You BETA be HERE: OPEN BETA is COMING & Special Guests

Recorded: April 26, 2023 Duration: 0:57:10

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Snippets

What up, what up, what up Twitter space. It's another beautiful day here on Planet Mojo and we welcome you here. I see all of our guests are here and we're really excited for today. I am going to allow each speaker to introduce themselves, but I'll just do a little house cleaning first.
My name is Kendri Kamacho. I'm a head up community over here. I manage it and among other things, if needed. And I am joined by our illustrious founder, Michael. Bedadays are here, Levine. On ones and two. Hello, hello. Thank you for the
Wonderful introduction as always. Absolutely. I took half the day to think of that. It's not really great, but I think it's appropriate considering we are in beta season and we're all so really excited about that. These spaces really give us an opportunity not only to connect
We connect our audience with what's going on on the universe of Planet Mojo, but we get an opportunity to chop it up with some really dynamic folks in our space who are doing some amazing projects. So yeah, so I think we should just get into it. I am going to ask Professor
to unmute himself and yeah we have a spraker so I always usually ask them when I and I spraker before they go into their introduction so here we go name your favorite Harry Belafonte song now Harry Belafonte just recently passed and
and RIP there. So let us know, Professor, what's your thoughts with your favorite song? - All right, this is rather unfortunate because I am sorry, you know, a resident piece, but I really haven't heard of the guy. So I really can't name a favorite song for myself.
Well, I'll tell you what, that's really, really honest and I appreciate that. I think I might be dating myself as I feel old and I think I am old now. So yeah, I'm gonna, I'm gonna let you pass on that window. Thank you for your honesty. I think, I think you're gonna realize you know some songs, but you didn't know they were his, maybe.
Do you want to drop one on? I'm like let him borrow one from you Mike. You go first. You can take the obvious one.
Oh, well, I'm going to do jump in line, you know, because I feel that one. It's like shake, shake, shake, Sonora, shake it all the time. Okay. So I can wait. That would save mine.
You guys save yours okay, that was really you know what I am I'm hopped up on soda and chocolate right now. So this might be interesting. I'm really wired. So why don't we go for a fan right now? We're gonna go through the ice breakers for us. I think I can come back around for introduction. This is getting interesting.
Then what's your favorite Harry Belafonte song? Oh, oh man. So this is you stole mine and I have a fairly good reason I get to like reverse date myself as being a young guy on the stage Where
Very bell fontes as well before my time I Guess yeah, I mean like that's the only one I actually really knew of his would be the shake shake shakes in your but I mean I'll just double down on that cuz it's great song. It's great song now have to ask was the first
time you heard it is when you watched the movie Beetlejuice? I think I actually, I think I saw it like I heard it before that but I'm like I don't remember where from but Beetlejuice is a big part of my childhood so definitely probably where I like listening
into it the most. But that's again, honest answer, great movie and yeah, the shake shake shake, Sonora was in there. Very cool. Black lords, sure turn what you're facing now. You've had enough time to like Google it. So I'm going to find it.
I'm gonna say banana boat which is also in beatleges which is Dale. Dale. You're a talk my favorite. There you go. Mikey we're tossing it back to you. What's your favorite there Michael?
Michael? Oh, oh me I didn't know Mikey from discord was here and who you were talking to. That is true but you're I was going by your hand. I got my phone call you. Alright I was gonna go with
women are smarter or women smarter you know that song? Oh I don't know that one but I'm going to definitely pick that up when we get off of a Spotify. Very cool. Smart woman smarter I think is the technical title.
There you go. Well, in the spirit of that, I think I'm going to let the lady go first. Black lords, why don't you please unmute your mouth, mute your mic. Sorry. Ending your mouth, right? And introduce yourself. I want to know, introduce yourself. What was your journey into
and please let us know about your project and your community. I'm Sam, I'm social marketing lead at block boards and metting studios. First going to do a shout out, thank you for having us. We are huge funds of Planet Merjo and we're lined up here for
great spaces with some excellent projects. I joined Block Lords last March, so I've been here just over a year. I come from a career in entertainment marketing, socials, PR community, kind of in the music industry and then through video games. I
crypto is also like a personal thing for me. As a huge sweaty gamer, just over a year ago I thought I was I thought there was a perfect time to get in the web 3 space and I think that gaming is such an important vertical and a perfect use case for how
crypto can be used and go to mass market. Metaking Studios is the development team behind block lords along with C-Scape. Quick shout out to our team, everyone's been crunching really hard. We're made up all over the place, we have super blockchain, native people and then we have a bunch
of really amazing creatives on people from the gaming industry, from EA, Ubisoft, Paradox. So Block Lords was envisioned in 2017 by our creator and director, UnKing David Johansson. He was a former Hollywood and free-to-play game director.
