Thank you. Hey guys, we're just getting ready here.
I'm going to come in with my actual account as well.
Just stick with us here. Thank you. GM, Keith, can you hear me?
Thank you. I hope you've been muddied water, wish you'd rather be raised, but then So much house of cars everywhere So don't toss your stones
You must remember Oh You've got all the facts for what you're talking about.
Difficult to dance, you're less one, so you pull it out. But your heart's been so high.
You must have been so quiet
Your heart's been so high.
Be your world, bring my city and friends
Can you go right up, run down to a hero and be innocent?
Now you'll be the streets of your country You'll know that you're serving yours I I am the mother. I am quiet.
I am the mother. I am the mother. I am the mother. Oh, I I don't want my back here, oh boy. That's good.
So who's for you to weigh your better?
Who are you to be your man. Baby, that man.
You're the human of your mind. Music so so
I Oh, yeah. I Oh All right, that was a nice good long song.
Hopefully that was enough time to get everything done in the background.
And I did share the space.
I'm not in any group chats anymore, so I can't share in any group chats, but we're still here.
There's a lot of people here already.
So I think this is our first space from doing it from the G-Coy account.
We're going to start doing a lot more just to kind of so you guys recognize, you guys see what we're doing.
You associate G-Coy with gaming, with our streams streams with all the fun stuff that we're doing
in the background so we're going to start doing a lot more spaces on the gcoy account so this is
the first one so thank you everyone for being here hanging out with us we'll start adding people up
i see people requesting um let me throw it over to melina melina good morning good morning how
you doing how's it going how are you you? Hey, happy long weekend, Keith.
I think you and I like properly disconnect from the timeline.
You know, we're starting the gaming spaces.
We've got our Thursday live streams.
You know, every week we're getting 1% better.
So I think that's the goal.
I think we're getting better than 1% because, you know,
some days we were a little subpar and then now we're just raised way above that. So I agree. I agree. Like 10, 10 to 20% better every time.
I want to hear from Joshakaaka too talking to us about he's been just cooking in
the background with these cool dragons and like i don't know if you guys have been seeing you know
the dragons he's posting with that song oh my god it was so good yes i was like dancing to the song
i'm gonna i'm actually gonna have to post it up on top
yeah i saw that that one it was way more detailed i feel like that was really cool
but just go ahead i don't mean to interrupt you good morning my guy how's it going
good morning good morning um yeah the dragon was something fun for the holiday weekend
because we're just playing with bringing the characters to life and getting them in the game
so um one of the the team members the devs he did a this dragon test
for the motion to try and get him in the live stream so figured i took my weekend and did that
little animation just to bring a little fun to the holiday weekend but yeah we're working we're
cooking um things are going great uh we also announced the g coin stable coin which we think is going to be
great for for the market for the web to people so you know um gamers don't have to worry about
winning tokens that then disappear and lose value so we're very proud of that um most projects you
know they want to become millionaires off of your work with their own tokens or token
is there just to to support everyone who takes part you know if you win 100 bucks you're gonna
have 100 bucks you're not gonna come back and see shit i got 20 bucks i mean you won't have
the upside of shit i got 200 but i think it more more likely you end up with 20 bucks anyway that
seems to be what's happening right so and you can cash it out and buy Bitcoin.
the people in the community,
waiting on quirky to come up,
actually had a great call with him today and got to see what he's cooking.
he's cooking some really cool stuff.
they're going to be launching a game as well.
And it was good to see that what we're doing complements each other so i'm looking forward to supporting um his project
um he's got some cool stuff going on and yeah i think life is good
yeah i was actually getting worried just like i'm happy you're telling me that you spoke to
Corky because I've been DMing him I'm not really sure where he is I just um I just sent him the um
the link to the space through the GKoi account as well maybe he's uh I don't know if you want
to just like bump him a little um yeah and we're we're bringing quirky today specifically because I mean,
he didn't win last week's live stream, but he's also building a game to what you're saying,
Jashaka. And, you know, he has some really good insights about how Web3 gaming, how, how,
how gaming Keith and I are always joking about this. Cause it's like, do we say Web3 gaming or
just gaming? Cause at this point it's like, when you talk to a gamer, they're like, stop saying Web3 Gaming.
But the purpose of these spaces is going to be about talking about gaming in the crypto and Web3 space
and to understanding what people are doing, what they're building,
but also how GQui fits into this new landscape of gamers and gaming.
So it's going to be interesting to have these shows on a weekly.
But yeah, we wanted to invite Corky because we just had him on the live stream.
And you've been chatting with him up in the DMs to sort of see how he's looking at gaming.
But I see we've got all, you know, we've got other speakers up on stage.
So let's see what they're about.
Is Web3 gaming inevitable?
I'm asking Brian and Jessica here.
Real quick, this is for Jessica.
Jessica, what are you doing? You know you can't shoot. Get away from the water, Jessica. Oh, what a nice day. Hey, Jessica. Jessica, what are you doing?
You know you can't shoot.
Get away from the water, Jessica.
Jessica, get away from the...
Somebody hit Jessica, please.
Go, Jessica. Jessica, are you there?
I love that video, by the way.
Of course I can see you. If I'm ever feeling sad, I watched that video.
It's the funniest video ever.
Jessica, just so you know.
Is that the Matthew video?
No, no. This guy's literally on the Matthew video? No, Matthew. No, no.
This guy's literally on the beach in SoCal,
and he's commentating this girl going in the water,
and she's just flopping around.
She looks so pathetic in a funny way, not in a mean way,
but then, yeah, she just gets smashed by these waves.
It's the most funny video ever.
I'll find it here on Twitter.
Because there's one with, like, they're, like like standing on the edge of a cliff like in the jungle
and it's and then the guy's name is matthew and it's the same guy that's saying it matthew falls
off the cliff you've never seen the cliff one i've seen i've seen that one brian i've seen it
funny well it's not it's terrible because matthew actually probably died
but that's the one that i think about wow i was trying to be funny here brian you just
up my whole intro for jessica now we're talking about this matt guy that fell off a cliff
yeah okay okay get back on jessica sorry man okay we're back on track jessica what do you think
about web3 gaming i know you know it's an inventable. Oh, I can't even fucking talk.
It's inventable, Jessica.
You know it's inventable.
I think I'm a little slight bit retarded.
Most definitely have CTE.
That's not going to be my excuse.
I'll just blame everything on CTE.
Guys, I've been hitting the head my whole life.
So sorry if I fuck up my speeches.
But Jessica, is Web3 Gaming inevitable?
I just thought I'd learn how to speak too, so thanks.
Well, you know, as I'm a Swedish and not so good at English every day,
I think Web3 Gaming is a new thing for me,
and all the Thursdays with the live stream, I attend it every time.
And I think it's going to be awesome.
And I think it's going to be inevitable.
Yeah, that's the wrong expression.
Okay, my bad. I honestly thought you were a different Jessica and now you're Jessica, but I thought you
So that's kind of why I played that intro.
I'm doing great today with this space, really like helping out a lot.
So yeah, you guys, thank you for being here for me.
Well, you know, I do live by the sea,
and I've been swimming, autistic swimming,
so I think it's kind of funny, too.
And I saw Phoenix did a post about it today, too.
That is a funny video anyway. I'll send it to you in the dms it's pretty funny yeah send me the video
too i want to see it it sounds so funny oh dude you're gonna love it just shocker you're gonna
laugh so hard show it to your wife she's gonna think it's so funny yeah i'm sure she will
hey i just wanted to quickly um bring up uh introduce ira she's the host of the live stream
so i just wanted to say you know thanks for doing such a great job.
The live streams are so much fun.
They're getting great traction and you're putting in so much hard work into them.
I just wanted to say really appreciate it.
Super happy to see you here. And and yeah we're doing live streams every
thursday with guys and with your favorite uh oh no i hate the word kills can i use just friends
who streaming gaming and that's it yes and thank you so much so yeah it's it's amazing to be honest
i started my way in cryptos uh with the crypto
gaming my first game was axie infinity and we were breeding you know we were like selling
purchasing everything and i made a ton of money from it then i started to purchase nft not nft
gaming tokens and everything uh we even opened our gaming youtube channel that were super successful and
still successful to be honest uh it's in russian but uh yeah like then i forgot about gaming at
all because it became boring you know people start like no one paid anymore for gaming and
then i met jishaka and jikoi i invited him on my space to talk about art, to be honest,
because I thought Jikwoy is about art. And on stream, he said to me and showed gameplay that
I never saw in Web3. And I ask myself all the time, like, where are all real games? You know,
like, it's been a long time with Web3 gaming, when will get some something real something interesting and now
it's like you know mortal kombat but web3 and for me it's something mind-blowing they'll actually
hard workers with all these locations and characters and lore so yeah i i depends you
can notice i adore to talk about the gaming the gcoyCoy, the team. So that's why it's a separate pleasure for me to make a live stream with guys.
And yeah, special pleasure to give away prizes among audience.
But yeah, thank you for having me, guys.
I think we're still waiting on corky and mr green i love um
i love ira's story like what a great story like she literally started on gaming
and now is doing live streams like you know i i don't know if keith if any of you saw this, this KOL list that people have been sharing.
And, but Ira, like, I love knowing that you started in gaming.
You, I, I've known you as like a content creator myself,
because we've been in many, many different groups together.
But it's so interesting that you actually came into crypto and whatnot through gaming.
And this is why, like, Web3 gaming is inevitable. And why we keep saying, gaming and this is why like web3 gaming is inevitable and why we keep saying like this is probably how or maybe even the fastest way we
can onboard people to crypto would be through playing games so thank you so much for sharing
that i didn't even know that that was your story i love that because i always looked at you as like
a creator actually i didn't want to create nothing on x i just registered to
get white list and i needed to have like 100 people on my page you know that's it but then
i met the nft community and everyone and kind of stuck and recently like it was one of the my
midi milestones you know that uh nifty Island reached me out to make stream with them.
