Hello everybody, good morning
We got near India with us and poor Ethiopia so can be great AMA today.
And here in India, can you guys hear me?
Yeah, hi back. Hey guys, good morning. Good morning. I think Musclein is having some troubles speaking. So we'll give him a minute. Maybe we can just join and leave.
You know, we can go ahead with them, right? How are you doing? Can you like Max? Can you add suction procural and mandu for the speakers? Can I add one? suction procural as a speaker also mandu
EFB is that I'm probably so jitting a bug. Okay give me one second.
He sent a third last row. I don't see anybody with sending a speaker request.
I'm gonna bomb up with the speakers. I guess, wax. Can you hear me? It's Maslan.
You doing good sir, about you? Great, I'm glad everything is working on you and now. Yeah, I did. So I had it also, my name right?
Okay, I think we get started. Everything is working. Everybody's here correct? Yeah. Alright guys, so we already have a bunch of people here to be honest. What we started is like tell us what you're building, what you didn't with a pair of topia.
is this the hype is all about?
But unfortunately the idea just fell flat on its face and like our hard work just disappeared within a day. With that fierce cool like everything went up certainly bad and a dippacle happened that time. So it was a moment of confusion for all the films but yeah we were enthusiastic about it.
Then we found the team here and we talked to the best people and now we started the project Paratopia. And like if I have to give a brief about Paratopia, let me break it down into two fundamentals of Paratopia. The four fundamentals includes number one, the characters of Paratopia.
In this game we are introducing 30 upgradable characters which are divided into 4 factions which are namely Canditus, Jurits, Noblemen and Outlaws. Furthermore these factions will be divided into 3 tier list. tier 1, tier 2, tier 3. tier 1 having 4 parrots, tier 2 having 8 parrots and tier 3 having
18 parades each tier would be like matter than the one below it in terms of strengths in terms of you know armor and other parameters and these characters will be available as NFTs and you can either like buy them directly from the marketplace or
they can be one in the so-called ER mode. Coming onto the AR mode, AR mode will give you a possibility to travel the whole world. You have to study your DREAM Pirates character design and then finally need the correct geographical location. There you can try to win that part and add in real inventory. After that
for adding inventory you have to enter the combat system. Now that's where the real fun comes. The combat system is bent on a unique moveset for eat and every parrot. There would be strategic tactics over there. There would be cinematic finishes. They would have to use and that would all to express in some interactive elements.
pretty much is the cumulative of all of this when we'll tie it together with the threads of Aristetic and our solidarying that will be paratopia so that's what paratopia is. Yeah you know I've seen some like assets you have on 2 repage it looks really nice I wanted to zoom out
for a second and we'll come back to part of you later but I wanted to hear your thoughts you know in general about you know blockchain game in space specifically on here as you know it's pretty hard to build a sustainable blockchain game and there's not really many blockchain game that we couldn't really like show off and be proud of
at the moment. So she can tell us how far top A is tackling that. I see the problem with the blockchain gaming currently is what I feel is the blockchain learning is too steep. Lehman Web2, I mean I have to go through a lot of trauma to just need to
to the web 3 space because it's quite weird and the user acquisition part leaks a lot of time. For instance, a web 2 player might need to just do a 15 minute of user acquisition study just to enter into a web 3 project. So we're countering this in this project Paretope by just adding web 3 as an added functionality.
We are aware that the Web 3 opportunities are endless. The NFT space is obviously the future and the user ownership it is very beneficial in my regards and in future also we are trying to give the intellectual property of each and every parrot to the user itself. So in that place the NFT space would be very helpful to us.
Another feature of NFT space would be like if you take example of any guy who is grinding this thing for instance you consider me I'll play paratrooper and if I'm grinding the corrector I will be investing number one my money in the game and number two my time in efforts and if mom some unlucky day unfortunate day I
I wish to resign from the game, retire from this game, then all my efforts, all my years of grant would be wasted. Why not add an NFE trading functionality so that at least the person has a chance to trade off his great work? That's why we went with an NFE installation.
and that NFT infrastructure on near is very scalable and it is very secure and near has the best infrastructure to follow. So that is why we opted out for near protocols when it comes to this. The other thing is like obviously I said about that the blockchain learning is very steep so we are not forcing
the user to take this journey into the blockchain. He would be able to download the game explorer and have everything like a normal way to game as easily as you play normal games like all of the candy crush. So that user acquisition part would be a trouble. The only added functionality NFTs come
You just have to download it from the place where you can directly play. You won't even realize that you are playing away with me. Okay, you touched about it a little bit already, but could you expand like what did you guys chose to build on here?
