Get some games in, grind it out a little bit.
We open live video, make sure we're good.
Let's see if we are good on, and we're good on abstract.
I'm going to just toss this over in the Discord 2, the Vibes Discord.
If you're not in it, check it out.
Should be pretty exciting.
I'm going to quickly toss a little retweet over from the main.
uh vibes account will get started there's a new deck running around that i am excited about
and i'm excited to play a little bit on the stream i played one game with it earlier and was like
i need to play more um and it is this deck let me go to my decks this is i want to shout out um
like where is it i want to shout out i want to shout out um
Caution Fund from the TST Discord they've been coming up with a lot of cool decks and it's cool kind of this far into the meta
To do anyone oh Erie who is also streaming on abstract wants to play a custom game
This deck is pretty sweet. There's this combo with like juggling penguin where whenever you play an action a
At the end of action time, you unflop this penguin.
And so if you use everybody stay clam,
which flops all penguins, it's a big combo there.
So we've been challenged already by Erie,
who's one of the top players of vibes,
and I think is also streaming.
Let's select the mode, let's do play a friend.
Oh, I realize I'm also streaming this joint code.
Don't join this match if you're not Erie.
If you're watching, don't hop in here.
This should be pretty exciting.
Oh, wait, he sent me a joint code.
All right, I'll join his.
Yeah, Ari is probably, I think the person who's played the most games of vibes in the world.
Super fun and exciting dude.
For a very long time, so in season one, a lot of people were not really experimenting with decks that much, which was kind of sad to me.
And Ari was one of the players because they were just like, oh, this deck is winning a bunch and like, I need to grind up on the leaderboard.
And so I'm just going to keep playing the same deck.
Do you get it? I get that mentality, but like it left a lot of unexplored space.
And so a lot of the decks that you see the top players playing or designed by Erie,
which is awesome. Erie, there's a guy, so I said, caution fund and the mud man from the TST Street,
Discord designed the deck that I'm playing right now, which is cool. They've also, I'd say they're very high up there on the list of people who like,
design new cool decks and just push it forward.
But also like, that doesn't have to be you, right?
Like, in Magic, the Gathering, I am not a deck designer.
I am a go search the internet for a deck
that someone else who is a good deck designer has designed
and I play whatever the fuck that is.
And that's my play style, right?
And so a lot of people, like, if that's you, great, fine.
But it's cool to see people who are finding
new, interesting combos, decks, et cetera,
you know, this late in the game.
I don't think we need this curious penguin.
I think our player here is like,
we're gonna keep winning these vibe checks.
We're gonna get Romulus in play.
Eri's on a blue mill deck.
So this deck is quite strong.
I think this is the deck we were playing
in the last stream that I did.
Penguin who's okay is probably one of the strongest cards,
if not the strongest card in the game right now.
So one of the interesting things we could do here
is intentionally lose the vibe check.
which I think we maybe even actually just do.
So we could boost, sliding penguin is much better
than a lot of people think it is because we can do this.
And so losing the vibe check means that Penguin who's okay,
And generally a card in hand is better than a card in play.
And this deck is going to win the vibe check a lot.
So I think you want to lose the vibe check as often as you,
Can although I'm not 100% sure that's correct right?
The important thing here is that like Romulus who roams is our top end and this doesn't take us off
Like it's not like a turn later that we get this now all right orb of opium
This is gonna be a pretty quick clock with this penguin who's okay and we do have a walk the runway which is that's
That's actually probably be pretty good here. I think we rod penguin whose garden grows and just play
What a Twist is also good here,
is what a twist combos with everybody say clam for that last turn.
We'll boost them again, I think.
And then we're gonna, we're gonna walk the runway here.
This penguin was okay, I mean, like,
it already got a bunch of value,
but it's just gonna keep getting a ton of value.
And this is a race against the clock.
It's just like, can Erie mill us out quickly enough?
But it's definitely possible.
Like, Erie basically here needs, it needs to get more Penguin who's okay or Miss Chief Keeper of Keys.
That's a very good draw for us because with this sliding penguin, we can boost it a bunch of different ways.
Right, waterfall penguin.
All the more reason to make sure that Erie has the Baron.
All right, we're definitely gonna play what it's a rod.
We have this fisicle so we can jam a Romulus here.
I don't know that we wanna win this vibe check.