And I'm like, gosh, if I would tell myself like three years ago
that I will be like making live streams with Nifty Island
and we're working with you guys,
I would be so proud of myself and I'm proud of myself right now.
And yeah, this is a great opportunity to join or earlier to the project
and get all these g coins because i think uh gaming is the only only field where crypto like
needed actually needed because you can rule your digital assets and sell it without any you know
problems without waiting for the market and people to answer to you to buy it so crypto and gaming
it's uh yeah like great combination and the most promising one i would say
well i gotta say just about every project is getting into gaming now right because it's
what people need to engage communities right i think to a big extent um uh i mean discords are kind of
dull and boring just as well right so gaming just it gives every project a whole another dimension
of what you can bring to your community whether you're doing morpg or you're doing like a street
fighter style or you know pretty much if you're doing anything.
So I think gaming is the alpha, but, you know, like Ira said, it's been around a long time, man.
I mean, even CryptoKitties was a kind of NFT game where you got to breed cats and, you know,
Axie Infinity, those guys really pioneered a lot of the technology we're using today in the NFT space.
But I think while we're waiting on these dudes who I'm not sure where they are, I just wanted to see.
It's kind of off topic, but who bought the Trump coin, yo?
I'm looking at the levels now but i definitely didn't buy whenever it went live or any of that man i gotta say i bought two grand when they did their um their whitelist or whatever the first round and i got like 35 grand
so i mean fucking crazy crazy crazy just keeps hitting these jackpots in crypto like with nfts
with tokens yeah he's got you know just shocker i'm gonna hit i'm gonna i'm gonna send you a little bit of money and just do whatever just do your thing and then let me know i told all my friends to buy to buy wlfi
i'm like man if that guy you know he's president he's he loves crypto i'm not american i'm not
into politics but i figure you know if he's gonna they're gonna do something it's gonna be big and
i mean from what i understand they they
had the saudi royal family invest two billion in binance using their coin so i mean there is no way
binance is not gonna make sure they get back their money right so but you sold it because i'm seeing
this morning and like dumps you're talking about the one of yesterday you bought you know i sold it at the dump price if i had sold it the morning i would have got like 60 grand
but i sold it at like 25 cents it's like 22 cents you know that's so awesome malena i just want to
go back to what he was saying he shared it with all of his friends all of them all of his friends
every friend he has a person he considers a friend he shared it with them so his friends, all of them, all of his friends, every friend he has, a person he considers a friend, he shared it with them. So bro, you and your friends,
that's so cool, man. Maybe we could hang out more. Maybe we could be friends. Maybe you could
share some shit with me. That'd be cool. But you know, no, no pressure. I don't want to force
friendship on anyone, but congrats to all your friends. Yeah. But this was like when I just met
you, dude, when I was just getting into spaces, you know friends yeah but this was like when i just met you dude when i
was just getting into spaces you know their white list was like six months ago but i'll definitely
you know we need to set up an alpha chat because i mean there's a lot of alpha projects and if you
get the alpha you just you have to get the white list you have to get the beginning if you don't
get the beginning you ain't gonna do 20x right so
i have a suggestion can we just open the you know tab in discord in gcoy discord and share the alpha please yeah we can put an alpha there for stuff like this because if you're on the ground and
you're in the trenches um they they happen i mean uh yeah i've written i mean i wrote five grand in nft investments up to
maybe 120 grand and bought a bought a board in less than six months just by being in the
trenches but i live in the trenches i'm a jamaica and we love the trenches corkey's here
we love the trenches corky's here yo what's up guys i'm so sorry i really i put uh 8 p.m instead
of 7 p.m in my calendar so i just saw that i'm really sorry guys my bad the time change and
time zones are so bad in this space you're forgiven i'm very sorry bad to be here though
and i think greenity is stuck at the dentist or something.
He wrote to me as well. Yeah, no, it's fine. But yeah, Corky, you know, we were discussing at the
beginning of the show how you were on the live stream last week. Maybe give us some feedback.
And then obviously we want to hear from you and what you're building. Oh, bro. Actually,
the live stream was one of the funnest experiences I've had in ages to be honest.
It was super cool. It was really really cool. I had so much fun playing games live. It was a great idea.
So kudos for that and keep doing it and keep inviting me as well of course. I really loved it.
And yeah, as far as my project goes, actually I love live streams as well because it's a very visual thing as well.
Like there's a bit of a wow effect i think josh haka can um
can testify he saw it earlier today we had a call because uh yeah it's um the website experience is
super cool basically it's a fully 3d nft that you can they can customize live
and uh yeah it's a great thing to show and it's super super gamified and super story based collection as well we have 24
mangas with over 300 pages to tell the whole story we have over over 1300 assets that you can customize
your nfts with we have over 200 quests that you can go on with your nfts and and make your own way
through our an rpg like ecosystem and now what we and we also have like some crazy products like hot sauce we have
our own hot sauce as well and now we are doubling down on the gaming side we're working on a on a
gaming product that's kind of um i like to say disneyland meets uh mario party so it's like a
theme park and a lot of mini games inside of it that you can play with all your friends
can play with all your friends and all based on our ip and our partners ips
and all based on our ip and our partners ips
i will say that what he showed me today blew me away it looked like these guys have been building
for like 10 years i'm like man i mean they have got every angle covered and if you don't have one
of their nfts then you definitely to get one because they're dope.
I mean, their NFTs earn money.
So it's not like you got to go stake it like the NFT itself earns the money, which is pretty cool.
Because next thing you just got to do is give them personalities, characters, and they might just, you know, walk off the game and go look for friends.
But they're doing super cool stuff i was so
impressed appreciate it man thank you very much and yeah whenever the next stream is live please
invite me i really loved it and i have a revenge to to have to take on Mr. Greenity as well.
don't revenge towards me,
you know. Mr. Greenity, yeah.
But Corky was super competitive.
You know, you got some people who are like hyper competitive.
I totally thought he was gonna win
actually but that's why we're giving away one of your nfts today um because we really thought you
was gonna be the winner and you know the live stream we're tuning it to make it um balanced
right but we're let me put up the giveaway we're're giving away one of your NFTs as like a second place
And yeah, I mean, I'm a big fan of trivia and quizzes. So yeah, I get a bit competitive over these
For video games. I've accepted that. I'm not at a competitive level anymore
I used to be quite good at like Counter-Strike and World of Warcraft when I was in my 20s.
Now I know that I'm an old dude and I can't compete with the 20 years old anymore.
So now all I have is my culture and my trivia stuff.
So, Korky, is Web3 gaming inevitable uh that's um that's a tough question i think yeah i think
for me that's basically why we got into nfts because because of gaming and because of the
idea of owning your digital assets properly and not having to go through a third-party platform
like steam or or the fortnite marketplace
or whatever uh so yeah because basically for example all our assets that you can equip on
the nfts they can be traded as separate nfts and you have true ownership over them and yeah that's
something we've always wanted to see we haven't seen i mean like the interoperability has been
kind of a the dream that we've, we've all wanted so far,
but I don't think we've seen it that much
besides a few examples like Nifty Island, a few things.
I mean, for me, that would be the goal altogether
that like many projects can work together and share a space.
I mean, that's kind of the dream of the metaverse
that's now become a bad word
and still something I think is really cool on paper.
If any one day, I think Jashaka would agree with me here,
but yeah, maybe one day it's gonna happen, who knows,
once the word is no longer a bad word.
But yeah, I think inevitable might be a big word.
I think there's a big market for it still.
I think it's still an underexplored and underexploded market
because projects focus more on the
speculation and less on the fun and the actual gameplay but we're seeing more and more cool
games coming up so i think that's about to change but uh yeah i think for like scalability and
and long term um the future is kind of like web 3 under the hood and for people who actually
it is Web3 and you can speculate and you can have fun
and you can earn money but the front
end should be as Web2 as possible
and yeah as Ja was telling
me about the Gcoin and everything and the
stablecoin I think that's a very good lead
you guys have here as well because
people don't want to get a token that's like
super super um what's the word oh i forgot yeah the price changes all the time what's the word
for this stupid um volatile volatile oh my god yeah that's super volatile but uh yeah because
like if you look at fortnite and roblox and these things like the robuxes and the v boxes
are actually have some monetary value right and uh so i think yeah there's definitely something to
it but because again if you use crypto you you you're kind of like don't have to have any
intermediaries no banks no credit card providers no borders you can send money in milliseconds right now
uh so i think yeah there's a even for payment processing within games i think crypto makes a
big difference like no taxes no fees i think yeah so inevitable i don't know it's a hard word to say
for me but i think it's definitely where gaming has the most potential these days
has the most potential these days.
You guys think about it too much
it gets harder and harder.
That's the truth, man. I man i mean gaming if you look at
just just to interject a little bit trishaka someone did mention last week i don't remember
who it was but they're saying look when it focuses on the gaming when you're actually
focusing on the game and the gamers and then using the game and getting you know rewards you don't even have to call them
You know coins or whatever you're just gonna get easy rewards then when you kind of focus on that
I think it makes the game a lot more fun and instead of focusing on the hype of it all
And it's almost just like a rugged coin because they just hype hype hype and then like the game kind of sucks
And there's not a lot of users and that's a lot of big problem
with all these metaverses is there wasn't enough active players like metaverse was this big thing
but no one was active it was like a ghost town so if you concentrate more on the game experience
in general and onboarding real gamers and getting people that really like it that will play it that
will start earning and that's like almost a secondary thing because they're so happy that, you know, they're enjoying the game.
So just to kind of bring it all around, I feel like the game that you were creating
and everything that you're doing is fucking sick. We should post that pink dragon up at the top
because just stuff like that, talking on a stream and you're a dragon. I've never seen that before.