I mean the near blockchain like you chose specifically to build on this blockchain over any other place.
We are like after the terror debacle like we were wondering like which block scene we shall go for and like we talked to a lot of people and then we thought okay let's go with near the reasons are particularly like obviously the community is very responsive and accepting in near protocol also I noticed that
the tech here at near is very great when it comes to gaming platforms on board. That's why we chose near. Also, it's in the near as already done the thing is that Ethereum is planning to do two years ahead. So like in near protocol we are ahead of that. Another thing I notice
So yeah, that's the way of the near. Garamman. I want to ask you also, you know, what was the problem with the last one?
was like the reasoning to kind of make the game blockchain at all. I know you mentioned like about sort of like training assets as NFTs, but although I mean there is advantages to it but that's something that's already been done anyway even was like traditional gaming right?
have like you know steam or other things where like it's all fake but you still can kind of sell your items nonetheless like what do you think is how do I say it like why combine gaming and blockchain
Okay, like yeah, I notice your point like in call of I think on the strike also there was a feature like people were trading their assets and skins of marketplace but that's that's fake NFT and I told you already that NFT space is very bi-pranked. It's the future all that all that
If you are retiring from the game, you are retiring from the game. You need a platform, you trade your stuff and blockchain offers that security, offers that security. That's why we went for the blockchain technology. And that's why we are writing it as an add-on. We are not forcing the players to adopt that technology. It's an add-on.
If you want to use it, you can use it. Because for me, it's a big win. And in the future, I think it will be a big win. NFP, when Dusty is gone about. That makes a lot of sense. And how much of the game is available before you actually need, before you must interact with blockchain?
before we must interact with blocks in the entire game. You can try the entire game without referring to blocks in the game. You can do everything without even referring to blocks in the game.
in a character and then play with the character. It's just like a normal game. You are getting a character, you are playing the game with that, you are winning matters with that. So you can just earn your way in the AMO. Just go in the AMO, go to the verse, find a good character and just win it and play with that. So blockchain is not coming in.
Blockchain is only coming when you want to trade it. You are sick of the game. You know, trade it or there is someone else with a very good part you want to buy it. Then you can track with the marketplace and trade off your stuff, buy a new stuff, rent out your stuff as well.
Yeah, using your play the entire game without even worrying about the blockchain. The market is very broad web 2 + web 3. I see that makes a lot of sense. I think that's the way to go. And I see you guys game right now. The graphics are fire. I can definitely see how people would play it. So would you say basically
You say the whole game is available. So which part of the game is actually on the blockchain? Is it mainly just trading the assets? Yeah, it's the most mostly the NFT part. The NFT part in the renting part. That will be entirely based on blockchain. Also, we are thinking about we are not pretty sure. It's still an ideation phase.
The thing about a very sophisticated gear system for the parrots, the upgradation and gear system. So that part will also be there on the blockchain. We'll keep you guys up to it on that part. I see. So like the trades and the difference. Yeah. That sounds good. Do you guys have any talking?
We haven't thought about having tokens for now. We're just restricting ourselves. Maybe in the future we'll think about it. I had a word with my team and we were figuring out, "Okay, let's have tokens for the users. The users can't have."
dividends for the game revenue in accordance with the number of tokens they hold. But yeah, that idea got lost and this phase, we are not worrying about the tokens for now. We are just keeping it NFT based. In the future, we might think about it and build implemented efforts necessary. So for now, they are not token
of the game. It will just have an endgame currency like any other game. So it won't be crypto. I see. I see. So for now, just a regular game. You're a regular game with NFTs. About NFTs. All right. Let's jump back to the game itself and like, you know, the story and everything about it. Why did you guys
And this is because there are awfully limited use in the NFT ecosystem. I remember the time that I used to search on the opens here, I did find even a single project which is based on Parrot. And that was also one of the biggest inspiration for me to choose Parrots because they were very unique. And secondly, most importantly, we were fascinated
it by the way that he starts behaving their ability to adapt in the human environment and have a voice of their own that all is part of us to have them as a protagonist that also kind of makes them so friendly we are there friendly with us they also can talk and we can have a good chief char with them. I am 100% sure crazy fucking animals
Crazy animals, I think like one of the smartest out there that can really communicate with humans. What is like the, you know, the storyline based on what is kind of the universe behind the parotopia. You know, the fictional part of it. Okay.