It might just, what we probably actually just do wanna do here is play another sliding penguin.
So that next term we can play popcorn penguin and start eating stuff like waterfall penguin.
It's also possible we maybe wanted to win vibe check there because like, is there a way that we could win on the next turn if we win vibe check?
That might have been wrong.
That might have been like we're supposed to try and win.
That turn. I'm not totally sure about that one as a perfect. Yeah, the more I think about that that was probably a mistake
Title penguin. All right. So this probably means that like we have to do something this turn. Well, we have removal because we've walked the runway
So it would have definitely been better to have one vibe check there. All right. Let's see what we do. So got rock the runway. We can bump this above
one, two, three, four, five, six, seven. I play here. I
Um, I think we, oh, that was not what I meant to do.
That was definitely a mistake.
It actually probably doesn't matter so much.
That may even have just been the right play.
Yeah, if we'd won that prior vibe check, we would have one extra card in play and we would win this turn as is
So this I saw cards from their hand they draw that many cards and I saw cards in the top of their deck
Okay, so in response we're gonna walk the runway
Choose a penguin in your huddle choose a penguin your opponent's puddle pay to green pudge
So we're gonna walk the runway we could have paid with penguin in color to try and lose the vibe check here
I don't think that's what we want to do but this stops this ability from happening and
So that was pretty crucial there.
We're gonna win this vibe check and then this is a game of we need to win the next five check.
I don't think that there's any plays that Ari could have that would win this turn.
Ari is often known to play interesting decks.
And so, all right, there's like some chance of this Popperman Hengen eats itself, but I think it's still worth playing.
I think we're pretty safe here.
That's going to draw us to you.
So yes, the question is, if we, 10, 11, 12, 13.
So I think we actually do just buff this popcorn penguin twice,
and then, or we could just 9, 10, 11?
Because there's nothing that we could do here that,
oh wait, we had just pumped Penguins garden grows twice.
That was a mistake. We should have just done that.
Oh, no, no, that wouldn't have worked.
It doesn't really matter where this goes.
Oh, no, because now we're going to eat our panegas gardens grows.
Ugh, too many things going on.
That was definitely misplay.
But I don't think this will matter.
I think we have it here unless Arias Send-Off, which is actually very possible.
So I think we just play this and hope it's good enough.
We get kind of blown out here, but it's not like so bad.
we're at 15 in deck now the thing is there's a bunch of saucies that erie could have and we're
drawing two more per turn as well so um not like the best outcome this is this can only choose a penguin
with five six or less that's right right sorry this is like we if we win this vibe check we win this
is a good card to have in hand to reload but like drawing cards is actively not good for us right
now because they're icing six per turn seven eight this is going to be really close
Because what they can do here is if they have the blue saucy,
if Ari's get the blue saucy, then, like, if we get to vibe check, we win this game, right?
The risk here is, the risk here is that, like, Ari can make us draw before the start of our turn.
Oh, okay, so I think we got it.
I think we were dead to, like, we were dead to the saucy.
Or is it the purple saucy?
The one that makes both players draw a card.
We were dead to that card.
Because I assume that there's also the one that Mills as well.
Well, this deck is sweet.
You know, throw GGs in Discord.
All right, let's go play some ranked.
One of my favorite things about this deck is that it plays a lot of just like vanilla things.
Let's take a look at this hand.
Oh, I already said that he had, what a twist for his bashful there.
That would be quite good.
I think we actually just lost with that.
Ari's a really good player too.
I highly recommend checking out Ari's abstract streams.
Definitely streams a lot.
Is one of the, has just an insane number of reps
of the game kind of player, which is awesome to see.
I am not as hard up on the leaderboard this season
I've been spending most of my vibes playing time playing, test playing, Legend of the Littles,
which is really exciting.
And so Legend of the Littles probably were pretty close to finalizing set design.
I think people will be really excited about it.
And it should shake up the meta an interesting amount.
When I say by an interesting amount, I mean, there's some amount of like shaking up of the meta that is too much.
There's some that is like...
Like the goal with it was not to power creep existing decks too much, but to make new other strategies that are competitive.
Obviously, you know, there are decks like the deck that I am playing, which we don't contemplate during play testing, right?
think about what the meta will actually be, but what we are hoping to do is introduce some new strategies that we think are really cool,
some new build around me cards, and also some of the strategies that like I think are cool but not quite good enough in the first set.