he worked on the Crusader King series and he wanted to create a game combining the best features of iconic Grandstratius games, Age of Empires, Total War, Crusader Kings, Mountain Blade, all kind of woven into a
sophisticated and like humor forward very web 3 nature and he did this and we released block loads version one which is kind of a point and click battle thing and and this was a while ago and he thought okay we're going to put this on hold we're going to wait till the tech catches up a bit with the thought they built seascape network
which is a SDS SDK, publishing thing for people to put NFTs in the game and learn about crypto. So yeah, and now here we are, a few years later, we're back with Block Lords V2. We're aiming for something pretty ambitious, I'm going to say. It's a player-driven medieval grand strategy game.
your decisions, the decisions of all of the players in the world will shape the story and the narrative of the world. There are four main play styles, farm fight, rule, conquer, and then different types of heroes which fall into this from farmers, hunters, raiders, knights, lords, ladies and king queens. They all have
different parts in this cool little player-owned economy and blockchain technology is perfect for strategy games. It's all about growing, building, conquering and owning and being the best and we want players to own their stories with their hero characters. All of
Because the heroes in the game are NFTs, they grow up, they age, they have families, and then they die. Meaning, our NFTs die, which forces the players to be strategic in another sense about having kids and setting an air and continuing the legacy. So that's the very, I'll keep it quick, I could talk forever.
that's an intro to Block Awards. That is actually really very groovy. That's cool that they grow along with the story and it's an evolving narrative. Thank you very much for being here. Oh, ex, professor, unmute yourself. Let's know about who you are. What was your journey into a two-up
and let's get a brief overview of your project or community. But first I would like to say that this man here, we are sitting in the presence of a Mojo melee champion here. So I want to give you respect due on that. Maybe it's his story. He can tell us how he got so damn good at Mojo melee.
Hey, kid, bring it on, Professor. Right, hello. So again, I'm Professor LP. I actually used to be a professional league player. So when my hands can no longer handle the normal league, I started playing TFT and my love for Autobattlers started there.
So as far as my Web 3 journey is concerned, like many others, it started out with trying out at the Infinity and it basically was a rabbit hole from there, you know, studying wallets, blockchain technology in general, whatever a general gamer needs to be on the space. So now that now I'm the head of committee for Merit Circle, so Merit Circle is basically a doubt that, you know, invest
sound games alongside developing various products that would move the web 3 space forward. Our gaming community is made up of all sorts of gamers from the really casual ones to the very competitive ones and of course a lot of us and as Dave mentioned myself included our big fans of Flanth Mojo.
Thank you very much for being here and we are huge fans of Merit Circle. You guys have been amazing partners and yeah just so much really that you all are doing to push the space forward. So thank you for being here. Then who is repping the wild card? Once you unmute yourself and
And tell yourself about the people you journey into Web 3 and definitely give this overview of your project, please. Yeah, totally. So my name is Finn. I'm the marketing and partnerships manager over here at Wildcard. I've been in Web 3 for the better part of a year and a half.
full time for about a year and a half now. But in crypto since about 2017 and been gaming since as pretty much as long as I can remember. Wild card is really amazing. We're a really awesome arena based MOBA card summoning game. It's kind of a new shift on sort of a bunch of
games over the last kind of 10 years or so that people are used to. We've kind of taken this new approach and spin and you know built a card summoning deck building mechanic into your standard arena moba. And we're really excited. We're built on polygon. We just recently launched our genesis mint with magic
eating which is super exciting. And yeah, we're currently in pre-alpha. We've been letting some folks get early access to the game and see a few people. And the crowd at least who have gotten access are going to get access. And yeah, we're super excited. I think the whole team here is really excited to kind of
Take the idea of of web 3 gaming and really just push it as far forward as we can and really just build the best game possible That's pretty exciting and congratulations on your mint, but Mike totally not gonna leave you out of this I want you to unmute yourself and introduce yourself. What was your journey?
into Web 3 and please give us a overview of your project. My journey into Web 3, this is getting old. People have heard this 100 times. We don't have to go through that again. If it's that one person who doesn't know you, Michael, let's let's let them know.