I'll hand it over to Maran's teller, Maran, my content lead, the director of the pilot, okay, he'll explain it to me. Hey Maran, hey guys, I wax, how's everyone? Good, I'm great man, how are you? I'm good as well. So yeah, for storyline of the pilot, I hope you.
But initially, Paratobe is formally a land as in a group where people were parrots used to live together. Now this land, I'd compare it to something similar to the Garden of Eve, a very simple and peaceful land that the world wasn't aware of and everyone knows half.
was only until the great war. Now I can't go into detail what the great war is because they'll ruin the surprise but after great war everything changed. It was disastrous, it was traumatizing. It's a terrible war and the
dedicated lord towards it which will describe everything that happened but after the war somehow the parrots still managed to survive and out of these few parrots that survived the parrot that actually led the rebellion that actually freed parotopia was a parrot called Habibi parrot. Habibi as in the
guys. Have you heard the phrase "How we become to the White" or something inspired from that? Now, "How we be survived" but the problem was that after his survival he gained one unreasonable amount of power. He was almost a goat like figure in the land of Kattatopia. He had everything
freedom, money, power, political power, say, literally anything you want it. Now this obviously didn't sit well with the other parts because nobody likes this awful division of the part. I mean, we guys are talking about decentralization, right? We are the blockchain guys. So yeah, nobody liked that. And then the force fraction started to fall.
certain group of pirates they clogged together and they flocked together and discussed how should we bring this guy into his place and then the land of paratovia diverging into four factions like Rakshat mentioned, conditence then there was Jura, there was noblemen and finally they were outlosed
Now, Conditers was the Faction of Fallen Gods. This faction contain guys like Habibi, not originally like Crazy Rage and Crazy Powerful, but over the years they've lost their days of glory and now they sit in the outskirts of the world. And then the other faction that formed the three main factions that represent the modern
One of them was noblemen. Noblemen are the wittyest of all. These are like those cunning politicians. They flop together and they make their little schemes. They wouldn't even come in front of you to fight, but they're pretty much responsible for everything that's happening around here. And then there was outlaws.
people who believe in equality. They said that if we were to bring hubby be down from his throne and eventually place someone else on it, then we'll be just repeating the entire thing again. The curse will never end. So, Juhats are people who are fighting for a stable baritobia and equal baritopia. I won't want to use the word but let's say something like socialism.
So yeah, these are the four factions and then these four factions are divided into three tiers. Like I mentioned, tier one, tier two and tier three parrots. The tier one parrots would be our four main characters, which would be Habibi. Habibi would be the lead of conductors. Then there will be Natch, the Necromancer, the guy that we posted in our...
These are the stuff what got some aid of then you come to two two parads These are the parads that are functioning directly under them now these parads Let's say these are the special ones and each is stronger than the other each one is gifted in his unique way if you were to play with them You'll see how their movesets have been very carefully crafted it so
that it looks like a unique system that has been developed simply to suit their needs. So these will be your tier 2 parrots and then we come to tier 3 parrots. Now if it were any other game I'd say tier 3 parrots wouldn't be the nicest one or the strongest one that people would enjoy playing with but we intend to
is not ready to buy stuff even if it's not ready to shell out, let's say loads of money, then we didn't want to make his experience miserable. So intentionally, we had a tier 3 list designed in a way that the parrots here too are, I wouldn't say just as strong, but equally capable of fighting as the best ones out there.
And yeah, this is the youngest generation of Paratopia. So now these guys are, so these are the four factions who are fighting amongst each other with a common goal to attain the absolute glory of Paratopia, but nobody knows how, how to reach there and who will reach there. And that is where the user comes in. That's the story of Paratopia.
