot of teams really tend to like overbuild.
I think underbuilding is more important than overbuilding. And then secondly, this is another
thing like in my journey that I learned. I went from product-led marketing to marketing-led product.
Product-led marketing is basically like you're building a product
and you're trying to market the features that you're shipping.
And what I think is better is marketing-led product.
So it's like what feature can we ship that is going to give us the most amount of growth?
And so it's prioritizing that.
So you're letting your marketing lead your product
versus letting your product lead your marketing.
That's massive free game, by the way.
Yeah, so performance enhancing drugs are encouraged.
So performance enhancing drugs are encouraged.
Once again, we do not encourage anybody to be taking performance drugs at all.
If you are going to be having a Red Bull, I think that that is more than enough.
But over and above that, Chase, can you please stop?
I'm just going to reiterate what I said earlier. These competitions, if you're just joining this call, or you missed my rant earlier, is that your demo and your presentation are the most important part.
Yes, you need an MVP functional application.
No, we do not encourage anybody to ship something to the Dapp store that is not
sort of fine-tuned and ready for that. That is not a requirement, but a requirement is that you
have a demo, you have a presentation. That's what all the judges will see first. This is the only,
your code will never get reviewed if you wait and do your homework in the last hour before class. So just make sure that you're like,
probably start thinking about it next week.
And then the following week,
sort of like the final two weeks,
start sort of working on like iterating
on like what that presentation is going to look like,
what you're trying to get across to judges, why.
And please keep these pitches.
You want to be able to pitch this in in two minutes
or less do not do do not send in a 10 minute video nobody has time enough time to watch that for
a thousand participants or whatever the number ends up being but simple concise get your point
across in the demo in the presentation and that's my advice.
Sally, you had a question for Chase or can we go to Mike?
I was just going to say, if anyone doesn't know what an MVP is,
it's a minimum viable product.
It's like your most basic version of a product that you can deliver enough valued users so you can get your vision across.
If anyone's wondering what MVP is. I was going to ask a a question but i forgot we didn't let mike go so i'll
wait yeah i actually thought that that was most valuable player uh but uh anyway um that's just
me and my normie way uh but thank you so much for um for clearing that up mike um we'll go to you
yeah just some tips for the development side of things. If
you're looking for like design inspiration and trying to figure
out how to lay out your app, you can use this website called
Mobbin, M-O-B-B-I-N. They have a lot of screens across tons of
different web to mobile apps, or even web through mobile apps
that are really well designed. I usually start there if I'm stuck on figuring out how to lay some user experience out.
And also if you're using AI, I definitely recommend using like, you know,
ChatGPD, Claude to help you build out your mobile app. And if you do, I would avoid using it for
the crypto Solana stuff, to be honest. But it's really good for building out mobile UI
and all your like kind of components.
So I would use it for that, kind of build it,
string it together, and then fill in the crypto stuff yourself afterwards.
Yeah, that's just a process for me that I've found most effective
when building mobile apps with LLMs.
But yeah, besides that, attend the office hours
if you are looking for more development help
That is some stellar, stellar advice.
Chase, do you want to add on to anything that Mike said?
No, he's way smarter than me.
And with that said, I would just like to say thank you to everybody for obviously joining the solana mobile um experience that we've been having uh leading up to obviously the finalists of the
hackathon um we are so excited to be seeing bangers uh app come along it's a casino and also has trading cards, which
is great. And guess what?
There's a most valuable player, the
most definitely said that
it is not a most valuable player. But anyway,
Quix, anything from yourself before
No, I'm good, man. I'll be at the office
hour tomorrow on Thursday with Mike.
And just yet to reiterate,
Regan's out is not endorsed
the performance enhancement drugs,
Yes, three time is definitely the charm.
We would like to say thank you so much to everybody who has joined us today and for the third time running.
And please do come back next week, Wednesday.
We will definitely be having everybody here and, you know, speaking more about the
hackathon, more about Solana Mobile and obviously the great bangers. Maybe she's also going to be,
you know, bringing out some sort of other AI. We don't know. Only she knows or it knows or they
know. I don't know. But from myself, Misinterpreted, i'd like to say thank you so much we will be
seeing you next time on the solano mobile hackathon spaces um thank you very much guys
we will see you soon take it easy bye thank you guys bye thank you