So I'm not like a big streamer either but still i
still haven't seen it i thought it was really cool it integrates the whole game and then everything
that you're talking about with keeping things balanced that's the stable coin the g coin stable
coin so it's not like a meme coin it's not like oh you know buy this is gonna go way up and no
it's gonna stay the same it's pegged to the dollar and you know you get rewards so yeah i love it
It's pegged to the dollar and you know, you get rewards. So yeah, I love it.
Yeah. We actually had our, our first, um, experience with people, um,
scamming the quests on our website to get G coins and they didn't really scam that much.
I think they got like three, 400 bucks. And at first we were like freaking out and then we're
like that's so cool people are scamming g coins i mean that's like wow we're like man that's awesome
that's probably you know people want them so that's great so we are trying fixing that today
and then the quest will be back up tomorrow but yeah you're totally right you know um even for corky
he's got a token in his game right which is cool um and that whole concept he has of the nfts owning
coins i thought that was super dope because you can transfer them from nft to nft so it gives the
characters like their own personality um but yeah i don't think how would that well you gotta you gotta go
do it but if you have two nfts they like um how does it work corky they like mine rewards and
then you can just transfer them between between nfts it was like super cool so the one that we're
giving away i drained it before i put it up but um whoever wins it, if you hold it for a couple of weeks,
it'll accrue coins as well.
Yeah, basically, you get them passively every day.
You get them also by just being active on Discord every day.
And then we have a questing system
where you have multiple different quests.
You have quests that are more gambling-oriented
that last two seconds and you can just keep clicking. Or we have quests that are like more casual where you can send your NFTs for let's say two weeks and come back and have a guaranteed rewards. And this way you can just come back twice a month if you don't want to bother having to quest every day. Of course, if you're more active and you quest every day, you get more rewards and better odds, etc. etc so yeah our questing system is very flexible
you can get tokens but you can also get gear items so you can equip on your nfts you can get
crafting materials that are like as you would in an rpg where you can combine different items or as
you would in minecraft as well you can combine different materials and items to create new items
and um and yeah it's all story based like every story every
every quest has its own noun little story duration prerequisites so some some quests are clan specific
trade specific some quests are only for our partners as well we partnered up with a bunch
of projects that get their own quest so if you own an nft from chain so cool and from a partner
project like campi pandas for example then you you can get like specific you can get more tokens and
you can get also uh cool rewards like like co-branded like cross ip uh items so for example
for camp for camp by pandas again they are all about gambling and fighting.
So we made a lot of items around that, like boxing gloves, like flying poker chips, like
a barbed wire baseball bat, a lot of things like that, which was really fun.
And yeah, these tokens, you can actually trade them, but as NFTs.
So just like, I think you can do that in a few video games as well.
So you can wrap them as into NFTs that you can trade NFTs with like 5k tokens, 10k tokens, or 25k tokens.
And you can sell them as ERC, 1155 NFTs directly on OpenSea.
I think it's only OpenSea actually,
because I don't think the other platforms really support 1155.
But yeah, in a nutshell nutshell that's how it works yeah keith you gotta see what he's building it's cool you'll like it
yeah i was gonna ask you corky what's your favorite game like of all time like in general
it's kind of it's between mario Kart and Counter-Strike, I think.
Very different games, but I would say
one of these two. Like, I still watch
the Counter-Strike team. Mario Kart's
I vote for Counter-Strike.
I remember we was playing with
guys in the local, you know,
there was local things, and you can play with your
Yeah, friends on day that was super fun
Says the northern European you'll get on so well with my wife, you know
because I remember on our one of our first or second anniversary she gave me
a vodka bottle shaped like a
It was like it looked like an ak-47 but it was full
of vodka and it was awesome everybody loved it everybody came to my house they wanted to jacket
counter strike rocks yeah and the esports scene is actually crazy man it's i'm still watching a
lot of counter strike uh online like every day on second screen, I just put a bit of a replay.
Because there's tournaments every single week as well,
and they're super impressive to watch.
And I don't play anymore.
I don't really have time.
But yeah, I just love to watch them.
And this is like in a small screen next to me
when I work and all the things.
And yeah, like, the number one team is the current number one
team in the world is French,
so I'm pretty proud of them.
Yo, real quick, I wanted to say hi to Brian.
He has his hand up as well.
Brian, what's your favorite game?
And GM, GM, what's going on?
Yo, what's going on, bro?
I had my hand up, but mexy had her hand up
before me so no we don't care no no no we don't i ignored him brian i fucking love you this is like
like you are my homie like what i you know what keith is mad jealous i'm gonna just keep talking
anyways so like real quick i did want to bring up something thank you ryan ladies first you're right fuck keith for bypassing me like that um i can see you i don't know i'm sorry i have to slide next seat
i wish i can mute him i wish i can mute him honestly truly um look look i was super drunk
and i text keith how much i loved him and how great of a person he is so don't fry up here okay um anyways i'm just trying to bring you down to size anyways pudgy party i don't know if you guys
have talked about this in the gaming space with g coy um what they're doing is literally insane
like one the game is amazing my kids think it's like the dopest shit ever they're like
playing to get the skins and do all this stuff. So that's a huge achievement already. Being able to access and play it so easily in the app store and it being one of
the top apps is like huge. But have y'all really seen what they're really doing? So this is what
they've done. This is a playbook. They've gotten everyone to download this game, right? The people
that don't know what Pud penguins even are and they've gotten
it inside everyone's tablets their phone like all these different people who have no idea what
crypto is right then they've added they've now added the marketplace or i don't know if it's
live yet but it's where you can sell the skins and stuff like that
out of court um You can make actual
You're rugged a little Mexi
Well my son asked me to purchase
Because he loves the game
And then my other son said I need to get him
Try to come back What about now now you sound okay but i
don't know why that happens if i'm rugging give me a thumbs down except for keith because he's
gonna do it anyways um but what i was just saying is that now they've put it to where they're going
to build they're gonna be able to be paid and buy in pingu and so everyone that already has this device this game on their device who has no idea about
crypto they're kind of going to be onboarding into crypto which i think is huge like shout out to
luca for what they're doing and taking the gaming avenue is just so fucking badass because it's like
apps on your phone they're more accessible know, especially if you're involving kids because kids are the meta.
They're the they're the future.
The playbook Luca has built.
Everyone should take the entire playbook or even a page out of it.
And so I just wanted to highlight that.
Keith, I still love you, even though you're an asshole.
So I heard that after they launched the game, everyone won all this, you know, they all played and competed for Pengu and then it dropped like 25%.
That was what I saw in the news.
And, you know, again, this is why I'm just not sure, you know, this is probably one of the things why Web3 Gaming has a hard time.
It's that whole model of you know you're gonna work
for someone else instead of working for yourself um but it's great to see gaming coming hard and
fast i think openc also um the guy from alpha d gens i think he was telling me that openc not
openc sorry coinbase they also have like a mobile gaming platform
with like something like 800,000 potential users,
Coinbase users doing all like mobile games.
So Brian, you got something there?
Yeah, it kind of tails on what Mexi was saying.
I think that's been like kind of the biggest thing for Web3 Gaming is the demographic.
You look at any of the most successful games,
obviously Pudgy is definitely leading the charge
because they saw the opportunity to approach that younger demographic
because that's the biggest demographic, right?
You look at Fortnite like you look at
fortnight you look at roblox it's like 80 lives under that like 20 plus years of age so i think
like that's probably the biggest struggle right like even you look at other side it's like okay
sure like this is a massive ecosystem but like unless you're trying to go mainstream and target like the kids because
it's not just the mass adoption through the kids i've got four and like they all game and it cost
me a fucking arm because they are the ones hustling me for money right to be able to play
these games i think that's the premise of all this this is that you need to, you need to, to target the right thing,
unless it's like micro gaming.
I just don't know how successful that can be,
but like you look at Roblox and,
and Fortnite and it's just insane.
And I think Pudgy is going down the right,
Treaded waters is the attachment to a coin i love the fact that it's attached to
a coin like even the my kids ask me for skins new skins all the time and it's like guy like
just go sell one please and it's like well i can't so yeah you can't sell them on fortnight
right you're stuck with anything you buy for people exactly that's the point right and
i think that's where we have a competitive advantage here is the interchangeability and
the and the buying and selling where i would tell my kids like nah man like you go grind and you go
sell your skins and then you can go and buy the other one um i think that's that's a huge point
is that like there's there's like there's fine lines to both.
The only reason Pudgy isn't like, the only reason they're getting any kind of negative press from this is because of the manipulation that happens with the coin in interaction with the game.
So it's still new waters waters that still needs to be explored
further but like they're the closest to be on the right track because i feel that like even though
let's say yuga's ecosystem with other side is like brilliant and massive unless they look at
targeting the younger demographic for accessibility like that'll fall flat because it's proven like
it's stats like you guys go look it up it's it's really the largest demographic lives in that
younger age group not for us like sure like we can make up that like 15 20 percent of like
the demographic that that game's over 25 but like the mass is the younger generation so it's like if you're not targeting them
there's no viability to it you're missing well if we start we start with getting them to earn
crypto then we can move them over to bc game and get them into blackjack and get them into poker
right and it's the evolution how to gamble properly yeah Teaching your kids how to gamble properly. Yeah, of course.
But there's a great show.
Anybody here who's building in the gaming space,
you need to watch Mythic Quest on Apple TV.
and it's something I think that a lot of people
who are coming at gaming from the other side,
and the ex-community side um they don't really see how
much goes into building a game and you know all the hard work that has to be done like when i saw
what corky was doing i mean i was taking notes like the whole time he was showing me his stuff
because he's been building on the gaming infrastructure side for years i mean you know
i'm like holy shit i mean i need to do all this stuff as well right but that's what it takes to
to build a successful game because you know games they need depth um people need you know stuff to
do what what happens when you finish playing the level or playing all the levels you know i'll buy
my kid a game and in three days he'll be like yeah i finished the game and like well what do you do
now well now we get into network play and and team player and and then that's like a whole nother
level as well right that you have to deal with so but there's a great scene on one of the the
mythic quest shows where they they roll out some new products and they're like, okay, you know,
these new products, they're like, you know, I think there's like, you know, 200 bucks for this
and 100 bucks for this. And then they go and they interview the gamers and they start interviewing
all these eight-year-old kids. And the kids are like, yeah, you know, I love this new feature.