Like, how do we push us a little bit more? And then also we think a lot too about like what are some strategies that we think
Not policing is the wrong word, but like, you know, there are cards like popcorn penguin and inspiring story that just like don't feel like they have enough answers right now and that's why they're a little bit frustrating
And so that's something that we definitely take into account when designing new sets. It's gonna be like what are the like
Frustrating moments. I think it's very frustrating sometimes to like lose to inspiring story popcorn penguin
Not just because like it's a good card, but just because like it feels hard to answer and so
One of the exciting things is just giving it a new giving more answers to certain questions
That's something I'm very much looking forward to, but it's cool to see the meta can I think we just play this face down
But yeah, so this is also also to say that because I have been spending so much time of legend little's
And so therefore, this stream, unfortunately, will likely be a lot of me playing against other people playing starter decks.
One thing I really like about this deck by Mudman and Caution Fund is it's a really good, like, deck that you can get to if you started with a starter deck.
I don't think we need this juggling penguin now. So we're going to play this penguin in color.
Now what we really want to draw here is Romulus.
A Romulus would be moi-bueino here.
Yeah, like getting from the starter deck to the meta version of this deck is not a lot of cards, which is really cool
That's the thing that got me most excited about this. So if you are new to vibes and you're checking it out kind of either for the first time or
You know whatever it beat may be
Definitely if you have the green starter deck this is a good evolution of that deck
Right? We're gonna win the vibe check play an inspiring story. I'll keep these other cards in hand and
Checking out like all the various live chats on abstract on x.
I think I'm going to set up Twitch streaming soon too, which will be pretty exciting.
We are losing this vibe check.
I will say I have lost a meaningly large number of times against screen starter decks,
which goes to show you kind of some of the interesting things about this game.
That's a 14 vibe. There's quite a lot of vibe. We're going to at some point need an answer to that.
I don't think this blossoming penguin does anything for us in play, but this might.
What we really need to draw here is Romulus is really good.
Everybody's steak clam is very good because we have a what a twist.
I would take chisel and stone.
Yeah, so we rotted both bounce house rod and chisel and stone.
This must have been a mistake.
Like we should have probably rotted one of these.
And it might bite us badly here.
Yeah, for those of you who are asking, if you haven't checked out vibes, it is live right now in the Epic Game Store as well as on our website if you're on Mac.
From Mac, we recommend down on our website. If you're on PC, we recommend Epic Game Store.
Ooh, Hungry Penguin is a modified starter deck.
Hungry Penguin is very good.
This is a good addition, I think, to a starter deck for people starting out.
So we can go stargazing penguin, a counter here.
You always want to put Penguins Garden Grows last.
We're gonna walk the runway like this, because we need to remove that anyway.
It doesn't really matter who we flop here.
And if they use Success Penguin in response, then...
Oh, actually, that's really good.
We should have walked the runway on Success Penguin first.
We should have walked the runway on Success Penguin first,
and then Walk the Runway on Hungry Penguin.
Because now they can respond with Walk the Runway from Success Penguin...
They can Success Penguin, Hungry Penguin in response,
And then we have to walk the runway,
but we can walk the runway success penguin in response.
All right, there's, we have the answer.
This does let them hungry penguin here,
but that doesn't really matter to us.
The issue is we've now just used both of our removals,
neither of them on karate penguin,
but one of these can remove karate penguin anyway.
I suspect that I might want to put like a quay penguin in this deck.
Yeah, this is fine. That makes sense.
If they had walked the runway, then it's bad for us.
They flop this penguin, this gets iced,
This ability doesn't happen. This gets iced. They're down at 12. They're to win the vibe check.
We draw an extra card, which is what we wanted anyway. We did not want to win this vibe check.
And basically in the next two cards, we need a sliding penguin and inspire, well, no,
Slighting Penguin Plus Inspiring Story does it. Pangevin Color does not do it.
If we say clam does it. Romulus who roams does it. So, and, um,
Chisel from Stone does it. Bounce Houserod does it.
i don't think inspiring story does it unfortunately believe this means we lose this game right one two
three four five six six plus seven so we're going to be one one one vibe off yeah as predicted
we're going to lose the starter deck 11 12 13 yeah oh no they're at 16 all right or we even one by ball
we were we were pretty far off this was my mistake i played this badly i shouldn't have played
both of these rods oh oh oh where are we we're in lean lean three all right let's
Do we want to edit this deck?