Who are? Come on, my name is Mike. I started Planet Mojo about, I don't know, let's see, I guess two years ago almost at this point, year and a half, two years ago, this maybe when the idea germinated, I've been in the game industry a long time since the 90s, I started at
Lucas Arts, cutting my teeth there, moving up the ranks, creating a visual effects department and working on a bunch of cool games, adventure games, Star Wars games, and then really the last couple decades have been on my own.
with my company's happy giant and others and doing a mix of work games, always games, but or cool interactive experiences I guess too. But we did a lot in AR and VR for the past five or seven years of our own experiences, but also with other
big companies that we've worked for and yeah my journey into web 3 is you know I'm always sort of into bleeding edge new things and that always gravitate toward that kind of stuff that's how we got into AR Lee and VR among other things and yeah as soon as they started hearing about
about NFTs, at least in this modern wave, I just started getting very curious and that led me to blockchain games or whatever those were at the time. It just been amazing to see how much this space has evolved since we started. When I started, I
where I thought we were like getting into this late and I was like damn like you know because I had known about cryptocurrencies and I thought I'd jump in and then I was just like oh too late and now looking just in how many other companies invented the space it's like being me realize how much this is really sort of the beginning of this
see that was so bad and now we know all about you. Thank you for being here. You know, yeah, and bang me. Hey, then, you know, we're just going to get into it. I'm going to have you unmute your mic. And yeah, this, this seems like a spicy question, but it's not terrible.
Can I just go ahead to that you can blame me for all these questions because I told Kendri I was just bored of the same old questions we always do in spaces so No, let's get spice it up. Let's go. Yeah, I'll just be over here eating popcorn on these um
So first up, then free versus paid meds. One, know your thoughts on pros and cons. And I know that you all had a paid med, so we really love your views on why, you know, how you did it and what your thoughts are ultimately.
about it. And feel 100% plain like how how your pavement worked because that would be awesome to hear as well. Yeah, so for those who don't know we did a we did a pavement on polygon. So the price point we went with is 44 matic which is about I think at the time was about 45, 50,
dollar somewhere in that range. To be honest, the paid versus free conversation, I think comes into play especially around the meta that's happening at the time. So when projects are looking to launch, there's oftentimes you look to see what the market is doing and you can kind of get a sense of, okay, well, it's
my price point is too high, is the way I'm doing is too high. And leading up to the mint, I think us and Magic Eden have been seeing a ton of free minutes happening. And we all had a pretty lengthy conversation back and forth to kind of say, well, there's a ton of free minutes. Do we think that people have free mint fatigue? And at the time, we felt that
that a pavement did a couple things for us. Number one, it made it so that we were able to kind of demonstrate a form of, you know, minting that wasn't going to be free always because ultimately, like, mints can't always be free. But secondly, it also, it really helped
us because people had been kind of over this meta at the time of like ninta free asset, watch it spike and then dump it. And we didn't really want to bring in a group of people who were interested in just flipping our wild passes and leaving. We wanted people who are going to come and play the game. And so helping
helping put a price point on it. I think suffice that a lot. Not to mention as well, bots especially attack Freemants. That's a pretty significant issue. The paid men also helped us with that aspect. I don't have any issues
I don't think it's right or wrong for any team to do one or the other. I think it's always important as a team to really understand, you know, freement works for a lot of projects, pavement works for a lot of projects. I think it's more important to really take a good look at your community, take a good look at what's going on in Web 3,
and NFT, just have a good idea of what's going on, read the market, read the room kind of thing, and then pick the solution that works best for you. For us, it was a 44-mattecment, and that ended up being pretty incredible. I think we did a little over 400,000 mattec in trading volume on our collection. I think the floor is 130, 140 mattecs.
still, all-time high peak to I think 190. So, you know, for us, I think we are really happy with that. And, you know, not to mention on top of that, that community is now, I think, so far, just of those who have gotten to our Discord were like 25% of our holders have already signed up for play tests of the game. Which is a pretty astounding number.
Congratulations, that is and you know what you such a salient point you just made on being able to read the room and We're the the timing and the season is because we all know in this blockchain space that things have been flow on a dime and being
able to adjust those currents to your community specifically is really very powerful. Blacklords, I want to ask you the same questions, free versus paidment. What do you think your pros and cons are regarding it?
- It's not saying, I agree with Finn, there's a time and a place for both. But there's especially, we've been advocates of Freemont's for a long time. Just sort of based on the principle and the way that we think it should work, that the value of these assets should
sort of be defined by the deeds and what people are doing with them, which is kind of the ethos of blockboards. We have this whole thing defined by the deeds. We want players to start free and kind of grow stronger and more powerful throughout like gameplay and the time they spend in the game and the dedication that they put in.