And, you know, I definitely need, you definitely need to get $100 to pay
for it. And you're like, man, they're going straight
We need that, right? We need for the
come to us to ask for money because
that far exceeds anything
that we would ever spend as gamers.
It's just not even like the
i i bought my kid i think i bought him like every week a game move and a outfit and i did the math
and i think over the course of maybe four years probably spent like 10 grand on v-box just buying
v-box you know 50 bucks here, 50 bucks there, 100 bucks here.
You know, the whole Web3 angle is then at least you can take your V-Box with you when you go.
You know, they've got zero value.
So they're not really, they're really just in-game rewards, but they have no value in the real world which kind of sucks for parents yeah no transferability right
yeah it would be great if he could sell all that crap and buy himself a car you know
but jishaka like how do we get like is that something that's part of your plan is is being
able to onboard the younger demographics to be
able to play your game like let's say my kids like that was the beautiful part right back in the day
is like i don't remember how old i was when i was playing street fighter and you know yeah that's
our demographic is the street fighter it's not really the pudgy penguins yeah it's you know teenagers teenagers and up um but you know even my my kid
was telling me the other day because i'm like you know you know you're playing like these games and
they're like r-rated and then you know you hear him playing the game and then there's like a whole
bunch of like six-year-olds playing the game as well and he's like you know the six-year-olds are
vicious in in in some of these
games they're not like you know the the the late teens they're actually much cooler yeah they're
vicious you know they're the worst yeah and you hear them like fuck you motherfucker
yeah the most vulgar kids in the games are the young ones that's very true
but i would love to be able to you know like find that that threshold where it makes sense for let's
say my nine-year-old to be able to come play you know your game to shaka like i think that's a huge
it's a it's a massive demographic right so i think the more we lean into that and find out how we can
identify that to me that's the biggest pain point is the age demographic that we're catering to
with web3 gaming if you can try and solve that and however you have to mitigate that that's
that's the money right there man That formula is going to be massive.
100%. So just to interject some data, right?
Because we're doing the Gcoin white paper.
And the industry forecasts, what, $190 billion video game industry in 2025.
And they're saying by 2030, that's going to grow to $600 billion, which is just massive,
right? And then of course, Web3 is more a subset of that, but it's still currently $25, $26 billion.
And they say it will grow to $124, $280 billion, right? So huge market, huge opportunity.
I do think the real alpha is not just who's building a game,
So like what Corky is doing and what we're doing,
it runs in the web browser, right?
And I think that's the real alpha
because then there's no barrier to entry.
You don't have to stop and download and install it through the app store or get permissions.
The hard part there, of course, is connect your wallet.
But I think Privy and these guys, they've made it super easy for you to just create a wallet when you connect.
So you can just go create a wallet, sign in and playing the game right um regardless of age group um
regardless of demographic regardless of country right anywhere in the world so i think that's
one of the things that will accelerate um web 3 in a big way do you have like a do you have like a
generic non-wallet connect uh capability that would allow somebody to play with like these stock characters
and then not earn and then to be able to it's a good idea it's it would make it even less barrier
to entry i mean we do want people to i mean privy for instance makes it easy for if you go i mean
it's not like connect your wallet it's like sign in and then with your wallet right you don't have
a wallet click here privy creates it for you and signs you in so you end up with a whole bunch of dead accounts at the
end of the day if they don't go anywhere but um that does make it not if they not if those wallets
still earn and then have the ability to claim there's always something like that's fantastic
about the approach of like the bait and switch which is you don't force something on them you make them eager to claim something right so let's say my
son joins with uh you know privy or whatever it is and they're not they don't have a wallet connected
but they see funds being earned, points being earned.
They'll want to find a way to claim that because that means.
Yeah. So you can make it like, you know, connect on the way out.
So that's not a bad idea.
It's like, it's literally like a lot of people do where even in real life points, let's say like I'm in Canada.
So like my wife like lives on Shoppers optimum and it's like yo you
could have earned this many points that equates to this many dollars that you could have had if you
had an optimum point card right so it's almost like you're baiting them you you're you're completely
diminishing your barrier to entry it's easy to anybody can play and then they see these points and rewards accumulating
and then if they choose to they can participate in the claiming of that you're not forcing it on
them right and i think that's here that's huge corky what's your take on that demographic i mean
i saw your game and it looks like it can appeal to a very broad demographic
but are you gonna like focus it i mean how are you gonna target um the community to grow it
because i mean the potential for what you're doing is is way bigger than web 3 right like you said
mario bro mario kart meets um meets m Yeah, it's more Mario Party, but yeah.
I mean, yeah, I mean, we have a lot of,
we've done a lot of work on like these cute companions
that go with the characters,
because the characters are still pretty adult looking.
Even they look more like teenagers.
Basically, it's just in true anime fashion
You kind of, yeah, they kind of all look in there
between like 16 and 25 I'd say so
but I think yeah and then yeah yeah that's why sorry my last track of what
I was saying oh yeah we focused on we have these like six companions with like
all different backstories and different cool designs and cute cute potential and
the cuteness cuteness factor and so yeah we want to work in on the side on a lot of cool content
around these little guys to make them appeal to a bit of a younger generation,
but also, yeah, generation that's less into human kind of thing in the anime style.
Um, but no, I mean, for for us it's more we we're not particularly
we don't have the pudgy playbook open right now to be honest we're not aiming for the kids
so far we're more aiming for yeah the 16 to 16 to 35 but then of course it's not closed at all
to people older than that but yeah i wouldn't say our key demographic would be the younger
generation from now for now.
But for example, my kid is only three years old,
and he fucking loves all the cool little characters
that we've built, the cool companions,
seven different companions that we have.
He even gave them names and stuff.
So I'm sure it has potential, but we can't cover.
As far as we go, we're not trying to cover every single base
so yeah i would say our core demographic is a bit older than that i honestly don't think that it's the younger kids that really see the value in web 3 as well though so i do think and you know some
of the biggest spenders are grown men you know people in their 30s who that's what they enjoy
to do with all of their extra time um So I think that targeting the younger demographic is good,
but there's definitely a market for the older.
I mean, honestly, the reason why I want to jump on here,
because I don't know if you guys have talked about EVE Frontier yet,
which is being built by the developers of EVE Online,
but probably one of the definitely most exciting
and thorough and intricate intricately
developed web 3 games ever i mean it is evonline 2.0 but built entirely on the blockchain i mean
many of the structures and the mechanics in the game are just smart contracts like they're they
have their own um optimist op stack uh l2 chain that's running their chain. And they also have a MUD chain. I'm not
sure if you guys have seen the MUD development system, but between those two chains together,
everything is on chain. And when I first started looking at it, I was like, oh man, this is going
to be crazy if they actually develop this. And then I realized it's pretty much there. Like
everything that they want to do is in the game. It's in alpha right now.
And if you play it, you're farming an airdrop of their EVE token.
I do have a ref link that I just posted on my page if you want to check that out.
But no, it's a really cool game.
If you've not heard of EVE Online, huge game.
Famously, people were spending $20,000, $30,000 on ships back
in the day when it was illegal to do so, and people were getting banned for doing so. Now,
it's legal. You can build ships that take a month to build, and then you can sell those for
EVE tokens. You can create tokens for your own corporations, which are like guilds. You can use
those tokens within the game for like, say,
put fees on a smart gate to be able to travel between different networks.
You can set up vendors with smart storage units,
which are literally just smart contracts that you program to work how you want to.
Just really, really ambitious stuff.
And they're doing it, guys.
Like these guys are actually doing it.
I don't know how the Web3 community isn't like screaming about this game right now because it's it's really well
done and it's really exciting i think it's deep right like it's like almost infinitely scalable
i tried to play it a couple of times um it has layers within layers within layers, right? You have like, you know, ships and worlds and guilds and planets
and that's a whole different level of gaming.
I think Web3 is focused more on keep it simple
until, you know, we can get to that scalability
because we still have the whole web component, right?
Running the game in the browser, that's the goal.
Yeah, the browser is great. Well, and you can interact with a lot of the stuff in the game with browser dApps.
So that's cool. Like if you want to do something outside the game and where they really hit the nail on the head
is you can play the game and not ever even know you're using Web3.
So when you create your account, it creates a wallet for you.
And it's, you know, it is kind of important to back up that seed phrase, because if you go to try to play on another computer, you're going to have issues.
You don't have your seed phrase.
So that's the biggest hurdle.
But other than that, when you create the thing, create your account and you log in for the first time, you have a wallet, you're playing the game.
You don't realize that any of that is interacting with the blockchain.
It just feels like playing EVE Online.
I wonder what blockchain they're using.
I'm going to look them up.
That's actually very cool.
So they're using Optimism as an L2.
Right now, it's just settling onto the, what is it, Sepolia, or one of the Ethereum testnets.
And so at launch, it'll be a new chain fresh chain but when
you're what you're playing now you do farm uh an airdrop of the actual eve token when it does
launch so it's e frontier right yeah absolutely yeah i just found it on twitter if you go i'll
i'll put it up top thanks so much protius for for coming up here he's my my puppet friend um you made me laugh when you said
you know grown men are playing and I was gonna like wink wink look at your PFP grown men are
buying a lot of silly art on all chains exactly absolutely uh guys I don't know if any of you noticed, but we've got one of the biggest, I would say, gamers up on stage, but also a founder of Wolvesdow.
And if you guys don't know what Wolvesdow is, like huge gaming, how can I say this, like ecosystem, but just equal gamers playing and having fun and shooting the shit.
As we like to say, we've got Sam Stefanina here on stage.
