. Thank you. Thank you. Thank you. Thank you. Music I'm going to go to the next video. Thank you. Music Thank you. Thank you. Music TM, TM, how's everyone doing?
Here's another Wednesday, and here we are with Ancient Aid's Twitter Space.
And we have some legendary panelists
here. Some of you didn't even
some new members here. Jorge, my
minus five points for not
registering and showing up on the
whoever answers the question gets plus five points,
inch and eight points, which absolutely has no value.
It's just like the extra points that you get
for attending the Twitter space.
Yeah, so let's kick things off today.
We've got an interesting topic
and also some legendary panelists from different verticals,
d5 protocols as well we've got best wallet hey mate could you mute yourself
yeah so and then we got some games as well. So we've got some questions about like Web3 Gaming in 2025,
but not just general questions, but we're going to talk more about,
like dive more deep into hype, hope, are we ahead just to stay?
We're going to also explore what is real, what's making the noise,
what's next from sustainable economies to mainstream adoption.
We're also going to talk about not just like in general, like as we go, you know,
raising your hand and answering questions.
We're going to do like, I'm going to direct that question to a specific person
because I feel that maybe that person or that protocol would be the best one to answer
that. But anyways, we are like free to share our opinions. We can also have our thoughts that,
you know, after that person speaks. So if he's not, you know, ready to answer, we can switch
to the next one. We can have the freestyle. All right. So for those of you who don't know me,
my name is Ronald. I'm head of BDE at
Ancient8. We are building an Ethereum layer 2 on OP stack. We have a suite of Web3 tools that serve
as a distribution channel for Web3 gaming and also consumer apps. I would say creator platforms as well. We have got Gosu Network, which is our creator team.
We have got Space3.gg, which is a user onboarding platform.
And we just closed our grant program.
We're onboarding six projects this season with the OP grants.
I'm also going to share with MidSpace, I'm going to share my opinion,
being one of the grant council members. I'm going to share my thoughts, why we chose. Obviously, it was not
just dependent on my vote. It was like we had like nine other members in the grant council member.
But yeah, I'll share why we chose. I'm not going to criticize any game or any product. I'm just going to share naming it as
X or Y or let's say anonymous. Yeah, so let's kick things off with some intros. We'll go with the one
who's right next to my screen at least. Jorge, how are you doing, my man?
Ron, I'm dying and laughing because you said that there's like a signup sheet and I just came uninvited and I'm looking in the group chat and I tell you that I don't think anybody in Web3 knows how to read.
And I am one of the guys that doesn't know how to read. So I apologize.
But I wanted to come on because I've been, you know, avid listener to you guys.
You guys kill it every week with these topics and bringing on great people to this space.
I think it's, you know, one of those things that goes maybe unnoticed,
but I'll tell you, I want to give you guys your flowers.
And really excited for this conversation as well.
Great panel, again, great speakers as always.
And yeah, Jorge here, the gaming strategist
of Gaming Marketing Agency.
Yeah, man, I was just kidding.
But there's no sign up to per se,
but like we were we're working collaboratively with Kalen, ex-co-host.
So, I mean, you usually sign up there on that platform.
But anyways, Jorge is like one of the OGs in the space.
For those of you who don't know him, follow him, get to know him, connect with him.
He's one of those people i really look up to
when i joined uh crypto or web3 gaming in general um yeah we're gonna talk a lot about and obviously
you know hear jorge's opinion uh right next to that we've got our shiv earth from another sun
i don't know why we have two accounts over there but i know Shiv, you are the one who's handling both of them. So I think I'll just switch right on to you.
It is my phone and my laptop,
so that's just what I do now.
This is Shiv, head of BD over at EFAS.
We are a base-building FPS game with roguelite elements
where you can command your own totalitarian state
in humanity's darkest hour. That being said, I think there's a lot of bad things going on in
the world economy right now. And the fact that we're even out here still building in Web3 gaming,
which hasn't had the capital accrual over the past few years that any other of the subsets of
Web3 have seen just should make us
more and more bullish on the fact that it's here to stay. But that being said, excited to delve
into the conversation. Let's get it started, guys. Oh, that was a lit intro, my man. Yeah,
yeah. Would I really appreciate if you can have one account from the next time? But anyways,
anyways, just to avoid the confusion. We've got a choice, how are you doing, mate?
Hey, Ronald, thank you for having me.
It's a beautiful spot of the day.
Love sharing spaces with the legends,
always here to learn and contribute as much as possible.
I'm preparing some great events with the IELTS Gaming Center,
which, you know, I've been talking about
Gaming Center for a long time.
action now we're hosting events and we're going to start slowly bridging the the il communities
from esports columbia over to web3 bringing that player liquidity i am super bullish in gaming
for me yeah there is hype some projects need hope that we're definitely here to stay man let's get it
hope that we're definitely here to stay, man.
Yeah, man, I have the same sentiment.
I'm just being, I mean, brutally honest here.