I see that's a lot a lot of interesting stuff over there. I love the level of detail and how deep you go into all this drama going on over at Chopin. Then we also developed an exclusive comic for this as in we realize that you can't put the entire story in there but like it's
said there's a lot of depth to it so we decided that we also put out comics every week in our production phase and our marketing phase that will completely describe the story as in like a proper movie kind of stuff and we've already made this paper and then tell you it looks sick it'll be it'll be wonderful
Yeah, that sounds like a great idea to you know I feel like releasing this additional assets sort of makes people create makes them feel more like fully immersed in that fictional universe that you create exactly so I'm sure the comic will be fire winner
you're releasing it? For the comic we have decided that there are 13 episodes to it. We wouldn't be going out putting out the entire comic in one go. So there are 13 episodes and we'll be putting out one episode per week starting from let's say roughly starting from late April.
- Got him. Can you walk us over the faction from the game style perspective? Is there a different gameplay based on which faction you choose? - Oh yeah.
there's a lot of detail put into every faction so let's say that even if a user were to cross the border of one faction to the other let's say he were to step from conditus into the boundary of jurats and notice a completely different gameplay. I'm gonna say game
but a completely different graphics style. Like there's difference in the way people talk, difference in the way the buildings look, maybe the sky is different. So yeah, the factions are highly contrasting with each other and that really makes it interesting.
And also, can you tell me something that I think I've been missing from the whole puzzle? What type of game is it? How does it look when you play it? Is it like RPGs or fighting things? Is it like arena? How does this whole thing work from
user perspective. Let's say this, that first of all, the user gets the option to in our AR mode, he gets an option to choose any place on the globe where he would like to go. And then he walks through the streets of let's say New York or London, and then he finds the parrots that he likes. Now let's say
he found one and he teams up with a parrot. Now it's not like the regular capturing system you're going and throwing via sort of balls and parrots and capturing them into a alternate plane. It's a very rational thing that you find a parrot, you friend him up and you team up with him. And once you've done that, now in your inventory, they're lies and
list of paratops that you've already collected. Then you go back into a portal and it teleports you to the world of paratopia where there are a lot of battlegrounds, there are different sort of arenas and then you enter these arenas, like because like I said the entire concept of the land of paratopia
They are very much like humans in this sort. They understand that the only way to reach glory is to fight. Yeah, I know that sounds a little sarcastic but they love fighting and they love the people who fight. So parrots in the land of paratopia, they take their humans with them and
And then they get into the arenas and fight together and this is where the role playing thing comes like let's say you captured notch the necromancer on the streets of London. Then he teleports you with you to the land of Paratopia and he enters the sacred arena and then you fight with notch and if you win the tournament you get the ultimate reward.
So is it similar to like the Pokemon door mechanics? I'd say I mean there's a lot of difference in the graphics style and the quality of work but if you were to just rip it down, strip it down straight
to the framework then the AR aspect is slightly similar to Pokemon go and the fighting aspect would be I'd say slightly similar to Fakido or let's say also you can relate this to mobile
I just wanna hear that again with the mobile game. Do you guys say you have it or not yet? Oh, it's still producing. It's not like it's not ready. You'll take a few months more than a few months outside.
It's a development until the full game comes out. What is the first server version of the tree focusing on? Is it desktop or
The first version will be a mobile one. Targeting only place one after so as of now in the future. We might expand into the PC the desktop MLs, but currently we're focusing on the mobile ecosystem only. I see and around six months is that when you plan to have like the first something place.
in June we are planning to launch the alpha June so that users can play tested and guide us better they can create e-curs on the areas of improvement and then half of that will be launching the mainnet soon. God is going to be available to anybody or near to play. Anybody or near to play?