I do want to hear from Sam because Sam also says that Web3 gaming is inevitable.
Like he says that all the time.
So, yo, I literally stole it from him.
So I think we might owe him something. I don't know. I don't know if we owe him him. I saw his tweets. I used his tweets. So I think we might owe him something.
I don't know if we owe him something.
But anyways, I'm excited to hear what he has to say.
Keith, you owe me nothing.
I'm winning already today.
Sam, you know, we'd love having you here. We are building out G-Coy. We've got our founder here,
Jashaka, up on stage. We're choosing to do a, I was going to say mobile, but that was the pudgy game. We doing um web browser game what has your experience been
like you and a bunch of other gamers within the wolves dow ecosystem you guys have been playing
games and testing games um what would you say are like your top three things to consider when you're
building out your game like who are you considering now, we were talking about the audience.
Like, should we be reaching out to younger kids?
What would you say is, like,
what should people be focusing on right now when you're building your game?
I guess it depends in a lot of ways
on, you know, what your monetization strategy is.
I heard some people talking about, you know,
Web3 Gaming in general is focused on maybe too
old of a generation, I think, in a lot of ways. The reason for that is because at a certain point,
we were selling multi-thousand-dollar NFTs to people. And certainly nobody that's younger than
their 20s is going to be able to do that. In the phase that we're in right now, the so-called revenue meta,
which a lot of people are calling it, I think it's much more apparent that we need to be reaching
people where they're currently at with video games, which is a much lower price point,
much more flushed out products instead of just sort of like these very early alphas.
In general, too, I really like the browser game ideology.
We do a lot of that at Remix as well,
because it opens up the opportunity for you to work
or to put your product in front of people
from a much more dynamic range of regions,
which I don't think people realize how important it is
to be able to be playable on a lot of different devices.
Some of the people that I advise make games that are available on, like, iPhone 5.
And that's just, like, unthinkable to a lot of people in our region,
at least for me living in America.
And so I think, you know, accessibility is king.
As long as you can monetize those users, it doesn't really matter.
There are games that are successful monetizing, people that are 30 and older and then there's ones that obviously try to reach the
masses and become part of the zeitgeist in school it works no matter what uh because there's like
three billion gamers on the planet now you can niche down a lot and still be successful
as long as you prove that you can monetize those users which is maybe the single hardest piece of gaming period
can i can ask you how do you join the wolves though i just posted it's up here
in the jumbotron it looks awesome i would love to join it oh thanks brother yeah so we uh have an application historically has been a meritocracy uh by application only we're actually just uh in
the near future rolling out what we're
calling like Wolves 2.0, which is going to allow people to basically get like, we're calling it the
cub role, basically access to like a gated version of it to be able to start participating in
conversations, doing community events and stuff like that. And then eventually I graduate into
a fully fledged member because right now it's sort of binary and black and white.
You're either like in or you're out.
And we want to smooth out that transition a little bit more and make it more accessible.
But yeah, highly recommend, you know, people stop by the Wolvesdow events.
We had a couple in Germany at Gamescom this past week.
We're going to be in Manila and maybe some of the other conferences in Asia.
But fly into my DMs, happy to send you the application. And then, yeah, whenever that that cub role comes into existence in the next month or so,
it should be a little bit more straightforward and a little bit easier to get involved.
Sam, I was going to say, too, you know, obviously, I'm putting you on the spot here on a live space,
but would love for for our team here to kind of show you what we're
building on the back end and try to you know even get your first impressions and thoughts i don't
know if that's something you do too but um yeah i'm gonna dm you as well just to see if this is
something we can align with because um we've been meaning to reach out to wolves dow and you know
eventually we're gonna need and want gamers to come and play our game.
Right now we're just focusing on our live streams and, you know, building out our community really organically as much as possible.
But our game is, I mean, it looks pretty good, but, you know, definitely want to find some time to show it to you.
find some time to show it to you. Yeah, I love that. I've been scrolling their timeline while
we've been chatting here and seeing some of the graphics and stuff like that look really cool,
especially for a browser game. Always tough without looking under the hood to really know
what's there. But yeah, definitely happy to talk with you guys and would love to get a sneak peek.
Yeah, that would be dope.
I mean, the game engine, it's Unreal 5.6, so it's AAA.
We're using WebGPU to deliver that to the browser.
Like you said, the depth is hard,
but what we're trying to do is just, you know,
be one of the early projects
who gives you that AAA experience
in the browser. We chose Street Fighter as the theme because it's one of the few things you can
actually do with web GPU in the browser and be fun and be playable, right? Because there's a lot
of limitations around browser-based gaming. You know, Street fun anyone can play it um it can still have a lot
of depth it can have mini games mini experiences um and then you know we have the web 3 side you
know we have our characters we have our lore um which will make it very scalable uh but yeah i
would love to to demo it to you we have a in-game reward system um with a token that
we're building it's a stable coin called g coins um and one g coin is five cents so we didn't make
like a g coin a dollar because you know gamers love to rack up points so it's a lot more fun
to play a game and rack up points um but that also makes it like a real reward system, right?
But because it's a fixed price,
we're not trying to make our bags richer
or jack up the price of a token.
It's a real reward system.
And we hope combining these strings together
with really fun gameplay,
which is, you know, fun gameplay is the hardest part.
You know, once we have the core fully functional, which we're actually just a couple of weeks away from,
we're going to then look at things, you know, like jiggle physics and this kind of stuff.
You know, when you hit the character, you can see his face ripple and, you know, to bring to make it a lot more exciting, the gameplay.
But, yeah, we've been building it for a couple of years
and we'd love to get some gamers rip it apart.
We love the bad news more than the good news.
That's always a sign of a really good founder.
So off to a good start already.
Yeah, excited to take a look.
Awesome, awesome. Yeah, and hopefully we can join that though you know i'm a i'm a gamer my my family are gamers we're a gamer collective but the whole web3 thing is what's actually new to us
um i'm a developer as well i'm a 3d. So I'm coming at like my journey in Web3 started
just nine months ago in December. So there's been a lot of catching up, but I think we'd love what
we're doing as well. I think like even Corky here, he definitely loves what he's doing.
I think on our live stream, he had two controllers in his hands. I'm not sure what he was doing
during the live stream, but he was definitely gaming while we were streaming. And I think that's also important, the passion, right? Not here
to get rich quick, here to build something that can stand the test of time and that can grow and
that can scale and keep giving back to the community. Yeah, so coming in nine months ago,
a lot of people came in like 2021, whenever everything was hot.
I'm curious, you know, nine months ago, we weren't the hottest of all the industries.
I'm curious what made you make the leap into Web3?
We were building the game, we're building the platform, building the lore.
And I mean, I probably would say we're geeks we're unreal engine geeks we're
coders or team and we were kind of like well you know when it's all ready then you know we just
jump on on social media and then they'll all come um and then we kind of kind of jumped on social
media and realized that it's um it's like the wild west right you know um everybody's doing the same
thing everybody's doing similar stuff there's scammers there's grifters there's groups there's
communities within communities but december when i really joined turned out to be a great time
on the nft side um because a lot of the market crashed and i was able to to invest and make
some good money and learn the whole the nft side because nfts are are like it or not they're a big
part of the future of gaming right the concept of owning assets transferring assets not being stuck
like with your v bucks and your dance moves inside of Fortnite, but being able to take them with you, taking your characters from games to games, right?
You know, this is a part of what we're trying to build in our project as well.
So we're using MetaHumans.
So any project that's built using Unreal and MetaHumans, we want you to be able to take our characters and then play them in those games. Take your character with you, right?
They would join at that time because it was just the time to join.
And it was kind of scary.
I think Azuki's were like 40 grand.
And the whole market crashed.
Like it totally got demolished, right?
But it was good to join at the bottom.
And then, you know know work your way back
up right as the market grows and yeah i'm loving it so i have a question i have a question for
for sam and joshaka so you the games rely heavily on item shops currently right for revenue so like i just pulled the stats and it's
uh almost 80 percent of of revenue is brought in by item shops now do you guys plan on
implementing item shops what would that look like for your games
well i think sam's on the other side, right? So, I mean, he could probably contest for how much gamers actually spend on in-game items. But as far as I know, those numbers are huge, but they're based on having dedicated users probably. I mean, what's the profile, Sam, of people who shop and spend in-game?
people who shop and spend in game?
I mean, basically everybody.
I'm not sure what the question is.
I mean, 80% is, I think, pretty legitimate.
I know it's been going down with web stores
and being able to sort of circumnavigate that 30%
But yeah, I mean, outside of like expansions
and battle passes, which you could argue
Yeah, it's the majority of it for sure.
Yeah, I heard Fortnite, what they made like,
I don't know if the number is right,
like $300 million selling in-game assets, right?
But I mean, they they're huge platform micro transactions
i mean not that micro right yeah we're definitely going to have that as a core revenue model
um you know which is buying powers buying effects um we want people to like in the matrix right um
when neo was fighting morpheus for the first time and he's like i know karate we want to
also sell skills um for fighters you know which will give you an edge um the pricing model has to
be something um again where you know we're not scraping people and people should be able to win
without having to spend a thousand bucks on a character and i think something else which you know quirky
is doing what i saw which was interesting but um there were a couple of other projects who
were discussing this i think maybe it was star lordy with a erc 721 ai standard which is the
concept of being able to when when your character is an nft and assets are NFTs, um, and your gameplay can be kind of recorded,
your skill is the ability for players to build up a character and then sell
that character. So, um, like my son, he loves this game.
Um, man, I can't remember the name, but it's one of the MORPGs destiny.