I'm going to share some of my thoughts later on in the space,
what I felt during, you know, that period
when we had to evaluate some projects
and then obviously work with them in like,
I mean, we're going to work with them in the long run,
obviously onboard them and deploy on Internet Chain.'re gonna work with them in the long run obviously
onboard them and deploy on internet chain uh but yeah moving on to the next one we got uh best
wallet over there i'm pretty sure it's fa um it's not my first time speaking uh with best wallet in
in the space but if it's someone else from the team feel free to share um and give an intro of
who you are yes how's it going yes it, it is Efe again, the community manager at Best Wallet.
We are a decentralized wallet platform looking to compete with the best.
I mean, why would you compete if you're not trying to compete with the best?
But yeah, we are the fastest growing wallet of 2025.
And as I said last time, we're always trying to expand and i'm personally
interested in gaming and how it's going to develop within web 3 so i feel like my opinion
usually does come a little bit different to others on the panel which usually makes for a
good conversation so yeah thank you for having me absolutely man like i mean that's um you know being best is kind of subjective here i'm not sure
if i would uh use um that word i mean we can't really say we are the best but we're trying to
be the best but i can't also say that there is someone who is the best and we are we are following
their footsteps but if you have ever worked with us us or any of our team members at Ancient Aid,
you know we have some of the best people in the space.
I'm not sure how to pronounce that.
Pip Dao or like Pipe Dao.
Yes, this is the Pipe G Dao, but I'll forgive you for the bastardization.
So I'm Batsi Ramaguti.wallet, behind the account,
and I'm the founder and lead contributor here at the Pipe GDAO.
And we are building an impact finance ecosystem,
starting off with the Pipe General Fund, which is a members-only
DSI platform which focuses on funding university startups that do cutting-edge research which
Like, yeah, I mean, excuse my pronunciation there because on on my screen it
just shows pip so i thought i was like uh curious like yeah and you also um didn't sign up for the
space so minus five points to you mate right we got i did on x i did on x co-host you did okay
well it wasn't it wasn't on the on the banner but well anyways anyways okay minus five to me uh for for missing out on you anyways we've got max hp studio rift veil uh okay who we
got like max hp hello everyone uh thanks for having me on this beautiful day I'll quickly introduce us we're a game studio we're working on a skill expressive
action RPG with a unique AI element to it the enemies learn your movesets and you cannot spam
your way out of problems you actually have to get smart and defeat your enemies very happy to be here
and thank you for this call I'm very looking forward to discussing all the things we have here.
Pleasure having you here.
The last one we've got is Trefon, BTC.
Thanks, GM, GM, everyone.
Actually, I've not attended your space before, but thanks to Best Wallet, I'm here today.
Just hoping to listen, learn more and interact with you.
Awesome, man. Love to have you here.
All right, so let's dive into our today's topic.
But before that, please help us drop some hearts.
If possible, share it on your timelines
to give those Elon and his colleagues that message
that we are one of those legendary panelists
talking about Web3 Gaming in general.
Right, so the first thing I would like to know from you guys
is like, has Web3 Gaming moved beyond the hype cycle?
Are we still chasing that speculative promises?
I would love to ask this question specifically to Shiv, Jorge, or maybe Max, HP.
Yes, I saw your hands raised already.
So just to give you a context like um
we have had years to mature since that nft boom and play to earn craze and we're seeing some
tangible progress in in gameplay adoption or or is it like still driven by that token speculation
and hype so just love would love to know your thoughts on that okay uh we'll go with you first
I would love to know your thoughts on that.
Jorge, we'll go with you first.
I think it's a great question.
I think, first of all, the evolution of Web3 gaming from where it's been, from the Axie days to where we are today, I think it's very important to note.
I think it's also very important to note that now most game developers, and I think a lot of the space as well, is saying that a gaming token shouldn't determine the game.
If you look at a chart, at most 98% of the games on the charts they're all at zero or have had this like huge
you know run up the first couple days and now they are kind of very much like obsolete and so is that
a way to judge a game it's not right as we all know that as gamers it's actually playing the
game and experiencing the game and so now we're seeing the focus in marketing and the focus a lot from game developers to,
hey, we need to get this game in gamers' hands, hear them out, see what they're experiencing.
The immersive experience is all of that there because that's the real reflection of what the
You just look tokens and all this stuff.
At the end of the day, you will always have the speculative market.
Web3 gaming is in the finance sector. It's not in the gaming sector. I think that's one thing
that people always want to argue and everything like that. If you have a token that's speculating
NFTs with value, that have real value, you're disassociating yourself from the main thing.
And most games still haven't launched. Actually, it's actually kind of like one of those things in the spaces. We actually haven't seen a full Web 3 AAA game
launched yet in Web 3. We still have not seen one. So there is not a case study yet for any of us to
be able to say this actually works. In Web 2 space, they still are very much speculating on what we
are. They still don't know what we are. I think people in Web 2 are still very much trying to figure out how it all will work. How does an economy actually look at or how does it
work? Is this token really going to be something that fuels gamers to want to play or is it the
game experience getting rewarded in the game? So I think there's a lot of and ifs or buts and a lot
of question marks, but I think we are finally seeing a transition of no more trying to push
a token in 10x and hiring a bunch of people to yap on the timeline about this next speculation.
We're finally seeing now gameplay, go play the game, tell me your thoughts, get me the feedback,
let's go back to the game dev board and keep improving from the playtesters that were involved
before we actually get to real gamers.