I think sometimes, and this is an all project, I think sometimes Web 3 can be a little too gated and I think for new users sometimes coming in when there are bad actors in the space and maybe there's not the best lines in the press about stuff like this. It's really important sometimes for project
projects to have a user experience and a user flow that doesn't feel too overwhelming or too new or too scary. And I think that Freemont's are a great tool in education of the space in letting people come in play and then decide further down the line if that's something they'd like to monetize or they want to learn more about
about what Web 3 is and what crypto is and I think it is a tool that will bring the mass onboarding I think we're all hoping for. That is a time and a place for paidments. I absolutely think it's perfect for projects to do that. I think for us especially a lot of the focus is kind of on mass adoption and bringing
people into Web 3 and getting people comfortable with this in a way that isn't going to scare them off at the first hurdle. No, I totally agree with that. Well said that one of the really empowering things about Freemant is to be able to get people to play the game without it
being a gated experience. And so what I think I'm hearing and then we'll have Professor chime in in a moment that doesn't have to be either or you know, it could I'm sorry, it doesn't have to be one or the other, it can just it can be either. And so I think that's pretty powerful. Professor, why don't you unmute your mouth? I can't
I don't know why I'm saying that you're Mike. And let us know you have a unique experience. Marin is totally all about community. So I would really love to hear your perspective on this about free versus paid men. So what you believe the pros and cons would be. Yeah, sure.
I've already discussed some of the points that I would like to make on payments and of course. Now one of the things that Freemancery do is that they create buzz and they try to increase playing engagement right for especially for new games. Now however, one of the
biggest drawback was mentioned earlier that they might attract players who are only interested in the short-term gains of receiving free assets or flipping what they were able to receive or the bottom to discuss earlier. Now from a community standpoint, I think it needs to be discussed
that one of our issues when it comes to web3 games generally is onboarding friction right so a while ago we made mention that we didn't want to scare them off on their first experience in minting or in basically trying out the game so I am actually a big fan of web3 games
games that give you of sort of free-to-play experience, wherein there's really no barrier to entry and you wouldn't even know it's a Web 3 game from to get go. Now for the mince wherein you say want to acquire assets inside the game, again there are
pros and cons to this. Now I would say that it really depends on what the goal is of the game developers so it's actually up to them to use these free means and payments responsibly in a way that both the players and the game ecosystem as a whole.
benefit. So I would say that the Freemans would give you more mileage, get your game more out there, but I wouldn't really count on it to encourage player attention, if you will. Now I think that's really that's an excellent point that
you can use it as a resource as a tool, but eventually you would have to do whatever that price model becomes, but pay definitely has its place in the sun here. Mike, I would really love to hear your thoughts and views on this as you all
may know or not. We, and you can find all the details on our handle that we are a planet mojo, we're about to do another meant and we've also announced that it's free. So Mike, why don't you please explain your thoughts on this question and perhaps what your rationale was by doing a free meant this time.
Sure. Yeah, I mean, I agree pretty much with everything that's been said. I think it is like kind of a case by case basis. And I think both can exist. It's an end more of an or statement. I think one thing we didn't really talk about is
like with this is how you are giving away the spots to these men's right or the white list spots and you know what we're doing in our upcoming men which we've announced for our open beta which will knock on wood be starting next week
hopefully and we really want to drive people to the game right as opposed to just like what Professor was saying was like with bots and sort of just giving these spots away as is sort of the norm in this space now that we're actually really have a game
and it's in beta and we want to drive people to that where like look you want a white list spot come into the game it's going to be the easiest way and just play a little bit or a lot and you're going to get one and really like you know play to play to white list play to win proof of play that kind
thing, I think that's what we're moving to. And you know, the other thing where we flip the script on this is our mint and our chest is not going to be something people reveal on chain like they normally do, you're going to come back to the game to get your reward.
and your rewards could be as much as $100 currency pack or other big items we're giving away. We've listed all these but like the idea is to make it about the game. Right? And to set people come to the game to get these and come back to the game to get rewards.
And I think that's awesome because you're establishing a partnership here where it's not just not about, "Hey, let me try and get this so that I can flip it," but you're really allowing people an opportunity to come in and experience the game and be in partnership with
with how to move forward. And so I think that that's very powerful. And we're looking forward to it. I think the question that as we're in Web 3 is really kind of cheap upon all of our minds is distribution. What is the path for mass adoption in Web 3?
Professor, I'd love to hear your thoughts on it again because you have a unique position here with you know you have a tremendous community so where do you see where do you see massive option going and what's that distribution path for Web 3 games? Right, yeah sure. Okay, so as I mentioned
In the wild, I think one of the biggest issues that we have when it comes to web3 games is really onward in friction. So on one of the biggest potential paths to mass adoption, my opinion is first, of course, a user-friendly experience. So what I mean by this is that developers really need to focus on creating user-friendly interfaces.
and onboarding experiences that make it easy for any gamer to just understand and use blockchain technology. So for example, right, and when you want to play Planet Module, you don't really need to create anything, you just go to the website and you can already play. So that's something that would say
There's really not much friction as opposed to let's say a gamer in you need to man and you need to create a wallet and then you need to do this and then you need to do that. So of course there are a lot of games that do that and frankly I'm just not fat. Secondly, course.