So he loves destiny. And one day he sat me down and i'm
like i sat him down i said show me what you got going on and he showed me his character and then
he whipped out a chair and sat down and he owns the chair and the desk it's one of the assets
and then he whipped out a cup of coffee um and then so i'm talking to looking at him talking
to me in the game with his cup of coffee and his whatever he whips out double rifle then he whips out this um like a spacecraft space bike jumps on the bike and takes me on a tour of of destiny
landscape and you know he spent a lot of time outfitting his character to be like the perfect
character right and i think this also is something that the whole concept of nfts um when you combine
it with gaming is the ability for
not just to buy from us but for people to build up characters and sell them so you can buy a
character who's already you know fully outfitted rigged um that someone has trained right who's
who's going to have you know um be an awesome character to to fight with so i don't know how
that then translates to when you have tournaments and stuff
because you can buy like a super loaded character and go play the tournament but skill is still a
big part of these games no matter what and i think like i've i've chimed into quite a few gaming
spaces and i feel that narrative is getting pushed around a lot and i think it's a narrative that's
that's dragged around web 3 a lot is you know we're not charging for this we're giving back and all of that but at the end of the day like i i run a few successful irl
businesses and you gotta make money like there needs to be yeah you have to make money
it's either make money off the store and you can't or make it off a cryptocurrency you know
and the cryptocurrency yeah you can't be afraid to
charge for what you're building a hundred percent like yeah it's a terrible narrative that's spread
across web three because of the circumstantial you know situation we've been in with nfts and
utility and all of these things but like like, that's not business, right?
Like there's a reason why Pudgy is able to be on App Store and have all of this funding
for all the things that they do because like they have the exposure.
They needed money to get there.
And they have their own cryptocurrency.
Remember, there's, you know, a have their own cryptocurrency remember there's you know a lot of nft projects
they really got robbed when open sea and magic eden made royalties optional right i mean i spoke to
the guy from rara pepe's once he actually interviewed me at the beginning of my web3
journey and he was telling me he bought the project out from the founders it was making
crazy money from royalties and when
they turned this feature on their revenue went to zero and a lot of these projects that was their
only revenue stream and he's like it didn't just go to zero it almost went to negative zero because
all of a sudden we had zero income um and yeah it's important you can't build a business unless
it has a revenue stream right so for us you know
having a revenue stream around things that are really optional so you know we're not going to
say you got to pay to play the game and you got to you know um but i think also the the flip side
of that being the whole token reward system right a lot of these projects there they took their
their revenue model which used to be um rev share on the sale of their NFTs and then flipped it over to tokens.
And at the end of the day, you just have another whole league of meme coins.
I mean, I will say that my investments in Ape Chain, Anime Coin and Pudgy Peng penguins i have lost money huge money right i've
made money off nfts but you know then saying i'm gonna buy into these projects and buy their tokens
and then you know the bitcoin goes down one percent and they go down 20 percent and you know
um i just i'm not sure if that's the way to to finance giving away all this cool free stuff
but having a real business model you know if you want to play the game, you can buy cool weapons, right?
If you want, that's a great business model.
You're selling assets, right?
That are then transferable that you can resell.
So yeah, I think, you know, revenue is important to longevity.
You know, I feel sorry for some of these projects that just died because their revenue stream just disappeared, you know i feel sorry for some of these these projects that just died because
their revenue stream just disappeared you know
cool so that's great great space so we need to charge okay i'm ready um b, I'm going to start charging. Charge for everything. Charge for everything.
That's the reality, though.
I know it's sad, but we kind of got baited into, thank God I had in real life businesses before getting into crypto and NFTs.
We invested right away into Iirl and development and things like that
and and acquisitions with our funds raised from our collections because if we would have just
relied on on the royalties that got snipped like we would have been fucked so and a lot of people
did right and it's sad but like that's that happened then i think a lot of you know mentality has to shift back to
proper business um web 3 negated web 2 business model for a long time and they shouldn't have
so i think that um you know getting back into that hot seat of being a business owner and
and earning proper revenue for sustainability and scalability is key
revenue for sustainability and scalability is key.
And I need to show you our 3D printing.
We're actually going to be also 3D printing or the lore.
And the stuff that we're doing looks amazing, right?
So lore, people love lore.
We didn't even talk about, but I do, because I see Corky and Sam had their hand up when
So I just want to get to them. Yeah. Corky or Sam. I don't know who was first. Just go ahead.
I think it was Sam. So go ahead, Sam.
Oh, thanks, bro. Yeah, I was just going to speak quickly on charging for things.
I think that we've become kind of desensitized to like how much free content there is on the Internet.
kind of desensitized to like how much free content there is on the internet. And it's easy to forget
that like not that long ago, we were paying 60 bucks for a game that we had never touched before.
And then free to play became a thing. And it has just completely dominated with people that
basically can like subsidize via like huge publishing budgets and tons of marketing connections
and name brand IP that doesn't really need to be marketed
because we all know that the new Call of Duty is going to come out even if they don't really talk about it.
And so I think to Brian's point, we have to get people back to feeling okay spending money for entertainment.
And even if you spend $10 in a mobile game and you play it for like four hours,
Even if you spend $10 in a mobile game and you play it for like four hours, like $2.50 per hour of entertainment in America is like crazy cheap.
If you do anything out in the real world, you will spend five times that for sure.
And I think that we will see that pendulum start to swing back, but we're kind of in this middle ground where it is hard on dev teams.
Actually, now I have a lot of questions again.
The first thing I wanted to ask,
where do you guys read the stat about the 80% of in-game revenue
being made by the in-game shop?
I would be interested in reading this study so if i don't
know who mentioned that i think joshaka talked about that joshaka i don't know if you want to
pin it up or i don't know why you saw that we could just dm it no that was actually sam oh that
was sam i mentioned that so i'll i'll i'll look okay i'll share that that's awesome thank you
yeah please do but it sounds right from what i understand i mean
80 of in-game revenue is probably also coupled with then how many you know players right because
you know if you got 10 players 80 of in-game revenue is probably easy for just one guy buys
so it's probably also you know size of your your user base right yeah so fortnite but
it sounds right in 2025 micro microtransactions account for 77 of all digital in-game revenue
globally totaling an estimated one point uh 121.7 billion dollars estimated seven billion percent estimated. Billion. Billion.
It's not that surprising, to be honest, but
I mean, it makes sense since everything is becoming
free-to-play and most of the most
successful games are free-to-play. Of course, that's
Mobile gaming is different.
62% in microtransaction revenue estimated
75.5 billion dollars usd that's huge that's absolutely huge fortnite is killing it but
fortnite has done a great great job at making their assets addictive you know like dance moves across fortnite and roblox uh speaking of fortnite did
you guys see um and maybe a lot of you can enlighten me was it decentraland that like
lost and like they got rid of their employees or or was this just like a twitter it was sandbox
it was sandbox that's it um thanks corky yeah um when you guys see news
like that right so we're seeing billions of people and then my my head went to the sandbox having to
downsize where do you guys see the world of gaming like is it realistic to think okay there's all
these billions of people but wait we're also competing with nintendo and all these and fortnight or do we feel like okay this happened to sandbox where can what can we learn
from them or i don't know are any of you like in the know go ahead brian i think it's i think it's
literally like our ability moving forward to be able to hide the wires on everything that we do web three um i'm probably the the person that speaks the most about that is we need to hide the wires right
like even the people that came up and talked about the different layers and layers and chains and new
things like anytime uh a major corporation drops a product they they don't talk, they'll talk about the technology advantages
and the highlights of what it can give the end user, but they don't talk about the wires as much
as we do in Web3. It's a pride that we have that has very much stunted our growth. So for mass appeal, you know, a game coming out and being able to, you know, in the back end
stake, you know, for a time period to be able to unlock a new skin or something like that, to be
able to hide the wires on that, make that seamless as something for the front end user like that's where the game changes for us
i think the more and more we burrow down into these holes of like crazy technology and like
all of these layers that we're creating and what it's built on like we're just gonna fuck ourselves
um that's my opinion it's you know my take, but, you know, everything that we we've been doing, we're developing a few projects right now, a few ecosystems.
And that's what it's all about is, you know, Web3 doesn't exist without Web2.
Everything that we build is for the Web2 user.
And what we do for Web3 is give them intrinsic benefits to what we're building and rewards so it's like if you
want to do these things as a web two person and you know have at it but if you are a web three
holder you get these intrinsic intrinsic benefits and that's kind of the methodology i feel that
like we need to adopt because like nobody wants complexity in anything. That's what we've been providing
I think I see something with this.
That being said, we're running on
and we're using WebGPU version 2.3, build 4 from Mozilla.
Does it mean it runs better on Firefox somehow? That's a good thing to name.
No. Firefox, they have the latest Web3 revision. Chrome is the best.
Followed by Safari, and then followed by firefox
we're such geeks he's so right we need to hide the wires uh i think i saw sam's hand up but i'm
not sure i just want to make sure because i see people's hands up but the spaces everyone's a
listener on my end yeah uh brutal brutal stuff uh the state of twitter spaces unfortunately uh no i didn't't put my hand up, but I did want to just say that Brian killed it with that point. Agree 100%. And I think that this is becoming more and more common knowledge. sort of like crypto Twitter is we're so in the weeds here. And a lot of the things that we
realize collectively will take like six, nine, 12 months to be able to show. So for instance,
the last like, maybe four or five months I've been hearing, like, guys, we can't keep funding
AAA. AAA is like three people are going to Triple A and everybody else is just going to fire their money into the sun.
And they've also been saying it sort of about Double A, which is like the $20 million to like $80 million range of funding games.
And indie is going to take over.
But it took like six months.
And I heard it most recently at Gamescom that like, oh, my God, I've never seen so many indie publishers. And so there's like this
massive delay in how long it takes for people to realize things, then for you to see it manifest
in the market, like the adjustment to occur. And I think that to Brian's point, like what he's
saying is what people are slowly catching on to, but it might still take another six months until
that's fundamentally how basically everybody's operating because it's just you know
there's there's just always a delay it takes a long time to start these companies and to get
energy and funding and teams together and all those things but great points across the board
so you think gaming will get commoditized like electric cars over time as the technology
levels out because like where i live in i live in mallorca in spain
and the rent-a-car companies have this deal with china and i think one in every three cars is a
a may woo or a daequan or a wanghai or a ding dong and they're all the same freaking car and they
all look like bmws and it is unbelievable mean, electric cars are just getting over-commoditized
here and they all look like the same footprint. Yeah, I think in a lot of ways, probably. I mean,
what we're doing with Remix, giving people the ability to create games with AI is definitely
going to lower the barrier to entry. And whenever that happens, we've seen it with video content
creation. We've seen it with photo content creation. We've seen it with photo content creation.