And I want to tell you one thing.
When we become the best ecosystem, let's say, at some point in the future,
I'm thinking if I should bring Jorge as the gaming mentor for all studios.
Right? So let's swing it to Shiv and then to Max HV and then Sir
Choice. Sure, I think Jorge made some great points, so I'll try not to repeat what he said, but
I mean, what I like to do to explain this usually is break down the history of Web3 gaming, and I've
done this like mini monologue many times on Spaces, but I don't think I've done it here, so I'll go with it. I think the overall history of Web3 Gaming has been broken down into like three big parts,
and we are in phase three right now. We started with 2019, 2020, 2021, which first was the
inception of the idea of virtual ownership or Web3 Gaming, and then was the hype that followed.
What that meant is we saw first a very early stage
CryptoKitties, which introduced the idea of virtual ownership, but that was about it. And in 2020,
we saw the boom of metaverse, where we had the idea of virtual ownership. And what ended up
happening in the retail mindset was massive cognitive dissonance between where the actual
end products were, like in terms of product design, developmental capabilities, and so on,
and where the perceived value of it went.
Thus, seeing sandbox, seven, eight billion dollar valuations,
AgZ, Decentraland, all these things touching,
I mean, multiple billion dollar market caps in a span of months.
And I think that was good and bad together in this space for different reasons.
It was good because in psychology,
we call it, I mean, door-in-the-face technique.
There's foot in the door and door-in-the-face.
So here you're just banging the idea
down the retail's throat.
And now this is what we have to build towards
as an industry for the next half decade or decade.
So we saw Axie Infinity's explosive growth
where now you have Web3 gaming and the idea of
blockchain-enabled gaming in the conversation. But the issue was that it was all yield-first
narratives. Every person that bought Metaverse Land or bought assets in these games was still
doing it as a trader. Majority of people I know that were owners of these NFTs or in-game assets were not even playing
the game. They did it purely for the financialized reasons. Now what happened is once you realize
that these millions of people were onboarded not for the actual gameplay, not for the underlying
utility, but just for the promise of this ROI, because the idea was becoming bigger and bigger in people's head, is that when that
bullish momentum or euphoria exits the market and reality settles in, bam, 90% corrections,
10, $20,000 assets, now worth a few hundred dollars. But I think the main takeaway from that
was good, it got the idea in people's head, Bad, okay, ouch, stigma for traditional game developers
and leaving everyone in this industry a bit snakebit. But that's where I think phase two
came out, which was, I'd say, between 2022 to 2023, where it was basically a winter for builders.
What we ended up seeing is once the market started to cool down, only projects that
actually were building good games were around. Of course, bad actors will exist. It's Web3.
But we saw the idea shifting from, okay, play to earn this, buzzword XYZ to an actual game which
could be fun. And I think that plus the fact that a lot of major L1s and L2s built tools, be it Solana's GameShift,
be it ImmutableX, be it, I think Ronan's thing was called Rebuild or whatever, they came out
with actual toolkits and ideas to help the end game builders and the gamers. And I think that's
very important because then gamers can actually feel like, okay, I can build a good Web 2 game.. I can do that for Web 3 as well. It's not just money grabbers on the other side
waiting. So I think that was almost a necessary detox for this space where only studios that
focused on UX, narrative, and actual game scale survived. And I'd say now where we've been maybe
for the past year is where sustainable designed games,
sustainably designed games are actually getting the eyeballs they deserve, where we may not be
a multi-billion dollar industry like we were in 2021 again at this point. But I think that's good.
We don't want to go 100x and minus 95% again, because it's just not healthy for us as a space
long term. And that's not what we want normies to remember as.
I mean, I truly believe if 2021 to 2022's winter crash
wasn't as bad as it was for Web3 Gaming,
Steam might have liked us by now.
So I think we've gone from that idea of just being hype-driven
to almost this hybrid ecosystem,
which, yes, exists with over-financialized actors and bad actors but
also a lot of really really solid games i think i mean last night we did a game night with nine
heroes i'm saying that because hori is up here and i spent one hour after that till post midnight
playing just because the gameplay was so fun right after that i hopped into efast i promise you if
you took me back to 2020 when i actually had spent way more money in Web3 gaming than I've spent in the last two years, I would not be playing any game head over heels in love with that.
I remember jumping into Sandbox for five minutes being like, what the hell did I just park my money in and leaving?
So I think we've gone into a more durable ecosystem overall.
overall. Tokenomics have become a bit more balanced. The idea of NFE utility has become a
Tokenomics have become a bit more balanced.
bit more sustainable. And people have understood that if you promise and don't deliver, there will
be consequences and that won't be good for you, your community, foreign retail or VCs. So I think
that being said, we've gone from a gold rush hype driven space into almost, I mean, I can say it
artistically as a design led renaissance, but the fact is we still have a long way to go.
But given the direction we are in right now,
I do think we are definitely moving with good strides.
I love the fact that you guys also played like nine heroes
But yeah, I think, you know, I feel like we're still in the crossroads.
You know, the early days were all about like those quick profits.
You know, Axie's Infinity Peak, but now like noticing more games focusing on like the fun first experience.
There's one recently built on Ronin.