No, let's just, should we play a different deck?
Chat, what do you guys think?
Should we play a different deck?
Yeah, let's just keep going.
I want to play more of it.
I realize I need to reach out to Pudgy and get an approved badge on abstract for streaming.
There's another froggy sidewalks got nine viewers on abstract streaming.
There's Aries playing some as well, and we're hopped into a game, cruising around.
I feel like we shipped this whole hand.
There's echo on the stream. Interesting. All right. Let me see what is happening.
Why would there be echo? Well, our opponent played something and our hand is not so good.
All right, let's hope we drop better cards. What is, let me see, is it, is it coming through the wrong microphone. That's why that is happening. All right. Well, I don't want to play really slowly, but I'm going to try and fix this audio issue testing. Huh.
If we don't win this game
and we're losing a starter deck to this deck,
then I think I'm going to switch decks
because I need to grind up a dummy thick
and I'm not in the business of losing.
Although I think this is actually a very good meta deck
against good decks, like tier one meta decks.
I'm not convinced this is like a good starter deck farming deck.
So I think we want to keep these cards.
I actually don't think we really care about any of their penguins.
Maybe we should have just played juggling penguin?
Not sure. Not sure. Chat on either platform. Am I getting echo? I heard someone mentioned it in Discord. I want to make sure it would be weird if we were. Yeah. Hey peanut butter. Welcome to the chat. Hey, Jeremy. All right. Cool. Cool. All right. We drew a popcorn penguin into inspiring stories. So that should be pretty good here.
Ooh, they got them their popcorn penguin before you got to play the inspiring story.
All right, we've got to get back to Dummy Thick, or we got to get out of early ranks
that I can show you guys some more interesting games.
Or maybe we'll do more challenge games like we did with Erie earlier.
I still don't think we want to win the vibe check.
The dangerous thing with these yellow decks is that the yellow decks can actually, like,
there's this pace of like...
It doesn't, winning or losing the Vibe Check doesn't really matter.
It's like number of cards in your hands is the thing that matters.
And so against most decks, like with, if you have everybody say Clam and Duggling Penguin, like, maybe nothing else matters, right?
Until that last turn, you can just kind of ignore everything else going on on board.
However, Yellow Deck has a couple of ways to draw a bunch of cards so they can win on an earlier turn than you can win sometimes.
And so that's really got to be the concern here.
Oh, I guess we probably could have been like,
Okay, so we have some options here.
One, two, three, four, five.
We could play, I think we've rod-inspiring story.
We play stargazing penguin.
We'll lose this vibe check.
The next turn we can play a rod plus Romulus, and then we, everybody stay clam, and we
win with juggling penguin.
Oh, a second juggling penguin makes that plan like really good because the only risk with that plan
Was that our opponent like had removal for one of the for juggling penguin in response and
Like they're not your keys the juggling penguin and then um if we tied the vibe check we actually lose because oh actually we had we had what a twist so we're fine
So this should happen and we got there cool. So that's that's like the combo of this deck and
It is very weak to removal.
It's not like the strongest combos.
It's like it gets good against Sardex,
but it's very weak to removal on the juggling penguin.
We're just going to keep it.
One of the main things about getting really good at vibes
is losing vibe check on purpose.
You almost always would rather lose vibe check
than win vibe check because until the last turn
because you'd rather have a resource in hand
It's not always the case, but more often than not it is.
Yeah, so one thing is really interesting about vibes when compared to a lot of other TCGs, right?
Just to give you some benchmarks. So like in Magic Gathering, the best player wins with like a 70% win rate in flesh and blood the best player wins like a 90% win rate in chess the best player wins like a hundred percent win rate
In vibes the top players actually have like 75 to 85% win rates, which is surprising me, but what that means is that like
If you like like vibes is very deterministic by skill. I'm gonna rod this juggling penguin. I know it was an all-star for us last game, but
Actually we maybe wanted to play blasting penguin here just because like having fewer resources on both sides of the board is probably better. We just want a slower game. So I played this exact. We were having this conversation about losing vibe check on purpose
This vibes have stats built in yet. What do you mean by that hype bunny?
We have stats for like all of the players on the back end.
We might service that to players.