We've seen it with audio content creation.
Gaming is just another one on that list now.
And I think people will realize that probably in the next six to 12 months.
I know on MySpace is, I would say about a year ago, we started these AI-based topics
where we were like, how long until somebody can prompt a game?
And people were like, oh, probably a decade.
You know, there were these really outlandish estimates.
And now we're seeing people,
I see Lucy in the audience,
big fan of him as a person too.
And they've been making incredible games for the platform.
I think they have maybe four or five
that have gotten multi thousands of plays. And we have one that just hit 2 million plays that was vibe coded in an
afternoon. And so it absolutely will be commoditized. And what we'll see is as the
iterations speed up, that also means that it will become more like memetics. So it'll be like we had
somebody vibe code a game for like ibiza final boss if people
saw that or a bunch of people vibe go to games that were um the cold play concert where you're
like seeing people make out in the audience like getting points for the further that you zoom in
on them or whatever that's going to be a new model of memetics and kind of like joking around inside
jokes with your friends or being able to make these like community-wide jokes because it'll just be so easy to to spit out but we'll see a lot of really interesting parties crop
up as a result of that which we've seen with UEFN and Roblox how that started out as like
creator tools for individuals but then studios bought them up because they were finding a
lot of success and they could kind of like scale these things and add more monetization
rails and find this arbitrage between anyway I could go on uh but yeah the short answer is yes
very interesting very interesting i love it i'm seeing so many games yeah yeah it's coming i'm like gamers come up
and talk to us but i mean that whole concept of remixing i mean didn't it even start like um
i mean you you could create games on top of triple a games right i mean wasn't fortnite
a remix itself yeah a thousand percent uh it just comes down to
to permissions right as soon as fortnight decides that it's uh plus ev to let people remix things
and relaunch them and there's a monetization rail in place for people to do that i think absolutely
that could be the future uh we're again doing that where so like lucy for instance he has his
games on the platform we're gonna allow him to basically turn it on to be a template for other people to remix from.
And if people do that and they make another game that bangs and makes a bunch of money, Lucy would then see proceeds as being sort of the founder of the source code that ended up spawning these additional games.
Yeah, because I thought Fortnite was like a team player mod right wasn't it a mod
yeah it was like a hordes of monsters come at your base at night and then you like rebuild it
was kind of like cod zombies mixed with like a arena shooter right right well epic is rocking but yeah AI is changing everything definitely with with
vibe coding I just had a world of the next issue if you will allow me because it looks super
interesting yeah you guys change your name recently right and like like how do people
discover these games like what's your how do you make people aware that the games exist outside of the website?
Like, do you publish them in other places?
Or how do you get to 2 million views, basically?
Yeah, so formerly the Farcade, thanks for calling that out, the Farcade for about a year.
And then we decided to rebrand to something that felt a little bit more global and accessible.
to rebrand to something that felt a little bit more more global and accessible and as far as
how we get people's attention to it so we have 750 000 users right now by virtue of distribution
to world app telegram farcaster and the base app so basically those platforms really want content
and we provide droves of content with our 1200 games and counting. And then whenever you release a game
on the platform, we have a few different ways for people to get attention. One, if you make a game
for whoever we're partnering with at the time, we've done collaborations with OpenSea and Doodles
and stuff like that. So if you make a game in part of the tournament or partnership that we
have going at the time, we'll naturally sort of put those out in the forefront for a period. But then also we manually review every single game that goes onto the platform.
So if you put a game onto the platform and it goes through our review process,
the team is always marking down what they think is genuinely fun and has the ability to potentially
do well. So if we just believe in a game that we will promote it ourselves, we can make it the
daily game, which means like you'll get points if you play it.
We can make it a featured game.
We can include it in tournaments.
We can feature it on the different aforementioned social medias and stuff like that.
And then, of course, other people that have their own influence in social accounts promote them themselves.
So it's playable directly inside of social feeds on like Farcaster.
So you'll just be scrolling and you'll be going past uh remix games and that's a big point of
distribution as well thanks there that's super interesting man um i'll definitely yeah i used
to yeah i checked the website a couple of times back in the day but now i need to dig deeper and
try a few games so thanks for that man, man. That's super. And it's also super scalable, right?
And how do you monetize it?
How do game creators get monetized as well?
Sorry, I'm just hijacking the spaces to ask a few questions.
I hope you guys don't mind.
Yeah, so monetization is something that we're super focused on right now.
The two big pushes that we're making is monetization for creators
and then also our standalone app to get out the door,
which we're super excited about.
It's another piece of the discovery puzzle
is being able to allow people to basically scroll through games
And it's part of why with Jashaka, how excited I am about web games in general
is because whenever you do web games, you're able to go between games really, really seamlessly.
And that allows you to discover new games really quickly.
It allows you to do a lot without having to re-authenticate,
so like re-logging in between a bunch of different things.
And right now that experience, in my opinion,
on the App Store is like so archaic and dog shit
if you compare it to any other content platform.
Like go search for a new mobile app
that isn't fed to you by like the top five editors' picks
or whatever, and then compare it to like how easy it is
to find content on YouTube or TikTok.
And it's like literal worlds apart.
It'll take you like, I don't know, 35 times longer to like find a good game than it will
to just find a video you want to watch on another social media platform.
And so web games, I believe, are absolutely the future of where we're going.
But to answer your question specifically, we have a lot of different ideas on how to
introduce monetization, but they aren't out yet and I can't really speak to them directly.
However, I will say super, super important to us that our creators get the bulk of the monetization and that we also enable them to creatively be able to add in their own monetization.
So a lot of people have games with like additional characters, additional levels. We want them to choose if they want to gate something or if they want to do a cosmetic
economy etc um we think that that should result in the best uh results for lack of a better way
of putting it awesome thank you thank you that's that'll be all for me but thanks to you that's
very interesting and i'll dig deeper so So you guys are Remix, right?
Remix as well as interplayable video games in minutes.
Well, I'm going to check it out.
It's mobile-focused, and it's also all vertical.
There's no swapping between vertical and
sort of fundamental to the platform.
horizontal if we think it's plus EV
but for the time being we're really happy
just sort of dominating the vertical
Niches all the way down, brother.
When you got $180 billion industry,
then they say better to be large.
But we only occupy 5% of that right now.
So I have a question for both you boys um who's the the tencent of uh of crypto gaming currently so like you know who's
the umbrella right now because i feel that like it's it's amazing that everybody's creating games individually but like as a community like who's the umbrella
that could actually pull kind of web3 grain gaming into you know a net and then promote that as web3
gaming with access to all of these games i think jikoy dude yeah i think i think that the the bigger the bigger question though is like
who is creating that umbrella that gcoy bro right i'm just joking wait i wanted to ask
i'm just curious because like let's say every game that's developed would get to leverage like a larger umbrella for exposure and then kick back
funds to that umbrella for further exposure like who's that who's that like a marketplace
not a marketplace like i'm talking about like yeah, it's... If you want to get specific,
I mean, Tencent has a lot of different functions because they're one of the biggest companies
but it's either chains or publishers,
but we don't really have publishers.
So it's sort of studios that act as pseudo-publishers.
And I think the best example right now is Mythos, Myth,
whatever you want to call them, Mythical.
They go by basically every variation of that fucking word you can imagine.
Pudgy Penguins, NFL Rivals, FIFA Rivals, basically collecting good IPs, being able to reskin games, which is what they did with Blanco, Sinda Pudgy, and then being able to help it get distribution and IP integration in order to make it a better asset and put it out into the world.
But I do think on a longer time horizon, it probably is going to be a chain because chains just have so much money.
And to do what you're describing takes a metric fuck ton of money.
Yeah, the chains have all the money.
They have crazy money when you look at the, you know, even when the chains have all the money you're so right they have crazy money when you look at the
you know even when the chains are down you know but the catch-22 then is that you know they want
you to use their token i mean building on their chain is cool we're talking to mega eath while
trying to we got a discussion with them we got into their developer portal um because they're kind of a new chain um
but yeah these guys have crazy budgets if they want to get behind something in this case i was
gonna ask brian since you're since you're sporting the ape what are you making about other side and
what do you think about ape chain it's something we were also toying with the idea um yeah i'm trying yeah i love i love ape chain and
i love other side it's just that there's so much speculation still to this day right i think it's
you don't know which direction they're heading a hundred percent and that's the difficult part
right as an investor as you know somebody that wants to participate in in the growth of that is that you
know are these people the problem is people get so ingrained into like it's easy for us to go from
you know web 2 then to become web 3 and crypto savvy and then to get into crypto gaming and we
just get deeper and deeper and you wonder if they've lost sight of the initial goal
of web2 gaming you know like so that's the that's the tricky part of all of this is you know who's
actually doing this who's actually building you know their chain or their specific ecosystem to
to embody what we actually need to progress.
So maybe we need game chain to back up our game coin.
So something that's empowering content creators because the chains are definitely where it's at,
but they're just also ecosystem focused,
which is what, you know, when we looked at chains,
we didn't like, it's like, you know,
I don't want to go steal your coin to be honest you know that's not what that's not going to help me and at the same time we rely on chains like okay so let's say a chain sits on a liquidity
pool of you know 270 million dollars like why are we just looking at existing chains why are we just
looking at the things that we're familiar
with like do you know how many fucking vc funds like that that's absolute peanuts to you know
that are looking to get into to the next big thing to be different i think we just need to
kind of like break out of our shell a little bit that we kind of you know enclosed ourselves in
in the last five years of being in
this game i think that's when you know sam said it perfectly like we're kind of getting there
where we're like oh shit you know there's light outside um we we need to get back to that a little
bit more uh you know even if we have to go trad markets to raise funding like these people want
to spend on things that haven't been done yet.