Not sure if you guys have checked that out.
But that was also quite fun.
They're launching their second season very soon.
And they had some recent problems with, I think,
it was the congestion of the traffic.
And then they were closed for a couple of weeks.
But, yeah, I think I still worry that too many players are in for
airdrops or nft flips rather than the games themselves i just yeah um i could be just me
you know um i just wanted to share like a couple of um projects that we evaluated recently on the
grant program obviously i wouldn't spend a lot of time talking about this i'll give you a chance
uh since you guys are the most important part of the space but you know
there are a few things that I feel like you know games that are focusing on like high impact
engagement so what we prioritize like the reason why we there have been like people asking us why
don't you onboard like more games why don't you why do you have so few games in your ecosystem
the reason being that not because the sentiment isn't that great at the moment,
but because we are a small team
and then we want to double down our efforts.
We want to put the best efforts that we want
to make our project successful.
we have two AAA games, Star Forge and Zone 9.
It's a AAA in Web2 standards, AA in Web2 standards. But yeah what we want to do is like we want to
work aggressively towards the distribution of those games and obviously we're not like a 300
people team that we could have two people like specifically focused on one project. We are like
working all of us we are on the same thing.
Like we were working towards, you know, making our ecosystem grow,
making our products that are building on our chain grow.
That's why we want to prioritize.
And that's also one of those reasons why we only selected like shortlisted
six out of like 100, over 100 applications.
Because there were like games that were like you know focusing on on nft trading token use you know staking on-chain
activity like users who actively spend stake or interact with on-chain features um i mean that's
that's great obviously i'm not saying that's bad but we're also looking for projects that push boundaries with like fresh implementations perhaps like deeper d5 integrations or like let's say new
smart contract use cases that directly amplify uh you know engine 8 ecosystem activity um and
obviously more ecosystem specific contributions i mean not just enhancing the games ecosystem, but also
bringing that transformative additions to engine 8. Yeah, those were my thoughts. Obviously,
I wouldn't go that deep and out of respect. I wouldn't name any projects. But I'd love to hear
your thoughts, Sir Choice. And then I think we have got Max HP. We'll go to max hp and then swing it to so choice uh all right firstly i would like
to say uh like shiv you shiv and uh jorge as well you guys summarized it better than i could have
said it because those are the exact reasons why we decided to join the space and like shift this
focus to game design and gameplay because like we're experienced game
designers from working in the game industry and i think this is exactly what's happening right now
as shiv as you said but the one thing that i want to add is i think uh one of the main deciding
factors right now is the target audience because most games will have to sacrifice that portion of their target audience who's there
just for the return on investment and that is not a easy sacrifice to make because those numbers are
still contributing to a lot of the player base and i think when that decision is made and games focus fully on players and not investors is when the actual shift will happen
we'll find games that are innovating which are creating like actual interesting game mechanics
will have less ai generated video trailers uh sorry that's bad to say but gameplay trailers
are where it's at honestly and you guys summarized it really, really well. One more thing that I would love to say
is that I think that Web3 games could work better
as, let's say, a freemium type of product
where a Web2 player can get interested in it
from the gameplay perspective
and Web3 players can just use it as a premium product
with the currency that they can contribute.
I think we need to reach a point where people actually start migrating to a Web3 game because they love the gameplay so much.
Once we get there, then it's going to blow up.
And I think that's where everyone should try to focus their efforts.
Because game design first and then execution of it later
because i mean as you guys already mentioned like buzzwords are not bringing us anything good so
yeah that was a very good summarization of everything in total so there was my two cents
to kind of say thank you ron yeah man. That was more than two cents, I would say, honestly.
But we've got, yeah, so Choice
and then we've got PyGDAO
as well. I pronounced it correctly
this time, mate. So Choice,
go ahead. Thank you so much, Ron.
I appreciate it. Yeah, 100%
from Jorge and from Shield.
Master History class in terms
of Web3 Gaming there.H.I.E.L.D., Master History Class in terms of Web3Gaming there.
and trying to repeat things too,
life is full of cycles and ups and downs
So we got these beautiful green days
signal is to see projects that were here from the early days. What I think is the best signal is to see projects
that were here from the early days
I was working for Web3 Guild
when I started in the space too.
You guys started as a Web3 Guild
outlast and survive and understand the narratives right
and i think that that's what it's the best signal to tell the world hey you know what this is an
industry that is here to stay but there were green days where people make money for not product at
home there were days where you just had an idea and this is what invest in.
Now the amount of money coming over to our industry is small.
We witnessed a lot of projects,
both good and bad, shut down.
But the amount of experience among the teams that are still building the space
will always keep me bullish and the fact that
you get this sensation of feeling like you know there's still people that some others will see
like and see like they're swimming against the stream right like they are fighting the fight
that many things that they will not make and there are a lot of projects that still need some of the hype and some of the liquidity
that comes with the BGINs
that are very into the financial aspect
and that definitely want to make returns.
But yes, there is a shift
they don't need to just hit
the metas of the Web3 world.
They need to actually bring the player that's always sitting on Web2
and that is just waiting for us to deliver in the proper way.
So there is so much iteration going on.