Yep, anybody anybody in the world to play actually Oh You're right you don't even need like it's a bit start. It's a web 2 plus way 3 think anyone can play it Yeah, that sounds like a glare plan I say let's do like maybe one two more questions and we'll jump through the AMAs
Tell us about your plans for the future. What does Perthoppa look in 5 years? 10 years? What do you guys see yourself? 5-10 years is a lot of times. For this game aspect, again, tell you that currently we are in the fundraiser stage and we are planning to wrap it up by next month. As soon as we are done with that,
main concerns would be development and marketing. So when it comes to marketing, we have broken down to three phases and they are nearly the near expansion phase, the block in expansion phase and the Web2 expansion phase as we called them. So we are currently in the first phase that is the near expansion phase and that is roughly three weeks from now and like
the biggest milestone of this phase will be our trailer launch which will be launching potentially I think next week and we're hosting several AMAs three three a week and also one of the stars on awesome near we're working with several girls for the proportions and yeah that's that's pretty much it about this phase and after that we are going
through the blockchain expansion phase after three weeks. And then that, we would be partying with multiple platforms and we'll be hosting events. Content wise it would be similar to this first phase. But yeah, according to analysis, like we can raise 15k followers in this phase one and maybe stretch it to 40k in the phase two.
So this entire game changes like when we enter the phase 3 which I call the Webto expansion phase because the market there is massive. That will last for a few months and as Mara told you in that phase will be launching a set of your comics series for that phase. The highlights will be the comics series and alpha launch
of the game. So we have made a compelling content breakdown and a sophisticated influencer marketing campaign for that so that we can focus on the master adoption and the promotional stuff. And as we go through that story telling journey, we will reveal characters, we will show you the treasures, the plots, there will be a being contest. So yeah, there will be a full-on rollercoaster.
to write for you guys. And at this campaign like for us like it would set us apart from other projects. It's sophisticated, right? This campaigns would be there with the other alpha groups. And yeah, user engagement community building that will be a me focus in the coming coming months. So that's pretty much it about the
How do you guys plan to compete with Web2Games like what are some tactics that you think will bring people to play for a top-down? The tactics are similar. The marketing campaign itself is a very well-formulated tactic. We launched a comic series just to set us apart from the different projects.
that influence a marketing campaign will going on for in terms of features as I mentioned the four core features of the game that is that the NFT prospect the AR thing the combat system and the characters these all factors will you know are usp say set us apart from the different projects and honestly wax you know
We've been in the art industry for quite some time now and if there is one thing that we all truly believe in is that if you actually put in quality work and if you truly work hard and care about your product, somehow it manages to stand out. So as long as we are in cheating anybody, as long as we are focused on developing
something good, we really believe that it will be, it will all be fine. I know it might sound a little naive, but if you even go through our Twitter space, you'll see how much effort has been put into the tiniest of details. And as long as we continue to believe it, I think we wouldn't have to compete with anyone per se, we'd just naturally stand out.
Yeah, I agree and you guys seem to have a great product. You know, the video that you posted was the Natch 10 Acro Master. It's really good.
One day is it gonna look like that in the game or that's just for the video? Oh no almost just like this. I mean it wouldn't be as optimized as this naturally because it's a movie but yeah, section guardian.
Yeah, first of all, hello, Wes, I'm the 3D lead of the Paltopia game and I guys how you all how you celebrate? Hey, nice to meet you man. How you doing to them? Yeah, nice to meet you. So yeah, I'm good for the video that we posted that's a cinematic so in the game
the character will be more optimized and more low poly. But when in the game we have some special abilities just like in Mortal Kombat or something when you press the special ability for cinematic plays and the cinematic you can surely see all the details and all the cinematic stuff just like it is in the video.
and perhaps even better like the cinematics will be very fascinating and super complex and each cinematic of each character's special ability will be, it will be tuned to his personality, that character's personality. So yeah,
Can you expand more of that about the abilities and personalities and how they work together?
Yeah, so in the game we have the normal attacks where we do the basic close range attack, long range attacks and charge attacks, right? And then we have this ultimate which is the special ability and you can use the special ability when you have a raised meter filled up like
to play any other RPG games you have this range meter thing when it cleans up you can do this super awesome attack and when you do that a cinematic will play in the game and in that you will see like the character doing some very sick moves which are very personal to can and yeah as for me
that's a leader of nobleman Padre Kaura the pastor it wouldn't be as physically daunting as not but it will be something really tricky and really fine like he would throw a very sharp blade or something like that so according to their personalities we've decided that their finishes should should match their background stories as well
Yes, some of the parents even some of them have a little funny personality and we have thrown in some satire in some of them. You'll see when you get to play the game like it's very entertaining to watch the cinematic alone let alone play the game.