We've raised quite a few million dollars doing things traditionally.
People want something different.
So as long as we can show that there's a mass there, which there is,
it'll only create more opportunities for
us to move forward i did want to take this moment to ask though because sam i follow you and my
notifications are on and you've been shilling the hell out of avalanche so do you think that is
somewhere where like do you reckon i mean i'm putting you on the spot of who's going to say no to this question,
but what, what do you like about it? Cause I don't want to ask you,
like, do you recommend that we try to reach out to Avalanche to maybe work
with them? But how do you see this? Like for a game, I mean,
obviously we still have to show you our GQA game, but we're looking at,
we're trying to see like, is it worth us trying to connect with the chain?
Is that what we want to focus on?
But I see you shilling Avalanche a lot.
I just wanted to hear your take about what they're doing, because they're building a huge ecosystem with gamers on Avalanche.
Yeah, I mean, I think every chain has its pros and cons.
And it's really important that people make a decision with what they need most
in mind, whether that's distribution, user acquisition, funding, or hopefully it's also
something to do with the technicalities of the chain, like the transaction speed and gas and
stuff like that. I think Avalanche has been one of the best for a very long time. And I think because
it allows you to basically make your own L1, you can design it in your image, which means it's
basically always going to be the best version of whatever it is that you need. That being said,
huge fan of Project O. I'm actually playing it on the side as we speak. And they recently chose Immutable against the sort of like conventional,
you know, wisdom of the timeline.
And they said, look, it's because we need user acquisition
and they're willing to give us
the most amount of money for it.
And they also have, you know,
really good arrangements with people
that do great user acquisition for Web2 games.
And they believe that that game can work in Web2
and I do too. And so I will always encourage people to make the right decision for them i do think for a
lot of games uh the combination of uh being able to customize your own chain plus the the sort of
bd that that avalanche is known for how talented they are on that side a lot of times it does end
up that that is the correct chain however i absolutely also believe you can pick chains that are not avalanche and still be making
the the correct choice yeah i just checked out immutable there somebody else mentioned
immutable on another space you may have been on on on Keith's gaming space last week.
Yeah, Mutable has, I forget, some absolutely ridiculous amount of games signs now. It's like 370 or something. But they've long been sort of
mocked, I think, for losing a lot of games and not really having a breakout hit of that cohort.
And you can debate why that is. I
think a lot of times what I hear from people that have worked with Immutable is their tech stack was
not as far along as sometimes they pitch. But obviously, at a certain point, that becomes
untrue. At a certain point, it is as far along as it needs to be in order to be successful. And so
I'm keeping my fingers crossed that they have crossed that threshold and can move forward now with providing amazing support to their games.
I'm an advisor to Project O. I think that they made the right decision for them, and I'm happy with that.
I'll add, too, if you guys would like a connection to any of these teams, Happy to provide it, barring the game being dope.
Yeah, Sam, I'm going to reach out to you to get on a call with Jashaka.
It's going to be awesome.
I've been meaning to do that, but today's the best day to do it
since you're on our show.
Lots of alpha, lots of alpha. I'm loving of alpha this space is getting and this is our first so we typically we're doing spaces within like my account or keith's account this is like the
first space we're doing using the gcoy account i'm so happy because i feel like this was such a good
transition because we want to start just doing our shows within, you know, the G-Coy, within our own Twitter and our network.
So I'm just so happy for everyone coming through.
I'm seeing a ton of cool gamers in the audience as well.
And, yeah, this was a great conversation.
Brian, Sam, thank you all for participating and being here.
Brian, Sam, thank you all for participating and being here.
I mean, it just goes to show you how bullish we are when it comes to gaming and building in this space.
Also, you know, we've been very cautious to make sure, you know, we don't go there and spam everyone
until we got something that's impressive, right?
Because you got to also be impressive.
You know, like you said, the right stack, the right technology,
It's expensive building a game.
It's expensive trying even to pretend to be AAA.
But yeah, we're getting there.
I'm very happy with what we're doing.
And I love the way where Web3 is going.
I feel, you know, back to that question
when I joined it in December.
Totally feel like I joined it at the right time
because if I hadn't joined it three years ago,
I think I would have gone crazy
I'm a metaverse 3D gaming guy.
I think it's the coolest technology.
My journey, I brought blockchain.
I'm Jamaican and I brought Bitcoin to Jamaica when it was like 300 bucks
and brought a Bitcoin ATM
and we gave away, I think, 50 Bitcoin
to people to get it out there and seed the market. And everybody sold their Bitcoin back to the ATM.
The government told us to get out to the island. That's actually why I left Jamaica.
They said, this is not something, this is a scam. I was interviewed on TV and they said, man, this is a scammer.
We don't, it was terrible.
But I, you know, I stand behind it
and I'm just glad to see how it's changing the world.
Yeah, I think, Tshaka too,
like we need to figure out a way
because, you know, people will see you as like,
oh, he's just building this game but you've actually
been in bitcoin and blockchain for longer than probably all of us on stage yeah long time back
in it i mean i will say i took those 40 bitcoin we gave away when i left jamaica and that was
right when bitcoin hit did its first peak it was the first peak at 18 grand. I took that Bitcoin. Everybody sold back
to us for nothing and cut.
an open source developer, by
software. I got 3 million
my software. It's like an unreal
engine for dummies. check it out go to
jishaka.com we just started our first releases again open source is hard but um open source is
giving back and getting nothing but downloads so worlds are changing but um great space i think
we've been at it for two hours.
Melina, you want to pick a winner?
Because today, Corky, we're giving away a chain Zoku NFT.
So for those of you who followed all the steps, let me just go through here.
Because I feel like I already picked my winner.
Let's do it just before we close out.
We're giving it to bruised knee you're the winner let's see if they can come up and speak we're giving it off to bruised knee thank you for retweeting for being in the show
a chain zoku nft my oh my i'm a little jealous i'm not gonna lie
so corky that's your second place A Chainzoku NFT. My oh my, I'm a little jealous. I'm not going to lie.
So Corky, that's your second place.
And yeah, feel free to hop on Discord.
We are very welcoming and we usually send a bunch of gifts to newcomers. So if you want to start customizing, although the one you just want is actually really cool looking already.
But yeah, if you want to explore a bit of the world of Tenzoku, feel free.
The Discord is super welcoming and happy to show you around.
And thank you guys for having me.
It was very insightful spaces.
So yeah, two good events with you guys in a row.
So feel free to invite me to the next one as well.
I love it yep and everybody who's here we got gcoy fight night on thursday with ira and melina
it's the second post in the jumbotron please tune in like corky said it's great fun um we got what
we got so i mean sam if you come, we have a Rococo smart suit.
And we have one of the characters from the game live in the Rococo smart suit.
And we have a dragon because in our lore, the characters, they have like pet dragons.
So we have the dragon using AR kit. So we have like two fully live 3D, fully immersive characters running in the live stream,
which I don't think there is
one live stream on the planet doing that we should have like a million viewers but um we're gonna get
there we're pioneering it but it's so it's so much fun yeah it's it's actually so much fun um doing
it we love it i i'm the i'm the dragon and my wife, she's actually the character in the smart suit.
So, yeah, we love this stuff, you know.
Yeah, I think our goal with the live stream too is that eventually once we're going to be rolling out the game, which we're hoping to do soon, but we're not going to give you a date or time.
Our goal is to then have gamers come on our live stream and literally play the game.
And we're going to have like a good jolly old time doing that live streaming. So
right now we're, we are doing, we're doing like fun question games where we're, we're questioning,
you know, the ones who are coming up on, on stage and you get, you get to win like a ton of prizes,
but eventually we do want to roll this out where you're going to be playing the G-Coy game and we'll be able to live stream there. If you guys are interested, we're always looking
for gamers. And I think like the hardest part about this space I have found anyway,
in the five years I've been here, is finding people who would like to be docs to come on
the live stream. So if you're a gamer,
if you like games, and you would love to eventually participate in our live stream,
I would say like DM myself, you know, or Jashaka, but I would say DM me because he's busy. He's a
founder. DM me and then we can get you on like our calendar and try to schedule you up to come
and play our live stream. And yeah, we're on like episode four, just shock.
And I find we've been doing pretty well.
You know, obviously the first few episodes we had, we had some kinks, you know, like
every other show, but we're doing better and we're getting better.
And yeah, I'm excited for this week.
We've got some cool names coming to play and you guys can learn more about our lore too while we're live streaming.
And I don't know, like, I don't know any other founder who gets in a suit
and dresses up as a dragon on a live stream other than just Shaka. So just come for that, if anything.
Yep, we love it. We're here to support. Awesome. I think i think yeah i think that's it we got a winner
awesome um amazing alpha really thank you sam thank you brian thank you corky um web3 gaming
is the alpha man you know it's i don't think it's coming i think think it's here. And I think, you know, the next 12 months,
we're going to see so much cool stuff dropping
as everybody starts to, you know, release what they got.
And, you know, there'll be winners, there'll be losers.
But I do believe that all founders should work together.
You know, I mean, especially if you think of that,
like Brian said, you know, Web3 is what, 5% of Web2.
So, you know, there's so much opportunity if we support each other.
Well, guys, thank you so much for being here.
I just wrote to Bruce Nees.
I'm trying to get the address there so we can send them the chain Zoku.
And guys, also join our discord
the gcoy discord and if you haven't i would even suggest going on our website gcoy.com
and creating an account because you may just win some more g coins so just saying don't tell me i
didn't tell you i'm telling you now and uh guys, we'll see you next time. Thanks for having me up here.
We'll touch base in the DMS.