I think one of the reasons that we certainly have not shown people their win rates is like,
especially when people are learning the game, we don't want them to become discouraged by looking, confronting their win rate head on.
It's not always the best thing for someone's just like psychological well-being and enjoyment of like a game.
And so historically we have, I did not mean to win the vibe check.
I was like, oh, we should tie instead of losing, but because we played,
Pena's Gardens Grows, and I'm chopping it up with you guys.
We made a bit of a mistake there.
Yeah, there's a lot of like stats stuff around games like Vives that are quite complicated.
So like win rates against specific decks or between certain archetypes is like, is like, is like,
incredibly complicated statistics.
It's doable, but we've done it, we've done some
metagame analyses in the past,
but determining what is an archetype
in a generalizable sense is not an easy task, right?
Like what is yellow starter deck versus like yellow meta deck?
Like how do you decide that is not the most like linear thing?
We might get to live the dream next turn.
If we can play Romulus who rooms and then chisel from stone,
How badly do you care about getting blown out by not your keys?
We can get blown out if needed.
There's still at Not Your Keys.
Oh, we have a flopped Romulus.
All right, we could unflothed Romulus and then Chisel from Stone.
We get super blown out there by...
You know what? I think it is worth it.
We still get super blown out by Not Your Keys,
but it lets us play Chisel from Stone, which draws three cards.
We have two chisel from Stone.
Even though we lose one card by doing this...
We'll essentially draw three cards.
This card is so risky to play.
All right, we didn't get blown out.
It is risky to play, but sweet to resolve.
All right, because I think we haven't had one drop there.
So one of the main things we need to just do aggressively here is like play as many cards per turn as possible.
We need to play one of our cards at a rod.
Let's play this penguin. There's a rod.
Oh, wait, that was the wrong order.
i don't think it matters i do you think we still want to win the vibe check so one thing we
probably want to do next turn is use bounce house rod to pick up dance battle in case they have
put your flippers in the air let's do one two three four five six seven eight we've eight
pudge so let's go let's go five six seven eight let's do this let's bounce house rod face up
let's pick up dance battle
Or if we, you know, let's pick up everybody's state clam.
That's the only one pick up.
Because there's a world where they use their turn.
They have five cards in hand.
They boost their turn to make extrovert, like super big.
And then they also have put your flippers in the air,
or maybe they have two put your flippers in the air,
in which case one walk the runway doesn't do it,
but everybody's stay clam does do it.
Hi to everybody watching the stream.
All right, we didn't need to use anything.
All right. I'm going to play probably one more game, and I have to do some emails.
So let's hop in one more game.
Thanks to everybody who joined for this little ditty here, hanging out, playing some vibes.
It's a lot of popcorn penguins. I think we're going to do this.
I don't know if you really want to keep water twist in our opening hand, but I'm lazy,
and it makes my first decision easier, which is what do I play as a rod.
Yeah, so if you are enjoying this stream and feeling like you're learning something stuff,
I also highly encourage you to check out a lot of the content on vibes.com.
There's a lot of other good players, but the game of vibes is a lot deeper than you may think.
And if you aren't winning a ton, then go check out from people who are, and you'll learn a lot.
It is a deceptively deep game.
You may think because there are cute penguins that is not that deep, but it is actually very deep.
So there is a setting in settings that allows you to play with your rods face up.
This is just like information that you have.
These are not in play face up.
This is just like a cosmetic thing for ease of play, I guess.
Otherwise, you can always see your face-down rods by hitting tab.
I like to play with them face-up because this deck has Bounce Castle rod,
and so I like to see the information,
but I know a lot of people prefer to play with them face-down
because it's information you often don't need.
Obviously in paper, like, you wouldn't be able to do this because it's not, like, my opponent doesn't get to see them.
All right, we are going to play popcorn penguin here.
It's either that or don't run anything there.
I think we want these sliding penguins that I want to live the dream of chisel from stone.
I'm not sure if that's like right.
I'm not sure where this penguin who's okay is doing in this deck.
Or we could not find out, right?
We could just popcorn penguin.
Well, I guess you won't popcorn penguin, the penguin's okay.
They're just playing a lot of low to the ground stuff, and they had a hungry penguin.
We're going to do a little doozy here.
I actually think we maybe play a sliding penguin next turn instead of inspiring story,
because they kind of do the same thing for, ooh.
What a heads-up play from our opponent?