I guess you want to get some people from the audience task questions. Yeah, sure. Okay, so I don't really know who joined first and second. So
I'm just going to go in the order that the waiter is showing us to me. Let's say for this part we can do you know kind of shorter answers so we can get more people through. Yeah sure.
All right, let's start with Frankie. Frankie, can you hear me?
Okay, let's go to CryptoLert. Hello, good evening everyone. I get a lot. Thank you for bringing me now and thanks for the wonderful PME I can see these one of the most interesting
for native and educational, from AMA, or active. So my question is, you know, talking about adorctions, like what has been your strategies in bridging the gap between the Web 2 and Web 3 crypto ecosystem. That is my first question.
Thank you. Yes, yes, yes, yes, as I mentioned, like we are bypassing that problem with the help of Web 3 as an added functionality. I use a vote even understand or what even know that he's playing a victory game. So naturally, like he's playing a victory game for now, the adoption will be very easy
and you're obviously playing the game and then you're saying that it's an added functionality like distitown. Obviously, like if I would have been a normal three game supposedly like x number of players applying it. Supposedly there are five people who are applying this game but if it's a bit two game maybe hundred people are applying it.
And if more people are playing it then obviously they will be a better adoption rate. And let's say that added functionality part. Yes, yeah, and let's say that for instance, if you were to compare the NFT market space to something like Facebook marketplace, Facebook marketplace is something very easy to understand.
because it doesn't have all that technical bias attached to it. So when we would portray our market space as something which is very normal, something very web-to-like, then people would feel comfortable getting into it and once they get into it, they'll just naturally understand how web-3 works.
We're totally ripping off the technical say off the user onboarding the user experience to be seamless. And that's a way to counter this user acquisition part. Well, well, that is really fascinating. I wonder who answered I can see. So I see how you guys are trying to like strategy speed
I think you community and get feedback from the community users in this game project. It's very, very important. So I wish you guys all the best. And I would like to be part of this great project. Thank you very much. Thank you so much. Thank you. Let's go to Frank.
Hello, so can you meet? Yeah, I'm doing great. It's quite a nice project to have you. Actually, I have two questions. My first question is,
Do you have like a metaverse for this project and do you have plans on collaborating with other metavers? This to actually bring more fun to the gaming experience or a project.
Yeah, frankly, it's not a VR project. Metaverse won't be a part of this ecosystem. We are planning augmented reality part. So yeah, we're bypassing that metaverse ecosystem. So yeah, that way also we won't be collaborating in the development party, but yeah, in vitally, we can obviously collaborate with some metaverses.
We didn't want to see something who we aren't. We didn't want to just include things in the game for the sake of it. We only wanted to keep the things that truly matter and that truly would be beneficial. And additionally, from a game size perspective, the development perspective, metaverse games are some of the very bulky in size.
So we are trying to give the size as low as possible so that an average mobile user can play and experience the scheme. Okay, thanks for answering my question. Thank you. Let's go to the next question from
just for a moment. This feels more like a storytelling project. So my question for the team is that is the story for Paratopia totally complete or there is more to the Lord that y'all would like to you know release in the subsequent prequel versions or you know sequels. Oh, I can tell you there's a lot lot more to it. I mean, we can't possibly reduce
down to 30 minutes AMA. We've been working for months on this thing. And yeah, I can understand why do you say that it looks like a storytelling project. And yeah, like I mentioned that naturally comes because our team has been structurally our team has been gained from people who actually used to work in the industry like suction me
to work with Hollywood guys. I'm a published author then we have people who are filmmakers. We realize that story telling is probably one of the most important human traits in any project whatsoever. So as long as you don't have a good story there's just no fun of playing it. I wouldn't say things don't work if you don't have a good story but then
Why do these things? Why not make it complete? And yeah, there is just to clarify the question. There's a lot more to it, which will be eventually released. Some of that would be released in the trailer. A lot of that would be released in the comic. And we've also planned some other things, but that are too ambitious for now, and I wouldn't want to repeat it now.