I agree with Jorge to the point where we don't have that one title yet that has
proved that the Web3 integrations one title yet that has proved that the web train operations are seamless
and that has brought together the pack of,
open the doors for the onboarding of the regular gamers.
But I think that slowly and steadily,
we're moving closer to that mass onboarding.
There are projects that are making things easier.
User experience is improving.
Onboarding processes are not as difficult as they used to be.
The web integrations are now optional, not at most.
You don't have people struggling with onboarding processes that took sometimes hours just to get your currency up to crypto and then bridge it to X or Y chain
to then create an account and then connect your wallet.
There was so much friction that now we're removing from the equation.
So there's 100% evolution happening and iteration happening.
And again, masterminds keep building,
regardless of the financial benefits and perks
that the industry is delivering
So that's only a proof that can tell you that we are here to stay.
If this had no future, if we would all be crazy and this would just make no sense, never.
I'm telling you, people would have abandoned long ago, especially on these difficult market
I love them because they curate the timeline, they curate the space, and they show us who's
here to stay and who's building long-term, despite of the difficulties, right?
These are the survivors, these are the fighters, and these are the people who truly came with
the right intentions and who wants to see the space thrive.
So we are going to keep iterating, and it's always up to us.
And for me, yes, some projects will still need the hype to extend the runways.
Obviously, game development is expensive, and it takes time.
But, yeah, we're here to stay, man.
Hopefully not too long. I mean, we can bounce back very soon. I mean, like the gaming, all the games that are building but also the sentiment is quite optimistic.
While talking about red and green, I would say, honestly,
the only green that I've seen for the past few months is Ancient Aid because my portfolio has been like red all throughout.
It's just been like, you know, not just like, you know, simple red.
So, yeah, I'm not going to talk more about those.
But hopefully, hopefully things turn around in the next cycle.
Yeah, we'll swing it to PipeTiDao.
I like your simply red puns.
And we are actually built on optimism myself.
I just thought I'd also add that as well
anyway so with regards web3 gaming and where we're at and sort of thing I look at this
in the kind of adoption curve context so you know like how you know obviously web3 right
which is the third iteration of the world Wide Web, as we all know.
So I see where we are in Web 3 gaming as in like the early to mid-2000s.
So in the late 90s, mid to late 90s, you had all the dot-com buzz.
Everything with dot-com on it was being bought, IPOing for crazy prices.
Everyone was just aping in, you know, to anything .com.
And then the .com bubble birthed with Enron, as I'm sure a lot of you know.
And so that's kind of what happened, in my view, in the last bull market. This is where I first became a proper proper DJ, and I did invest in a bunch of gaming projects, which all went to zero, went very badly in the end.
But I did make some money, 10X or 20X or whatever.
And most of them did not have any products type thing.
Someone said sandbox and all the rest of it.
You know, this was kind of when Web3 Gaming, you know, had its aha moment, right?
So, again, I relate that back to the, you know, late 90s, early 2000s, the dot-com bubble, right?
And then obviously things crashed in 2022, 2023, along with the entire industry.
But I think people realized that, oof,
these projects don't have any products, you know,
as someone else has said.
And I think now we're in the kind of mid-2000s
where it's like, okay, this internet thing,
this web thing, the world of web thing is here to stay.
that's where I think Web3 Gaming is now in terms of, yeah, Web3 Gaming is kind is here to stay. And in the same vein, that's where I think Web3 Gaming is now
in terms of, yeah, Web3 Gaming is kind of here to stay.
It wasn't just a passing fad, and now no one cares, and it's gone.
I think a lot of people probably thought that about the .com bubble era.
And so that's where I think we are.
And just an example off the grid, which I'm sure a lot of you have heard about,
one of my team members who's actually a member of,
he's actually part of MSV.
So, you know, he's contributed to off the grid and stuff,
and he's getting some stuff from there.
I'm not going to go into detail about what they are.
That is like one of the first, if not the first AAA games,
you know, that's a kind of mature, you know,
that's actually come from a game studio or something like that,
which can now be tested in the markets to actually see if we get proper adoption.
So, you know, in the mid-2000s, this is where, early to mid-2000s,
this is where you had, you know, the likes of Facebook, you know,
and MySpace and other companies.
Obviously, MySpace don't talks about that anymore,
but Facebook first came around,
and this is all Silicon Valley sort of Stanford-type era, right?
And I think this is where we're at now.
I think the gems, the ones that are going to become
up now because the industry has
Web3 and crypto as a whole
I think the gaming propositions
I think now is the time to look out for the next Facebook, if you like, in the Web3 gaming space.
Because this is the period, going back to the adoption curve that I mentioned, that these kind of projects will first be discovered.
And yes, it is all about gaming.
The Web3 element and the tokenization element,
that should just be a byproduct.
But last cycle, that was just the first time
where the tokenization of gaming was first realized
that that could be a thing.
But now that's kind of maturing.
Yeah, I love that take mate absolutely spot on and then obviously when you talked about like those investments that you had um we have had similar uh sort of experience um not like um on a personal
um level i would say more like from um or from an institutional level uh within shinead we used to
invest uh in some of those games. Nine Heroes
is one of those but those are like one of those few games that that could sustain and succeeded
in the long run but yeah most of them they they're rugged obviously I wouldn't I wouldn't name any of
those but even that I just feel sad even if I hadn't joined, you know, internet back then, but I still feel sad about those investments.