Community building is very important. When I say this, I mean that developers really need to focus on building strong and engaged communities around their games. So a lot of us are on Twitter, but frankly, the gamers that we want playing the games might not be on Twitter. So we need to really utilize other.
social media, other channels, so this will definitely help to create a network effect and just drive the adoption of blockchain games. So yeah, I think that's mostly it and right now what I'm seeing from both of the committees that I go to, a lot of significant
chunk of people still you know when they hear web 3 games the first thing that comes to mind is okay how do I earn or win moon when lambu right so now we we need to do a collective effort on really trying to move away from this notion
that the main purpose of playing the three games is just earning because frankly that's just not going to be sustainable for our space. I couldn't agree with you more and thank you for your use professor and I really love how you're saying like that we have to create such easy orn rams to
to bring other people in. And then I see your hand. Why don't you want to jump in? Come on. And we'll ask you the same question. Take it away. Sure. Well, actually, I unfortunately, I have to go because I have another, I have another speaking engagement that I, I snuck up on me. But
This has been really awesome conversation. I really appreciate hearing from professor and from block lords and from everyone. Thank you for being here. Before we let you go though, we typically want our projects. Listen, let's promote one of your upcoming events or give us some alpha. What's going on in the world? What's next for a wild card? Well, to
Today we are going to go ahead and we're doing a launch with D-Crips. D-Crips is launching their new platform called GG and we are one of the games that they're featuring as part of that launch. Coming up next, we've got playtesting going on. We've got some kind of C-piece in our discord with some of the next upcoming creatures and summons and
and such. So if you're looking to follow along @playwildcard on Twitter, playwildcard is our discord. Yeah, just come hang out, come have fun. We really appreciate it and I'm too minutes late getting ping so I'm gonna jump over. Just call us at OKYLDAT. Thank you so much for having me.
Thank you so much, Finn. Take care. Looking forward. Take care. Bye bye now. Some black lords. Same question to you. I would love to know what your thoughts are around. What is the path for mass adoption for Web 3 games?
I think Echo Professors sentiment really, I think one thing that holds people back is that there hasn't been a lot of like blockbuster level games, which is great. But I think Web only two teams are struggling to find a place to break through on just a pretty
everything Professor Surge is a tricky task to make something that is high fidelity but also balance incentives and user experience for people that aren't maybe crypto native. I think that there's maybe different things that align. I think people from web2
like very focused on entertainment, it's like bored and driven or wanting like status in a game and then I think Web 3 is kind of maybe more like speculation and narrative and it's finding the balance that fits into both of those communities and how they move forward together. That's awesome and I totally agree balance is that the
the key here. And yes, games like yourself and wall cards and planet Moja here with Moja melee. I think we're all trying to lead the charge to to bring that balance into the game. Mike, we'd love to hear from you, sir. You know, what is the path in your opinion to mass adoption for Web 3 game?
Yeah, I mean, definitely agree with everything that's been said, I think, you know, to the mass users. It's important to think about not only easy onboarding,
you know, seamless adoption and sort of making the whole crypto experience invisible to them, but at the same time, like what's going to motivate them, you know, to want to be a part of this and care about it or, you know, what's in it for them, because that's what
those people are going to think about they're not going to necessarily adopt blockchain ethos and those kind of things in terms of the deeper concepts, they're going to want to know what's in it for them.
Why do I want to own this app that what does that mean? You know, so I think we have to think about that too to not only make it invisible but like also educate people into the space and you know when I came into it
maybe I wasn't looking at the right websites, but it was just absolutely overwhelming to try to understand everything. You know, there really almost needs to be like a curriculum for people coming into this, which you start with blockchain 101.
And then you kind of move up the ladder to deeper concepts and the things that if we start talking to web2 people about staking and yield farming their heads are going to explode. So I feel like we have to build to those things.
And I totally agree as with anything, education and taking the fear from around it through education is really rain supreme. So yeah, let's let's keep moving. Professor, this is a question for
for you. Since again, we are in the presence of a Mojo melee tournament champion. I want to ask what motivates Web 3 players to play games or Web 2?
Like why will web2 players even care about web3?