Wow, thank you. I feel like this storytelling aspect of this game would really set it apart from the other blockchain games that just so only stays on the blockchain just for the aspect of blockchain itself, not like exploring more into the storytelling aspect of it. So you know, thank you and wish you a good luck regarding this. Thank you so much.
Okay, let's go to the next question from AIM High.
Hello, can you name my old book? Yep.
Can you guys still throw it through? Can you give me? Yeah. Can you give me? Yeah, now we got it. Okay, okay. Is your game simple for Web 2?
Your voice cut again but from what I gathered is the question is your game simple enough for regular Web2 users?
Yes, is he simple enough for web 2 users to transition into web 3? Oh yeah, the Akshad can answer this question perfectly. Yes, yes. Also suitable for all agents. It's very easy bridge between web 2 and web 3 technology. The game will be suitable
for all ages, for all types of users. So it's a non-trustic game, anyone can play it, anyone can play it. Very easy to understand. Also we have some interactive tutorials and yeah, that will be very easy for place. They will understand it quite well. Okay, okay, thank you very much. Anyway, you answered my question.
Okay, say we take our last question for today. Hot pizza. Go ahead, ask a question. Thank you so much for bringing me up to ask my question. Actually, I went through your
your twitter page and I actually like saw your game really has a good graphics so I want to know like what's the computer requirement for your game and is there going to be like in-game communication between players
during game clip what kind of benefit will you bring to the LED gamers? Thank you. So as for the requirements the target platform we are targeting is mobile so it will be Android and IoT as
So it won't be on computers and in the sense that PC sets, but the game will be super optimized. We've made sure that the character designs that we make are they all look unique, but yet they all have the same 3D base mesh. So we have worked out like really great optimization
And on any normal phone you will be able to play this game any normal smartphone. It would be no issue. As for the communication thing between the players we have we have a gale system thought out and I think that Akshat or Man can clarify this further. Yes, we are interested.
producing a gild system in the game. The communication part is a bit of a trouble for us now and the game design document we haven't figured out that stuff because since it's a PvP1v1 game so it doesn't make a lot of sense for communication to happen in a 1v1 system. But yet the team is planning because as you pointed out communication is a very
good principle in games and as a matter of fact a lot of people play games for the matter of communication they don't want to enjoy the game they just want to enjoy you know being with one another and ability to speak in game so we have we are figuring that stuff out and in the guild system we are figuring out being to introduce the communication system
So does it answer your question? What about the benefits? The benefits for the early members. There are a lot of benefits.
you before anyone else believed in you, it's truly a blessing. And we intentionally have a list of factors that we like to keep a track of and we write down names of the people in our secret little diary that these were the guys who were with us from the very start and we will reward them very handsomely. And let me assure you
we have a rather kingly definition of what is considered handsome. There's also grand prize that will be revealed but this is not the right time for it and I'm sure that grand prize will blow away the mind of the entire Twitter community because that's how big it is.
All right, thank you so much for the well-known answers. I wish you good luck in your project. Thank you so much. Thanks a lot. I guess thank you for all the awesome questions. So we also have a giveaway today, correct? And
And for the giveaway, so we're going to do. So first, we need to tweet. We have $100 to give away, right? We're going to, you need to tweet something that you like from the space, something that you learned or that excited you or a question, basically whatever related
it, then you need to tag Paratopia, wax near India, and then post screen shot in a telegram group. And how do you get there? I just posted a tweet right now. So with all the description that I just said, all the tags that you need to do, and the
group so the first you know 20 people who do that will be able to win five dollars in a year and are there any tunnels guys that you would like you know to add before we go about your you know peritope any final message to the listeners
Yeah, I would just like to say that. First of all, you were a wonderful host and thank you everyone for coming. It was really, it was a nice session and we look forward to having a lot more like this. Now anything from your side action.
This guy is like the grandiosity of the vision is great. So let's make it a bang guys. For sure it sounds like you guys have really great project and you know definitely will be happy to have another space because you want there is a little more things to update on it seems like everybody loves it as well.
So yeah, thank you for coming. It was very interesting, you know, listening to everything you had to say. And I'll see you guys some other time. All right, thank you, Max. Thank you, Mike. All right. Thank you, everyone. Yeah, thanks. Bye guys. Bye guys.