But you mentioned about 10x, 20x.
That's some good profits that you made.
But obviously, grass is always greener on the other side, my friend.
But yeah, let's move on to the next question.
We've been, you know, still talking about the first question.
I would love to know what's stopping, because I think 5GDout mentioned about mainstream adoption.
What's stopping Web3 Gaming from mainstream adoption?
Is it tech or is it UX or is it perception?
I would love to know from BestWallet because I would love to see what he has.
Cut for a second, but we're back.
Awesome, Awesome. Yeah, and I think from what you said, the reason why it's not necessarily mainstream is I think it's two things, in my opinion, and perception and marketing.
Because, you know, the more and more I've come on these kind of spaces, I've seen that there are serious builders within this space, which is the main crucial thing that you need.
But then to get it to the mainstream, it's all about marketing and perception and how people perceive, you know, Web3 games.
Because, you know, realistically for me, I wasn't as like during the big hype, you know, with Sandbox 2001, 2002, i was quite into web 3 gaming and then i kind of went away
from it thinking oh it's it's kind of dead and then now i've kind of seen that there's still
people who are really grinding in it i've started to see different forms of how web 3 gaming is you
know pushed forward but that's from you know kind of looking and doing the research so i think if
there's a way to really home in on that marketing which could then change their perception and that
might be in tuning into like you know the new age people who are streaming really taking advantage
of that finding a way to make it tick-tockable those things are just general marketing things but that is what
could push a game or some of the gaming infrastructure that we have to the masses so
they can start playing it without knowing what not without knowing but by just getting by falling
in love with the game and then staying for the web 3 element as well after they learn about it. So yeah, that's just my opinion.
I'll share my opinion later.
I'll have Max HP and Sir Choice share this.
We'll swing it to Sir Choice first.
Thank you for passing the mic.
I think that a hundred% is about marketing.
Part of the reason why it's failing is because
different projects and gaming studios
were told that they needed to push the
web technology and the amount of money
both marketing agencies and mainstream KOLs is insane.
We're talking about $10,000 for a short video.
It's just too much money to dump with very little return.
So I think that 100% of the marketing strategies need to improve.
I think that we cannot reinvent the wheel,
and we need to market games the way that they used to be marketed.
Even in web, too, marketing, again, now is a challenge.
But if you master the art of bringing the eyeballs and bringing attention,
then you have a solid product to back it up.
That's going to have the retention that is polished enough for
people that are coming back you're going to rock right and we're getting there we're getting there
with with titles that now people are enjoying i was so hyped and happy to see top streamers
streaming of the group regardless of me not agreeing with the amount of money that the
industry had to pay for them to do it i think think that there were other needles higher of Web2 streamers that had big numbers too
and that maybe could have converted more audiences,
but it was still fun and great to see the top ones just playing a game from our industry.
Then seeing downloads of games like Forgotten Playland,
surpassing traditional Web-to-games
and stomping on some of the traditional marketplaces
and gaming platform distributions.
So we're getting there slowly.
We're starting again to see that transition of
now people comes for the game
and then slowly falls in love with the tech or understands that
is a layer that is inside the game over people was coming for the hype people was coming for the
you know the return of the investment that usually didn't happen and that having a good experience
and then move the narrative towards making coins or or whatever it was. And a lot of people got hired.
A lot of people got wounded.
But again, the ones that truly believe in the tech and they are here to stay,
they're going to continue pushing the space forward.
So I think that, yes, it was just a misunderstanding of marketing,
misunderstanding of this space.
You know, it's a new, it's not so new anymore, but still a new industry and it needs a lot of iteration.
And definitely there's a lot of unexperienced builders that have the experience in terms of
gaming development, but have no idea whatsoever on how to navigate the hype,
heated, ever-changing water software tree. And some of them tried to hit every single meta that the space brought,
and that just burned their resources and didn't bring the results that they were promised
because of the ever-changing markets.
And that killed a lot of projects that came with good intentions.
But we also witnessed a lot of projects that
just 100 have the bad intentions we're just here to raise the money and walk away with it
and they did it and some of them just didn't didn't do it once but twice and and people
doesn't have the attention span to even remember that they got robbed by the same project by the
same team and they just invest again uh yeah, we need to change that experience.
We need to make it better,
but I think that is 100% off the marketing
and how we are spousing the good Polish products
that we have towards the masses
so we can see that muscle won't happen.
It's getting easier than it used to be before.
You have to think really hard on what game
are you going to offer, what game
are you going to showcase to your friends.
Now we have some to choose from, not just some,
but I could say bunch to choose from where you're going to make sure that
you're going to have fun.
And then eventually you're going to tell them, Hey, you know what?
They're like, you would like for real.
And what do you get from me?