Playing this inquisitive penguin to eat the popcorn penguins that they didn't risk losing the third yellow for the...
for the check the yellow pages, that was a really good play.
I don't think we're gonna need a juggling penguin.
I don't play sliding penguin.
Actually, that was, oh my god, that was a terrible play.
We definitely should just play inspiring stories.
Next one, we just play two sliding penguins.
Eh, no, maybe this is fine,
because if we do draw another green penguin next turn,
then this allows us to have the hope of like,
if the car we draw is a green penguin, we can chisel from stone.
Because we can go sliding penguin plus other green penguin,
The problem with chisel from stone is that it's like so weak to removal.
Because you remove the penguin in response and it's just a two for one, right?
Because this then fizzles plus you lost your penguin.
I'm going to go ahead and say that we remove pagan or myrigger plus one instead of penguin was okay.
Because I just don't think that is doing anything meaningful.
It doesn't really matter, but that's just good practice.
Oh, we should have boosted mysterious penguin. That was a mistake.
I guess we eat this flying penguin.
We should have boosted this mysterious penguin so that we didn't win the vibe check.
We just tied and then our opponent didn't get an extra card.
Because we don't really care about having another rod in play.
Oh, actually we do. No, I'm being silly. We can now play sliding penguin and inspiring story.
But I would much rather draw that.
Okay, that works too. Actually, we rod, inspiring story here.
Because if we win the vibe check, we just win this turn.
This deck is sweet. I take back all the bad things I said when we lost the green star deck.
Uh, oh, they flopped that penguin. We'll boost this penguin.
boost this penguin that penguin got boosted we'll eat this penguin uh there's some argument
that we should have boosted popcorn penguin in case they had got him i would probably be
correct with one of the boosts they're not your keys that's fine because they didn't chisel
from stone they're they little did they know that um they could have potentially two for one does
and popper penguin got great value right like it ate a removal card plus two penguins that was like a three for one
Oops, I clicked out of the window.
What other things are like about this deck?
There's not a ton of choices.
You don't have to be like, oh, should I do this or that?
It's always like, just jam, you know?
Spreading out, spreading the love.
We could have, I guess, one, two, three, four, five, six,
seven, nine, ten, eleven, twelve.
Like, I don't think there's any way that we can
put your flippers in the air here,
unless we put like, right, so we should have put them all in one
so we could chisel and stone for more in response
to put your flippers in the air.
yeah that was definitely a mistake so we should have this should have been like we should
draw an extra card here the best the absolute best card that we can draw is going to be um
neither of those cards the absolute best card that we could draw here would be uh everybody's sake
clam everybody say clam very good card we definitely play inspiring story we're going to play this
putting a counter here uh then i guess we play well they could have yum yum so there's no need to play
more stuff right now right one two three four five six seven eight nine ten ten fourteen is the
highest they could boost two so nine ten eleven twelve thirteen uh so wait this is plus six
this is eleven so if we put both of our sliding penguins on penguin whose garden grows then even
wait what happened well they did have yum yum yum good thing we kept that blossoming penguin in hand
i think this should be a higher vibe that seems like a bug all right
I mean, obviously, I would love to have won that turn,
but this is why it's important not to overcommit to the board
if you don't have to and keep things like Blossing Penguins,
and Juggling Penguins, and hand that turn.
That was a very critical decision that we made
that could have lost us the game here if we hadn't made it.
It's not like that the game is won,
but we're certainly in a better position than our opponents.
We have three cards in hand versus their one.
And I know we only have two right now,
but like when we draw our card for turn,
that was an interesting choice.
I don't know that I would have played that.
In fact, I certainly wouldn't have played that because could have gone, we know they have
Panga Permanupleas one in their deck, right?
So if they draw it now, it's just like much worse and they don't need another rod in play.
So that was definitely not the right play.
before I wrap for the day.
So I'm going to stop the stream here.
Thank you guys for joining.
I would highly encourage you to go on abstract.
who looks like playing some vibes.
Go Geeter is also playing some vibes and it looks like Erie is on, Erie who we played earlier.
So go check out Erie's stream on Abstract.
Thank you guys for joining.
And I'll be trying to do more of these kind of regularly, getting the swing of it.
Been heads down on Legend Little's, but love kind of jamming.
And this deck was just too sweet.
Shout out to the Mudman and caution from the TST Discord for coming up with a cool deck.