Okay, you know, I'll be honest. I'm really not a fan of that delineation, you know, Web 3 gamers, Web 2 gamers, you know, I see it in the same lens as console gamers, PC gamers, mobile gamers and that, you know, there's a certain stigma that revolves around these labels. So I generally just
want to look at them in one umbrella, which is gamer, but for purposes of discussion, Mike already mentioned about ownership of assets a while ago, and I think that's still one of the biggest use cases of the blockchain technology for the games that we are developing. So, you know, giving players
greater control over the assets, so it allows them to do whatever they want with these assets. And I think this would only be more important to them if there's already interoperability within the Web3 space, right, between different games or different platforms. So
Now, aside from that, I think it would also matter to the Web 3 gamer, as we call them, that Web 3 games can offer unique and innovative gameplay experience that you just can't experience in the Web 2 games.
You know, it may involve social interactions in the form of governance or economic interactions in the form of trading or staking or whatever that, you know, basically incorporate elements of decentralized finance without the players actually realizing them that, oh, okay, this is actually what I'm doing.
Overall, we, the people who are more into blockchain tech, we can talk about this all day, but in terms of what the average gamer would see it, maybe we still have a long way to go.
I absolutely love that when you say it's about kind of there shouldn't be a delineation between Web 2, 3 gamer or Web 3 gamer is that we're all just gamers and I think that that is probably the strongest argument for building a bridge into the into the space.
So thank you for that. Black lures, please let us know your thoughts. What motivates Web 3? I'm still going to say Web 3 players to come play our games Web 2, taking all into account what Professor said. But yeah, what are your thoughts there?
I mean, I agree. I completely agree. I like the, like, we call them all gamers. I think some people are just like a little further down the line, you know. I'm like a long-standing world of all-craft player, right? And the reason that I always ended up going back and I still play it, even though it's like
not as great as it would be. It was like community and sort of the friends that I made along the way. And I think people in Web 3 obviously, there is speculation that is like finance and all of these cool things are building into it. But I think it sets a precedent for
players that they're getting something from like studios that they've never been able to have before. I think something that's been a forefront of like Web 2, I'm going to say it has been like communities wanting to have control or like an active role in the narrative of the game, in the economy of the game, the future of the game.
that they invest time into and I think that the Web 3 co-horge, shall we call them, are a kind of understanding that this is a way for them to do that and I think that is where the Web 2 gamers will come and they see that people are kind of, this technology is allowing them to get
what they've been craving for for decades. I think it's important for us to foster that and use it as a tool to grow. I think that people in Web 3, they have extra incentives on top of that, but really like people are gamers and they want to play a game that's cool. And if there's extra things they can do and they can get ownership and they can have a part in
narrative and in the economy and then that's just a bonus, right? Absolutely and it's very, very well said and yeah it's it's an unique opportunity that we have but certainly there's more that defines us in both of outside of these titles or whatever but as gamers defines us then keep
So hey Mike, what about you? What are your thoughts on this subject? You know, what motivates Web 3 players to play games Web 2? Even though we've had some really great comments on just calling them gamers, what's your thoughts?
Yeah, well, like I was saying just a minute ago, I think we have to think about, you know, most people are really not going to be tapped into sort of the greater concepts here and they, you know, are going to be thinking sort of what's the value probably.
opposition. Right, for that. That's really what it comes down to. Like, you know, my theory at least is, you know, why did free to play takeoff? Right? It's pretty simple. It was free. Right? So it was a good deal for people. They immediately, there was very little friction. It was like this whole friction thing was removed.
and it was just an obvious thing. And that's why I think also back to the preverse paid mint thing is like if we're gonna, you know, again, it's sort of like it's very different sort of anything about who you're giving them to and right now free men's very much sort of being done in like the web
3 sort of ecosphere right but like you think about Freemont's in terms of Getting the wider web 2 players Sorry to divide everyone we're all gamers. I know but the people who don't know anything about crypto Let's put it that way right like we're still gonna have to bring them in to this
10 or that's the goal and you look historically what's the best way to do that? Give people something for free, right? Like don't ask them to buy it first. Why do I want to own this? Well here's a free one. Here's a token. Like I guess that's a
joke there. But yeah, like the, I think that's going to be a powerful tool to let people understand giving them a digital collectible a wallet, letting them put that on marketplace for sale if they want to buy something else and answer it, change it,
These are all going to be key steps to letting people understand the value and why they're really taking ownership of their assets for the first time and owning a part of a game, which is a deep concept and new to gamers.
Well said, thank you for that. Boy, we've covered pretty much the gamut of the space right now for gaming and Web 3 for gaming in general. So I want to give you all an opportunity to put on your thinking caps and, you know, how does Web 3 gaming or gaming
space look for or look like on New Year's Eve. Like, I don't know, you kind of like give us your prediction and you know, what does New Year's Eve 2023 look like in the space and I'm going to ask Sam from Black Lords to go first, what's your prediction on what we look like New Year's Eve 2023?