Or how do you get into that part of the game?
we need when i wish that we would have the budget we used to have in 2021 to do marketing right
but as of now we gotta continue driving with what we got and whenever we see some liquidity coming
in we just gotta take advantage of it and whenever one game really hits the audiences we're all going to benefit from it
because it's going to bring the eyeballs back not just into that specific game but into all of us
that have been building staying here long term so it's going to happen man
yeah i love that take man and obviously um you know the transition is not isn't going to be easy and then um sometimes
during during periods like where the market's not very uh not that great like currently um and then
like some of the games that are not performing very well even the tokens not performing well
and i just hate the fact that when people judge the games based on uh solely based on the tokens
performance right so you can't really say that if the token's not performing well like the game's solely based on the token's performance, right? So you can't really say that if the token's not performing well,
And, I mean, just don't leave the game, right?
And if you like it, why do you think that if the token dumps,
Obviously, if you are a Web 2 player,
if you have played games like Call of Duty League of Legends,
you would still play the game, right?
So it's just the same way uh would love to know what what max uh hp thinks on this um and then we'll wrap it up uh all right thank you ron uh firstly i would like to say it's so
refreshing to hear all these opinions because you guys are making such good comments and have such a perfect
understanding of the current state of the industry its future and the current products that it just
kind of sometimes leaves me speechless that there are people like this in in the industry i used to
work for a web3 publisher and a web3 gaming company and i quit because of some reasons of
which you guys stated which is bad in some products and now hearing all of this is just
so refreshing and makes me feel very helpful for everything going on here but to get to the topic
uh i'd say one of the simplest solutions of making it easier to kind of break into the Web2 market in terms of numbers would be the one thing that I said, which is the freemium type of model where everyone can play the game.
But if you want some premium features and values, you just join the Web3 site, connect your wallet and get to buying and so on.
But the other way would be to limit the ways to make money
out of the game. So don't let people sell things as much as you would let them buy more cool things
if they buy the token. That's a bit of a harsher solution, but this way you could eliminate the,
solution but this way you could eliminate the not eliminate but kind of avoid the target audience
which draws your project only to make money and that way when you have more people who are engaged
with the game itself they also last a lot longer for the project the first dump or the first pump
that happens most of the people who are expecting return on investments will leave
but for a player who plays the game for the game itself will stay there and even they will be
rewarded because if they bought the tokens of a game early on they will be able to afford some
good luxuries in the game space in the future instead of giving them just, you know, a quick cash for that amount.
But again, like very well spoken by you guys,
not much left to add from my side other than what I added as a small opinion.
Yeah, before we wrap things up, we'd love to hear Pipe G.
Yeah, sure. we wrap things up we'd love to hear uh pipe g dao's thoughts less yeah sure and just to kind of echo in on that uh sentiment about freemium i think one of the issues as well is the speculative
aspects of web3 particularly nfts and stuff which a lot of the game studios and publishers
want to stay away from uh there is a web3 solution you know when someone buys an accessory buys a gun like on you
know off the grid or whatever that should be a soul bound nft yeah so it's still an nft it's
still a token but you buy it and it's soul bound to your wallet and that eliminates the speculative
resale aspect of it it's just an item which is being bought from the game studio it's being
minted as an nft on web, but it's all bound, right?
because if you allow the trading
and market element of things,
and not to say it shouldn't be allowed in future, right?
You know, I think as a starting point
to kind of make it more Web2 native as possible,
you buy the gun, you know, so right now on Web 2, as you all know, you buy the
gun or buy the accessory from the publisher and that's yours. And the resale stuff that happens
in the black market, but it's not allowed according to the terms and conditions. Whereas a
soulbound is a way on chain to enforce that. And you can't then go and sell a soulbound NFT on a third-party marketplace illegally or against the terms and conditions.
So Web3 already has this technology built in.
It just needs to be used in the right way and used to make the experiences of Web2.
People shouldn't even know that it is an NFT, right?
People shouldn't even, you know, people should be able to just buy it with your credit card.
It's minted to your wallet and it's there.
But it is an NFT and it is tokenized,
So try to make the experience as web2 native as possible,
Yeah, I couldn't agree more to that, man.
Like, obviously I wouldn't like 100% say like all of
them should be sold on token but don't have to uh don't have to make every every in-game item
tradable on marketplace um which really uh you know doesn't make sense in the long run
um but yeah um thank you for everyone uh you know being here you know
spending the space uh being among the panelists obviously this one space wasn't enough i had so
many things i wanted to you know talk to you guys um today uh we would at least need two spaces for
that uh but yeah before we wrap things up uh i would love to know i'll just pass on the mic to
you guys just some last words or like uh some thoughts like what you guys have been doing, if there's anything that we are here to stay, right?
So yeah, share us something that you guys are building in like maybe two or three sentences.
And then we have three minutes to spare.
Before that, I also wanted to give a shout out to those listeners out there.
We've got some familiar faces there, Bobby, Luke, you know, from Mediaful and Pious.
We've got Dogakan, Julie, Ukin, Sandbox.
Thank you, everyone, for being here.
We've got there also, you know, those people who have worked with us for a very long time. Really appreciate you guys being here zax nft uh we've got they're also you know those people who have worked with us
for a very long time really appreciate you guys being here um yeah uh we'll pass on
mike to all of you um we'll go with max hp
no thank you ron i'll speak very shortly as I mentioned, we're making an action RPG with high skill expression
and a focus on game design and gameplay.
We're currently fundraising, so if anyone's interested,
that would be great if they join.
To summarize, you guys are amazing, man.
I've heard some of the best opinions here, and I wish you all success.
I also like drop you a message later on if you could do something together.
Also request you guys to follow each other if you see some new faces there.
Support each other what you guys are building.
We'll go with the choice.
From my end, this Saturday, we got an event with the AVAX Ambassadors in the Esports Colombia Gaming Center.
It's going to be a nice one. I'm going to be doing the talk, doing the onboarding, really breaking down how the industry works to gamers, but by gaming first.
So we're going to be playing off the grid. It's going to be available at 24 PC stations.
It's going to be just amazing, and I'm looking forward to that event and the content that is
going to come up through that event and yeah the doors are open for any other gaming project chain
gaming community that would like to tap into iowa communities which i think uh the go-to place for
player liquidity and for honest stakes and feedback on the state of your game and
what gamers have been gaming for years
gotta say about it. So that would
be the shield and thank you for having us. It was
a beautiful space. Always so much knowledge
been dropped. Let's keep building because
The future is definitely all up to us.
But yeah, I love that what you shared.
Feel free to share it in the group chat as well,
the Builders Group that we have,
so we can all support what you're doing.
Also, if you have streams there, feel free to share.
We'll go with BestWallet, then PypeGDAO and Shiv after that.
Yes, yes, yes. Thank you so much for having me.
It was a great space. And Shiv, off to that. Yes, yes, yes. Thank you so much for having me.
Essentially, what we're working on is really just maximizing our wallet
to be able to integrate a lot of new things.
We're constantly adding new chains.
We've got a few new chains coming in the next week or something.
So, yeah, it's an exciting time for us,
and we're going to continue
just pushing forward and yeah thanks again awesome man if you haven't thought of uh adding
our chain yet let's start talking yeah let's talk man awesome awesome yeah ship go ahead
you have to share sure it's been a great space overall.
I love when we can geek out about the history and the future of the space that we all know and love.
That being said, if anyone wants to check us out,
do follow us on Twitter, join our Discord.
This will be our biggest year yet
with both TGE and Game Launch
hopefully happening by the end of this year.
So it was a pleasure being on, guys,
and looking forward to the next one.
I am really looking forward to you guys, TG.
Not just your TG, but also any kind of progress in EFAS.
The last one we've got is PyGDAO.
Share us here what you guys are building.
Anything spicy coming up?
Yes, so obviously we have our existing
PGF launchpad, which I've already mentioned,
Gstarter, which is an extension
cross-chain interoperable
liquid staking tokens as a
minimum of exchange, so it'll actually give utility to liquid staking tokens as a medium of exchange so it'll actually give utility
to liquid staking tokens that's what you use use for investing and it'll also have an anti-dump
anti-rug mechanism called the release pool and this will all be built on layer 1x which is going
to be our native chain and it's going to be built in partnership with layer 1x so look out for g
starter click on the link in in the bio and it'll take you to the link tree,
and you'll see everything about Gstarter.
Interoperable tokens across multiple chains without having to bridge.
And, yeah, no rugging, no anti- and no dumping.
I'd definitely check it out.
Right, so that's pretty much for today's panel here. I'll also share what we have been cooking.
We're also currently shortlisting. We've already shortlisted the candidates, the projects that we're
going to deploy. We have the grant program running. We shortlisted like six projects.
Two of them, you know, consumer dApps.
We're going to announce them this week.
A couple of them, you already know,
they were existing ones like Stellar Forger and Zone 9.
We've got a Tomogachi-style game.
We have got another very nice,
like casual, hyper casual, I would say.
You can relate somehow to
Fishing Frenzy, a Southeast
We haven't announced, we haven't
made it public yet. They were selected
We had the hackathon running for uh two and a half
months and there were short lists from there uh but yeah i would love to uh you know share with
you guys as we go public announce those those projects uh that we launched uh they're going
to launch an ancient chain uh we've got a very uh nice uh you know studio back down under. I would say it's more like New Zealand, not Australia.
But yeah, very nice, nice people.
We've spoken to them in person.
Really looking forward to them having on our chain.
But yeah, we were going to have our GM Vietnam.
We're really doubling down our efforts to have some side events
and even take part in the main event.
We are co-hosting it with Kairos Ventures.
That's one of those premier events,
conferences in Southeast Asia.
And it's going to be with the traditional tech week,
which is to avoid all those problems
that potentially arise through the government cracking down on those crypto conferences.
But this is going to be collaboratively with the government,
and also we have the government support.
It's going to be greater than the previous edition.
So, yeah, really looking forward to that.
Personally, I'm speaking there as well.
If you guys want to do something,
I'm happy to make introductions to Cairo as a Coin68.
If you want to do side events,
you can feel free to chat with us.
We're going to do a super chain builder-focused side event.
Yeah, that's pretty much from Ancient8's side.
Awesome having you guys here.
And obviously, we crossed our mark.
We're already five minutes past that.
I'd love to see you guys in
the next week of NShay Space
it's not going to be me, it's either Justin
or Nick, but yeah, I'll be one
of the listeners alongside you guys
it was a very nice space bye Thank you.