I think I'm like very hopeful about everything and I think there's going to be so much that happen this year. I don't know if that's just a feeling or whether I'm just excited or I'm in it too deep, but like I that's just how I feel. I think we're super lucky to be kind of stunning
at the forefront of this new movement and projects are being introduced to projects and I'm like meeting people and speaking to people every day that like really inspire I think kind of what the narrative is moving forward and I think that goes both ways and as more projects like tackle all of the things that we've spoken
about today and onboarding and having these amazing communities and teams that like live and breathe like the narrative of the game and having games that are like fun and people want to play and studios that have the ability to provide these things. I do think the next six months next year
and the great beyond is really bright. I think that people are really going to start hitting the nail on the head and moving into next year. There is going to be this wave and I think that it's not going to be so uncommon for maybe Web 3 games to kind of be
out the forefront of everything that is happening in the world of gaming. I'm super excited about it. I don't really answer the question, but that's kind of it. No, you did. There's going to be excitement. I hear that in that subundantly clear, and I hope that for all of us as well. Professor, what are your thoughts?
So what's the space going to look like New Year's Eve 2023? Right, so I think I like to start by saying I'm at least as excited as Sam about what's yet to come. So moving forward, I think that as more developers and I'm just
people in the space really develop these things that would make onboarding a lot easier. So, you know, user-friendly stuff for us and with blockchain technology also advancing rapidly, I think that more people would be onboarded easily onto the space and probably
NFTs would also have additional use cases and games, I don't know, but on the other side of all of these rainbows and unicorns, I think that the one thing that I'm kind of wary about moving forward is that as the Web3 gaming space grows, we might
see increased regulation and scrutiny from governments and just other regulatory bodies. This could of course bring forth positive and negative effects to our industry. For example, some people still think that
all crypto is a scam right basically pondyskim whatever so being regulated by the government would bring some sort of legitimacy to it and maybe protection for the people involved but of course we know how
Government work and okay, I'm not gonna go down that road, but I think y'all know what I mean So yeah still still very excited just that as we grow and as we're still very early the web 3 gaming space is still in its very early stages. We definitely would see more
government intervention from this point. No, I love that. That's a really balanced view and I do think that you're right. I think as we mature in the space that regulation is coming, I just don't know to what extent, but it's really I think very good.
It's very good to have that on the horizon of thought that it's a possibility, a very, very, very clear possibility for the space. So thank you for that. And, Mike, what's your thoughts? What are we going to look like? End of year, New York, 2020, 2023?
Oh, the whole space is going to be really drunk by midnight. No, I'm bad joke. Anyway.
Yeah, I think, you know, I think there's going to be significant progress this year. I think we're going to see it come honestly from
other parts of the world than where I am in North America and Europe maybe I think we're going to as we saw another waves of gaming you know
the Asian countries and you're already seeing it South Korea, Hong Kong, China just lead the way and then you know like with Rita play I think you'll see us or at least on the consumer side
I had playing catch up and having interest in it, you know, that will always spark interest when there's bigger titles from across the world and excitement and, you know, I think that'll sort of the shed the way. And like I think, you know, this space has to like
like a snake shed its skin a few times and reinvent ourselves because we're still trapped in the legacy of NFTs and FTX and things like that. I think that is Web 3.
game and comes to the forefront, like I think a new definition for this space is going to be made by us and people on this call sort of bringing it forward and that will give people a very different impression of what
but whatever we want to call these blockchain games, web 3 games, etc. are. And, you know, I hate all the acronyms and all that, but it is kind of important because people just need something to latch on to, to be able to quickly understand it.
And you know that's one thing with free to play it was pretty like okay, this is it everyone called it free to play Which let me figure that out in this space? There's no one thing anyone calls it we've talked about that on our spaces just because there's so much still experimentation and we're seeing
it evolve in front of our eyes. And, you know, I think we'll settle on something. Something's going to work. And at that point, you know, just like we've seen in other game paradigms, you'll see mass adoption sort of clicking on multiple levels.
Well said well said so this has been an amazing space. I want to thank everyone for coming but before we go this is like one of my favorite portions of the of the of these spaces which is I like to call height time. This will allow our guests to have an opportunity
opportunity to promote your upcoming events. Give the folks some alpha if you've got some, but I want to start with you Sam Blacklords. Please, please let us know what's going on. Give away his alpha. You name it. It's your floor. Say it. Sure thing. So if you check the pinned tweets to this space,
we're actually doing a giveaway with Planet Mojo. The details are all in there, it's on Super Fine, we're going to give away some of our hunter characters which are specialized hunting units, they're only available through collaboration and then also kindly Planet Mojo have given us some whiter spots so you can hit that up. It's going to close tomorrow night.
So make sure you get in there and do that. In terms of what is on the horizon for the blockclawed community, just around the corner is the blockclawed community beta. So this is the first playable version. It's a very community driven all about feedback, all about building the game together. It's going to be farmers, it's going to be law
So if you're interested in this, I would highly, highly suggest that you jump into the block called Discord. Give us a follow on Twitter. The Discord's the best place to be. All the exclusive private news will be there. So yeah, that's just around the corner and thank you so much for having us. We love you guys. We love Planet mode.
So we all play at the community, loves it. So yeah, we're just really thankful to be here. Make sure you check us out. There's a lot of stuff coming. And it's going to be community first. So make sure you jump in before it's too late. Sam, thank you so much for being here and we love Black Lords. You all are amazing.
partners and we're glad to be a part of you. Professor, what kind of alpha do you have for us or what's going on in the world of merit circle, sir? Right, yeah. So, you know, as I mentioned earlier, we're really big fast platform, Joe. So, in all that, you can join our discord, the link is in my bio.
and you can join our PlanetModule Open Beta test to write this giveaway. So you know another one that we have on the horizon is our trial extreme tournament. So our trial extreme is this bike racing game where you would, where your bike dust tons and all that and it's playable on mobile. So if the
that's your drift please just check Merit Circle's tweets and you can see the details there. Now moving forward if you are a gamer and you know you want to play all sorts of games with the community feel free to join us and you know we play all sorts of games like we play all battles, we play mobas, shooters
So yeah, come hang Awesome, and thank you so much for being here again. We love Merit Circle You all are doing an amazing thing here within the space and yeah, it's always a blast when we're able to have you here professors So thank you again and Mike before I turn it to you. I just saw
We're getting ready to wrap this up, but I do want to acknowledge you and to thank you for being in the space and we love we love mech.com as well. So Mike, I think we got a few things that might be happening on Planet Mojo. Why don't you let the people know before we close this up what's happening here?
Yeah, check out our article on Medium about the open beta and the mint. I think it's called beta bash, mint article, and that explains what we're doing in details. It's really short though, and we also have a great video that can
and Mikey did, but yeah really the headline is open beta is starting real soon hopefully next week and we are having a major mint coming up with prizes in the game value currency starter packs and more
people can reveal in the game. So I'm really excited to get people playing the beta. You know, and this is going to unlock a whole new slew of features in the game around progression, ranking, battle pass. We are going to be resetting stats. We will probably be taking the game down either late
this week or early next week before beta and yeah just excited to move this ahead and one of the perks of this beta of this mint will be getting access to our Android private beta which is coming right on the heels of this so lots happening in the next few months here.
And we are so happy to hear about it. So ladies and gentlemen, as you can see, there is a lot happening in the space and you've been here to hear all the alpha and opportunities to get involved. We'd like to thank our guests for being here. We appreciate your partnership and the one thing that I totally love.
about the space is how we all all here for each other and to help promote each other and make sure that we're bringing a very strong ecosystem to this space so that people can see that it's not about one project or the other, it can be all of us and I want to thank you for
your time today. And on that note, you heard Mike, we got an open band of that's happening. We got a mint that's happening. You've heard from Black Lords, you've heard from Merritt Circle, find your space in the sun and get to work. And we want to thank you today for coming out from Planet Mojo to you. See y'all.
See you, thanks everyone for coming. Thanks for the other projects. We're also huge fans. Thank you. Thank you. Thanks for having me again. Oh, see y'all by now. Bye.

FAQ on You BETA be HERE: OPEN BETA is COMING & Special Guests | Twitter Space Recording

What are the four main play styles in Blocklords?
Farm, fight, rule, conquer
Who is hosting the podcast?
Kendri Kamacho
Who is the founder of Planet Mojo?
Michael Bedadays Levine
What is the topic of the podcast recording?
Introductions of guests and their projects/communities
What is the role of Sam in Blocklords?
Social marketing lead
What is the personal connection of Sam to crypto?
A gamer interested in web 3 space
What is Blocklords?
A player-driven medieval grand strategy game
What is Seascape Network?
A publishing tool for putting NFTs in games and learning about crypto
What are the different types of heroes in Blocklords?
Farmers, hunters, raiders, knights, lords, ladies, king/queens
What is unique about the heroes in Blocklords?
They are NFTs that grow up, age, have families, and die